5929 lines
161 KiB
INI
5929 lines
161 KiB
INI
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# Tutorial tasks
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Move a unit!\nClick on a unit > Click on a destination > Click the arrow popup = Een eenheid verplaatsen!\nKlik op een eenheid > Klik op een bestemming > Klik op de pijl popup
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Found a city!\nSelect the Settler (flag unit) > Click on 'Found city' (bottom-left corner) = Sticht een stad!\nSelecteer de kolonist (vlaggeneenheid) > Klik op 'Stad Stichten' (linksonder)
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Enter the city screen!\nClick the city button twice = Open het Stadscherm!\nKlik tweemaal op de stadsknop
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Pick a technology to research!\nClick on the tech button (greenish, top left) > \n select technology > click 'Research' (bottom right) = Kies een technologie om te onderzoeken!\nKlik op de technologie knop (groenachtig, linksboven) > \n selecteer technologie > klik op 'Onderzoek' (rechtsonder)
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# Requires translation!
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Pick a construction!\nEnter city screen > Click on a unit or building (bottom left side) > \n click 'add to queue' =
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Pass a turn!\nCycle through units with 'Next unit' > Click 'Next turn' = Beëindig je beurt!\nGa door de eenheden heen met 'Volgende eenheid' > Klik op 'Volgende beurt'
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Reassign worked tiles!\nEnter city screen > click the assigned (green) tile to unassign > \n click an unassigned tile to assign population = Wijs bewerkte tegels opnieuw toe!\nOpen het stadsscherm > klik op de toegewezen (groene) tegel om de toewijzing ongedaan te maken > \n klik op een niet-toegewezen tegel om populatie toe te wijzen
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Meet another civilization!\nExplore the map until you encounter another civilization! = Ontmoet een andere beschaving!\nOntdek de kaart totdat je een andere beschaving tegenkomt!
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Open the options table!\nClick the menu button (top left) > click 'Options' = Open de optiemenu!\nKlik op de menuknop (linksboven) > klik op 'Opties'
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Construct an improvement!\nConstruct a Worker unit > Move to a Plains or Grassland tile > \n Click 'Create improvement' (above the unit table, bottom left)\n > Choose the farm > \n Leave the worker there until it's finished = Bouw een verbetering!\nProduceer een werker eenheid > Verplaats naar een vlakte- of graslandtegel > \n Klik op 'Creër verbetering' (boven de eenheidstabel, linksonder)\n > Kies de boerderij > \n Laat de werker daar totdat deze klaar is
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Create a trade route!\nConstruct roads between your capital and another city\nOr, automate your worker and let him get to that eventually = Maak een handelsroute!\nConstrueer wegen tussen je hoofdstad en een andere stad\nOf, automatiseer je werker en laat hem daar uiteindelijk aan toe komen
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Conquer a city!\nBring an enemy city down to low health > \nEnter the city with a melee unit = Verover een stad!\nBreng een vijandelijke stad tot lage gezondheid > \nGa de stad binnen met een melee-eenheid
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Move an air unit!\nSelect an air unit > select another city within range > \nMove the unit to the other city = Verplaats een luchteenheid!\nSelecteer een luchteenheid > selecteer een andere stad binnen bereik > \nVerplaats de eenheid naar de andere stad
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See your stats breakdown!\nEnter the Overview screen (top right corner) >\nClick on 'Stats' = Bekijk je statistiekenoverzicht! \nOpen het overzichtsscherm (rechterbovenhoek) > \nKlik op 'Statistieken'
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# Requires translation!
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Oh no! It looks like something went DISASTROUSLY wrong! This is ABSOLUTELY not supposed to happen! Please send me (yairm210@hotmail.com) an email with the game information (menu -> save game -> copy game info -> paste into email) and I'll try to fix it as fast as I can! =
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# Requires translation!
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Oh no! It looks like something went DISASTROUSLY wrong! This is ABSOLUTELY not supposed to happen! Please send us an report and we'll try to fix it as fast as we can! =
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# Buildings
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# Requires translation!
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Choose a free great person =
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# Requires translation!
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Get =
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# Requires translation!
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Hydro Plant =
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+1 population in each city = +1 populatie in iedere stad
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+1 happiness in each city = +1 blijheid in iedere stad
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# Diplomacy,Trade,Nations
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# Requires translation!
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Requires [buildingName] to be built in the city =
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# Requires translation!
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Requires [buildingName] to be built in all cities =
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# Requires translation!
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Provides a free [buildingName] in the city =
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# Requires translation!
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Requires worked [resource] near city =
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Wonder is being built elsewhere = Wonder wordt ergens anders gebouwd
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# Requires translation!
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Requires a [buildingName] in all cities =
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# Requires translation!
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Requires a [buildingName] in this city =
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Consumes 1 [resource] = Gebruikt 1 [resource]
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# Requires translation!
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Required tech: [requiredTech] =
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# Requires translation!
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Current construction =
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# Requires translation!
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Construction queue =
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# Requires translation!
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Pick a construction =
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Queue empty = Wachtrij leeg
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Add to queue = Voeg toe aan wachtrij
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Remove from queue = Verwijder uit wachtrij
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# Requires translation!
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Show stats drilldown =
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# Requires translation!
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Show construction queue =
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Diplomacy = Diplomatiek
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War = Oorlog
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Peace = Vrede
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Research Agreement = Onderzoeks Overeenkomst
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Declare war = Verklaar oorlog
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Declare war on [civName]? = Verklaar oorlog met [civName]
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[civName] has declared war on us! = [civName] heeft ons de oorlog verklaard!
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# Requires translation!
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[leaderName] of [nation] =
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You'll pay for this! = Je zult hier voor betalen!
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Negotiate Peace = Vrede Onderhandelen
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Peace with [civName]? = Vrede met [civName]
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# Requires translation!
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Very well. =
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Farewell. = Vaarwel
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Sounds good! = Klinkt goed!
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Not this time. = Niet deze keer.
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Excellent! = Uitstekend!
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# Requires translation!
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How about something else... =
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# Requires translation!
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A pleasure to meet you. =
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Our relationship: = Onze relatie:
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# Requires translation!
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We have encountered the City-State of [name]! =
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# Requires translation!
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Declare Friendship ([numberOfTurns] turns) =
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May our nations forever remain united! = Mogen onze landen voor eeuwig verbonden zijn!
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Indeed! = Inderdaad!
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# Requires translation!
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Denounce ([numberOfTurns] turns) =
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We will remember this. = We zullen dit onthouden.
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[civName] has declared war on [targetCivName]! = [civName] heeft de oorlog verklaard aan [targetCivName]!
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# Requires translation!
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[civName] and [targetCivName] have signed the Peace Treaty! =
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[civName] and [targetCivName] have signed the Declaration of Friendship! = [civName] en [targetCivName] hebben een vriendschapsovereenkomst ondertekend.
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# Requires translation!
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[civName] has denounced [targetCivName]! =
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# Requires translation!
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Unforgivable =
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Enemy = Vijand
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Competitor = Concurrent
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Neutral = Neutraal
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Favorable = Gunstig
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Friend = Vriend
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Ally = Bondgenoot
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## Diplomatic modifiers
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# Requires translation!
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You declared war on us! =
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# Requires translation!
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Your warmongering ways are unacceptable to us. =
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# Requires translation!
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You have captured our cities! =
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# Requires translation!
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We applaud your liberation of our conquered cities! =
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# Requires translation!
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Years of peace have strengthened our relations. =
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# Requires translation!
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Our mutual military struggle brings us closer together. =
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# Requires translation!
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We have signed a public declaration of friendship =
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# Requires translation!
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You have declared friendship with our enemies! =
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# Requires translation!
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You have declared friendship with our allies =
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# Requires translation!
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Our open borders have brought us closer together. =
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# Requires translation!
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Your so-called 'friendship' is worth nothing. =
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# Requires translation!
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You have publicly denounced us! =
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# Requires translation!
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You have denounced our allies =
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# Requires translation!
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You have denounced our enemies =
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# Requires translation!
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You betrayed your promise to not settle cities near us =
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# Requires translation!
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You fulfilled your promise to stop settling cities near us! =
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# Requires translation!
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You refused to stop settling cities near us =
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# Requires translation!
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Your arrogant demands are in bad taste =
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# Requires translation!
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Your use of nuclear weapons is disgusting! =
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# Requires translation!
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You have stolen our lands! =
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Demands = Eisen
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# Requires translation!
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Please don't settle new cities near us. =
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# Requires translation!
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Very well, we shall look for new lands to settle. =
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# Requires translation!
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We shall do as we please. =
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# Requires translation!
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We noticed your new city near our borders, despite your promise. This will have....implications. =
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# City-States
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# Requires translation!
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Provides [amountOfCulture] culture at 30 Influence =
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# Requires translation!
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Provides 3 food in capital and 1 food in other cities at 30 Influence =
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# Requires translation!
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Provides 3 happiness at 30 Influence =
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# Requires translation!
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Provides land units every 20 turns at 30 Influence =
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# Requires translation!
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Gift [giftAmount] gold (+[influenceAmount] influence) =
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# Requires translation!
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Relationship changes in another [turnsToRelationshipChange] turns =
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# Requires translation!
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Cultured =
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# Requires translation!
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Maritime =
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# Requires translation!
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Mercantile =
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# Requires translation!
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Militaristic =
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# Requires translation!
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Type: =
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# Requires translation!
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Influence: =
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# Requires translation!
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Reach 30 for friendship. =
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# Requires translation!
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Reach highest influence above 60 for alliance. =
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# Requires translation!
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Ally: =
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# Trades
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Trade = Handel
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Offer trade = Handel aanbieden
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Retract offer = Aanbod intrekken
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# Requires translation!
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What do you have in mind? =
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Our items = Onze waren
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Our trade offer = Ons handelsaanbod
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[otherCiv]'s trade offer = [otherCiv]s handelsaanbod
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[otherCiv]'s items = [otherCiv]s waren
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# Requires translation!
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Pleasure doing business with you! =
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I think not. = Ik denk het niet.
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That is acceptable. = Dit is acceptabel.
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Accept = Accepteren
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Keep going = Doorgaan
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# Requires translation!
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There's nothing on the table =
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# Requires translation!
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Peace Treaty =
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# Requires translation!
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Agreements =
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Open Borders = Open Grenzen
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Gold per turn = Goud per beurt
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Cities = Steden
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Technologies = Technologie
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Declarations of war = Oorlogsverklaringen
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# Requires translation!
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Introduction to [nation] =
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# Requires translation!
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Declare war on [nation] =
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# Requires translation!
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Luxury resources =
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# Requires translation!
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Strategic resources =
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# Nation picker
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# Requires translation!
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[resourceName] not required =
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# Requires translation!
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Lost ability =
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# Requires translation!
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National ability =
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# Requires translation!
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[firstValue] vs [secondValue] =
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# Nations
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# Requires translation!
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Receive free Great Scientist when you discover Writing, Earn Great Scientists 50% faster =
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# Requires translation!
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Ingenuity =
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# Requires translation!
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City-State Influence degrades at half and recovers at twice the normal rate =
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# Requires translation!
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Hellenic League =
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# Requires translation!
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Great general provides double combat bonus, and spawns 50% faster =
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# Requires translation!
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Art of War =
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# Requires translation!
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+20% production towards Wonder construction =
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# Requires translation!
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Monument Builders =
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# Requires translation!
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+2 movement for all naval units =
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# Requires translation!
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Sun Never Sets =
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# Requires translation!
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+2 Culture per turn from cities before discovering Steam Power =
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# Requires translation!
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Ancien Régime =
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# Requires translation!
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Strategic Resources provide +1 Production, and Horses, Iron and Uranium Resources provide double quantity =
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# Requires translation!
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Siberian Riches =
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# Requires translation!
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+25% Production towards any buildings that already exist in the Capital =
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# Requires translation!
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The Glory of Rome =
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# Requires translation!
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+1 Gold from each Trade Route, Oil resources provide double quantity =
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# Requires translation!
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Trade Caravans =
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# Requires translation!
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All land military units have +1 sight, 50% discount when purchasing tiles =
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# Requires translation!
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Manifest Destiny =
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# Requires translation!
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Units fight as though they were at full strength even when damaged =
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# Requires translation!
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Bushido =
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# Requires translation!
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67% chance to earn 25 Gold and recruit a Barbarian unit from a conquered encampment, -25% land units maintenance. =
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# Requires translation!
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Furor Teutonicus =
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# Requires translation!
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Unhappiness from number of Cities doubled, Unhappiness from number of Citizens halved. =
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# Requires translation!
|
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Population Growth =
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# Requires translation!
|
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Pay only one third the usual cost for naval unit maintenance. Melee naval units have a 1/3 chance to capture defeated naval units. =
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# Requires translation!
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Barbary Corsairs =
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# Requires translation!
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+2 Science for all specialists and Great Person tile improvements =
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# Requires translation!
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Scholars of the Jade Hall =
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# Requires translation!
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All units move through Forest and Jungle Tiles in friendly territory as if they have roads. These tiles can be used to establish City Connections upon researching the Wheel. =
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# Requires translation!
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The Great Warpath =
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# Requires translation!
|
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Golden Ages last 50% longer. During a Golden Age, units receive +1 Movement and +10% Strength =
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# Requires translation!
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Achaemenid Legacy =
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# Requires translation!
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Can embark and move over Coasts and Oceans immediately. +1 Sight when embarked. +10% Combat Strength bonus if within 2 tiles of a Moai. =
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# Requires translation!
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Wayfinding =
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# Requires translation!
|
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Food and Culture from Friendly City-States are increased by 50% =
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# Requires translation!
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Father Governs Children =
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# Requires translation!
|
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Receive triple Gold from Barbarian encampments and pillaging Cities. Embarked units can defend themselves. =
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# Requires translation!
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River Warlord =
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# Requires translation!
|
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100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it). Culture, Happiness and tile yields from Natural Wonders doubled. =
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# Requires translation!
|
||
Seven Cities of Gold =
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# Requires translation!
|
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Combat Strength +30% when fighting City-State units or attacking a City-State itself. All mounted units have +1 Movement. =
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# Requires translation!
|
||
Mongol Terror =
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# Requires translation!
|
||
Units ignore terrain costs when moving into any tile with Hills. No maintenance costs for improvements in Hills; half cost elsewhere. =
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# Requires translation!
|
||
Great Andean Road =
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# Requires translation!
|
||
+1 Movement to all embarked units, units pay only 1 movement point to embark and disembark. Melee units pay no movement cost to pillage. =
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# Requires translation!
|
||
Viking Fury =
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# New game screen
|
||
|
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# Requires translation!
|
||
Uniques =
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# Requires translation!
|
||
Promotions =
|
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Load copied data = Gekopieerde data laden
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Could not load game from clipboard! = Kon game niet van klembord laden!
|
||
# Requires translation!
|
||
Start game! =
|
||
# Requires translation!
|
||
Map Options =
|
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# Requires translation!
|
||
Game Options =
|
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Map Type = Kaarttype
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# Requires translation!
|
||
Generated =
|
||
# Requires translation!
|
||
Existing =
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||
# Requires translation!
|
||
Custom =
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||
# Requires translation!
|
||
Map Generation Type =
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||
# Requires translation!
|
||
Default =
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||
# Requires translation!
|
||
Pangaea =
|
||
# Requires translation!
|
||
Perlin =
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||
# Requires translation!
|
||
Continents =
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||
# Requires translation!
|
||
Archipelago =
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||
# Requires translation!
|
||
Number of City-States =
|
||
# Requires translation!
|
||
One City Challenge =
|
||
# Requires translation!
|
||
No Barbarians =
|
||
# Requires translation!
|
||
No Ancient Ruins =
|
||
# Requires translation!
|
||
No Natural Wonders =
|
||
# Requires translation!
|
||
Victory Conditions =
|
||
# Requires translation!
|
||
Scientific =
|
||
# Requires translation!
|
||
Domination =
|
||
# Requires translation!
|
||
Cultural =
|
||
|
||
# Requires translation!
|
||
Map Shape =
|
||
# Requires translation!
|
||
Hexagonal =
|
||
# Requires translation!
|
||
Rectangular =
|
||
|
||
# Requires translation!
|
||
Show advanced settings =
|
||
# Requires translation!
|
||
Hide advanced settings =
|
||
# Requires translation!
|
||
Map Height =
|
||
# Requires translation!
|
||
Temperature extremeness =
|
||
# Requires translation!
|
||
Resource richness =
|
||
# Requires translation!
|
||
Vegetation richness =
|
||
# Requires translation!
|
||
Rare features richness =
|
||
# Requires translation!
|
||
Max Coast extension =
|
||
# Requires translation!
|
||
Biome areas extension =
|
||
# Requires translation!
|
||
Water level =
|
||
# Requires translation!
|
||
Reset to default =
|
||
|
||
# Requires translation!
|
||
HIGHLY EXPERIMENTAL - YOU HAVE BEEN WARNED! =
|
||
# Requires translation!
|
||
Online Multiplayer =
|
||
|
||
# Requires translation!
|
||
World Size =
|
||
# Requires translation!
|
||
Tiny =
|
||
# Requires translation!
|
||
Small =
|
||
# Requires translation!
|
||
Medium =
|
||
# Requires translation!
|
||
Large =
|
||
# Requires translation!
|
||
Huge =
|
||
|
||
# Requires translation!
|
||
Difficulty =
|
||
|
||
# Requires translation!
|
||
AI =
|
||
# Requires translation!
|
||
Remove =
|
||
# Requires translation!
|
||
Random =
|
||
# Requires translation!
|
||
Human =
|
||
# Requires translation!
|
||
Hotseat =
|
||
# Requires translation!
|
||
User ID =
|
||
# Requires translation!
|
||
Click to copy =
|
||
|
||
|
||
# Requires translation!
|
||
Game Speed =
|
||
# Requires translation!
|
||
Quick =
|
||
# Requires translation!
|
||
Standard =
|
||
# Requires translation!
|
||
Epic =
|
||
# Requires translation!
|
||
Marathon =
|
||
|
||
# Requires translation!
|
||
Starting Era =
|
||
# Requires translation!
|
||
It looks like we can't make a map with the parameters you requested! =
|
||
# Requires translation!
|
||
Maybe you put too many players into too small a map? =
|
||
# Requires translation!
|
||
No human players selected! =
|
||
# Requires translation!
|
||
Mods: =
|
||
|
||
# Multiplayer
|
||
|
||
# Requires translation!
|
||
Username =
|
||
# Requires translation!
|
||
Multiplayer =
|
||
# Requires translation!
|
||
Could not download game! =
|
||
# Requires translation!
|
||
Could not upload game! =
|
||
# Requires translation!
|
||
Join Game =
|
||
# Requires translation!
|
||
Invalid game ID! =
|
||
# Requires translation!
|
||
Copy User ID =
|
||
# Requires translation!
|
||
Copy Game ID =
|
||
# Requires translation!
|
||
UserID copied to clipboard =
|
||
# Requires translation!
|
||
GameID copied to clipboard =
|
||
# Requires translation!
|
||
Set current user =
|
||
# Requires translation!
|
||
Player ID from clipboard =
|
||
# Requires translation!
|
||
To create a multiplayer game, check the 'multiplayer' toggle in the New Game screen, and for each human player insert that player's user ID. =
|
||
# Requires translation!
|
||
You can assign your own user ID there easily, and other players can copy their user IDs here and send them to you for you to include them in the game. =
|
||
# Requires translation!
|
||
Once you've created your game, the Game ID gets automatically copied to your clipboard so you can send it to the other players. =
|
||
# Requires translation!
|
||
Players can enter your game by copying the game ID to the clipboard, and clicking on the 'Add Multiplayer Game' button =
|
||
# Requires translation!
|
||
The symbol of your nation will appear next to the game when it's your turn =
|
||
# Requires translation!
|
||
Back =
|
||
# Requires translation!
|
||
Rename =
|
||
# Requires translation!
|
||
Edit Game Info =
|
||
# Requires translation!
|
||
Add Multiplayer Game =
|
||
# Requires translation!
|
||
Refresh List =
|
||
# Requires translation!
|
||
Could not save game! =
|
||
# Requires translation!
|
||
Could not delete game! =
|
||
# Requires translation!
|
||
Could not refresh! =
|
||
# Requires translation!
|
||
Last refresh: [time] minutes ago =
|
||
# Requires translation!
|
||
Current Turn: =
|
||
# Requires translation!
|
||
Add Currently Running Game =
|
||
# Requires translation!
|
||
Game name =
|
||
# Requires translation!
|
||
Loading latest game state... =
|
||
# Requires translation!
|
||
Couldn't download the latest game state! =
|
||
|
||
# Save game menu
|
||
|
||
Current saves = Huidige spellen
|
||
# Requires translation!
|
||
Show autosaves =
|
||
Saved game name = Naam van opgeslagen spellen
|
||
# Requires translation!
|
||
Copy to clipboard =
|
||
# Requires translation!
|
||
Copy saved game to clipboard =
|
||
Could not load game = Spel kon niet geladen worden
|
||
Load [saveFileName] = [saveFileName] laden
|
||
Delete save = Spel verwijderen
|
||
Saved at = Opgeslagen in
|
||
# Requires translation!
|
||
Load map =
|
||
# Requires translation!
|
||
Delete map =
|
||
# Requires translation!
|
||
Are you sure you want to delete this map? =
|
||
# Requires translation!
|
||
Upload map =
|
||
# Requires translation!
|
||
Could not upload map! =
|
||
# Requires translation!
|
||
Map uploaded successfully! =
|
||
# Requires translation!
|
||
Saving... =
|
||
# Requires translation!
|
||
It looks like your saved game can't be loaded! =
|
||
# Requires translation!
|
||
If you could copy your game data ("Copy saved game to clipboard" - =
|
||
# Requires translation!
|
||
paste into an email to yairm210@hotmail.com) =
|
||
# Requires translation!
|
||
I could maybe help you figure out what went wrong, since this isn't supposed to happen! =
|
||
# Requires translation!
|
||
Missing mods: [mods] =
|
||
|
||
# Options
|
||
|
||
Options = Opties
|
||
Display options = Weergaveopties
|
||
# Requires translation!
|
||
Gameplay options =
|
||
# Requires translation!
|
||
Other options =
|
||
# Requires translation!
|
||
Turns between autosaves =
|
||
# Requires translation!
|
||
Sound effects volume =
|
||
# Requires translation!
|
||
Music volume =
|
||
# Requires translation!
|
||
Download music =
|
||
# Requires translation!
|
||
Downloading... =
|
||
# Requires translation!
|
||
Could not download music! =
|
||
Show = Toon
|
||
Hide = Verberg
|
||
# Requires translation!
|
||
Show worked tiles =
|
||
# Requires translation!
|
||
Show resources and improvements =
|
||
# Requires translation!
|
||
Check for idle units =
|
||
# Requires translation!
|
||
Move units with a single tap =
|
||
# Requires translation!
|
||
Show tutorials =
|
||
# Requires translation!
|
||
Auto-assign city production =
|
||
# Requires translation!
|
||
Auto-build roads =
|
||
# Requires translation!
|
||
Show minimap =
|
||
# Requires translation!
|
||
Show pixel units =
|
||
# Requires translation!
|
||
Show pixel improvements =
|
||
# Requires translation!
|
||
Enable nuclear weapons =
|
||
# Requires translation!
|
||
Fontset =
|
||
# Requires translation!
|
||
Continuous rendering =
|
||
# Requires translation!
|
||
When disabled, saves battery life but certain animations will be suspended =
|
||
# Requires translation!
|
||
Order trade offers by amount =
|
||
# Requires translation!
|
||
Generate translation files =
|
||
# Requires translation!
|
||
Translation files are generated successfully. =
|
||
|
||
# Notifications
|
||
|
||
Research of [technologyName] has completed! = [technologyName] is onderzocht!
|
||
You have entered a golden age! = Een gouden eeuw is geariveerd!
|
||
[resourceName] revealed near [cityName] = [resourceName] Ontdekt: in de buurt van [cityName]
|
||
A [greatPerson] has been born in [cityName]! = [cityName] - Een [greatPerson] is geboren!
|
||
We have encountered [civName]! = We zijn [civName] tegengekomen!
|
||
Cannot provide unit upkeep for [unitName] - unit has been disbanded! = Kan unit niet onderhouden voor [unitName] - unit is opgeheven!
|
||
[cityName] has grown! = [cityName] is gegroeid!
|
||
[cityName] has been founded! = [cityName] is gesticht!
|
||
[cityName] is starving! = [cityName] verhongerd!
|
||
[construction] has been built in [cityName] = [construction] is gebouwd in [cityName]
|
||
[wonder] has been built in a faraway land = [wonder] is gebouwd in een land ver weg
|
||
Work has started on [construction] = Werk is begonen aan [construction]
|
||
[cityName] cannot continue work on [construction] = [cityName] kan niet verder werken aan [construction]
|
||
[cityname] has expanded its borders! = [cityname] heeft zijn grenzen uitgebreid!
|
||
# Requires translation!
|
||
Your Golden Age has ended. =
|
||
[cityName] has been razed to the ground! = [cityName] Is totaal verwoest!
|
||
We have conquered the city of [cityname]! = We hebben de stad [cityname] ingenomen!
|
||
An enemy [unit] has attacked [cityname] = Een vijandelijke [unit] heeft [cityname] aangevallen
|
||
An enemy [unit] has attacked our [ourUnit] = Een vijandige [unit] heeft onze [ourUnit] aangevallen
|
||
Enemy city [cityName] has attacked our [ourUnit] = Vijandelijke stad [cityName] heeft onze [ourUnit] aangevallen
|
||
An enemy [unit] has captured [cityname] = Een vijandige [unit] heeft [cityname] ingenomen
|
||
An enemy [unit] has captured our [ourUnit] = Een vijandige [unit] heeft [ourUnit] gevangen genomen
|
||
An enemy [unit] has destroyed our [ourUnit] = Een vijandige [unit] heeft onze [ourUnit] gedood
|
||
An enemy [RangedUnit] has destroyed the defence of [cityname] = Een vijand [RangedUnit] heeft de verdediging van [cityname] vernietigd
|
||
Enemy city [cityName] has destroyed our [ourUnit] = Vijandelijke stad [cityName] heeft onze [ourUnit] vernietigd
|
||
An enemy [unit] was destroyed while attacking [cityname] = Een vijandige [unit] werd gedood tijdens zijn aanval op [cityname]
|
||
An enemy [unit] was destroyed while attacking our [ourUnit] = Een vijandige [unit] werd gedood tijdens zijn aanval op onze [ourUnit]
|
||
Our [attackerName] was destroyed by an intercepting [interceptorName] = Onze [attackerName] is vernietigd door een onderscheppende [interceptorName]
|
||
# Requires translation!
|
||
Our [interceptorName] intercepted and destroyed an enemy [attackerName] =
|
||
# Requires translation!
|
||
Our [$attackerName] was attacked by an intercepting [$interceptorName] =
|
||
# Requires translation!
|
||
Our [$interceptorName] intercepted and attacked an enemy [$attackerName] =
|
||
An enemy [unit] was spotted near our territory = Een vijandige [unit] is gezien buiten onze grenzen
|
||
An enemy [unit] was spotted in our territory = Een vijandige [unit] is binnen onze grenzen gezien
|
||
[amount] enemy units were spotted near our territory = [amount] vijandelijke eenheden werden gezien in de buurt van ons territorium
|
||
[amount] enemy units were spotted in our territory = [amount] vijandelijke eenheden werden gespot op ons grondgebied
|
||
The civilization of [civName] has been destroyed! = De [civName] beschaving is vernietigt!
|
||
The City-State of [name] has been destroyed! = De stadstaat van [name] is vernietigd!
|
||
# Requires translation!
|
||
We have captured a barbarian encampment and recovered [goldAmount] gold! =
|
||
A barbarian [unitType] has joined us! = Een barbaar [unitType] heeft zich bij ons aangesloten!
|
||
We have found survivors in the ruins - population added to [cityName] = We hebben overlevenden gevonden in de ruïnes - populatie toegevoegd aan [cityName]
|
||
We have discovered the lost technology of [techName] in the ruins! = We hebben de verloren technologie van [techName] in de ruïnes ontdekt!
|
||
A [unitName] has joined us! = Een [unitName] heeft zich bij ons aangesloten!
|
||
An ancient tribe trains our [unitName] in their ways of combat! = Een oude stam traint onze [unitName] in hun manier van vechten!
|
||
We have found a stash of [amount] gold in the ruins! = We hebben een voorraad [amount] Goud gevonden in de ruïnes!
|
||
# Requires translation!
|
||
We have found a crudely-drawn map in the ruins! =
|
||
# Requires translation!
|
||
[unit] finished exploring. =
|
||
# Requires translation!
|
||
[unit] has no work to do. =
|
||
# Requires translation!
|
||
You're losing control of [name]. =
|
||
# Requires translation!
|
||
You and [name] are no longer friends! =
|
||
# Requires translation!
|
||
Your alliance with [name] is faltering. =
|
||
# Requires translation!
|
||
You and [name] are no longer allies! =
|
||
# Requires translation!
|
||
[civName] gave us a [unitName] as gift near [cityName]! =
|
||
# Requires translation!
|
||
[civName] has denounced us! =
|
||
# Requires translation!
|
||
[cityName] has been connected to your capital! =
|
||
# Requires translation!
|
||
[cityName] has been disconnected from your capital! =
|
||
# Requires translation!
|
||
[civName] has accepted your trade request =
|
||
# Requires translation!
|
||
[civName] has denied your trade request =
|
||
# Requires translation!
|
||
[tradeOffer] from [otherCivName] has ended =
|
||
# Requires translation!
|
||
[tradeOffer] to [otherCivName] has ended =
|
||
# Requires translation!
|
||
One of our trades with [nation] has ended =
|
||
# Requires translation!
|
||
One of our trades with [nation] has been cut short =
|
||
# Requires translation!
|
||
[nation] agreed to stop settling cities near us! =
|
||
# Requires translation!
|
||
[nation] refused to stop settling cities near us! =
|
||
# Requires translation!
|
||
We have allied with [nation]. =
|
||
# Requires translation!
|
||
We have lost alliance with [nation]. =
|
||
# Requires translation!
|
||
We have discovered [naturalWonder]! =
|
||
# Requires translation!
|
||
We have received [goldAmount] Gold for discovering [naturalWonder] =
|
||
# Requires translation!
|
||
Your relationship with [cityStateName] is about to degrade =
|
||
# Requires translation!
|
||
Your relationship with [cityStateName] degraded =
|
||
# Requires translation!
|
||
A new barbarian encampment has spawned! =
|
||
# Requires translation!
|
||
Received [goldAmount] Gold for capturing [cityName] =
|
||
# Requires translation!
|
||
Our proposed trade request is no longer relevant! =
|
||
# Requires translation!
|
||
[defender] could not withdraw from a [attacker] - blocked. =
|
||
# Requires translation!
|
||
[defender] withdrew from a [attacker] =
|
||
# Requires translation!
|
||
[building] has provided [amount] Gold! =
|
||
# Requires translation!
|
||
[civName] has stolen your territory! =
|
||
|
||
|
||
# World Screen UI
|
||
|
||
Working... = Verwerken...
|
||
Waiting for other players... = Wachten op andere spelers...
|
||
in = in
|
||
Next turn = Volgende beurt
|
||
Turn = Beurt
|
||
turns = Beurten
|
||
turn = beurt
|
||
# Requires translation!
|
||
Next unit =
|
||
# Requires translation!
|
||
Pick a policy =
|
||
Movement = Mobieliteit
|
||
Strength = Kracht
|
||
Ranged strength = Kracht op afstand
|
||
Bombard strength = Bombard sterkte
|
||
# Requires translation!
|
||
Range =
|
||
Move unit = Eenheid verplaatsen
|
||
Stop movement = Verplaatsen stoppen
|
||
Construct improvement = Verbetering bouwen
|
||
Automate = Automatiseren
|
||
Stop automation = Stop automatiseren
|
||
Construct road = Weg bouwen
|
||
Fortify = Versterken
|
||
Fortify until healed = Versterken tot geheeld
|
||
Fortification = Versterking
|
||
Sleep = Slaap
|
||
Sleep until healed = Slaap tot geheeld
|
||
Moving = Bewegen
|
||
Set up = Opstellen
|
||
# Requires translation!
|
||
Upgrade to [unitType] ([goldCost] gold) =
|
||
Found city = Stad stichten
|
||
Promote = Promoveren
|
||
Health = Gezondheid
|
||
Disband unit = Eenheid opheffen
|
||
Explore = Ontdekken
|
||
Stop exploration = Stop ontdekken
|
||
Pillage = Plundering
|
||
Do you really want to disband this unit? = Wil je echt deze eenheid opheffen
|
||
Disband this unit for [goldAmount] gold? = Deze eenheid ontbinden voor [goldAmount] goud?
|
||
# Requires translation!
|
||
Create [improvement] =
|
||
Start Golden Age = Start Gouden Eeuw
|
||
Yes = Ja
|
||
No = Nee
|
||
# Requires translation!
|
||
Acquire =
|
||
Science = Wetenschap
|
||
Happiness = Blijheid
|
||
Production = Productie
|
||
Culture = Cultuur
|
||
Food = Eten
|
||
# Requires translation!
|
||
Crop Yield =
|
||
# Requires translation!
|
||
Land =
|
||
# Requires translation!
|
||
Force =
|
||
GOLDEN AGE = GOUDEN EEUW
|
||
# Requires translation!
|
||
Golden Age =
|
||
[year] BC = [year] v.Chr.
|
||
[year] AD = [year] n.Chr.
|
||
Civilopedia = Civilopedia
|
||
Start new game = Nieuw spel
|
||
Save game = Spel opslaan
|
||
Load game = Spel laden
|
||
# Requires translation!
|
||
Main menu =
|
||
# Requires translation!
|
||
Resume =
|
||
# Requires translation!
|
||
Cannot resume game! =
|
||
# Requires translation!
|
||
Quickstart =
|
||
Victory status = Overwinning Status
|
||
Social policies = Sociaal beleid
|
||
# Requires translation!
|
||
Community =
|
||
Close = Sluiten
|
||
# Requires translation!
|
||
Do you want to exit the game? =
|
||
# Requires translation!
|
||
Start bias: =
|
||
# Requires translation!
|
||
Avoid [terrain] =
|
||
|
||
# City screen
|
||
|
||
Exit city = Stadscherm sluiten
|
||
Raze city = Stad vernietigen
|
||
Stop razing city = Stad vernieteging stoppen
|
||
Buy for [amount] gold = Voor [amount] gold kopen
|
||
Buy = Kopen
|
||
# Requires translation!
|
||
You have [amount] gold =
|
||
# Requires translation!
|
||
Currently you have [amount] gold. =
|
||
Would you like to purchase [constructionName] for [buildingGoldCost] gold? = Wilt u [constructionName] kopen voor [buildingGoldCost] goud?
|
||
# Requires translation!
|
||
No space available to place [unit] near [city] =
|
||
Maintenance cost = Onderhouskosten
|
||
Pick construction = Bouwwerk kiezen
|
||
# Requires translation!
|
||
Pick improvement =
|
||
# Requires translation!
|
||
Provides [resource] =
|
||
# Requires translation!
|
||
Replaces [improvement] =
|
||
# Requires translation!
|
||
Pick now! =
|
||
Build [building] = [building] bouwen
|
||
Train [unit] = [unit] rekruteren
|
||
Produce [thingToProduce] = [thingToProduce] produceren
|
||
Nothing = Niks
|
||
# Requires translation!
|
||
Annex city =
|
||
# Requires translation!
|
||
Specialist Buildings =
|
||
Specialist Allocation = Specialistische toewijzing
|
||
# Requires translation!
|
||
Specialists =
|
||
# Requires translation!
|
||
[specialist] slots =
|
||
# Requires translation!
|
||
Engineer specialist =
|
||
# Requires translation!
|
||
Merchant specialist =
|
||
# Requires translation!
|
||
Scientist specialist =
|
||
# Requires translation!
|
||
Artist specialist =
|
||
# Requires translation!
|
||
Food eaten =
|
||
# Requires translation!
|
||
Growth bonus =
|
||
Unassigned population = Vrije bevolking
|
||
[turnsToExpansion] turns to expansion = Uitbreiding in [turnsToExpansion] rondes
|
||
Stopped expansion = Uitbreiding gestopt
|
||
[turnsToPopulation] turns to new population = Een nieuwe inwoner in [turnsToPopulation] rondes
|
||
# Requires translation!
|
||
Food converts to production =
|
||
[turnsToStarvation] turns to lose population = Bevolkingsverlies in [turnsToStarvation] rondes
|
||
Stopped population growth = De bevolkingsgroei gestopt
|
||
# Requires translation!
|
||
In resistance for another [numberOfTurns] turns =
|
||
Sell for [sellAmount] gold = Verkopen voor [sellAmount] goud
|
||
Are you sure you want to sell this [building]? = Wil je echt [building] verkopen?
|
||
# Requires translation!
|
||
[greatPerson] points =
|
||
# Requires translation!
|
||
Great person points =
|
||
# Requires translation!
|
||
Current points =
|
||
# Requires translation!
|
||
Points per turn =
|
||
# Requires translation!
|
||
Convert production to gold at a rate of 4 to 1 =
|
||
# Requires translation!
|
||
Convert production to science at a rate of [rate] to 1 =
|
||
# Requires translation!
|
||
The city will not produce anything. =
|
||
|
||
# Technology UI
|
||
|
||
Pick a tech = Technologie kiezen
|
||
Pick a free tech = Gratis technologie kiezen
|
||
Research [technology] = [technology] onderzoeken
|
||
Pick [technology] as free tech = [technology] kiezen als gratis technologie
|
||
Units enabled = Eenheden vrijgespeeld
|
||
Buildings enabled = Gebouwen vreijgespeeld
|
||
Wonder = Wonder
|
||
# Requires translation!
|
||
National Wonder =
|
||
# Requires translation!
|
||
National Wonders =
|
||
Wonders enabled = Wonders vrijgespeeld
|
||
Tile improvements enabled = Verbeteringen vrijgespeeld
|
||
Reveals [resource] on the map = Onthuld [resource] op de kaart
|
||
XP for new units = XP voor nieuwe eenheden
|
||
provide = genereren
|
||
provides = genereert
|
||
City strength = Kracht van de stad
|
||
City health = Gezondheid van de stad
|
||
# Requires translation!
|
||
Occupied! =
|
||
Attack = Aanvallen
|
||
# Requires translation!
|
||
Bombard =
|
||
# Requires translation!
|
||
NUKE =
|
||
Captured! = Gevangen!
|
||
# Requires translation!
|
||
defence vs ranged =
|
||
# Requires translation!
|
||
[percentage] to unit defence =
|
||
# Requires translation!
|
||
Attacker Bonus =
|
||
# Requires translation!
|
||
Landing =
|
||
# Requires translation!
|
||
Flanking =
|
||
# Requires translation!
|
||
vs [unitType] =
|
||
# Requires translation!
|
||
Terrain =
|
||
|
||
|
||
# Requires translation!
|
||
Hurry Research =
|
||
# Requires translation!
|
||
Conduct Trade Mission =
|
||
# Requires translation!
|
||
Your trade mission to [civName] has earned you [goldAmount] gold and [influenceAmount] influence! =
|
||
# Requires translation!
|
||
Hurry Wonder =
|
||
# Requires translation!
|
||
Your citizens have been happy with your rule for so long that the empire enters a Golden Age! =
|
||
You have entered the [newEra]! = Jij bent in het/de [newEra] aangekomen!
|
||
# Requires translation!
|
||
[civName] has entered the [eraName]! =
|
||
[policyBranch] policy branch unlocked! = Het/De [policyBranch] beleid is ontgrendeld!
|
||
# Requires translation!
|
||
Overview =
|
||
# Requires translation!
|
||
Total =
|
||
# Requires translation!
|
||
Stats =
|
||
# Requires translation!
|
||
Policies =
|
||
# Requires translation!
|
||
Base happiness =
|
||
# Requires translation!
|
||
Occupied City =
|
||
# Requires translation!
|
||
Buildings =
|
||
# Requires translation!
|
||
Wonders =
|
||
# Requires translation!
|
||
Base values =
|
||
# Requires translation!
|
||
Bonuses =
|
||
# Requires translation!
|
||
Final =
|
||
# Requires translation!
|
||
Other =
|
||
# Requires translation!
|
||
Population =
|
||
# Requires translation!
|
||
City-States =
|
||
# Requires translation!
|
||
Tile yields =
|
||
# Requires translation!
|
||
Trade routes =
|
||
# Requires translation!
|
||
Maintenance =
|
||
# Requires translation!
|
||
Transportation upkeep =
|
||
# Requires translation!
|
||
Unit upkeep =
|
||
# Requires translation!
|
||
Trades =
|
||
# Requires translation!
|
||
Units =
|
||
# Requires translation!
|
||
Name =
|
||
# Requires translation!
|
||
Closest city =
|
||
# Requires translation!
|
||
Action =
|
||
# Requires translation!
|
||
Defeated =
|
||
# Requires translation!
|
||
Tiles =
|
||
# Requires translation!
|
||
Natural Wonders =
|
||
# Requires translation!
|
||
Treasury deficit =
|
||
|
||
# Victory
|
||
|
||
# Requires translation!
|
||
Science victory =
|
||
# Requires translation!
|
||
Cultural victory =
|
||
# Requires translation!
|
||
Conquest victory =
|
||
# Requires translation!
|
||
Complete all the spaceship parts\n to win! =
|
||
# Requires translation!
|
||
Complete 5 policy branches\n to win! =
|
||
# Requires translation!
|
||
Destroy all enemies\n to win! =
|
||
# Requires translation!
|
||
You have won a scientific victory! =
|
||
# Requires translation!
|
||
You have won a cultural victory! =
|
||
# Requires translation!
|
||
You have won a domination victory! =
|
||
# Requires translation!
|
||
You have achieved victory through the awesome power of your Culture. Your civilization's greatness - the magnificence of its monuments and the power of its artists - have astounded the world! Poets will honor you as long as beauty brings gladness to a weary heart. =
|
||
# Requires translation!
|
||
The world has been convulsed by war. Many great and powerful civilizations have fallen, but you have survived - and emerged victorious! The world will long remember your glorious triumph! =
|
||
# Requires translation!
|
||
You have achieved victory through mastery of Science! You have conquered the mysteries of nature and led your people on a voyage to a brave new world! Your triumph will be remembered as long as the stars burn in the night sky! =
|
||
# Requires translation!
|
||
You have been defeated. Your civilization has been overwhelmed by its many foes. But your people do not despair, for they know that one day you shall return - and lead them forward to victory! =
|
||
# Requires translation!
|
||
One more turn...! =
|
||
# Requires translation!
|
||
Built Apollo Program =
|
||
# Requires translation!
|
||
Destroy [civName] =
|
||
# Requires translation!
|
||
Our status =
|
||
# Requires translation!
|
||
Global status =
|
||
# Requires translation!
|
||
Rankings =
|
||
# Requires translation!
|
||
Spaceship parts remaining =
|
||
# Requires translation!
|
||
Branches completed =
|
||
# Requires translation!
|
||
Undefeated civs =
|
||
|
||
# Capturing a city
|
||
|
||
# Requires translation!
|
||
What would you like to do with the city? =
|
||
# Requires translation!
|
||
Annex =
|
||
# Requires translation!
|
||
Annexed cities become part of your regular empire. =
|
||
# Requires translation!
|
||
Their citizens generate 2x the unhappiness, unless you build a courthouse. =
|
||
# Requires translation!
|
||
Puppet =
|
||
# Requires translation!
|
||
Puppeted cities do not increase your tech or policy cost, but their citizens generate 1.5x the regular unhappiness. =
|
||
# Requires translation!
|
||
You have no control over the the production of puppeted cities. =
|
||
# Requires translation!
|
||
Puppeted cities also generate 25% less Gold and Science. =
|
||
# Requires translation!
|
||
A puppeted city can be annexed at any time. =
|
||
# Requires translation!
|
||
Liberate =
|
||
# Requires translation!
|
||
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! =
|
||
# Requires translation!
|
||
Raze =
|
||
# Requires translation!
|
||
Razing the city annexes it, and starts razing the city to the ground. =
|
||
# Requires translation!
|
||
The population will gradually dwindle until the city is destroyed. =
|
||
# Requires translation!
|
||
Destroy =
|
||
# Requires translation!
|
||
Destroying the city instantly razes the city to the ground. =
|
||
# Requires translation!
|
||
Remove your troops in our border immediately! =
|
||
# Requires translation!
|
||
Sorry. =
|
||
# Requires translation!
|
||
Never! =
|
||
|
||
# Requires translation!
|
||
Offer Declaration of Friendship ([30] turns) =
|
||
# Requires translation!
|
||
My friend, shall we declare our friendship to the world? =
|
||
# Requires translation!
|
||
Sign Declaration of Friendship ([30] turns) =
|
||
# Requires translation!
|
||
We are not interested. =
|
||
# Requires translation!
|
||
We have signed a Declaration of Friendship with [otherCiv]! =
|
||
# Requires translation!
|
||
[otherCiv] has denied our Declaration of Friendship! =
|
||
|
||
# Requires translation!
|
||
Basics =
|
||
# Requires translation!
|
||
Resources =
|
||
# Requires translation!
|
||
Terrains =
|
||
# Requires translation!
|
||
Tile Improvements =
|
||
# Requires translation!
|
||
Unique to [civName], replaces [unitName] =
|
||
# Requires translation!
|
||
Unique to [civName] =
|
||
# Requires translation!
|
||
Tutorials =
|
||
# Requires translation!
|
||
Cost =
|
||
# Requires translation!
|
||
May contain [listOfResources] =
|
||
# Requires translation!
|
||
Upgrades to [upgradedUnit] =
|
||
# Requires translation!
|
||
Obsolete with [obsoleteTech] =
|
||
# Requires translation!
|
||
Occurs on [listOfTerrains] =
|
||
# Requires translation!
|
||
Placed on [terrainType] =
|
||
# Requires translation!
|
||
Can be found on =
|
||
# Requires translation!
|
||
Improved by [improvement] =
|
||
# Requires translation!
|
||
Bonus stats for improvement: =
|
||
# Requires translation!
|
||
Buildings that consume this resource: =
|
||
# Requires translation!
|
||
Units that consume this resource: =
|
||
# Requires translation!
|
||
Can be built on =
|
||
# Requires translation!
|
||
Defence bonus =
|
||
# Requires translation!
|
||
Movement cost =
|
||
# Requires translation!
|
||
Rough Terrain =
|
||
# Requires translation!
|
||
for =
|
||
# Requires translation!
|
||
Missing translations: =
|
||
# Requires translation!
|
||
Version =
|
||
# Requires translation!
|
||
Resolution =
|
||
# Requires translation!
|
||
Tileset =
|
||
# Requires translation!
|
||
Map editor =
|
||
# Requires translation!
|
||
Create =
|
||
# Requires translation!
|
||
New map =
|
||
# Requires translation!
|
||
Empty =
|
||
# Requires translation!
|
||
Language =
|
||
# Requires translation!
|
||
Terrains & Resources =
|
||
# Requires translation!
|
||
Improvements =
|
||
# Requires translation!
|
||
Clear current map =
|
||
# Requires translation!
|
||
Save map =
|
||
# Requires translation!
|
||
Download map =
|
||
# Requires translation!
|
||
Loading... =
|
||
# Requires translation!
|
||
Filter: =
|
||
# Requires translation!
|
||
Exit map editor =
|
||
# Requires translation!
|
||
[nation] starting location =
|
||
# Requires translation!
|
||
Clear terrain features =
|
||
# Requires translation!
|
||
Clear improvements =
|
||
# Requires translation!
|
||
Clear resource =
|
||
# Requires translation!
|
||
Requires =
|
||
# Requires translation!
|
||
Menu =
|
||
# Requires translation!
|
||
Brush Size =
|
||
|
||
# Civilopedia Tutorials names
|
||
|
||
# Requires translation!
|
||
After Conquering =
|
||
# Requires translation!
|
||
City Range =
|
||
# Requires translation!
|
||
Contact Me =
|
||
# Requires translation!
|
||
Culture and Policies =
|
||
# Requires translation!
|
||
Embarking =
|
||
# Requires translation!
|
||
Enemy City =
|
||
# Requires translation!
|
||
Idle Units =
|
||
# Requires translation!
|
||
Injured Units =
|
||
# Requires translation!
|
||
Introduction =
|
||
# Requires translation!
|
||
Luxury Resource =
|
||
# Requires translation!
|
||
New Game =
|
||
# Requires translation!
|
||
Roads and Railroads =
|
||
# Requires translation!
|
||
Siege Units =
|
||
# Requires translation!
|
||
Strategic Resource =
|
||
# Requires translation!
|
||
Unhappiness =
|
||
# Requires translation!
|
||
Victory Types =
|
||
# Requires translation!
|
||
Workers =
|
||
# Requires translation!
|
||
City Expansion =
|
||
# Requires translation!
|
||
Combat =
|
||
# Requires translation!
|
||
Experience =
|
||
# Requires translation!
|
||
Pillaging =
|
||
# Requires translation!
|
||
Research Agreements =
|
||
|
||
# Other civilopedia things
|
||
# Requires translation!
|
||
Nations =
|
||
# Requires translation!
|
||
Promotions =
|
||
# Requires translation!
|
||
Available for [unitTypes] =
|
||
# Requires translation!
|
||
Free promotion: =
|
||
# Requires translation!
|
||
Free promotions: =
|
||
# Requires translation!
|
||
Free for [units] =
|
||
# Requires translation!
|
||
[bonus] with [tech] =
|
||
|
||
# Policies
|
||
|
||
# Requires translation!
|
||
Adopt policy =
|
||
# Requires translation!
|
||
Adopt free policy =
|
||
# Requires translation!
|
||
Unlocked at =
|
||
# Requires translation!
|
||
Gain 2 free technologies =
|
||
|
||
# Technologies
|
||
|
||
Mass Media = Massa Media
|
||
|
||
# Terrains
|
||
|
||
# Requires translation!
|
||
Impassable =
|
||
|
||
# Resources
|
||
|
||
Bison = Bisons
|
||
Copper = Koperen
|
||
Cocoa = Cacao
|
||
Crab = Krabben
|
||
Citrus = Citrus
|
||
Truffles = Truffles
|
||
|
||
# Unit types
|
||
|
||
Civilian = Burger
|
||
# Requires translation!
|
||
land units =
|
||
# Requires translation!
|
||
water units =
|
||
# Requires translation!
|
||
air units =
|
||
# Requires translation!
|
||
WaterCivilian =
|
||
Melee = Melee
|
||
# Requires translation!
|
||
WaterMelee =
|
||
Ranged = Afstands
|
||
# Requires translation!
|
||
WaterRanged =
|
||
# Requires translation!
|
||
WaterSubmarine =
|
||
Mounted = Bereden
|
||
# Requires translation!
|
||
Armor =
|
||
City = Stad
|
||
# Requires translation!
|
||
Missile =
|
||
# Requires translation!
|
||
WaterAircraftCarrier =
|
||
|
||
# Units
|
||
|
||
# Requires translation!
|
||
Composite Bowman =
|
||
# Requires translation!
|
||
Foreign Land =
|
||
# Requires translation!
|
||
Marine =
|
||
# Requires translation!
|
||
Mobile SAM =
|
||
# Requires translation!
|
||
Paratrooper =
|
||
# Requires translation!
|
||
Helicopter Gunship =
|
||
# Requires translation!
|
||
Atomic Bomb =
|
||
# Requires translation!
|
||
Unbuildable =
|
||
|
||
# Promotions
|
||
|
||
# Requires translation!
|
||
Pick promotion =
|
||
# Requires translation!
|
||
OR =
|
||
# Requires translation!
|
||
units in open terrain =
|
||
# Requires translation!
|
||
units in rough terrain =
|
||
# Requires translation!
|
||
wounded units =
|
||
# Requires translation!
|
||
Targeting II (air) =
|
||
# Requires translation!
|
||
Targeting III (air) =
|
||
# Requires translation!
|
||
Bonus when performing air sweep [bonusAmount]% =
|
||
# Requires translation!
|
||
Dogfighting I =
|
||
# Requires translation!
|
||
Dogfighting II =
|
||
# Requires translation!
|
||
Dogfighting III =
|
||
# Multiplayer Turn Checker Service
|
||
|
||
# Requires translation!
|
||
Multiplayer options =
|
||
# Requires translation!
|
||
Enable out-of-game turn notifications =
|
||
# Requires translation!
|
||
Time between turn checks out-of-game (in minutes) =
|
||
# Requires translation!
|
||
Show persistent notification for turn notifier service =
|
||
# Requires translation!
|
||
Take user ID from clipboard =
|
||
# Requires translation!
|
||
Doing this will reset your current user ID to the clipboard contents - are you sure? =
|
||
# Requires translation!
|
||
ID successfully set! =
|
||
# Requires translation!
|
||
Invalid ID! =
|
||
|
||
#################### Lines from Buildings.json ####################
|
||
|
||
# Requires translation!
|
||
Indicates the capital city =
|
||
Palace = Paleis
|
||
|
||
Monument = Monument
|
||
|
||
# Requires translation!
|
||
Granary =
|
||
|
||
Must not be on plains = Mag niet op een vlakte
|
||
# Requires translation!
|
||
Stone Works =
|
||
|
||
# Requires translation!
|
||
'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle =
|
||
# Requires translation!
|
||
Stonehenge =
|
||
|
||
+1 Science Per 2 Population = +1 Wetenschap per 2 Populatie
|
||
Library = Bibliotheek
|
||
|
||
# Requires translation!
|
||
'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon =
|
||
Free Technology = Gratis Technologie
|
||
# Requires translation!
|
||
The Great Library =
|
||
|
||
Paper Maker = Papier Maker
|
||
|
||
# Requires translation!
|
||
Circus =
|
||
|
||
Walls = Muren
|
||
|
||
Walls of Babylon = Muren van Babylon
|
||
|
||
# Requires translation!
|
||
'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge =
|
||
Worker construction increased 25% = Werkerproducktie met 25% vehoogt
|
||
Provides 2 free workers = Geeft 2 gratis werkers
|
||
The Pyramids = De piramides
|
||
|
||
# Requires translation!
|
||
Barracks =
|
||
|
||
# Requires translation!
|
||
'Why man, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar =
|
||
Can only be built in coastal cities = Kan alleen gebouwd worden in kuststeden
|
||
+1 gold from worked water tiles in city = +1 goud van bewerkte water tegels in een stad
|
||
# Requires translation!
|
||
Colossus =
|
||
|
||
# Requires translation!
|
||
Culture and Gold costs of acquiring new tiles reduced by 25% in this city =
|
||
# Requires translation!
|
||
Krepost =
|
||
|
||
# Requires translation!
|
||
'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad =
|
||
# Requires translation!
|
||
+15% Combat Strength for all units when attacking Cities =
|
||
# Requires translation!
|
||
Statue of Zeus =
|
||
|
||
# Requires translation!
|
||
'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles =
|
||
# Requires translation!
|
||
Provides a sum of gold each time you spend a Great Person =
|
||
# Requires translation!
|
||
+2 Gold for each source of Marble and Stone =
|
||
# Requires translation!
|
||
Mausoleum of Halicarnassus =
|
||
|
||
+1 food from Ocean and Coast tiles = +1 voedsel van Oceaan en Kust tegels
|
||
Lighthouse = Vuurtoren
|
||
|
||
# Requires translation!
|
||
'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 =
|
||
# Requires translation!
|
||
All military naval units receive +1 movement and +1 sight =
|
||
# Requires translation!
|
||
The Great Lighthouse =
|
||
|
||
# Requires translation!
|
||
+15% Production when building Mounted Units in this city =
|
||
# Requires translation!
|
||
Stable =
|
||
|
||
# Requires translation!
|
||
Circus Maximus =
|
||
|
||
# Requires translation!
|
||
'I think that if ever a mortal heard the word of God it would be in a garden at the cool of the day.' - F. Frankfort Moore =
|
||
# Requires translation!
|
||
Hanging Gardens =
|
||
|
||
# Requires translation!
|
||
Remove extra unhappiness from annexed cities =
|
||
# Requires translation!
|
||
Can only be built in annexed cities =
|
||
Courthouse = Gerechtsgebouw
|
||
|
||
# Requires translation!
|
||
Colosseum =
|
||
|
||
# Requires translation!
|
||
'Regard your soldiers as your children, and they will follow you into the deepest valleys; look on them as your own beloved sons, and they will stand by you even unto death.' - Sun Tzu =
|
||
# Requires translation!
|
||
Terracotta Army =
|
||
|
||
Temple = Tempel
|
||
|
||
# Requires translation!
|
||
Doubles Gold given to enemy if city is captured =
|
||
Burial Tomb = Graftombe
|
||
|
||
# Requires translation!
|
||
Mud Pyramid Mosque =
|
||
|
||
# Requires translation!
|
||
'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates =
|
||
Free Social Policy = Gratis sociaalbeleid
|
||
The Oracle = Het Orakel
|
||
|
||
# Requires translation!
|
||
Market =
|
||
|
||
# Requires translation!
|
||
Provides 1 extra copy of each improved luxury resource near this City =
|
||
# Requires translation!
|
||
+2 Gold for each source of Oil and oasis =
|
||
# Requires translation!
|
||
Bazaar =
|
||
|
||
# Requires translation!
|
||
Mint =
|
||
|
||
40% of food is carried over after a new citizen is born = 40% van het voedsel word overgedragen na de geboorte van een nieuwe burger
|
||
# Requires translation!
|
||
Aqueduct =
|
||
|
||
# Requires translation!
|
||
'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu =
|
||
# Requires translation!
|
||
Enemy land units must spend 1 extra movement point when inside your territory (obsolete upon Dynamite) =
|
||
# Requires translation!
|
||
Great Wall =
|
||
|
||
# Requires translation!
|
||
Monastery =
|
||
|
||
# Requires translation!
|
||
'For it soars to a height to match the sky, and as if surging up from among the other buildings it stands on high and looks down upon the remainder of the city, adorning it, because it is a part of it, but glorying in its own beauty' - Procopius, De Aedificis =
|
||
+33% great person generation in all cities = +33% Geweldig persoon generatie in alle steden
|
||
# Requires translation!
|
||
Hagia Sophia =
|
||
|
||
# Requires translation!
|
||
National College =
|
||
|
||
# Requires translation!
|
||
Enables nuclear weapon =
|
||
# Requires translation!
|
||
Manhattan Project =
|
||
|
||
# Requires translation!
|
||
'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam =
|
||
Golden Age length increases +50% = Gouden eeuw lengte neem toe met +50%
|
||
# Requires translation!
|
||
Chichen Itza =
|
||
|
||
# Requires translation!
|
||
'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham =
|
||
Gold from all trade routes +25% = Van alle handelroutes +25% goud
|
||
# Requires translation!
|
||
Must have an owned mountain within 2 tiles =
|
||
# Requires translation!
|
||
Machu Picchu =
|
||
|
||
# Requires translation!
|
||
Workshop =
|
||
|
||
# Requires translation!
|
||
+1 Production from each worked Forest tile =
|
||
# Requires translation!
|
||
Longhouse =
|
||
|
||
# Requires translation!
|
||
+15% production of land units =
|
||
# Requires translation!
|
||
Increases production of spaceship parts by 15% =
|
||
# Requires translation!
|
||
Forge =
|
||
|
||
# Requires translation!
|
||
+1 production from all sea resources worked by the city =
|
||
# Requires translation!
|
||
Connects trade routes over water =
|
||
# Requires translation!
|
||
Harbor =
|
||
|
||
+2 Science from each worked Jungle tile = Oerwouden leveren +2 Wetenschap
|
||
# Requires translation!
|
||
University =
|
||
|
||
# Requires translation!
|
||
Wat =
|
||
|
||
# Requires translation!
|
||
Oxford University =
|
||
|
||
# Requires translation!
|
||
Castle =
|
||
|
||
# Requires translation!
|
||
Mughal Fort =
|
||
|
||
# Requires translation!
|
||
'The temple is like no other building in the world. It has towers and decoration and all the refinements which the human genius can conceive of.' - Antonio da Magdalena =
|
||
Cost of acquiring new tiles reduced by 25% = Kosten voor het kopen van nieuwe velden verlaagt met 25%
|
||
# Requires translation!
|
||
Angkor Wat =
|
||
|
||
# Requires translation!
|
||
'Justice is an unassailable fortress, built on the brow of a mountain which cannot be overthrown by the violence of torrents, nor demolished by the force of armies.' - Joseph Addison =
|
||
# Requires translation!
|
||
All newly-trained melee, mounted, and armored units in this city receive the Drill I promotion =
|
||
# Requires translation!
|
||
Alhambra =
|
||
|
||
# Requires translation!
|
||
Ironworks =
|
||
|
||
# Requires translation!
|
||
'Architecture has recorded the great ideas of the human race. Not only every religious symbol, but every human thought has its page in that vast book.' - Victor Hugo =
|
||
# Requires translation!
|
||
Notre Dame =
|
||
|
||
# Requires translation!
|
||
Armory =
|
||
|
||
# Requires translation!
|
||
Must be next to mountain =
|
||
# Requires translation!
|
||
Observatory =
|
||
|
||
# Requires translation!
|
||
Opera House =
|
||
|
||
# Requires translation!
|
||
'I live and love in God's peculiar light.' - Michelangelo Buonarroti =
|
||
Culture in all cities increased by 25% = Cultuur word in alle steden verhoogd met 25%
|
||
# Requires translation!
|
||
Sistine Chapel =
|
||
|
||
# Requires translation!
|
||
Bank =
|
||
|
||
# Requires translation!
|
||
Satrap's Court =
|
||
|
||
# Requires translation!
|
||
+5% Production for every Trade Route with a City-State in the empire =
|
||
# Requires translation!
|
||
Hanse =
|
||
|
||
# Requires translation!
|
||
'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock =
|
||
Unhappiness from population decreased by 10% = Ontevredenheid van het volk word met 10% verlaagd
|
||
# Requires translation!
|
||
Forbidden Palace =
|
||
|
||
# Requires translation!
|
||
Theatre =
|
||
|
||
# Requires translation!
|
||
'Don't clap too hard - it's a very old building.' - John Osbourne =
|
||
# Requires translation!
|
||
Free Great Person =
|
||
# Requires translation!
|
||
Leaning Tower of Pisa =
|
||
|
||
# Requires translation!
|
||
'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo =
|
||
# Requires translation!
|
||
+15% combat strength for units fighting in friendly territory =
|
||
# Requires translation!
|
||
Himeji Castle =
|
||
|
||
# Requires translation!
|
||
Museum =
|
||
|
||
# Requires translation!
|
||
Hermitage =
|
||
|
||
# Requires translation!
|
||
'Every genuine work of art has as much reason for being as the earth and the sun' - Ralph Waldo Emerson =
|
||
# Requires translation!
|
||
2 free Great Artists appear =
|
||
# Requires translation!
|
||
The Louvre =
|
||
|
||
# Requires translation!
|
||
+1 production and gold from all sea resources worked by the city =
|
||
# Requires translation!
|
||
+15% production of naval units =
|
||
# Requires translation!
|
||
Seaport =
|
||
|
||
# Requires translation!
|
||
'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore =
|
||
Empire enters golden age = Het rijk betreed een gouden eeuw
|
||
# Requires translation!
|
||
Taj Mahal =
|
||
|
||
# Requires translation!
|
||
'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell =
|
||
# Requires translation!
|
||
Free great scientist appears =
|
||
# Requires translation!
|
||
Science gained from research agreements +50% =
|
||
# Requires translation!
|
||
Porcelain Tower =
|
||
|
||
# Requires translation!
|
||
Must not be on hill =
|
||
# Requires translation!
|
||
Windmill =
|
||
|
||
# Requires translation!
|
||
Public School =
|
||
|
||
# Requires translation!
|
||
Factory =
|
||
|
||
# Requires translation!
|
||
Military Academy =
|
||
|
||
# Requires translation!
|
||
'Pale Death beats equally at the poor man's gate and at the palaces of kings.' - Horace =
|
||
# Requires translation!
|
||
Free Great General appears near the Capital =
|
||
# Requires translation!
|
||
Brandenburg Gate =
|
||
|
||
# Requires translation!
|
||
Hospital =
|
||
|
||
# Requires translation!
|
||
Stock Exchange =
|
||
|
||
# Requires translation!
|
||
'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein =
|
||
# Requires translation!
|
||
-15% to purchasing items in cities =
|
||
# Requires translation!
|
||
Big Ben =
|
||
|
||
# Requires translation!
|
||
Broadcast Tower =
|
||
|
||
# Requires translation!
|
||
'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran =
|
||
# Requires translation!
|
||
Provides 1 happiness per 2 additional social policies adopted =
|
||
# Requires translation!
|
||
Eiffel Tower =
|
||
|
||
# Requires translation!
|
||
'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus =
|
||
# Requires translation!
|
||
+1 Production from specialists =
|
||
# Requires translation!
|
||
Statue of Liberty =
|
||
|
||
# Requires translation!
|
||
Research Lab =
|
||
|
||
# Requires translation!
|
||
Stadium =
|
||
|
||
# Requires translation!
|
||
'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 =
|
||
Culture cost of adopting new Policies reduced by 10% = Aanschaffingskosten nieuwe sociaal beleiden verlaagd met 10%
|
||
# Requires translation!
|
||
Cristo Redentor =
|
||
|
||
# Requires translation!
|
||
'The Law is a fortress on a hill that armies cannot take or floods wash away.' –- The Prophet Muhammed =
|
||
# Requires translation!
|
||
Defensive buildings in all cities are 25% more effective =
|
||
# Requires translation!
|
||
Kremlin =
|
||
|
||
# Requires translation!
|
||
'...the location is one of the most beautiful to be found, holy and unapproachable, a worthy temple for the divine friend who has brought salvation and true blessing to the world.' - King Ludwig II of Bavaria =
|
||
# Requires translation!
|
||
+1 happiness, +2 culture and +3 gold from every Castle =
|
||
# Requires translation!
|
||
Neuschwanstein =
|
||
|
||
25% of food is carried over after a new citizen is born = 25% van het voedsel word overgedragen na de geboorte van een nieuwe burger
|
||
# Requires translation!
|
||
Medical Lab =
|
||
|
||
# Requires translation!
|
||
Nuclear Plant =
|
||
|
||
Must be next to desert = Moet aan een woestijn grenzen
|
||
# Requires translation!
|
||
Solar Plant =
|
||
|
||
# Requires translation!
|
||
'Those who lose dreaming are lost.' - Australian Aboriginal saying =
|
||
# Requires translation!
|
||
Sydney Opera House =
|
||
|
||
# Requires translation!
|
||
'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower =
|
||
# Requires translation!
|
||
Gold cost of upgrading military units reduced by 33% =
|
||
# Requires translation!
|
||
Pentagon =
|
||
|
||
Increases production of spaceship parts by 50% = Verhoogd de productiesnelheid van ruimteschips onderdelen met 50%
|
||
# Requires translation!
|
||
Spaceship Factory =
|
||
|
||
Spaceship part = Ruimteschip onderdeel
|
||
# Requires translation!
|
||
SS Booster =
|
||
|
||
Enables construction of Spaceship parts = Ontgrendelt productie van ruimteschip onderdelen
|
||
# Requires translation!
|
||
Apollo Program =
|
||
|
||
# Requires translation!
|
||
'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France =
|
||
# Requires translation!
|
||
2 free great scientists appear =
|
||
# Requires translation!
|
||
Increases production of spaceship parts by 25% =
|
||
# Requires translation!
|
||
Hubble Space Telescope =
|
||
|
||
# Requires translation!
|
||
SS Cockpit =
|
||
|
||
# Requires translation!
|
||
SS Engine =
|
||
|
||
# Requires translation!
|
||
SS Stasis Chamber =
|
||
|
||
|
||
#################### Lines from Difficulties.json ####################
|
||
|
||
# Requires translation!
|
||
Settler =
|
||
|
||
# Requires translation!
|
||
Chieftain =
|
||
|
||
# Requires translation!
|
||
Warlord =
|
||
|
||
# Requires translation!
|
||
Prince =
|
||
|
||
# Requires translation!
|
||
King =
|
||
|
||
# Requires translation!
|
||
Emperor =
|
||
|
||
# Requires translation!
|
||
Immortal =
|
||
|
||
# Requires translation!
|
||
Deity =
|
||
|
||
|
||
#################### Lines from Nations.json ####################
|
||
|
||
# Requires translation!
|
||
Babylon =
|
||
# Requires translation!
|
||
Nebuchadnezzar II =
|
||
# Requires translation!
|
||
The demon wants the blood of soldiers! =
|
||
# Requires translation!
|
||
Oh well, I presume you know what you're doing. =
|
||
# Requires translation!
|
||
It is over. Perhaps now I shall have peace, at last. =
|
||
# Requires translation!
|
||
Are you real or a phantom? =
|
||
# Requires translation!
|
||
It appears that you do have a reason for existing – to make this deal with me. =
|
||
# Requires translation!
|
||
Greetings. =
|
||
# Requires translation!
|
||
What do YOU want?! =
|
||
# Requires translation!
|
||
Akkad =
|
||
# Requires translation!
|
||
Dur-Kurigalzu =
|
||
# Requires translation!
|
||
Nippur =
|
||
# Requires translation!
|
||
Borsippa =
|
||
# Requires translation!
|
||
Sippar =
|
||
# Requires translation!
|
||
Opis =
|
||
# Requires translation!
|
||
Mari =
|
||
# Requires translation!
|
||
Shushan =
|
||
# Requires translation!
|
||
Eshnunna =
|
||
# Requires translation!
|
||
Ellasar =
|
||
# Requires translation!
|
||
Erech =
|
||
# Requires translation!
|
||
Kutha =
|
||
# Requires translation!
|
||
Sirpurla =
|
||
# Requires translation!
|
||
Neribtum =
|
||
# Requires translation!
|
||
Ashur =
|
||
# Requires translation!
|
||
Ninveh =
|
||
# Requires translation!
|
||
Nimrud =
|
||
# Requires translation!
|
||
Arbela =
|
||
# Requires translation!
|
||
Nuzi =
|
||
# Requires translation!
|
||
Arrapkha =
|
||
# Requires translation!
|
||
Tutub =
|
||
# Requires translation!
|
||
Shaduppum =
|
||
# Requires translation!
|
||
Rapiqum =
|
||
# Requires translation!
|
||
Mashkan Shapir =
|
||
# Requires translation!
|
||
Tuttul =
|
||
# Requires translation!
|
||
Ramad =
|
||
# Requires translation!
|
||
Ana =
|
||
# Requires translation!
|
||
Haradum =
|
||
# Requires translation!
|
||
Agrab =
|
||
# Requires translation!
|
||
Uqair =
|
||
# Requires translation!
|
||
Gubba =
|
||
# Requires translation!
|
||
Hafriyat =
|
||
# Requires translation!
|
||
Nagar =
|
||
# Requires translation!
|
||
Shubat Enlil =
|
||
# Requires translation!
|
||
Urhai =
|
||
# Requires translation!
|
||
Urkesh =
|
||
# Requires translation!
|
||
Awan =
|
||
# Requires translation!
|
||
Riblah =
|
||
# Requires translation!
|
||
Tayma =
|
||
|
||
# Requires translation!
|
||
Greece =
|
||
# Requires translation!
|
||
Alexander =
|
||
# Requires translation!
|
||
You are in my way, you must be destroyed. =
|
||
# Requires translation!
|
||
As a matter of fact I too grow weary of peace. =
|
||
# Requires translation!
|
||
You have somehow become my undoing! What kind of beast are you? =
|
||
# Requires translation!
|
||
Hello stranger! I am Alexandros, son of kings and grandson of the gods! =
|
||
# Requires translation!
|
||
My friend, does this seem reasonable to you? =
|
||
# Requires translation!
|
||
Greetings! =
|
||
# Requires translation!
|
||
What? =
|
||
# Requires translation!
|
||
Athens =
|
||
# Requires translation!
|
||
Sparta =
|
||
# Requires translation!
|
||
Corinth =
|
||
# Requires translation!
|
||
Argos =
|
||
# Requires translation!
|
||
Knossos =
|
||
# Requires translation!
|
||
Mycenae =
|
||
# Requires translation!
|
||
Pharsalos =
|
||
# Requires translation!
|
||
Ephesus =
|
||
# Requires translation!
|
||
Halicarnassus =
|
||
# Requires translation!
|
||
Rhodes =
|
||
# Requires translation!
|
||
Eretria =
|
||
# Requires translation!
|
||
Pergamon =
|
||
# Requires translation!
|
||
Miletos =
|
||
# Requires translation!
|
||
Megara =
|
||
# Requires translation!
|
||
Phocaea =
|
||
# Requires translation!
|
||
Sicyon =
|
||
# Requires translation!
|
||
Tiryns =
|
||
# Requires translation!
|
||
Samos =
|
||
# Requires translation!
|
||
Mytilene =
|
||
# Requires translation!
|
||
Chios =
|
||
# Requires translation!
|
||
Paros =
|
||
# Requires translation!
|
||
Elis =
|
||
# Requires translation!
|
||
Syracuse =
|
||
# Requires translation!
|
||
Herakleia =
|
||
# Requires translation!
|
||
Gortyn =
|
||
# Requires translation!
|
||
Chalkis =
|
||
# Requires translation!
|
||
Pylos =
|
||
# Requires translation!
|
||
Pella =
|
||
# Requires translation!
|
||
Naxos =
|
||
# Requires translation!
|
||
Larissa =
|
||
# Requires translation!
|
||
Apollonia =
|
||
# Requires translation!
|
||
Messene =
|
||
# Requires translation!
|
||
Orchomenos =
|
||
# Requires translation!
|
||
Ambracia =
|
||
# Requires translation!
|
||
Kos =
|
||
# Requires translation!
|
||
Knidos =
|
||
# Requires translation!
|
||
Amphipolis =
|
||
# Requires translation!
|
||
Patras =
|
||
# Requires translation!
|
||
Lamia =
|
||
# Requires translation!
|
||
Nafplion =
|
||
# Requires translation!
|
||
Apolyton =
|
||
|
||
# Requires translation!
|
||
China =
|
||
# Requires translation!
|
||
Wu Zetian =
|
||
# Requires translation!
|
||
You won't ever be able to bother me again. Go meet Yama. =
|
||
# Requires translation!
|
||
Fool! I will disembowel you all! =
|
||
# Requires translation!
|
||
You have proven to be a cunning and competent adversary. I congratulate you on your victory. =
|
||
# Requires translation!
|
||
Greetings, I am Empress Wu Zetian. China desires peace and development. You leave us alone, we'll leave you alone. =
|
||
# Requires translation!
|
||
My friend, do you think you can accept this request? =
|
||
# Requires translation!
|
||
How are you today? =
|
||
# Requires translation!
|
||
Oh. It's you? =
|
||
# Requires translation!
|
||
Beijing =
|
||
# Requires translation!
|
||
Shanghai =
|
||
# Requires translation!
|
||
Guangzhou =
|
||
# Requires translation!
|
||
Nanjing =
|
||
# Requires translation!
|
||
Xian =
|
||
# Requires translation!
|
||
Chengdu =
|
||
# Requires translation!
|
||
Hangzhou =
|
||
# Requires translation!
|
||
Tianjin =
|
||
# Requires translation!
|
||
Macau =
|
||
# Requires translation!
|
||
Shandong =
|
||
# Requires translation!
|
||
Kaifeng =
|
||
# Requires translation!
|
||
Ningbo =
|
||
# Requires translation!
|
||
Baoding =
|
||
# Requires translation!
|
||
Yangzhou =
|
||
# Requires translation!
|
||
Harbin =
|
||
# Requires translation!
|
||
Chongqing =
|
||
# Requires translation!
|
||
Luoyang =
|
||
# Requires translation!
|
||
Kunming =
|
||
# Requires translation!
|
||
Taipei =
|
||
# Requires translation!
|
||
Shenyang =
|
||
# Requires translation!
|
||
Taiyuan =
|
||
# Requires translation!
|
||
Tainan =
|
||
# Requires translation!
|
||
Dalian =
|
||
# Requires translation!
|
||
Lijiang =
|
||
# Requires translation!
|
||
Wuxi =
|
||
# Requires translation!
|
||
Suzhou =
|
||
# Requires translation!
|
||
Maoming =
|
||
# Requires translation!
|
||
Shaoguan =
|
||
# Requires translation!
|
||
Yangjiang =
|
||
# Requires translation!
|
||
Heyuan =
|
||
# Requires translation!
|
||
Huangshi =
|
||
# Requires translation!
|
||
Yichang =
|
||
# Requires translation!
|
||
Yingtian =
|
||
# Requires translation!
|
||
Xinyu =
|
||
# Requires translation!
|
||
Xinzheng =
|
||
# Requires translation!
|
||
Handan =
|
||
# Requires translation!
|
||
Dunhuang =
|
||
# Requires translation!
|
||
Gaoyu =
|
||
# Requires translation!
|
||
Nantong =
|
||
# Requires translation!
|
||
Weifang =
|
||
# Requires translation!
|
||
Xikang =
|
||
|
||
# Requires translation!
|
||
Egypt =
|
||
# Requires translation!
|
||
Ramesses II =
|
||
# Requires translation!
|
||
You are but a pest on this Earth, prepare to be eliminated! =
|
||
# Requires translation!
|
||
You are a fool who evokes pity. You have brought my hostility upon yourself and your repulsive civilization! =
|
||
# Requires translation!
|
||
Strike me down and my soul will torment yours forever, you have won nothing. =
|
||
# Requires translation!
|
||
Greetings, I am Ramesses the god. I am the living embodiment of Egypt, mother and father of all civilizations. =
|
||
# Requires translation!
|
||
Generous Egypt makes you this offer. =
|
||
# Requires translation!
|
||
Good day. =
|
||
# Requires translation!
|
||
Oh, it's you. =
|
||
# Requires translation!
|
||
Thebes =
|
||
# Requires translation!
|
||
Memphis =
|
||
# Requires translation!
|
||
Heliopolis =
|
||
# Requires translation!
|
||
Elephantine =
|
||
# Requires translation!
|
||
Alexandria =
|
||
# Requires translation!
|
||
Pi-Ramesses =
|
||
# Requires translation!
|
||
Giza =
|
||
# Requires translation!
|
||
Byblos =
|
||
# Requires translation!
|
||
Akhetaten =
|
||
# Requires translation!
|
||
Hieraconpolis =
|
||
# Requires translation!
|
||
Abydos =
|
||
# Requires translation!
|
||
Asyut =
|
||
# Requires translation!
|
||
Avaris =
|
||
# Requires translation!
|
||
Lisht =
|
||
# Requires translation!
|
||
Buto =
|
||
# Requires translation!
|
||
Edfu =
|
||
# Requires translation!
|
||
Pithom =
|
||
# Requires translation!
|
||
Busiris =
|
||
# Requires translation!
|
||
Kahun =
|
||
# Requires translation!
|
||
Athribis =
|
||
# Requires translation!
|
||
Mendes =
|
||
# Requires translation!
|
||
Elashmunein =
|
||
# Requires translation!
|
||
Tanis =
|
||
# Requires translation!
|
||
Bubastis =
|
||
# Requires translation!
|
||
Oryx =
|
||
# Requires translation!
|
||
Sebennytus =
|
||
# Requires translation!
|
||
Akhmin =
|
||
# Requires translation!
|
||
Karnak =
|
||
# Requires translation!
|
||
Luxor =
|
||
# Requires translation!
|
||
El Kab =
|
||
# Requires translation!
|
||
Armant =
|
||
# Requires translation!
|
||
Balat =
|
||
# Requires translation!
|
||
Ellahun =
|
||
# Requires translation!
|
||
Hawara =
|
||
# Requires translation!
|
||
Dashur =
|
||
# Requires translation!
|
||
Damanhur =
|
||
# Requires translation!
|
||
Abusir =
|
||
# Requires translation!
|
||
Herakleopolis =
|
||
# Requires translation!
|
||
Akoris =
|
||
# Requires translation!
|
||
Benihasan =
|
||
# Requires translation!
|
||
Badari =
|
||
# Requires translation!
|
||
Hermopolis =
|
||
# Requires translation!
|
||
Amrah =
|
||
# Requires translation!
|
||
Koptos =
|
||
# Requires translation!
|
||
Ombos =
|
||
# Requires translation!
|
||
Naqada =
|
||
# Requires translation!
|
||
Semna =
|
||
# Requires translation!
|
||
Soleb =
|
||
|
||
# Requires translation!
|
||
England =
|
||
# Requires translation!
|
||
Elizabeth =
|
||
# Requires translation!
|
||
By the grace of God, your days are numbered. =
|
||
# Requires translation!
|
||
We shall never surrender. =
|
||
# Requires translation!
|
||
You have triumphed over us. The day is yours. =
|
||
# Requires translation!
|
||
We are pleased to meet you. =
|
||
# Requires translation!
|
||
Would you be interested in a trade agreement with England? =
|
||
# Requires translation!
|
||
Hello, again. =
|
||
# Requires translation!
|
||
Oh, it's you! =
|
||
# Requires translation!
|
||
London =
|
||
# Requires translation!
|
||
York =
|
||
# Requires translation!
|
||
Nottingham =
|
||
# Requires translation!
|
||
Hastings =
|
||
# Requires translation!
|
||
Canterbury =
|
||
# Requires translation!
|
||
Coventry =
|
||
# Requires translation!
|
||
Warwick =
|
||
# Requires translation!
|
||
Newcastle =
|
||
# Requires translation!
|
||
Oxford =
|
||
# Requires translation!
|
||
Liverpool =
|
||
# Requires translation!
|
||
Dover =
|
||
# Requires translation!
|
||
Brighton =
|
||
# Requires translation!
|
||
Norwich =
|
||
# Requires translation!
|
||
Leeds =
|
||
# Requires translation!
|
||
Reading =
|
||
# Requires translation!
|
||
Birmingham =
|
||
# Requires translation!
|
||
Richmond =
|
||
# Requires translation!
|
||
Exeter =
|
||
# Requires translation!
|
||
Cambridge =
|
||
# Requires translation!
|
||
Gloucester =
|
||
# Requires translation!
|
||
Manchester =
|
||
# Requires translation!
|
||
Bristol =
|
||
# Requires translation!
|
||
Leicester =
|
||
# Requires translation!
|
||
Carlisle =
|
||
# Requires translation!
|
||
Ipswich =
|
||
# Requires translation!
|
||
Portsmouth =
|
||
# Requires translation!
|
||
Berwick =
|
||
# Requires translation!
|
||
Bath =
|
||
# Requires translation!
|
||
Mumbles =
|
||
# Requires translation!
|
||
Southampton =
|
||
# Requires translation!
|
||
Sheffield =
|
||
# Requires translation!
|
||
Salisbury =
|
||
# Requires translation!
|
||
Colchester =
|
||
# Requires translation!
|
||
Plymouth =
|
||
# Requires translation!
|
||
Lancaster =
|
||
# Requires translation!
|
||
Blackpool =
|
||
# Requires translation!
|
||
Winchester =
|
||
# Requires translation!
|
||
Hull =
|
||
|
||
# Requires translation!
|
||
France =
|
||
# Requires translation!
|
||
Napoleon =
|
||
# Requires translation!
|
||
You're disturbing us, prepare for war. =
|
||
# Requires translation!
|
||
You've fallen into my trap. I'll bury you. =
|
||
# Requires translation!
|
||
I congratulate you for your victory. =
|
||
# Requires translation!
|
||
Welcome. I'm Napoleon, of France; the smartest military man in world history. =
|
||
# Requires translation!
|
||
France offers you this exceptional proposition. =
|
||
# Requires translation!
|
||
Hello. =
|
||
# Requires translation!
|
||
It's you. =
|
||
# Requires translation!
|
||
Paris =
|
||
# Requires translation!
|
||
Orleans =
|
||
# Requires translation!
|
||
Lyon =
|
||
# Requires translation!
|
||
Troyes =
|
||
# Requires translation!
|
||
Tours =
|
||
# Requires translation!
|
||
Marseille =
|
||
# Requires translation!
|
||
Chartres =
|
||
# Requires translation!
|
||
Avignon =
|
||
# Requires translation!
|
||
Rouen =
|
||
# Requires translation!
|
||
Grenoble =
|
||
# Requires translation!
|
||
Dijon =
|
||
# Requires translation!
|
||
Amiens =
|
||
# Requires translation!
|
||
Cherbourg =
|
||
# Requires translation!
|
||
Poitiers =
|
||
# Requires translation!
|
||
Toulouse =
|
||
# Requires translation!
|
||
Bayonne =
|
||
# Requires translation!
|
||
Strasbourg =
|
||
# Requires translation!
|
||
Brest =
|
||
# Requires translation!
|
||
Bordeaux =
|
||
# Requires translation!
|
||
Rennes =
|
||
# Requires translation!
|
||
Nice =
|
||
# Requires translation!
|
||
Saint Etienne =
|
||
# Requires translation!
|
||
Nantes =
|
||
# Requires translation!
|
||
Reims =
|
||
# Requires translation!
|
||
Le Mans =
|
||
# Requires translation!
|
||
Montpellier =
|
||
# Requires translation!
|
||
Limoges =
|
||
# Requires translation!
|
||
Nancy =
|
||
# Requires translation!
|
||
Lille =
|
||
# Requires translation!
|
||
Caen =
|
||
# Requires translation!
|
||
Toulon =
|
||
# Requires translation!
|
||
Le Havre =
|
||
# Requires translation!
|
||
Lourdes =
|
||
# Requires translation!
|
||
Cannes =
|
||
# Requires translation!
|
||
Aix-En-Provence =
|
||
# Requires translation!
|
||
La Rochelle =
|
||
# Requires translation!
|
||
Bourges =
|
||
# Requires translation!
|
||
Calais =
|
||
|
||
# Requires translation!
|
||
Russia =
|
||
# Requires translation!
|
||
Catherine =
|
||
# Requires translation!
|
||
You've behaved yourself very badly, you know it. Now it's payback time. =
|
||
# Requires translation!
|
||
You've mistaken my passion for a weakness, you'll regret about this. =
|
||
# Requires translation!
|
||
We were defeated, so this makes me your prisoner. I suppose there are worse fates. =
|
||
# Requires translation!
|
||
I greet you, stranger! If you are as intelligent and tactful as you are attractive, we'll get along just fine. =
|
||
# Requires translation!
|
||
How would you like it if I propose this kind of exchange? =
|
||
# Requires translation!
|
||
Hello! =
|
||
# Requires translation!
|
||
What do you need?! =
|
||
# Requires translation!
|
||
Moscow =
|
||
# Requires translation!
|
||
St. Petersburg =
|
||
# Requires translation!
|
||
Novgorod =
|
||
# Requires translation!
|
||
Rostov =
|
||
# Requires translation!
|
||
Yaroslavl =
|
||
# Requires translation!
|
||
Yekaterinburg =
|
||
# Requires translation!
|
||
Yakutsk =
|
||
# Requires translation!
|
||
Vladivostok =
|
||
# Requires translation!
|
||
Smolensk =
|
||
# Requires translation!
|
||
Orenburg =
|
||
# Requires translation!
|
||
Krasnoyarsk =
|
||
# Requires translation!
|
||
Khabarovsk =
|
||
# Requires translation!
|
||
Bryansk =
|
||
# Requires translation!
|
||
Tver =
|
||
# Requires translation!
|
||
Novosibirsk =
|
||
# Requires translation!
|
||
Magadan =
|
||
# Requires translation!
|
||
Murmansk =
|
||
# Requires translation!
|
||
Irkutsk =
|
||
# Requires translation!
|
||
Chita =
|
||
# Requires translation!
|
||
Samara =
|
||
# Requires translation!
|
||
Arkhangelsk =
|
||
# Requires translation!
|
||
Chelyabinsk =
|
||
# Requires translation!
|
||
Tobolsk =
|
||
# Requires translation!
|
||
Vologda =
|
||
# Requires translation!
|
||
Omsk =
|
||
# Requires translation!
|
||
Astrakhan =
|
||
# Requires translation!
|
||
Kursk =
|
||
# Requires translation!
|
||
Saratov =
|
||
# Requires translation!
|
||
Tula =
|
||
# Requires translation!
|
||
Vladimir =
|
||
# Requires translation!
|
||
Perm =
|
||
# Requires translation!
|
||
Voronezh =
|
||
# Requires translation!
|
||
Pskov =
|
||
# Requires translation!
|
||
Starayarussa =
|
||
# Requires translation!
|
||
Kostoma =
|
||
# Requires translation!
|
||
Nizhniy Novgorod =
|
||
# Requires translation!
|
||
Suzdal =
|
||
# Requires translation!
|
||
Magnitogorsk =
|
||
|
||
# Requires translation!
|
||
Rome =
|
||
# Requires translation!
|
||
Augustus Caesar =
|
||
# Requires translation!
|
||
My treasury contains little and my soldiers are getting impatient... <sigh> ...therefore you must die. =
|
||
# Requires translation!
|
||
So brave, yet so stupid! If only you had a brain similar to your courage. =
|
||
# Requires translation!
|
||
The gods have deprived Rome of their favour. We have been defeated. =
|
||
# Requires translation!
|
||
I greet you. I am Augustus, Imperator and Pontifex Maximus of Rome. If you are a friend of Rome, you are welcome. =
|
||
# Requires translation!
|
||
I offer this, for your consideration. =
|
||
# Requires translation!
|
||
Hail. =
|
||
# Requires translation!
|
||
What do you want? =
|
||
# Requires translation!
|
||
Antium =
|
||
# Requires translation!
|
||
Cumae =
|
||
# Requires translation!
|
||
Neapolis =
|
||
# Requires translation!
|
||
Ravenna =
|
||
# Requires translation!
|
||
Arretium =
|
||
# Requires translation!
|
||
Mediolanum =
|
||
# Requires translation!
|
||
Arpinum =
|
||
# Requires translation!
|
||
Circei =
|
||
# Requires translation!
|
||
Setia =
|
||
# Requires translation!
|
||
Satricum =
|
||
# Requires translation!
|
||
Ardea =
|
||
# Requires translation!
|
||
Ostia =
|
||
# Requires translation!
|
||
Velitrae =
|
||
# Requires translation!
|
||
Viroconium =
|
||
# Requires translation!
|
||
Tarentum =
|
||
# Requires translation!
|
||
Brundisium =
|
||
# Requires translation!
|
||
Caesaraugusta =
|
||
# Requires translation!
|
||
Caesarea =
|
||
# Requires translation!
|
||
Palmyra =
|
||
# Requires translation!
|
||
Signia =
|
||
# Requires translation!
|
||
Aquileia =
|
||
# Requires translation!
|
||
Clusium =
|
||
# Requires translation!
|
||
Sutrium =
|
||
# Requires translation!
|
||
Cremona =
|
||
# Requires translation!
|
||
Placentia =
|
||
# Requires translation!
|
||
Hispalis =
|
||
# Requires translation!
|
||
Artaxata =
|
||
# Requires translation!
|
||
Aurelianorum =
|
||
# Requires translation!
|
||
Nicopolis =
|
||
# Requires translation!
|
||
Agrippina =
|
||
# Requires translation!
|
||
Verona =
|
||
# Requires translation!
|
||
Corfinium =
|
||
# Requires translation!
|
||
Treverii =
|
||
# Requires translation!
|
||
Sirmium =
|
||
# Requires translation!
|
||
Augustadorum =
|
||
# Requires translation!
|
||
Curia =
|
||
# Requires translation!
|
||
Interrama =
|
||
# Requires translation!
|
||
Adria =
|
||
|
||
Arabia = Saudi
|
||
# Requires translation!
|
||
Harun al-Rashid =
|
||
# Requires translation!
|
||
The world will be more beautiful without you. Prepare for war. =
|
||
# Requires translation!
|
||
Fool! You will soon regret dearly! I swear it! =
|
||
# Requires translation!
|
||
You have won, congratulations. My palace is now in your possession, and I beg that you care well for the peacock. =
|
||
# Requires translation!
|
||
Welcome foreigner, I am Harun Al-Rashid, Caliph of the Arabs. Come and tell me about your empire. =
|
||
# Requires translation!
|
||
Come forth, let's do business. =
|
||
# Requires translation!
|
||
Peace be upon you. =
|
||
# Requires translation!
|
||
Mecca =
|
||
# Requires translation!
|
||
Medina =
|
||
# Requires translation!
|
||
Damascus =
|
||
# Requires translation!
|
||
Baghdad =
|
||
# Requires translation!
|
||
Najran =
|
||
# Requires translation!
|
||
Kufah =
|
||
# Requires translation!
|
||
Basra =
|
||
# Requires translation!
|
||
Khurasan =
|
||
# Requires translation!
|
||
Anjar =
|
||
# Requires translation!
|
||
Fustat =
|
||
# Requires translation!
|
||
Aden =
|
||
# Requires translation!
|
||
Yamama =
|
||
# Requires translation!
|
||
Muscat =
|
||
# Requires translation!
|
||
Mansura =
|
||
# Requires translation!
|
||
Bukhara =
|
||
# Requires translation!
|
||
Fez =
|
||
# Requires translation!
|
||
Shiraz =
|
||
# Requires translation!
|
||
Merw =
|
||
# Requires translation!
|
||
Balkh =
|
||
# Requires translation!
|
||
Mosul =
|
||
# Requires translation!
|
||
Aydab =
|
||
# Requires translation!
|
||
Bayt =
|
||
# Requires translation!
|
||
Suhar =
|
||
# Requires translation!
|
||
Taif =
|
||
# Requires translation!
|
||
Hama =
|
||
# Requires translation!
|
||
Tabuk =
|
||
# Requires translation!
|
||
Sana'a =
|
||
# Requires translation!
|
||
Shihr =
|
||
# Requires translation!
|
||
Tripoli =
|
||
# Requires translation!
|
||
Tunis =
|
||
# Requires translation!
|
||
Kairouan =
|
||
# Requires translation!
|
||
Algiers =
|
||
# Requires translation!
|
||
Oran =
|
||
|
||
# Requires translation!
|
||
America =
|
||
# Requires translation!
|
||
George Washington =
|
||
# Requires translation!
|
||
Your wanton aggression leaves us no choice. Prepare for war! =
|
||
# Requires translation!
|
||
You have mistaken our love of peace for weakness. You shall regret this! =
|
||
# Requires translation!
|
||
The day...is yours. I hope you will be merciful in your triumph. =
|
||
# Requires translation!
|
||
The people of the United States of America welcome you. =
|
||
# Requires translation!
|
||
Is the following trade of interest to you? =
|
||
# Requires translation!
|
||
Well? =
|
||
# Requires translation!
|
||
Washington =
|
||
# Requires translation!
|
||
New York =
|
||
# Requires translation!
|
||
Boston =
|
||
# Requires translation!
|
||
Philadelphia =
|
||
# Requires translation!
|
||
Atlanta =
|
||
# Requires translation!
|
||
Chicago =
|
||
# Requires translation!
|
||
Seattle =
|
||
# Requires translation!
|
||
San Francisco =
|
||
# Requires translation!
|
||
Los Angeles =
|
||
# Requires translation!
|
||
Houston =
|
||
# Requires translation!
|
||
Portland =
|
||
# Requires translation!
|
||
St. Louis =
|
||
# Requires translation!
|
||
Miami =
|
||
# Requires translation!
|
||
Buffalo =
|
||
# Requires translation!
|
||
Detroit =
|
||
# Requires translation!
|
||
New Orleans =
|
||
# Requires translation!
|
||
Baltimore =
|
||
# Requires translation!
|
||
Denver =
|
||
# Requires translation!
|
||
Cincinnati =
|
||
# Requires translation!
|
||
Dallas =
|
||
# Requires translation!
|
||
Cleveland =
|
||
# Requires translation!
|
||
Kansas City =
|
||
# Requires translation!
|
||
San Diego =
|
||
# Requires translation!
|
||
Las Vegas =
|
||
# Requires translation!
|
||
Phoenix =
|
||
# Requires translation!
|
||
Albuquerque =
|
||
# Requires translation!
|
||
Minneapolis =
|
||
# Requires translation!
|
||
Pittsburgh =
|
||
# Requires translation!
|
||
Oakland =
|
||
# Requires translation!
|
||
Tampa Bay =
|
||
# Requires translation!
|
||
Orlando =
|
||
# Requires translation!
|
||
Tacoma =
|
||
# Requires translation!
|
||
Santa Fe =
|
||
# Requires translation!
|
||
Olympia =
|
||
# Requires translation!
|
||
Hunt Valley =
|
||
# Requires translation!
|
||
Springfield =
|
||
# Requires translation!
|
||
Palo Alto =
|
||
# Requires translation!
|
||
Centralia =
|
||
# Requires translation!
|
||
Spokane =
|
||
# Requires translation!
|
||
Jacksonville =
|
||
# Requires translation!
|
||
Svannah =
|
||
# Requires translation!
|
||
Charleston =
|
||
# Requires translation!
|
||
San Antonio =
|
||
# Requires translation!
|
||
Anchorage =
|
||
# Requires translation!
|
||
Sacramento =
|
||
# Requires translation!
|
||
Reno =
|
||
# Requires translation!
|
||
Salt Lake City =
|
||
# Requires translation!
|
||
Boise =
|
||
# Requires translation!
|
||
Milwaukee =
|
||
# Requires translation!
|
||
Santa Cruz =
|
||
# Requires translation!
|
||
Little Rock =
|
||
|
||
# Requires translation!
|
||
Japan =
|
||
# Requires translation!
|
||
Oda Nobunaga =
|
||
# Requires translation!
|
||
I hereby inform you of our intention to wipe out your civilization from this world. =
|
||
# Requires translation!
|
||
Pitiful fool! Now we shall destroy you! =
|
||
# Requires translation!
|
||
You were much wiser than I thought. =
|
||
# Requires translation!
|
||
We hope for a fair and just relationship with you, who are renowned for military bravery. =
|
||
# Requires translation!
|
||
I would be grateful if you agreed on the following proposal. =
|
||
# Requires translation!
|
||
Oh, it's you... =
|
||
# Requires translation!
|
||
Kyoto =
|
||
# Requires translation!
|
||
Osaka =
|
||
# Requires translation!
|
||
Tokyo =
|
||
# Requires translation!
|
||
Satsuma =
|
||
# Requires translation!
|
||
Kagoshima =
|
||
# Requires translation!
|
||
Nara =
|
||
# Requires translation!
|
||
Nagoya =
|
||
# Requires translation!
|
||
Izumo =
|
||
# Requires translation!
|
||
Nagasaki =
|
||
# Requires translation!
|
||
Yokohama =
|
||
# Requires translation!
|
||
Shimonoseki =
|
||
# Requires translation!
|
||
Matsuyama =
|
||
# Requires translation!
|
||
Sapporo =
|
||
# Requires translation!
|
||
Hakodate =
|
||
# Requires translation!
|
||
Ise =
|
||
# Requires translation!
|
||
Toyama =
|
||
# Requires translation!
|
||
Fukushima =
|
||
# Requires translation!
|
||
Suo =
|
||
# Requires translation!
|
||
Bizen =
|
||
# Requires translation!
|
||
Echizen =
|
||
# Requires translation!
|
||
Izumi =
|
||
# Requires translation!
|
||
Omi =
|
||
# Requires translation!
|
||
Echigo =
|
||
# Requires translation!
|
||
Kozuke =
|
||
# Requires translation!
|
||
Sado =
|
||
# Requires translation!
|
||
Kobe =
|
||
# Requires translation!
|
||
Nagano =
|
||
# Requires translation!
|
||
Hiroshima =
|
||
# Requires translation!
|
||
Takayama =
|
||
# Requires translation!
|
||
Akita =
|
||
# Requires translation!
|
||
Fukuoka =
|
||
# Requires translation!
|
||
Aomori =
|
||
# Requires translation!
|
||
Kamakura =
|
||
# Requires translation!
|
||
Kochi =
|
||
# Requires translation!
|
||
Naha =
|
||
# Requires translation!
|
||
Sendai =
|
||
# Requires translation!
|
||
Gifu =
|
||
# Requires translation!
|
||
Yamaguchi =
|
||
# Requires translation!
|
||
Ota =
|
||
# Requires translation!
|
||
Tottori =
|
||
|
||
# Requires translation!
|
||
India =
|
||
# Requires translation!
|
||
Gandhi =
|
||
# Requires translation!
|
||
I have just received a report that large numbers of my troops have crossed your borders. =
|
||
# Requires translation!
|
||
My attempts to avoid violence have failed. An eye for an eye only makes the world blind. =
|
||
# Requires translation!
|
||
You can chain me, you can torture me, you can even destroy this body, but you will never imprison my mind. =
|
||
# Requires translation!
|
||
Hello, I am Mohandas Gandhi. My people call me Bapu, but please, call me friend. =
|
||
# Requires translation!
|
||
My friend, are you interested in this arrangement? =
|
||
# Requires translation!
|
||
I wish you peace. =
|
||
# Requires translation!
|
||
Delhi =
|
||
# Requires translation!
|
||
Mumbai =
|
||
# Requires translation!
|
||
Vijayanagara =
|
||
# Requires translation!
|
||
Pataliputra =
|
||
# Requires translation!
|
||
Varanasi =
|
||
# Requires translation!
|
||
Agra =
|
||
# Requires translation!
|
||
Calcutta =
|
||
# Requires translation!
|
||
Lahore =
|
||
# Requires translation!
|
||
Bangalore =
|
||
# Requires translation!
|
||
Hyderabad =
|
||
# Requires translation!
|
||
Madurai =
|
||
# Requires translation!
|
||
Ahmedabad =
|
||
# Requires translation!
|
||
Kolhapur =
|
||
# Requires translation!
|
||
Prayaga =
|
||
# Requires translation!
|
||
Ayodhya =
|
||
# Requires translation!
|
||
Indraprastha =
|
||
# Requires translation!
|
||
Mathura =
|
||
# Requires translation!
|
||
Ujjain =
|
||
# Requires translation!
|
||
Gulbarga =
|
||
# Requires translation!
|
||
Jaunpur =
|
||
# Requires translation!
|
||
Rajagriha =
|
||
# Requires translation!
|
||
Sravasti =
|
||
# Requires translation!
|
||
Tiruchirapalli =
|
||
# Requires translation!
|
||
Thanjavur =
|
||
# Requires translation!
|
||
Bodhgaya =
|
||
# Requires translation!
|
||
Kushinagar =
|
||
# Requires translation!
|
||
Amaravati =
|
||
# Requires translation!
|
||
Gaur =
|
||
# Requires translation!
|
||
Gwalior =
|
||
# Requires translation!
|
||
Jaipur =
|
||
# Requires translation!
|
||
Karachi =
|
||
|
||
# Requires translation!
|
||
Germany =
|
||
# Requires translation!
|
||
Otto von Bismarck =
|
||
# Requires translation!
|
||
I cannot wait until ye grow even mightier. Therefore, prepare for war! =
|
||
# Requires translation!
|
||
Corrupted villain! We will bring you into the ground! =
|
||
# Requires translation!
|
||
Germany has been destroyed. I weep for the future generations. =
|
||
# Requires translation!
|
||
Guten tag. In the name of the great German people, I bid you welcome. =
|
||
# Requires translation!
|
||
It would be in your best interest, to carefully consider this proposal. =
|
||
# Requires translation!
|
||
What now? =
|
||
# Requires translation!
|
||
So, out with it! =
|
||
# Requires translation!
|
||
Berlin =
|
||
# Requires translation!
|
||
Hamburg =
|
||
# Requires translation!
|
||
Munich =
|
||
# Requires translation!
|
||
Cologne =
|
||
# Requires translation!
|
||
Frankfurt =
|
||
# Requires translation!
|
||
Essen =
|
||
# Requires translation!
|
||
Dortmund =
|
||
# Requires translation!
|
||
Stuttgart =
|
||
# Requires translation!
|
||
Dusseldorf =
|
||
# Requires translation!
|
||
Bremen =
|
||
# Requires translation!
|
||
Hannover =
|
||
# Requires translation!
|
||
Duisburg =
|
||
# Requires translation!
|
||
Leipzig =
|
||
# Requires translation!
|
||
Dresden =
|
||
# Requires translation!
|
||
Bonn =
|
||
# Requires translation!
|
||
Bochum =
|
||
# Requires translation!
|
||
Bielefeld =
|
||
# Requires translation!
|
||
Karlsruhe =
|
||
# Requires translation!
|
||
Gelsenkirchen =
|
||
# Requires translation!
|
||
Wiesbaden =
|
||
# Requires translation!
|
||
Munster =
|
||
# Requires translation!
|
||
Rostok =
|
||
# Requires translation!
|
||
Chemnitz =
|
||
# Requires translation!
|
||
Braunschweig =
|
||
# Requires translation!
|
||
Halle =
|
||
# Requires translation!
|
||
Mצnchengladbach =
|
||
# Requires translation!
|
||
Kiel =
|
||
# Requires translation!
|
||
Wuppertal =
|
||
# Requires translation!
|
||
Freiburg =
|
||
# Requires translation!
|
||
Hagen =
|
||
# Requires translation!
|
||
Erfurt =
|
||
# Requires translation!
|
||
Kaiserslautern =
|
||
# Requires translation!
|
||
Kassel =
|
||
# Requires translation!
|
||
Oberhausen =
|
||
# Requires translation!
|
||
Hamm =
|
||
# Requires translation!
|
||
Saarbrucken =
|
||
# Requires translation!
|
||
Krefeld =
|
||
# Requires translation!
|
||
Pirmasens =
|
||
# Requires translation!
|
||
Potsdam =
|
||
# Requires translation!
|
||
Solingen =
|
||
# Requires translation!
|
||
Osnabruck =
|
||
# Requires translation!
|
||
Ludwingshafen =
|
||
# Requires translation!
|
||
Leverkusen =
|
||
# Requires translation!
|
||
Oldenburg =
|
||
# Requires translation!
|
||
Neuss =
|
||
# Requires translation!
|
||
Mulheim =
|
||
# Requires translation!
|
||
Darmstadt =
|
||
# Requires translation!
|
||
Herne =
|
||
# Requires translation!
|
||
Wurzburg =
|
||
# Requires translation!
|
||
Recklinghausen =
|
||
# Requires translation!
|
||
Gצttingen =
|
||
# Requires translation!
|
||
Wolfsburg =
|
||
# Requires translation!
|
||
Koblenz =
|
||
# Requires translation!
|
||
Hildesheim =
|
||
# Requires translation!
|
||
Erlangen =
|
||
|
||
# Requires translation!
|
||
The Ottomans =
|
||
# Requires translation!
|
||
Suleiman I =
|
||
# Requires translation!
|
||
Your continued insolence and failure to recognize and preeminence leads us to war. =
|
||
# Requires translation!
|
||
Good. The world shall witness the incontestable might of my armies and the glory of the Empire. =
|
||
# Requires translation!
|
||
Ruin! Ruin! Istanbul becomes Iram of the Pillars, remembered only by the melancholy poets. =
|
||
# Requires translation!
|
||
From the magnificence of Topkapi, the Ottoman nation greets you, stranger! I'm Suleiman, Kayser-I Rum, and I bestow upon you my welcome! =
|
||
# Requires translation!
|
||
Let us do business! Would you be interested? =
|
||
# Requires translation!
|
||
Istanbul =
|
||
# Requires translation!
|
||
Edirne =
|
||
# Requires translation!
|
||
Ankara =
|
||
# Requires translation!
|
||
Bursa =
|
||
# Requires translation!
|
||
Konya =
|
||
# Requires translation!
|
||
Samsun =
|
||
# Requires translation!
|
||
Gaziantep =
|
||
# Requires translation!
|
||
Diyabakir =
|
||
# Requires translation!
|
||
Izmir =
|
||
# Requires translation!
|
||
Kayseri =
|
||
# Requires translation!
|
||
Malatya =
|
||
# Requires translation!
|
||
Marsin =
|
||
# Requires translation!
|
||
Antalya =
|
||
# Requires translation!
|
||
Zonguldak =
|
||
# Requires translation!
|
||
Denizli =
|
||
# Requires translation!
|
||
Ordu =
|
||
# Requires translation!
|
||
Mugia =
|
||
# Requires translation!
|
||
Eskishehir =
|
||
# Requires translation!
|
||
Inebolu =
|
||
# Requires translation!
|
||
Sinop =
|
||
# Requires translation!
|
||
Adana =
|
||
# Requires translation!
|
||
Artuin =
|
||
# Requires translation!
|
||
Bodrum =
|
||
# Requires translation!
|
||
Eregli =
|
||
# Requires translation!
|
||
Silifke =
|
||
# Requires translation!
|
||
Sivas =
|
||
# Requires translation!
|
||
Amasya =
|
||
# Requires translation!
|
||
Marmaris =
|
||
# Requires translation!
|
||
Trabzon =
|
||
# Requires translation!
|
||
Erzurum =
|
||
# Requires translation!
|
||
Urfa =
|
||
# Requires translation!
|
||
Izmit =
|
||
# Requires translation!
|
||
Afyonkarhisar =
|
||
# Requires translation!
|
||
Bitlis =
|
||
# Requires translation!
|
||
Yalova =
|
||
|
||
# Requires translation!
|
||
Korea =
|
||
# Requires translation!
|
||
Sejong =
|
||
# Requires translation!
|
||
Jip-hyun-jun (Hall of Worthies) will no longer tolerate your irksome behavior. We will liberate the citizens under your oppression even with force, and enlighten them! =
|
||
# Requires translation!
|
||
Foolish, miserable wretch! You will be crushed by this country's magnificent scientific power! =
|
||
# Requires translation!
|
||
Now the question is who will protect my people. A dark age has come. =
|
||
# Requires translation!
|
||
Welcome to the palace of Choson, stranger. I am the learned King Sejong, who looks after his great people. =
|
||
# Requires translation!
|
||
We have many things to discuss and have much to benefit from each other. =
|
||
# Requires translation!
|
||
Oh, it's you =
|
||
# Requires translation!
|
||
Seoul =
|
||
# Requires translation!
|
||
Busan =
|
||
# Requires translation!
|
||
Jeonju =
|
||
# Requires translation!
|
||
Daegu =
|
||
# Requires translation!
|
||
Pyongyang =
|
||
# Requires translation!
|
||
Kaesong =
|
||
# Requires translation!
|
||
Suwon =
|
||
# Requires translation!
|
||
Gwangju =
|
||
# Requires translation!
|
||
Gangneung =
|
||
# Requires translation!
|
||
Hamhung =
|
||
# Requires translation!
|
||
Wonju =
|
||
# Requires translation!
|
||
Ulsan =
|
||
# Requires translation!
|
||
Changwon =
|
||
# Requires translation!
|
||
Andong =
|
||
# Requires translation!
|
||
Gongju =
|
||
# Requires translation!
|
||
Haeju =
|
||
# Requires translation!
|
||
Cheongju =
|
||
# Requires translation!
|
||
Mokpo =
|
||
# Requires translation!
|
||
Dongducheon =
|
||
# Requires translation!
|
||
Geoje =
|
||
# Requires translation!
|
||
Suncheon =
|
||
# Requires translation!
|
||
Jinju =
|
||
# Requires translation!
|
||
Sangju =
|
||
# Requires translation!
|
||
Rason =
|
||
# Requires translation!
|
||
Gyeongju =
|
||
# Requires translation!
|
||
Chungju =
|
||
# Requires translation!
|
||
Sacheon =
|
||
# Requires translation!
|
||
Gimje =
|
||
# Requires translation!
|
||
Anju =
|
||
|
||
# Requires translation!
|
||
Iroquois =
|
||
# Requires translation!
|
||
Hiawatha =
|
||
# Requires translation!
|
||
You are a plague upon Mother Earth! Prepare for battle! =
|
||
# Requires translation!
|
||
You evil creature! My braves will slaughter you! =
|
||
# Requires translation!
|
||
You have defeated us... but our spirits will never be vanquished! We shall return! =
|
||
# Requires translation!
|
||
Greetings, stranger. I am Hiawatha, speaker for the Iroquois. We seek peace with all, but we do not shrink from war. =
|
||
# Requires translation!
|
||
Does this trade work for you, my friend? =
|
||
# Requires translation!
|
||
Onoondaga =
|
||
# Requires translation!
|
||
Osininka =
|
||
# Requires translation!
|
||
Grand River =
|
||
# Requires translation!
|
||
Akwesasme =
|
||
# Requires translation!
|
||
Buffalo Creek =
|
||
# Requires translation!
|
||
Brantford =
|
||
# Requires translation!
|
||
Montreal =
|
||
# Requires translation!
|
||
Genesse River =
|
||
# Requires translation!
|
||
Canandaigua Lake =
|
||
# Requires translation!
|
||
Lake Simcoe =
|
||
# Requires translation!
|
||
Salamanca =
|
||
# Requires translation!
|
||
Gowanda =
|
||
# Requires translation!
|
||
Cuba =
|
||
# Requires translation!
|
||
Akron =
|
||
# Requires translation!
|
||
Kanesatake =
|
||
# Requires translation!
|
||
Ganienkeh =
|
||
# Requires translation!
|
||
Cayuga Castle =
|
||
# Requires translation!
|
||
Chondote =
|
||
# Requires translation!
|
||
Canajoharie =
|
||
# Requires translation!
|
||
Nedrow =
|
||
# Requires translation!
|
||
Oneida Lake =
|
||
# Requires translation!
|
||
Kanonwalohale =
|
||
# Requires translation!
|
||
Green Bay =
|
||
# Requires translation!
|
||
Southwold =
|
||
# Requires translation!
|
||
Mohawk Valley =
|
||
# Requires translation!
|
||
Schoharie =
|
||
# Requires translation!
|
||
Bay of Quinte =
|
||
# Requires translation!
|
||
Kanawale =
|
||
# Requires translation!
|
||
Kanatsiokareke =
|
||
# Requires translation!
|
||
Tyendinaga =
|
||
# Requires translation!
|
||
Hahta =
|
||
|
||
# Requires translation!
|
||
Persia =
|
||
# Requires translation!
|
||
Darius I =
|
||
# Requires translation!
|
||
Your continue existence is an embarrassment to all leaders everywhere! You must be destroyed! =
|
||
# Requires translation!
|
||
Curse you! You are beneath me, son of a donkey driver! I will crush you! =
|
||
# Requires translation!
|
||
You mongrel! Cursed be you! The world will long lament your heinous crime! =
|
||
# Requires translation!
|
||
Peace be on you! I am Darius, the great and outstanding king of kings of great Persia... but I suppose you knew that. =
|
||
# Requires translation!
|
||
In my endless magnanimity, I am making you this offer. You agree, of course? =
|
||
# Requires translation!
|
||
Good day to you! =
|
||
# Requires translation!
|
||
Ahh... you... =
|
||
# Requires translation!
|
||
Persepolis =
|
||
# Requires translation!
|
||
Parsagadae =
|
||
# Requires translation!
|
||
Susa =
|
||
# Requires translation!
|
||
Ecbatana =
|
||
# Requires translation!
|
||
Tarsus =
|
||
# Requires translation!
|
||
Gordium =
|
||
# Requires translation!
|
||
Bactra =
|
||
# Requires translation!
|
||
Sardis =
|
||
# Requires translation!
|
||
Ergili =
|
||
# Requires translation!
|
||
Dariushkabir =
|
||
# Requires translation!
|
||
Ghulaman =
|
||
# Requires translation!
|
||
Zohak =
|
||
# Requires translation!
|
||
Istakhr =
|
||
# Requires translation!
|
||
Jinjan =
|
||
# Requires translation!
|
||
Borazjan =
|
||
# Requires translation!
|
||
Herat =
|
||
# Requires translation!
|
||
Dakyanus =
|
||
# Requires translation!
|
||
Bampur =
|
||
# Requires translation!
|
||
Turengtepe =
|
||
# Requires translation!
|
||
Rey =
|
||
# Requires translation!
|
||
Thuspa =
|
||
# Requires translation!
|
||
Hasanlu =
|
||
# Requires translation!
|
||
Gabae =
|
||
# Requires translation!
|
||
Merv =
|
||
# Requires translation!
|
||
Behistun =
|
||
# Requires translation!
|
||
Kandahar =
|
||
# Requires translation!
|
||
Altintepe =
|
||
# Requires translation!
|
||
Bunyan =
|
||
# Requires translation!
|
||
Charsadda =
|
||
# Requires translation!
|
||
Uratyube =
|
||
# Requires translation!
|
||
Dura Europos =
|
||
# Requires translation!
|
||
Aleppo =
|
||
# Requires translation!
|
||
Qatna =
|
||
# Requires translation!
|
||
Kabul =
|
||
# Requires translation!
|
||
Capisa =
|
||
# Requires translation!
|
||
Kyreskhata =
|
||
# Requires translation!
|
||
Marakanda =
|
||
# Requires translation!
|
||
Peshawar =
|
||
# Requires translation!
|
||
Van =
|
||
# Requires translation!
|
||
Pteira =
|
||
# Requires translation!
|
||
Arshada =
|
||
# Requires translation!
|
||
Artakaona =
|
||
# Requires translation!
|
||
Aspabota =
|
||
# Requires translation!
|
||
Autiyara =
|
||
# Requires translation!
|
||
Bagastana =
|
||
# Requires translation!
|
||
Baxtri =
|
||
# Requires translation!
|
||
Darmasa =
|
||
# Requires translation!
|
||
Daphnai =
|
||
# Requires translation!
|
||
Drapsaka =
|
||
# Requires translation!
|
||
Eion =
|
||
# Requires translation!
|
||
Gandutava =
|
||
# Requires translation!
|
||
Gaugamela =
|
||
# Requires translation!
|
||
Harmozeia =
|
||
# Requires translation!
|
||
Ekatompylos =
|
||
# Requires translation!
|
||
Izata =
|
||
# Requires translation!
|
||
Kampada =
|
||
# Requires translation!
|
||
Kapisa =
|
||
# Requires translation!
|
||
Karmana =
|
||
# Requires translation!
|
||
Kounaxa =
|
||
# Requires translation!
|
||
Kuganaka =
|
||
# Requires translation!
|
||
Nautaka =
|
||
# Requires translation!
|
||
Paishiyauvada =
|
||
# Requires translation!
|
||
Patigrbana =
|
||
# Requires translation!
|
||
Phrada =
|
||
|
||
# Requires translation!
|
||
Polynesia =
|
||
# Requires translation!
|
||
Kamehameha I =
|
||
# Requires translation!
|
||
The ancient fire flashing across the sky is what proclaimed that this day would come, though I had foolishly hoped for a different outcome. =
|
||
# Requires translation!
|
||
It is obvious now that I misjudged you and your true intentions. =
|
||
# Requires translation!
|
||
The hard-shelled crab yields, and the lion lies down to sleep. Kanaloa comes for me now. =
|
||
# Requires translation!
|
||
Aloha! Greetings and blessings upon you, friend. I am Kamehameha, Great King of this strand of islands. =
|
||
# Requires translation!
|
||
Come, let our people feast together! =
|
||
# Requires translation!
|
||
Welcome, friend! =
|
||
# Requires translation!
|
||
Honolulu =
|
||
# Requires translation!
|
||
Samoa =
|
||
# Requires translation!
|
||
Tonga =
|
||
# Requires translation!
|
||
Nuku Hiva =
|
||
# Requires translation!
|
||
Raiatea =
|
||
# Requires translation!
|
||
Aotearoa =
|
||
# Requires translation!
|
||
Tahiti =
|
||
# Requires translation!
|
||
Hilo =
|
||
# Requires translation!
|
||
Te Wai Pounamu =
|
||
# Requires translation!
|
||
Rapa Nui =
|
||
# Requires translation!
|
||
Tuamotu =
|
||
# Requires translation!
|
||
Rarotonga =
|
||
# Requires translation!
|
||
Tuvalu =
|
||
# Requires translation!
|
||
Tubuai =
|
||
# Requires translation!
|
||
Mangareva =
|
||
# Requires translation!
|
||
Oahu =
|
||
# Requires translation!
|
||
Kiritimati =
|
||
# Requires translation!
|
||
Ontong Java =
|
||
# Requires translation!
|
||
Niue =
|
||
# Requires translation!
|
||
Rekohu =
|
||
# Requires translation!
|
||
Rakahanga =
|
||
# Requires translation!
|
||
Bora Bora =
|
||
# Requires translation!
|
||
Kailua =
|
||
# Requires translation!
|
||
Uvea =
|
||
# Requires translation!
|
||
Futuna =
|
||
# Requires translation!
|
||
Rotuma =
|
||
# Requires translation!
|
||
Tokelau =
|
||
# Requires translation!
|
||
Lahaina =
|
||
# Requires translation!
|
||
Bellona =
|
||
# Requires translation!
|
||
Mungava =
|
||
# Requires translation!
|
||
Tikopia =
|
||
# Requires translation!
|
||
Emae =
|
||
# Requires translation!
|
||
Kapingamarangi =
|
||
# Requires translation!
|
||
Takuu =
|
||
# Requires translation!
|
||
Nukuoro =
|
||
# Requires translation!
|
||
Sikaiana =
|
||
# Requires translation!
|
||
Anuta =
|
||
# Requires translation!
|
||
Nuguria =
|
||
# Requires translation!
|
||
Pileni =
|
||
# Requires translation!
|
||
Nukumanu =
|
||
|
||
# Requires translation!
|
||
Siam =
|
||
# Requires translation!
|
||
Ramkhamhaeng =
|
||
# Requires translation!
|
||
You lowly, arrogant fool! I will make you regret of your insolence! =
|
||
# Requires translation!
|
||
You scoundrel! I shall prepare to fend you off! =
|
||
# Requires translation!
|
||
Althought I lost, my honor shall endure. I wish you good luck. =
|
||
# Requires translation!
|
||
I, Pho Kun Ramkhamhaeng, King of Siam, consider it a great honor that you have walked to visit my country of Siam. =
|
||
# Requires translation!
|
||
Greetings. I believe this is a fair proposal for both parties. What do you think? =
|
||
# Requires translation!
|
||
Welcome. =
|
||
# Requires translation!
|
||
Sukhothai =
|
||
# Requires translation!
|
||
Si Satchanalai =
|
||
# Requires translation!
|
||
Muang Saluang =
|
||
# Requires translation!
|
||
Lampang =
|
||
# Requires translation!
|
||
Phitsanulok =
|
||
# Requires translation!
|
||
Kamphaeng Pet =
|
||
# Requires translation!
|
||
Nakhom Chum =
|
||
# Requires translation!
|
||
Vientiane =
|
||
# Requires translation!
|
||
Nakhon Si Thammarat =
|
||
# Requires translation!
|
||
Martaban =
|
||
# Requires translation!
|
||
Nakhon Sawan =
|
||
# Requires translation!
|
||
Chainat =
|
||
# Requires translation!
|
||
Luang Prabang =
|
||
# Requires translation!
|
||
Uttaradit =
|
||
# Requires translation!
|
||
Chiang Thong =
|
||
# Requires translation!
|
||
Phrae =
|
||
# Requires translation!
|
||
Nan =
|
||
# Requires translation!
|
||
Tak =
|
||
# Requires translation!
|
||
Suphanburi =
|
||
# Requires translation!
|
||
Hongsawadee =
|
||
# Requires translation!
|
||
Thawaii =
|
||
# Requires translation!
|
||
Ayutthuya =
|
||
# Requires translation!
|
||
Taphan Hin =
|
||
# Requires translation!
|
||
Uthai Thani =
|
||
# Requires translation!
|
||
Lap Buri =
|
||
# Requires translation!
|
||
Ratchasima =
|
||
# Requires translation!
|
||
Ban Phai =
|
||
# Requires translation!
|
||
Loci =
|
||
# Requires translation!
|
||
Khon Kaen =
|
||
# Requires translation!
|
||
Surin =
|
||
|
||
# Requires translation!
|
||
Spain =
|
||
# Requires translation!
|
||
Isabella =
|
||
# Requires translation!
|
||
God will probably forgive you... but I shall not. Prepare for war. =
|
||
# Requires translation!
|
||
Repugnant spawn of the devil! You will pay! =
|
||
# Requires translation!
|
||
If my defeat is, without any doubt, the will of God, then I will accept it. =
|
||
# Requires translation!
|
||
God blesses those who deserve it. I am Isabel of Spain. =
|
||
# Requires translation!
|
||
I hope this deal will receive your blessing. =
|
||
# Requires translation!
|
||
Madrid =
|
||
# Requires translation!
|
||
Barcelona =
|
||
# Requires translation!
|
||
Seville =
|
||
# Requires translation!
|
||
Cordoba =
|
||
# Requires translation!
|
||
Toledo =
|
||
# Requires translation!
|
||
Santiago =
|
||
# Requires translation!
|
||
Murcia =
|
||
# Requires translation!
|
||
Valencia =
|
||
# Requires translation!
|
||
Zaragoza =
|
||
# Requires translation!
|
||
Pamplona =
|
||
# Requires translation!
|
||
Vitoria =
|
||
# Requires translation!
|
||
Santander =
|
||
# Requires translation!
|
||
Oviedo =
|
||
# Requires translation!
|
||
Jaen =
|
||
# Requires translation!
|
||
Logroño =
|
||
# Requires translation!
|
||
Valladolid =
|
||
# Requires translation!
|
||
Palma =
|
||
# Requires translation!
|
||
Teruel =
|
||
# Requires translation!
|
||
Almeria =
|
||
# Requires translation!
|
||
Leon =
|
||
# Requires translation!
|
||
Zamora =
|
||
# Requires translation!
|
||
Mida =
|
||
# Requires translation!
|
||
Lugo =
|
||
# Requires translation!
|
||
Alicante =
|
||
# Requires translation!
|
||
Càdiz =
|
||
# Requires translation!
|
||
Eiche =
|
||
# Requires translation!
|
||
Alcorcon =
|
||
# Requires translation!
|
||
Burgos =
|
||
# Requires translation!
|
||
Vigo =
|
||
# Requires translation!
|
||
Badajoz =
|
||
# Requires translation!
|
||
La Coruña =
|
||
# Requires translation!
|
||
Guadalquivir =
|
||
# Requires translation!
|
||
Bilbao =
|
||
# Requires translation!
|
||
San Sebastian =
|
||
# Requires translation!
|
||
Granada =
|
||
# Requires translation!
|
||
Mérida =
|
||
# Requires translation!
|
||
Huelva =
|
||
# Requires translation!
|
||
Ibiza =
|
||
# Requires translation!
|
||
Las Palmas =
|
||
# Requires translation!
|
||
Tenerife =
|
||
|
||
# Requires translation!
|
||
Songhai =
|
||
# Requires translation!
|
||
Askia =
|
||
# Requires translation!
|
||
You are an abomination to heaven and earth, the chief of ignorant savages! You must be destroyed! =
|
||
# Requires translation!
|
||
Fool! You have doomed your people to fire and destruction! =
|
||
# Requires translation!
|
||
We have been consumed by the fires of hatred and rage. Enjoy your victory in this world - you shall pay a heavy price in the next! =
|
||
# Requires translation!
|
||
I am Askia of the Songhai. We are a fair people - but those who cross us will find only destruction. You would do well to avoid repeating the mistakes others have made in the past. =
|
||
# Requires translation!
|
||
Can I interest you in this deal? =
|
||
# Requires translation!
|
||
Gao =
|
||
# Requires translation!
|
||
Tombouctu =
|
||
# Requires translation!
|
||
Jenne =
|
||
# Requires translation!
|
||
Taghaza =
|
||
# Requires translation!
|
||
Tondibi =
|
||
# Requires translation!
|
||
Kumbi Saleh =
|
||
# Requires translation!
|
||
Kukia =
|
||
# Requires translation!
|
||
Walata =
|
||
# Requires translation!
|
||
Tegdaoust =
|
||
# Requires translation!
|
||
Argungu =
|
||
# Requires translation!
|
||
Gwandu =
|
||
# Requires translation!
|
||
Kebbi =
|
||
# Requires translation!
|
||
Boussa =
|
||
# Requires translation!
|
||
Motpi =
|
||
# Requires translation!
|
||
Bamako =
|
||
# Requires translation!
|
||
Wa =
|
||
# Requires translation!
|
||
Kayes =
|
||
# Requires translation!
|
||
Awdaghost =
|
||
# Requires translation!
|
||
Ouadane =
|
||
# Requires translation!
|
||
Dakar =
|
||
# Requires translation!
|
||
Tadmekket =
|
||
# Requires translation!
|
||
Tekedda =
|
||
# Requires translation!
|
||
Kano =
|
||
# Requires translation!
|
||
Agadez =
|
||
# Requires translation!
|
||
Niamey =
|
||
# Requires translation!
|
||
Torodi =
|
||
# Requires translation!
|
||
Ouatagouna =
|
||
# Requires translation!
|
||
Dori =
|
||
# Requires translation!
|
||
Bamba =
|
||
# Requires translation!
|
||
Segou =
|
||
|
||
# Requires translation!
|
||
Mongolia =
|
||
# Requires translation!
|
||
Genghis Khan =
|
||
# Requires translation!
|
||
You stand in the way of my armies. Let us solve this like warriors! =
|
||
# Requires translation!
|
||
No more words. Today, Mongolia charges toward your defeat. =
|
||
# Requires translation!
|
||
You have hobbled the Mongolian clans. My respect for you nearly matches the loathing. I am waiting for my execution. =
|
||
# Requires translation!
|
||
I am Temuujin, conqueror of cities and countries. Before me lie future Mongolian lands. Behind me is the only cavalry that matters. =
|
||
# Requires translation!
|
||
I am not always this generous, but we hope you take this rare opportunity we give you. =
|
||
# Requires translation!
|
||
So what now? =
|
||
# Requires translation!
|
||
Karakorum =
|
||
# Requires translation!
|
||
Beshbalik =
|
||
# Requires translation!
|
||
Turfan =
|
||
# Requires translation!
|
||
Hsia =
|
||
# Requires translation!
|
||
Old Sarai =
|
||
# Requires translation!
|
||
New Sarai =
|
||
# Requires translation!
|
||
Tabriz =
|
||
# Requires translation!
|
||
Tiflis =
|
||
# Requires translation!
|
||
Otrar =
|
||
# Requires translation!
|
||
Sanchu =
|
||
# Requires translation!
|
||
Kazan =
|
||
# Requires translation!
|
||
Almarikh =
|
||
# Requires translation!
|
||
Ulaanbaatar =
|
||
# Requires translation!
|
||
Hovd =
|
||
# Requires translation!
|
||
Darhan =
|
||
# Requires translation!
|
||
Dalandzadgad =
|
||
# Requires translation!
|
||
Mandalgovi =
|
||
# Requires translation!
|
||
Choybalsan =
|
||
# Requires translation!
|
||
Erdenet =
|
||
# Requires translation!
|
||
Tsetserieg =
|
||
# Requires translation!
|
||
Baruun-Urt =
|
||
# Requires translation!
|
||
Ereen =
|
||
# Requires translation!
|
||
Batshireet =
|
||
# Requires translation!
|
||
Choyr =
|
||
# Requires translation!
|
||
Ulaangom =
|
||
# Requires translation!
|
||
Tosontsengel =
|
||
# Requires translation!
|
||
Altay =
|
||
# Requires translation!
|
||
Uliastay =
|
||
# Requires translation!
|
||
Bayanhongor =
|
||
# Requires translation!
|
||
Har-Ayrag =
|
||
# Requires translation!
|
||
Nalayh =
|
||
# Requires translation!
|
||
Tes =
|
||
|
||
# Requires translation!
|
||
Inca =
|
||
# Requires translation!
|
||
Pachacuti =
|
||
# Requires translation!
|
||
Resistance is futile! You cannot hope to stand against the mighty Incan empire. If you will not surrender immediately, then prepare for war! =
|
||
# Requires translation!
|
||
Declare war on me?!? You can't, because I declare war on you first! =
|
||
# Requires translation!
|
||
How did you darken the sun? I ruled with diligence and mercy—see that you do so as well. =
|
||
# Requires translation!
|
||
How are you? You stand before Pachacuti Inca Yupanqui. =
|
||
# Requires translation!
|
||
The Incan people offer this fair trade. =
|
||
# Requires translation!
|
||
How are you doing? =
|
||
# Requires translation!
|
||
What do you want now? =
|
||
# Requires translation!
|
||
Cuzco =
|
||
# Requires translation!
|
||
Tiwanaku =
|
||
# Requires translation!
|
||
Machu =
|
||
# Requires translation!
|
||
Ollantaytambo =
|
||
# Requires translation!
|
||
Corihuayrachina =
|
||
# Requires translation!
|
||
Huamanga =
|
||
# Requires translation!
|
||
Rumicucho =
|
||
# Requires translation!
|
||
Vilcabamba =
|
||
# Requires translation!
|
||
Vitcos =
|
||
# Requires translation!
|
||
Andahuaylas =
|
||
# Requires translation!
|
||
Ica =
|
||
# Requires translation!
|
||
Arequipa =
|
||
# Requires translation!
|
||
Nasca =
|
||
# Requires translation!
|
||
Atico =
|
||
# Requires translation!
|
||
Juli =
|
||
# Requires translation!
|
||
Chuito =
|
||
# Requires translation!
|
||
Chuquiapo =
|
||
# Requires translation!
|
||
Huanuco Pampa =
|
||
# Requires translation!
|
||
Tamboccocha =
|
||
# Requires translation!
|
||
Huaras =
|
||
# Requires translation!
|
||
Riobamba =
|
||
# Requires translation!
|
||
Caxamalca =
|
||
# Requires translation!
|
||
Sausa =
|
||
# Requires translation!
|
||
Tambo Colorado =
|
||
# Requires translation!
|
||
Huaca =
|
||
# Requires translation!
|
||
Tumbes =
|
||
# Requires translation!
|
||
Chan Chan =
|
||
# Requires translation!
|
||
Sipan =
|
||
# Requires translation!
|
||
Pachacamac =
|
||
# Requires translation!
|
||
Llactapata =
|
||
# Requires translation!
|
||
Pisac =
|
||
# Requires translation!
|
||
Kuelap =
|
||
# Requires translation!
|
||
Pajaten =
|
||
# Requires translation!
|
||
Chucuito =
|
||
# Requires translation!
|
||
Choquequirao =
|
||
|
||
# Requires translation!
|
||
Denmark =
|
||
# Requires translation!
|
||
Harald Bluetooth =
|
||
# Requires translation!
|
||
If I am to be honest, I tire of those pointless charades. Why don't we settle our disputes on the field of battle, like true men? Perhaps the skalds will sing of your valor... or mine! =
|
||
# Requires translation!
|
||
Ahahah! You seem to show some skills of a true Viking! Too bad that I'll probably kill you! =
|
||
# Requires translation!
|
||
Loki must have stood by you, for a common man alone could not have defeated me... Oh well! I will join the einherjar in Valhalla and feast, while you toil away here. =
|
||
# Requires translation!
|
||
Harad Bluetooth bids you welcome to his lands, a Viking unlike any the seas and lands have ever known! Hah, are you afraid? =
|
||
# Requires translation!
|
||
This is a fine deal! Even a drunk beggar would agree! =
|
||
# Requires translation!
|
||
Hail to you. =
|
||
# Requires translation!
|
||
Copenhagen =
|
||
# Requires translation!
|
||
Aarhus =
|
||
# Requires translation!
|
||
Kaupang =
|
||
# Requires translation!
|
||
Ribe =
|
||
# Requires translation!
|
||
Viborg =
|
||
# Requires translation!
|
||
Tunsbers =
|
||
# Requires translation!
|
||
Roskilde =
|
||
# Requires translation!
|
||
Hedeby =
|
||
# Requires translation!
|
||
Oslo =
|
||
# Requires translation!
|
||
Jelling =
|
||
# Requires translation!
|
||
Truso =
|
||
# Requires translation!
|
||
Bergen =
|
||
# Requires translation!
|
||
Faeroerne =
|
||
# Requires translation!
|
||
Reykjavik =
|
||
# Requires translation!
|
||
Trondheim =
|
||
# Requires translation!
|
||
Godthab =
|
||
# Requires translation!
|
||
Helluland =
|
||
# Requires translation!
|
||
Lillehammer =
|
||
# Requires translation!
|
||
Markland =
|
||
# Requires translation!
|
||
Elsinore =
|
||
# Requires translation!
|
||
Sarpsborg =
|
||
# Requires translation!
|
||
Odense =
|
||
# Requires translation!
|
||
Aalborg =
|
||
# Requires translation!
|
||
Stavanger =
|
||
# Requires translation!
|
||
Vorbasse =
|
||
# Requires translation!
|
||
Schleswig =
|
||
# Requires translation!
|
||
Kristiansand =
|
||
# Requires translation!
|
||
Halogaland =
|
||
# Requires translation!
|
||
Randers =
|
||
# Requires translation!
|
||
Fredrikstad =
|
||
# Requires translation!
|
||
Kolding =
|
||
# Requires translation!
|
||
Horsens =
|
||
# Requires translation!
|
||
Tromsoe =
|
||
# Requires translation!
|
||
Vejle =
|
||
# Requires translation!
|
||
Koge =
|
||
# Requires translation!
|
||
Sandnes =
|
||
# Requires translation!
|
||
Holstebro =
|
||
# Requires translation!
|
||
Slagelse =
|
||
# Requires translation!
|
||
Drammen =
|
||
# Requires translation!
|
||
Hillerod =
|
||
# Requires translation!
|
||
Sonderborg =
|
||
# Requires translation!
|
||
Skien =
|
||
# Requires translation!
|
||
Svendborg =
|
||
# Requires translation!
|
||
Holbaek =
|
||
# Requires translation!
|
||
Hjorring =
|
||
# Requires translation!
|
||
Fladstrand =
|
||
# Requires translation!
|
||
Haderslev =
|
||
# Requires translation!
|
||
Ringsted =
|
||
# Requires translation!
|
||
Skrive =
|
||
|
||
# Requires translation!
|
||
Milan =
|
||
# Requires translation!
|
||
You leave us no choice. War it must be. =
|
||
# Requires translation!
|
||
Very well, this shall not be forgotten. =
|
||
# Requires translation!
|
||
You fiend! History shall remember this! =
|
||
|
||
# Requires translation!
|
||
Florence =
|
||
# Requires translation!
|
||
And so the flower of Florence falls to barbaric hands... =
|
||
|
||
# Requires translation!
|
||
Rio de Janeiro =
|
||
# Requires translation!
|
||
I have to do this, for the sake of progress if nothing else. You must be opposed! =
|
||
# Requires translation!
|
||
You can see how fruitless this will be for you... right? =
|
||
# Requires translation!
|
||
May God grant me these last wishes - peace and prosperity for Brazil. =
|
||
|
||
# Requires translation!
|
||
Antwerp =
|
||
# Requires translation!
|
||
They will write songs of this.... pray that they shall be in your favor. =
|
||
|
||
# Requires translation!
|
||
Dublin =
|
||
# Requires translation!
|
||
War lingers in our hearts. Why carry on with a false peace? =
|
||
# Requires translation!
|
||
You gormless radger! You'll dine on your own teeth before you set foot in Ireland! =
|
||
# Requires translation!
|
||
A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? =
|
||
|
||
# Requires translation!
|
||
Tyre =
|
||
# Requires translation!
|
||
We never fully trusted you from the start. =
|
||
|
||
# Requires translation!
|
||
Ur =
|
||
# Requires translation!
|
||
I will enjoy hearing your last breath as you witness the destruction of your realm! =
|
||
# Requires translation!
|
||
Why do we fight' Because Inanna demands it. Now, witness the power of the Sumerians! =
|
||
# Requires translation!
|
||
What treachery has struck us? No, what evil? =
|
||
|
||
# Requires translation!
|
||
Genoa =
|
||
# Requires translation!
|
||
How barbaric. Those who live by the sword shall perish by the sword. =
|
||
|
||
# Requires translation!
|
||
Venice =
|
||
# Requires translation!
|
||
You have revealed your purposes a bit too early, my friend... =
|
||
# Requires translation!
|
||
A wrong calculation, on my part. =
|
||
|
||
# Requires translation!
|
||
Brussels =
|
||
# Requires translation!
|
||
I guess you weren't here for the sprouts after all... =
|
||
|
||
# Requires translation!
|
||
Unacceptable! =
|
||
|
||
# Requires translation!
|
||
Sidon =
|
||
# Requires translation!
|
||
What a fine battle! Sidon is willing to serve you! =
|
||
|
||
# Requires translation!
|
||
Almaty =
|
||
# Requires translation!
|
||
How could we fall to the likes of you?! =
|
||
|
||
# Requires translation!
|
||
Edinburgh =
|
||
# Requires translation!
|
||
You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! =
|
||
# Requires translation!
|
||
Traitorous man! The Celtic peoples will not stand for such wanton abuse and slander - I shall have your head! =
|
||
# Requires translation!
|
||
Vile ruler, know that you 'won' this war in name only! =
|
||
|
||
# Requires translation!
|
||
Singapore =
|
||
# Requires translation!
|
||
Perhaps, in another world, we could have been friends... =
|
||
|
||
# Requires translation!
|
||
Zanzibar =
|
||
# Requires translation!
|
||
May the Heavens forgive you for inflicting this humiliation to our people. =
|
||
|
||
# Requires translation!
|
||
Sydney =
|
||
# Requires translation!
|
||
After thorough deliberation, Australia finds itself at a crossroads. Prepare yourself, for war is upon us. =
|
||
# Requires translation!
|
||
We will mobilize every means of resistance to stop this transgression against our nation! =
|
||
# Requires translation!
|
||
The principles for which we have fought will survive longer than any nation you could ever build. =
|
||
|
||
# Requires translation!
|
||
Cape Town =
|
||
# Requires translation!
|
||
I have failed. May you, at least, know compassion towards our people. =
|
||
|
||
# Requires translation!
|
||
Kathmandu =
|
||
# Requires translation!
|
||
We... defeated? No... we had so much work to do! =
|
||
|
||
# Requires translation!
|
||
Hanoi =
|
||
# Requires translation!
|
||
So this is how it feels to die... =
|
||
|
||
# Requires translation!
|
||
Quebec City =
|
||
# Requires translation!
|
||
We were too weak to protect ourselves... =
|
||
|
||
# Requires translation!
|
||
Helsinki =
|
||
# Requires translation!
|
||
The day of judgement has come to us. But rest assured, the same will go for you! =
|
||
|
||
# Requires translation!
|
||
Kuala Lumpur =
|
||
# Requires translation!
|
||
Today, the Malay people obey you, but do not think this is over... =
|
||
|
||
# Requires translation!
|
||
Manila =
|
||
# Requires translation!
|
||
Ah, Gods! Why have you forsaken us? =
|
||
|
||
# Requires translation!
|
||
Lhasa =
|
||
# Requires translation!
|
||
Perhaps now we will find peace in death... =
|
||
|
||
# Requires translation!
|
||
Vancouver =
|
||
# Requires translation!
|
||
In responding to the unstinting malignancy that has heretofore defined your relationship with Canada, we can have no recourse but war! =
|
||
# Requires translation!
|
||
As we can reach no peaceful resolution with you, Canada must turn, with reluctance, to war. =
|
||
# Requires translation!
|
||
I regret not defending my country to the last, although it was not of use. =
|
||
|
||
# Requires translation!
|
||
M'Banza-Kongo =
|
||
# Requires translation!
|
||
Do you really think you can walk over us so easily? I will not let it happen. Not to Kongo - not to my people! =
|
||
# Requires translation!
|
||
We are no strangers to war. You have strayed from the right path, and now we will correct it. =
|
||
# Requires translation!
|
||
You are nothing but a glorified barbarian. Cruel, and ruthless. =
|
||
|
||
# Requires translation!
|
||
Mogadishu =
|
||
# Requires translation!
|
||
Congratulations, conquerer. This tribe serves you now. =
|
||
|
||
# Requires translation!
|
||
Barbarians =
|
||
|
||
|
||
#################### Lines from Policies.json ####################
|
||
|
||
# Requires translation!
|
||
Aristocracy =
|
||
# Requires translation!
|
||
+15% production when constructing wonders, +1 happiness for every 10 citizens in a city =
|
||
# Requires translation!
|
||
Legalism =
|
||
# Requires translation!
|
||
Immediately creates a cheapest available cultural building in each of your first 4 cities for free =
|
||
# Requires translation!
|
||
Oligarchy =
|
||
# Requires translation!
|
||
Units in cities cost no Maintenance, garrisoned city +50% attacking strength =
|
||
# Requires translation!
|
||
Landed Elite =
|
||
# Requires translation!
|
||
+10% food growth and +2 food in capital =
|
||
# Requires translation!
|
||
Monarchy =
|
||
# Requires translation!
|
||
+1 gold and -1 unhappiness for every 2 citizens in capital =
|
||
# Requires translation!
|
||
Tradition Complete =
|
||
# Requires translation!
|
||
+15% growth and +2 food in all cities =
|
||
Ancient era = Oude
|
||
# Requires translation!
|
||
Tradition =
|
||
# Requires translation!
|
||
+3 culture in capital and increased rate of border expansion =
|
||
|
||
# Requires translation!
|
||
Collective Rule =
|
||
# Requires translation!
|
||
Training of settlers increased +50% in capital, receive a new settler near the capital =
|
||
# Requires translation!
|
||
Citizenship =
|
||
# Requires translation!
|
||
Tile improvement speed +25%, receive a free worker near the capital =
|
||
# Requires translation!
|
||
Republic =
|
||
# Requires translation!
|
||
+1 production in every city, +5% production when constructing buildings =
|
||
# Requires translation!
|
||
Representation =
|
||
# Requires translation!
|
||
Each city founded increases culture cost of policies 33% less than normal. Starts a golden age. =
|
||
# Requires translation!
|
||
Meritocracy =
|
||
# Requires translation!
|
||
+1 happiness for every city connected to capital, -5% unhappiness from citizens =
|
||
# Requires translation!
|
||
Liberty Complete =
|
||
# Requires translation!
|
||
Free Great Person of choice near capital =
|
||
# Requires translation!
|
||
Liberty =
|
||
# Requires translation!
|
||
+1 culture in every city =
|
||
|
||
# Requires translation!
|
||
Warrior Code =
|
||
# Requires translation!
|
||
+20% production when training melee units =
|
||
# Requires translation!
|
||
Discipline =
|
||
# Requires translation!
|
||
+15% combat strength for melee units which have another military unit in an adjacent tile =
|
||
# Requires translation!
|
||
Military Tradition =
|
||
# Requires translation!
|
||
Military units gain 50% more Experience from combat =
|
||
# Requires translation!
|
||
Military Caste =
|
||
# Requires translation!
|
||
Each city with a garrison increases happiness by 1 and culture by 2 =
|
||
# Requires translation!
|
||
Professional Army =
|
||
# Requires translation!
|
||
Gold cost of upgrading military units reduced by 33% =
|
||
# Requires translation!
|
||
Honor Complete =
|
||
# Requires translation!
|
||
Gain gold for each unit killed =
|
||
# Requires translation!
|
||
Honor =
|
||
# Requires translation!
|
||
+25% bonus vs Barbarians; gain Culture when you kill a barbarian unit =
|
||
|
||
# Requires translation!
|
||
Organized Religion =
|
||
# Requires translation!
|
||
+1 happiness for each monument, temple and monastery =
|
||
# Requires translation!
|
||
Mandate Of Heaven =
|
||
# Requires translation!
|
||
50% of excess happiness added to culture towards policies =
|
||
# Requires translation!
|
||
Theocracy =
|
||
# Requires translation!
|
||
Temples give +10% gold =
|
||
# Requires translation!
|
||
Reformation =
|
||
# Requires translation!
|
||
+33% culture in all cities with a world wonder, immediately enter a golden age =
|
||
# Requires translation!
|
||
Free Religion =
|
||
# Requires translation!
|
||
+1 culture for each monument, temple and monastery. Gain a free policy. =
|
||
# Requires translation!
|
||
Piety Complete =
|
||
# Requires translation!
|
||
Reduce culture cost of future policies by 10% =
|
||
Classical era = Klasieke
|
||
# Requires translation!
|
||
Piety =
|
||
# Requires translation!
|
||
Building time of culture buildings reduced by 15% =
|
||
|
||
# Requires translation!
|
||
Trade Unions =
|
||
# Requires translation!
|
||
Maintenance on roads & railroads reduced by 33%, +2 gold from all trade routes =
|
||
# Requires translation!
|
||
Mercantilism =
|
||
# Requires translation!
|
||
-25% to purchasing items in cities =
|
||
# Requires translation!
|
||
Entrepreneurship =
|
||
# Requires translation!
|
||
Great Merchants are earned 25% faster, +1 Science from every Mint, Market, Bank and Stock Exchange. =
|
||
# Requires translation!
|
||
Patronage =
|
||
# Requires translation!
|
||
Cost of purchasing culture buildings reduced by 50% =
|
||
# Requires translation!
|
||
Protectionism =
|
||
# Requires translation!
|
||
+1 happiness from each luxury resource =
|
||
# Requires translation!
|
||
Commerce Complete =
|
||
# Requires translation!
|
||
+1 gold from every trading post, double gold from Great Merchant trade missions =
|
||
Medieval era = Middeleeuwse
|
||
# Requires translation!
|
||
Commerce =
|
||
# Requires translation!
|
||
+25% gold in capital =
|
||
|
||
# Requires translation!
|
||
Secularism =
|
||
# Requires translation!
|
||
+2 science from every specialist =
|
||
# Requires translation!
|
||
Humanism =
|
||
# Requires translation!
|
||
+1 happiness from every university, observatory and public school =
|
||
# Requires translation!
|
||
Free Thought =
|
||
# Requires translation!
|
||
+1 science from every trading post, +17% science from universities =
|
||
# Requires translation!
|
||
Sovereignty =
|
||
# Requires translation!
|
||
+15% science while empire is happy =
|
||
# Requires translation!
|
||
Scientific Revolution =
|
||
# Requires translation!
|
||
Science gained from research agreements +50% =
|
||
# Requires translation!
|
||
Rationalism Complete =
|
||
# Requires translation!
|
||
+1 gold from all science buildings =
|
||
Renaissance era = Renaissance
|
||
# Requires translation!
|
||
Rationalism =
|
||
# Requires translation!
|
||
Production to science conversion in cities increased by 33% =
|
||
|
||
# Requires translation!
|
||
Constitution =
|
||
# Requires translation!
|
||
+2 culture from each wonder =
|
||
# Requires translation!
|
||
Universal Suffrage =
|
||
# Requires translation!
|
||
+1 production per 5 population =
|
||
# Requires translation!
|
||
Civil Society =
|
||
# Requires translation!
|
||
-50% food consumption by specialists =
|
||
# Requires translation!
|
||
Free Speech =
|
||
# Requires translation!
|
||
+1 culture for every 2 citizens =
|
||
# Requires translation!
|
||
Democracy =
|
||
# Requires translation!
|
||
Specialists produce half normal unhappiness =
|
||
# Requires translation!
|
||
Freedom Complete =
|
||
# Requires translation!
|
||
Tile yield from great improvement +100%, golden ages increase by 50% =
|
||
# Requires translation!
|
||
Freedom =
|
||
# Requires translation!
|
||
+25% great people rate =
|
||
|
||
# Requires translation!
|
||
Populism =
|
||
# Requires translation!
|
||
Wounded military units deal +25% damage =
|
||
# Requires translation!
|
||
Militarism =
|
||
# Requires translation!
|
||
Gold cost of purchasing units -33% =
|
||
# Requires translation!
|
||
Fascism =
|
||
# Requires translation!
|
||
Quantity of strategic resources produced by the empire increased by 100% =
|
||
# Requires translation!
|
||
Police State =
|
||
# Requires translation!
|
||
+3 Happiness from every Courthouse. Build Courthouses in half the usual time. =
|
||
# Requires translation!
|
||
Total War =
|
||
# Requires translation!
|
||
+15% production when building military units and new military units start with 15 Experience =
|
||
# Requires translation!
|
||
Autocracy Complete =
|
||
# Requires translation!
|
||
+20% attack bonus to all Military Units for 30 turns =
|
||
Industrial era = Industrieele
|
||
# Requires translation!
|
||
Autocracy =
|
||
# Requires translation!
|
||
-33% unit upkeep costs =
|
||
|
||
|
||
#################### Lines from Techs.json ####################
|
||
|
||
Ancient era = Oude
|
||
Agriculture = Agricultuur
|
||
# Requires translation!
|
||
Starting tech =
|
||
# Requires translation!
|
||
'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster =
|
||
|
||
Pottery = Aardwerk
|
||
# Requires translation!
|
||
'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 =
|
||
Animal Husbandry = Veeteelt
|
||
# Requires translation!
|
||
'Thou shalt not muzzle the ox when he treadeth out the corn.' - Bible Deuteronomy 25:4 =
|
||
Archery = Boogschieten
|
||
# Requires translation!
|
||
'The haft of the arrow has been feathered with one of the eagle's own plumes, we often give our enemies the means of our own destruction' - Aesop =
|
||
Mining = Mijnbouw
|
||
# Requires translation!
|
||
'The meek shall inherit the Earth, but not its mineral rights.' - J. Paul Getty =
|
||
|
||
Sailing = Zeilen
|
||
# Requires translation!
|
||
'He who commands the sea has command of everything.' - Themistocles =
|
||
Calendar = Kalender
|
||
# Requires translation!
|
||
'So teach us to number our days, so that we may apply our hearts unto wisdom.' - Bible Psalms 90:12 =
|
||
Writing = Schrift
|
||
# Requires translation!
|
||
'He who destroys a good book kills reason itself.' - John Milton =
|
||
Trapping = Valstrikken
|
||
# Requires translation!
|
||
'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome =
|
||
The Wheel = Het Wiel
|
||
# Requires translation!
|
||
'Wisdom and virtue are like the two wheels of a cart.' - Japanese proverb =
|
||
Masonry = Metselkunst
|
||
# Requires translation!
|
||
'How happy are those whose walls already rise!' - Virgil =
|
||
Bronze Working = Brons Bewerking
|
||
# Requires translation!
|
||
'Here Hector entered, with a spear eleven cubits long in his hand; the bronze point gleamed in front of him, and was fastened to the shaft of the spear by a ring of gold.' - Homer =
|
||
|
||
Classical era = Klasieke
|
||
Optics = Optica
|
||
# Requires translation!
|
||
Enables embarkation for land units =
|
||
# Requires translation!
|
||
'He made an instrument to know if the moon shine at full or no.' - Samuel Butler =
|
||
Horseback Riding = Paardrijden
|
||
# Requires translation!
|
||
'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) =
|
||
Mathematics = Wiskunde
|
||
# Requires translation!
|
||
'Mathematics is the gate and key to the sciences.' - Roger Bacon =
|
||
Construction = Bouwkunde
|
||
# Requires translation!
|
||
'Three things are to be looked to in a building: that it stands on the right spot; that it be securely founded; that it be successfully executed.' - Johann Wolfgang von Goethe =
|
||
|
||
Philosophy = Filosofie
|
||
# Requires translation!
|
||
'There is only one good, knowledge, and one evil, ignorance.' - Socrates =
|
||
Currency = Geld
|
||
# Requires translation!
|
||
'Better is bread with a happy heart than wealth with vexation.' - Amenemope =
|
||
Engineering = Ingenieurswezen
|
||
# Requires translation!
|
||
'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci =
|
||
Iron Working = Ijzer Bewerking
|
||
# Requires translation!
|
||
'Do not wait to strike til the iron is hot, but make it hot by striking.' - William Butler Yeats =
|
||
|
||
Medieval era = Middeleeuwse
|
||
Theology = Theologie
|
||
# Requires translation!
|
||
'Three things are necessary for the salvation of man: to know what he ought to believe; to know what he ought to desire; and to know what he ought to do' - St. Thomas Aquinas =
|
||
Civil Service = Overheidsdienst
|
||
# Requires translation!
|
||
Enables Open Borders agreements =
|
||
# Requires translation!
|
||
'The only thing that saves us from the bureaucracy is its inefficiency' - Eugene McCarthy =
|
||
Guilds = Gildes
|
||
# Requires translation!
|
||
Enables conversion of city production to gold =
|
||
# Requires translation!
|
||
'The merchants and the traders have come; their profits are pre-ordained...' - Sri Guru Granth Sahib =
|
||
Metal Casting = Metaal gieten
|
||
# Requires translation!
|
||
'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib =
|
||
|
||
Compass = Kompas
|
||
# Requires translation!
|
||
'I find the great thing in this world is not so much where we stand, as in what direction we are moving.' - Oliver Wendell Holmes =
|
||
Education = Educatie
|
||
# Requires translation!
|
||
Enables conversion of city production to science =
|
||
# Requires translation!
|
||
Enables Research agreements =
|
||
# Requires translation!
|
||
'Education is the best provision for old age.' - Aristotle =
|
||
Chivalry = Ridderlijkheid
|
||
# Requires translation!
|
||
'Whoso pulleth out this sword of this stone and anvil, is rightwise king born of all England.' - Malory =
|
||
Machinery = Machinebouw
|
||
# Requires translation!
|
||
Improves movement speed on roads =
|
||
# Requires translation!
|
||
'The press is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson =
|
||
Physics = Fysica
|
||
# Requires translation!
|
||
'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei =
|
||
Steel = Staal
|
||
# Requires translation!
|
||
'John Henry said to his Captain, / 'A man ain't nothin' but a man, / And before I'll let your steam drill beat me down, / I'll die with the hammer in my hand.'' - Anonymous: The Ballad of John Henry, the Steel-Drivin' Man =
|
||
|
||
Renaissance era = Renaissance
|
||
Astronomy = Astronomie
|
||
# Requires translation!
|
||
Increases embarked movement +1 =
|
||
# Requires translation!
|
||
Enables embarked units to enter ocean tiles =
|
||
# Requires translation!
|
||
'Joyfully to the breeze royal Odysseus spread his sail, and with his rudder skillfully he steered.' - Homer =
|
||
Acoustics = Akoestiek
|
||
# Requires translation!
|
||
'Their rising all at once was as the sound of thunder heard remote' - Milton =
|
||
Banking = Bank
|
||
# Requires translation!
|
||
'Happiness: a good bank account, a good cook and a good digestion' - Jean Jacques Rousseau =
|
||
Printing Press = Drukpers
|
||
# Requires translation!
|
||
'It is a newspaper's duty to print the news and raise hell.' - The Chicago Times =
|
||
Gunpowder = Buskruid
|
||
# Requires translation!
|
||
'The day when two army corps can annihilate each other in one second, all civilized nations, it is to be hoped, will recoil from war and discharge their troops.' - Alfred Nobel =
|
||
|
||
Navigation = Navigatie
|
||
# Requires translation!
|
||
'The winds and the waves are always on the side of the ablest navigators.' - Edward Gibbon =
|
||
Architecture = Architectuur
|
||
# Requires translation!
|
||
'Architecture begins where engineering ends.' - Walter Gropius =
|
||
Economics = Economie
|
||
# Requires translation!
|
||
'Compound interest is the most powerful force in the universe.' - Albert Einstein =
|
||
Metallurgy = Metaalkunde
|
||
# Requires translation!
|
||
'There never was a good knife made of bad steel.' - Benjamin Franklin =
|
||
Chemistry = Chemie
|
||
# Requires translation!
|
||
'Wherever we look, the work of the chemist has raised the level of our civilization and has increased the productive capacity of the nation.' - Calvin Coolidge =
|
||
|
||
Industrial era = Industrieele
|
||
Archaeology = Archeologie
|
||
# Requires translation!
|
||
'Those who cannot remember the past are condemned to repeat it.' - George Santayana =
|
||
Scientific Theory = Wetenschappelijke Theorie
|
||
# Requires translation!
|
||
'Every great advance in science has issued from a new audacity of imagination.' - John Dewey =
|
||
Industrialization = Industrialisatie
|
||
# Requires translation!
|
||
'Industrialization based on machinery, already referred to as a characteristic of our age, is but one aspect of the revolution that is being wrought by technology.' - Emily Greene Balch =
|
||
Rifling = Gedraaide loop
|
||
# Requires translation!
|
||
'It is well that war is so terrible, or we should grow too fond of it.' - Robert E. Lee =
|
||
Military Science = Militaire Wetenschap
|
||
# Requires translation!
|
||
'Wars may be fought with weapons, but they are won by men. It is the spirit of the men who follow and of the man who leads that gains the victory.' - George S. Patton =
|
||
Fertilizer = Mest
|
||
# Requires translation!
|
||
'The nation that destroys its soil destroys itself.' - Franklin Delano Roosevelt =
|
||
|
||
Biology = Biologie
|
||
# Requires translation!
|
||
'If the brain were so simple we could understand it, we would be so simple we couldn't.' - Lyall Watson =
|
||
Electricity = Elektriciteit
|
||
# Requires translation!
|
||
'Is it a fact - or have I dreamt it - that, by means of electricity, the world of matter has become a great nerve, vibrating thousands of miles in a breathless point of time?' - Nathaniel Hawthorne =
|
||
Steam Power = Stoomkracht
|
||
# Requires translation!
|
||
'The nations of the West hope that by means of steam communication all the world will become as one family.' - Townsend Harris =
|
||
Dynamite = Dynamiet
|
||
# Requires translation!
|
||
'As soon as men decide that all means are permitted to fight an evil, then their good becomes indistinguishable from the evil that they set out to destroy.' - Christopher Dawson =
|
||
|
||
Modern era = Moderne
|
||
Refrigeration = Koeling
|
||
# Requires translation!
|
||
'And homeless near a thousand homes I stood, and near a thousand tables pined and wanted food.' - William Wordsworth =
|
||
Radio = Radio
|
||
# Requires translation!
|
||
'The whole country was tied together by radio. We all experienced the same heroes and comedians and singers. They were giants.' - Woody Allen =
|
||
# Requires translation!
|
||
Replaceable Parts =
|
||
# Requires translation!
|
||
'Nothing is particularly hard if you divide it into small jobs.' - Henry Ford =
|
||
Flight = Vlucht
|
||
# Requires translation!
|
||
'Aeronautics was neither an industry nor a science. It was a miracle.' - Igor Sikorsky =
|
||
Railroad = Spoorweg
|
||
# Requires translation!
|
||
'The introduction of so powerful an agent as steam to a carriage on wheels will make a great change in the situation of man.' - Thomas Jefferson =
|
||
|
||
Plastics = Plastic
|
||
# Requires translation!
|
||
'Ben, I want to say one word to you, just one word: plastics.' - Buck Henry and Calder Willingham, The Graduate =
|
||
Electronics = Elektronica
|
||
# Requires translation!
|
||
'There's a basic principle about consumer electronics: it gets more powerful all the time and it gets cheaper all the time.' - Trip Hawkins =
|
||
# Requires translation!
|
||
Ballistics =
|
||
# Requires translation!
|
||
'Men, like bullets, go farthest when they are smoothest.' - Jean Paul =
|
||
Combustion = Verbranding
|
||
# Requires translation!
|
||
'Any man who can drive safely while kissing a pretty girl is simply not giving the kiss the attention it deserves.' - Albert Einstein =
|
||
|
||
Information era = Informatie
|
||
Pharmaceuticals = Farmaceutica
|
||
# Requires translation!
|
||
'In nothing do men more nearly approach the gods than in giving health to men.' - Cicero =
|
||
Atomic Theory = Atoom theorie
|
||
# Requires translation!
|
||
'The unleashed power of the atom has changed everything save our modes of thinking, and we thus drift toward unparalleled catastrophes.' - Albert Einstein =
|
||
# Requires translation!
|
||
Radar =
|
||
# Requires translation!
|
||
'Vision is the art of seeing things invisible.' - Jonathan Swift =
|
||
# Requires translation!
|
||
Combined Arms =
|
||
# Requires translation!
|
||
'The root of the evil is not the construction of new, more dreadful weapons. It is the spirit of conquest.' - Ludwig von Mises =
|
||
|
||
Ecology = Ecologie
|
||
# Requires translation!
|
||
'Only within the moment of time represented by the present century has one species, man, acquired significant power to alter the nature of his world.' - Rachel Carson =
|
||
Nuclear Fission = Kernsplijting
|
||
# Requires translation!
|
||
'I am become Death, the destroyer of worlds.' - J. Robert Oppenheimer =
|
||
Rocketry = Rakettechniek
|
||
# Requires translation!
|
||
'A good rule for rocket experimenters to follow is this: always assume that it will explode.' - Astronautics Magazine, 1937 =
|
||
Computers = Computers
|
||
# Requires translation!
|
||
+10% science and production in all cities =
|
||
# Requires translation!
|
||
'Computers are like Old Testament gods: lots of rules and no mercy.' - Joseph Campbell =
|
||
|
||
Future era = Toekomst
|
||
# Requires translation!
|
||
Mobile Tactics =
|
||
# Requires translation!
|
||
'All men can see these tactics whereby I conquer, but what none can see is the strategy out of which victory is evolved.' - Sun Tzu =
|
||
Satellites = Satellieten
|
||
# Requires translation!
|
||
'Now, somehow, in some new way, the sky seemed almost alien.' - Lyndon B. Johnson =
|
||
Robotics = Robotica
|
||
# Requires translation!
|
||
'1. A robot may not injure a human being or, through inaction, allow a human being to come to harm. 2. A robot must obey any orders given to it by human beings, except when such orders would conflict with the First Law. 3. A robot must protect its own existence as long as such protection does not conflict with the First or Second Law.' - Isaac Asimov =
|
||
# Requires translation!
|
||
Lasers =
|
||
# Requires translation!
|
||
'The night is far spent, the day is at hand: let us therefore cast off the works of darkness, and let us put on the armor of light.' - The Holy Bible: Romans, 13:12 =
|
||
|
||
Particle Physics = Deeltjesfysica
|
||
# Requires translation!
|
||
'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton =
|
||
Nanotechnology = Nanotechnologie
|
||
# Requires translation!
|
||
'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz =
|
||
|
||
Future Tech = Toekomst Technologie
|
||
Who knows what the future holds? = Wie weet wat de toekomst inhoud?
|
||
# Requires translation!
|
||
'I think we agree, the past is over.' - George W. Bush =
|
||
|
||
|
||
#################### Lines from Terrains.json ####################
|
||
|
||
Ocean = Oceaan
|
||
|
||
Coast = Costa
|
||
|
||
Grassland = Grasland
|
||
|
||
Plains = Vlakte
|
||
|
||
Tundra = Toendra
|
||
|
||
Desert = Woestijn
|
||
|
||
Lakes = Meren
|
||
|
||
Hill = Heuvel
|
||
|
||
# Requires translation!
|
||
Mountain =
|
||
|
||
Snow = Sneeuw
|
||
|
||
Forest = Woud
|
||
|
||
Jungle = Oerwoud
|
||
|
||
Marsh = Moeras
|
||
|
||
# Requires translation!
|
||
Fallout =
|
||
|
||
Oasis = Oase
|
||
|
||
Flood plains = Riviervlakte
|
||
|
||
# Requires translation!
|
||
Ice =
|
||
|
||
# Requires translation!
|
||
Atoll =
|
||
|
||
# Requires translation!
|
||
Great Barrier Reef =
|
||
|
||
# Requires translation!
|
||
Old Faithful =
|
||
|
||
# Requires translation!
|
||
Grants 500 Gold to the first civilization to discover it =
|
||
# Requires translation!
|
||
El Dorado =
|
||
|
||
# Requires translation!
|
||
Grants Rejuvenation (all healing effects doubled) to adjacent military land units for the rest of the game =
|
||
# Requires translation!
|
||
Fountain of Youth =
|
||
|
||
# Requires translation!
|
||
Grand Mesa =
|
||
|
||
# Requires translation!
|
||
Mount Fuji =
|
||
|
||
# Requires translation!
|
||
Krakatoa =
|
||
|
||
# Requires translation!
|
||
Rock of Gibraltar =
|
||
|
||
# Requires translation!
|
||
Cerro de Potosi =
|
||
|
||
# Requires translation!
|
||
Barringer Crater =
|
||
|
||
|
||
#################### Lines from TileImprovements.json ####################
|
||
|
||
Farm = Boerderij
|
||
|
||
Lumber mill = Houtzagerij
|
||
|
||
Mine = Mijn
|
||
|
||
Trading post = Handelspost
|
||
|
||
Camp = Kamp
|
||
|
||
Oil well = Oliebron
|
||
|
||
Pasture = Weide
|
||
|
||
Plantation = Plantage
|
||
|
||
Quarry = Steengroeve
|
||
|
||
# Requires translation!
|
||
Fishing Boats =
|
||
|
||
# Requires translation!
|
||
Gives a defensive bonus of 50% =
|
||
# Requires translation!
|
||
Fort =
|
||
|
||
Road = Weg
|
||
|
||
Railroad = Spoorweg
|
||
|
||
# Requires translation!
|
||
Remove Forest =
|
||
|
||
# Requires translation!
|
||
Remove Jungle =
|
||
|
||
# Requires translation!
|
||
Remove Fallout =
|
||
|
||
# Requires translation!
|
||
Remove Marsh =
|
||
|
||
# Requires translation!
|
||
Remove Road =
|
||
|
||
# Requires translation!
|
||
Remove Railroad =
|
||
|
||
# Requires translation!
|
||
Cancel improvement order =
|
||
|
||
Academy = Academie
|
||
|
||
Landmark = Mijlpaal
|
||
|
||
Manufactory = Fabriek
|
||
|
||
Customs house = Douanekantoor
|
||
|
||
# Requires translation!
|
||
Gives a defensive bonus of 100% =
|
||
# Requires translation!
|
||
Deal 30 damage to adjacent enemy units =
|
||
# Requires translation!
|
||
Citadel =
|
||
|
||
# Requires translation!
|
||
+1 additional Culture for each adjacent Moai =
|
||
# Requires translation!
|
||
Can only be built on Coastal tiles =
|
||
# Requires translation!
|
||
Moai =
|
||
|
||
# Requires translation!
|
||
+1 food for each adjacent Mountain =
|
||
# Requires translation!
|
||
Cannot be built on bonus resource =
|
||
# Requires translation!
|
||
Terrace farm =
|
||
|
||
Ancient ruins = Oude ruïnes
|
||
|
||
City ruins = Ruïnes van de stad
|
||
|
||
# Requires translation!
|
||
Barbarian encampment =
|
||
|
||
|
||
#################### Lines from TileResources.json ####################
|
||
|
||
Cattle = Rundvee
|
||
|
||
Sheep = Schaap
|
||
|
||
Deer = Hert
|
||
|
||
Bananas = Bananen
|
||
|
||
Wheat = Tarwe
|
||
|
||
Stone = Steen
|
||
|
||
# Requires translation!
|
||
Fish =
|
||
|
||
Horses = Paarden
|
||
|
||
Iron = Ijzer
|
||
|
||
Coal = Kool
|
||
|
||
Oil = Olie
|
||
|
||
Aluminum = Aluminium
|
||
|
||
Uranium = Uranium
|
||
|
||
Furs = Bonten
|
||
|
||
Cotton = Katoen
|
||
|
||
Dyes = Verfstoffen
|
||
|
||
Gems = Edelstenen
|
||
|
||
Gold = Goud
|
||
|
||
Silver = Zilver
|
||
|
||
Incense = Wierook
|
||
|
||
# Requires translation!
|
||
Ivory =
|
||
|
||
Silk = Zijde
|
||
|
||
Spices = Kruiden
|
||
|
||
Wine = Wijn
|
||
|
||
Sugar = Suiker
|
||
|
||
# Requires translation!
|
||
+15% production towards Wonder construction =
|
||
Marble = Marmer
|
||
|
||
Whales = Walvissen
|
||
|
||
Pearls = Parels
|
||
|
||
|
||
#################### Lines from UnitPromotions.json ####################
|
||
|
||
# Requires translation!
|
||
Heal Instantly =
|
||
# Requires translation!
|
||
Heal this Unit by 50 HP; Doing so will consume this opportunity to choose a Promotion =
|
||
|
||
# Requires translation!
|
||
Accuracy I =
|
||
Bonus vs [unitType] = Voordeel tegen [unitType]
|
||
|
||
# Requires translation!
|
||
Accuracy II =
|
||
|
||
# Requires translation!
|
||
Accuracy III =
|
||
|
||
# Requires translation!
|
||
Barrage I =
|
||
|
||
# Requires translation!
|
||
Barrage II =
|
||
|
||
# Requires translation!
|
||
Barrage III =
|
||
|
||
# Requires translation!
|
||
Volley =
|
||
|
||
# Requires translation!
|
||
Extended Range =
|
||
# Requires translation!
|
||
+1 Range =
|
||
|
||
# Requires translation!
|
||
Indirect Fire =
|
||
# Requires translation!
|
||
Ranged attacks may be performed over obstacles =
|
||
|
||
# Requires translation!
|
||
Shock I =
|
||
|
||
# Requires translation!
|
||
Shock II =
|
||
|
||
# Requires translation!
|
||
Shock III =
|
||
|
||
# Requires translation!
|
||
Drill I =
|
||
|
||
# Requires translation!
|
||
Drill II =
|
||
|
||
# Requires translation!
|
||
Drill III =
|
||
|
||
# Requires translation!
|
||
Charge =
|
||
|
||
# Requires translation!
|
||
Siege =
|
||
|
||
# Requires translation!
|
||
Formation I =
|
||
|
||
# Requires translation!
|
||
Formation II =
|
||
|
||
# Requires translation!
|
||
Blitz =
|
||
# Requires translation!
|
||
1 additional attack per turn =
|
||
|
||
# Requires translation!
|
||
Woodsman =
|
||
# Requires translation!
|
||
Double movement rate through Forest and Jungle =
|
||
|
||
# Requires translation!
|
||
Medic =
|
||
# Requires translation!
|
||
This unit and all others in adjacent tiles heal 5 additional HP per turn =
|
||
|
||
# Requires translation!
|
||
Medic II =
|
||
# Requires translation!
|
||
This unit and all others in adjacent tiles heal 5 additional HP. This unit heals 5 additional HP outside of friendly territory. =
|
||
|
||
# Requires translation!
|
||
Scouting I =
|
||
# Requires translation!
|
||
+1 Visibility Range =
|
||
|
||
# Requires translation!
|
||
Scouting II =
|
||
# Requires translation!
|
||
+1 Movement =
|
||
|
||
# Requires translation!
|
||
Scouting III =
|
||
|
||
# Requires translation!
|
||
Boarding Party I =
|
||
|
||
# Requires translation!
|
||
Boarding Party II =
|
||
|
||
# Requires translation!
|
||
Boarding Party III =
|
||
|
||
# Requires translation!
|
||
Coastal Raider I =
|
||
|
||
# Requires translation!
|
||
Coastal Raider II =
|
||
|
||
# Requires translation!
|
||
Coastal Raider III =
|
||
|
||
# Requires translation!
|
||
Wolfpack I =
|
||
# Requires translation!
|
||
Bonus as Attacker [amount]% =
|
||
|
||
# Requires translation!
|
||
Wolfpack II =
|
||
|
||
# Requires translation!
|
||
Wolfpack III =
|
||
|
||
# Requires translation!
|
||
Armor Plating I =
|
||
# Requires translation!
|
||
+25% Combat Bonus when defending =
|
||
|
||
# Requires translation!
|
||
Armor Plating II =
|
||
|
||
# Requires translation!
|
||
Armor Plating III =
|
||
|
||
# Requires translation!
|
||
Flight Deck I =
|
||
# Requires translation!
|
||
Can carry 1 extra air unit =
|
||
|
||
# Requires translation!
|
||
Flight Deck II =
|
||
|
||
# Requires translation!
|
||
Flight Deck III =
|
||
|
||
# Requires translation!
|
||
Siege I =
|
||
|
||
# Requires translation!
|
||
Siege II =
|
||
|
||
# Requires translation!
|
||
Siege III =
|
||
|
||
# Requires translation!
|
||
Evasion =
|
||
# Requires translation!
|
||
Reduces damage taken from interception by 50% =
|
||
|
||
# Requires translation!
|
||
Interception I =
|
||
# Requires translation!
|
||
Bonus when intercepting [amount]% =
|
||
|
||
# Requires translation!
|
||
Interception II =
|
||
|
||
# Requires translation!
|
||
Interception III =
|
||
|
||
# Requires translation!
|
||
Sortie =
|
||
# Requires translation!
|
||
1 extra Interception may be made per turn =
|
||
|
||
# Requires translation!
|
||
Operational Range =
|
||
# Requires translation!
|
||
+2 Range =
|
||
|
||
# Requires translation!
|
||
Air Repair =
|
||
# Requires translation!
|
||
Unit will heal every turn, even if it performs an action =
|
||
|
||
# Requires translation!
|
||
Cover I =
|
||
# Requires translation!
|
||
+25% Defence against ranged attacks =
|
||
|
||
# Requires translation!
|
||
Cover II =
|
||
|
||
# Requires translation!
|
||
March =
|
||
|
||
# Requires translation!
|
||
Mobility =
|
||
|
||
# Requires translation!
|
||
Sentry =
|
||
|
||
# Requires translation!
|
||
Logistics =
|
||
|
||
Ambush I = Hinderlaag I
|
||
|
||
Ambush II = Hinderlaag II
|
||
|
||
# Requires translation!
|
||
Bombardment I =
|
||
|
||
# Requires translation!
|
||
Bombardment II =
|
||
|
||
# Requires translation!
|
||
Bombardment III =
|
||
|
||
# Requires translation!
|
||
Targeting I =
|
||
|
||
# Requires translation!
|
||
Targeting I (air) =
|
||
|
||
# Requires translation!
|
||
Targeting II =
|
||
|
||
# Requires translation!
|
||
Targeting III =
|
||
|
||
# Requires translation!
|
||
Haka War Dance =
|
||
# Requires translation!
|
||
-10% combat strength for adjacent enemy units =
|
||
|
||
# Requires translation!
|
||
Rejuvenation =
|
||
# Requires translation!
|
||
All healing effects doubled =
|
||
|
||
# Requires translation!
|
||
Slinger Withdraw =
|
||
# Requires translation!
|
||
May withdraw before melee (133%) =
|
||
|
||
|
||
#################### Lines from Units.json ####################
|
||
|
||
# Requires translation!
|
||
Worker =
|
||
Can build improvements on tiles = Kan verbeteringen op velden bouwen
|
||
|
||
# Requires translation!
|
||
Settler =
|
||
Founds a new city = Sticht een nieuwe stad
|
||
|
||
# Requires translation!
|
||
Scout =
|
||
Ignores terrain cost = Negeert terreinskosten
|
||
|
||
# Requires translation!
|
||
Warrior =
|
||
|
||
# Requires translation!
|
||
Maori Warrior =
|
||
|
||
# Requires translation!
|
||
Brute =
|
||
|
||
# Requires translation!
|
||
Archer =
|
||
|
||
# Requires translation!
|
||
Bowman =
|
||
|
||
# Requires translation!
|
||
Slinger =
|
||
|
||
# Requires translation!
|
||
Work Boats =
|
||
# Requires translation!
|
||
May create improvements on water resources =
|
||
# Requires translation!
|
||
Cannot enter ocean tiles until Astronomy =
|
||
|
||
# Requires translation!
|
||
Trireme =
|
||
# Requires translation!
|
||
Cannot enter ocean tiles =
|
||
|
||
# Requires translation!
|
||
Chariot Archer =
|
||
Rough terrain penalty = Nadeel in ruig terrein
|
||
No defensive terrain bonus = Geen defensiefe terreinsbonussen
|
||
|
||
# Requires translation!
|
||
War Chariot =
|
||
|
||
# Requires translation!
|
||
War Elephant =
|
||
|
||
# Requires translation!
|
||
Spearman =
|
||
Bonus vs [unitType] = Voordeel tegen [unitType]
|
||
|
||
# Requires translation!
|
||
Hoplite =
|
||
|
||
# Requires translation!
|
||
Persian Immortal =
|
||
# Requires translation!
|
||
+10 HP when healing =
|
||
|
||
# Requires translation!
|
||
Catapult =
|
||
Must set up to ranged attack = Moet opstellen voordat er een aanval op afstand kan worden gemaakt
|
||
|
||
# Requires translation!
|
||
Ballista =
|
||
|
||
# Requires translation!
|
||
Swordsman =
|
||
|
||
# Requires translation!
|
||
Legion =
|
||
# Requires translation!
|
||
Can construct roads =
|
||
|
||
# Requires translation!
|
||
Mohawk Warrior =
|
||
# Requires translation!
|
||
+33% combat bonus in Forest/Jungle =
|
||
|
||
# Requires translation!
|
||
Horseman =
|
||
Penalty vs [unitType] = Nadeel tegen [unitType]
|
||
Can move after attacking = Kan zich verplaatsen na het aanvallen
|
||
|
||
# Requires translation!
|
||
Companion Cavalry =
|
||
|
||
# Requires translation!
|
||
Crossbowman =
|
||
|
||
# Requires translation!
|
||
Chu-Ko-Nu =
|
||
|
||
# Requires translation!
|
||
Longbowman =
|
||
|
||
# Requires translation!
|
||
Trebuchet =
|
||
Limited Visibility = Gelimiteerd zicht
|
||
|
||
# Requires translation!
|
||
Hwach'a =
|
||
|
||
# Requires translation!
|
||
Longswordsman =
|
||
|
||
# Requires translation!
|
||
Samurai =
|
||
# Requires translation!
|
||
Combat very likely to create Great Generals =
|
||
|
||
# Requires translation!
|
||
Berserker =
|
||
# Requires translation!
|
||
Amphibious =
|
||
|
||
# Requires translation!
|
||
Pikeman =
|
||
|
||
# Requires translation!
|
||
Landsknecht =
|
||
# Requires translation!
|
||
Can move immediately once bought =
|
||
|
||
# Requires translation!
|
||
Galleass =
|
||
|
||
# Requires translation!
|
||
Knight =
|
||
|
||
# Requires translation!
|
||
Camel Archer =
|
||
|
||
# Requires translation!
|
||
Conquistador =
|
||
# Requires translation!
|
||
Defense bonus when embarked =
|
||
# Requires translation!
|
||
+2 Visibility Range =
|
||
|
||
# Requires translation!
|
||
Naresuan's Elephant =
|
||
|
||
# Requires translation!
|
||
Mandekalu Cavalry =
|
||
|
||
# Requires translation!
|
||
Keshik =
|
||
# Requires translation!
|
||
50% Bonus XP gain =
|
||
|
||
# Requires translation!
|
||
Caravel =
|
||
# Requires translation!
|
||
May withdraw before melee =
|
||
# Requires translation!
|
||
+1 Visibility Range =
|
||
|
||
# Requires translation!
|
||
Turtle Ship =
|
||
|
||
# Requires translation!
|
||
Cannon =
|
||
|
||
# Requires translation!
|
||
Musketman =
|
||
|
||
# Requires translation!
|
||
Musketeer =
|
||
|
||
# Requires translation!
|
||
Janissary =
|
||
# Requires translation!
|
||
Heals [amount] damage if it kills a unit =
|
||
# Requires translation!
|
||
Bonus as Attacker [amount]% =
|
||
|
||
# Requires translation!
|
||
Minuteman =
|
||
|
||
# Requires translation!
|
||
Tercio =
|
||
|
||
# Requires translation!
|
||
Frigate =
|
||
|
||
# Requires translation!
|
||
Ship of the Line =
|
||
|
||
# Requires translation!
|
||
Lancer =
|
||
|
||
# Requires translation!
|
||
Sipahi =
|
||
# Requires translation!
|
||
No movement cost to pillage =
|
||
|
||
# Requires translation!
|
||
Gatling Gun =
|
||
|
||
# Requires translation!
|
||
Rifleman =
|
||
|
||
# Requires translation!
|
||
Carrier =
|
||
# Requires translation!
|
||
Can carry 2 aircraft =
|
||
|
||
# Requires translation!
|
||
Triplane =
|
||
# Requires translation!
|
||
[amount]% chance to intercept air attacks =
|
||
# Requires translation!
|
||
6 tiles in every direction always visible =
|
||
|
||
# Requires translation!
|
||
Great War Bomber =
|
||
|
||
# Requires translation!
|
||
Norwegian Ski Infantry =
|
||
# Requires translation!
|
||
Double movement in Snow, Tundra and Hills =
|
||
# Requires translation!
|
||
+25% bonus in Snow, Tundra and Hills =
|
||
|
||
# Requires translation!
|
||
Cavalry =
|
||
|
||
# Requires translation!
|
||
Cossack =
|
||
|
||
# Requires translation!
|
||
Artillery =
|
||
# Requires translation!
|
||
Ranged attacks may be performed over obstacles =
|
||
|
||
# Requires translation!
|
||
Ironclad =
|
||
# Requires translation!
|
||
Double movement in coast =
|
||
|
||
# Requires translation!
|
||
Fighter =
|
||
|
||
# Requires translation!
|
||
Zero =
|
||
|
||
# Requires translation!
|
||
Bomber =
|
||
|
||
# Requires translation!
|
||
B17 =
|
||
|
||
# Requires translation!
|
||
Nuclear Missile =
|
||
# Requires translation!
|
||
Requires Manhattan Project =
|
||
|
||
# Requires translation!
|
||
Landship =
|
||
|
||
# Requires translation!
|
||
Destroyer =
|
||
# Requires translation!
|
||
Can attack submarines =
|
||
|
||
# Requires translation!
|
||
Battleship =
|
||
|
||
# Requires translation!
|
||
Submarine =
|
||
# Requires translation!
|
||
Can only attack water =
|
||
# Requires translation!
|
||
Can enter ice tiles =
|
||
# Requires translation!
|
||
Invisible to others =
|
||
|
||
# Requires translation!
|
||
Great War Infantry =
|
||
|
||
# Requires translation!
|
||
Foreign Legion =
|
||
# Requires translation!
|
||
+20% bonus outside friendly territory =
|
||
|
||
# Requires translation!
|
||
Infantry =
|
||
|
||
# Requires translation!
|
||
Machine Gun =
|
||
|
||
# Requires translation!
|
||
Anti-Aircraft Gun =
|
||
|
||
# Requires translation!
|
||
Tank =
|
||
|
||
# Requires translation!
|
||
Panzer =
|
||
|
||
# Requires translation!
|
||
Anti-Tank Gun =
|
||
|
||
# Requires translation!
|
||
Rocket Artillery =
|
||
|
||
# Requires translation!
|
||
Mechanized Infantry =
|
||
|
||
# Requires translation!
|
||
Modern Armor =
|
||
|
||
# Requires translation!
|
||
Great Artist =
|
||
# Requires translation!
|
||
Can build improvement: Landmark =
|
||
# Requires translation!
|
||
Can start an 8-turn golden age =
|
||
|
||
# Requires translation!
|
||
Great Scientist =
|
||
# Requires translation!
|
||
Can hurry technology research =
|
||
# Requires translation!
|
||
Can build improvement: Academy =
|
||
|
||
# Requires translation!
|
||
Great Merchant =
|
||
# Requires translation!
|
||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence =
|
||
# Requires translation!
|
||
Can build improvement: Customs house =
|
||
|
||
# Requires translation!
|
||
Great Engineer =
|
||
# Requires translation!
|
||
Can build improvement: Manufactory =
|
||
# Requires translation!
|
||
Can speed up construction of a wonder =
|
||
|
||
# Requires translation!
|
||
Great General =
|
||
# Requires translation!
|
||
Can build improvement: Citadel =
|
||
# Requires translation!
|
||
Bonus for units in 2 tile radius 15% =
|
||
|
||
# Requires translation!
|
||
Khan =
|
||
# Requires translation!
|
||
Heal adjacent units for an additional 15 HP per turn =
|
||
|
||
|
||
#################### Lines from Tutorials.json ####################
|
||
|
||
# Requires translation!
|
||
Welcome to Unciv!\nBecause this is a complex game, there are basic tasks to help familiarize you with the game.\nThese are completely optional, and you're welcome to explore the game on your own! =
|
||
|
||
# Requires translation!
|
||
Your first mission is to found your capital city.\nThis is actually an important task because your capital city will probably be your most prosperous.\nMany game bonuses apply only to your capital city and it will probably be the center of your empire. =
|
||
# Requires translation!
|
||
How do you know a spot is appropriate?\nThat’s not an easy question to answer, but looking for and building next to luxury resources is a good rule of thumb.\nLuxury resources are tiles that have things like gems, cotton, or silk (indicated by a smiley next to the resource icon)\nThese resources make your civilization happy. You should also keep an eye out for resources needed to build units, such as iron. =
|
||
# Requires translation!
|
||
However, cities don’t have a set area that they can work - more on that later!\nThis means you don’t have to settle cities right next to resources.\nLet’s say, for example, that you want access to some iron – but the resource is right next to a desert.\nYou don’t have to settle your city next to the desert. You can settle a few tiles away in more prosperous lands.\nYour city will grow and eventually gain access to the resource.\nYou only need to settle right next to resources if you need them immediately – \n which might be the case now and then, but you’ll usually have the luxury of time. =
|
||
# Requires translation!
|
||
The first thing coming out of your city should be either a Scout or Warrior.\nI generally prefer the Warrior because it can be used for defense and because it can be upgraded\n to the Swordsman unit later in the game for a relatively modest sum of gold.\nScouts can be effective, however, if you seem to be located in an area of dense forest and hills.\nScouts don’t suffer a movement penalty in this terrain.\nIf you’re a veteran of the 4x strategy genre your first Warrior or Scout will be followed by a Settler.\nFast expanding is absolutely critical in most games of this type. =
|
||
|
||
# Requires translation!
|
||
In your first couple of turns, you will have very little options, but as your civilization grows, so do the number of things requiring your attention =
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# Requires translation!
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Each turn, the culture you gain from all your cities is added to your Civilization's culture.\nWhen you have enough culture, you may pick a Social Policy, each one giving you a certain bonus. =
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The policies are organized into branches, with each branch providing a bonus ability when all policies in the branch have been adopted. =
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With each policy adopted, and with each city built,\n the cost of adopting another policy rises - so choose wisely! =
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Once a city has gathered enough Culture, it will expand into a neighboring tile.\nYou have no control over the tile it will expand into, but tiles with resources and higher yields are prioritized. =
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Each additional tile will require more culture, but generally your first cities will eventually expand to a wide tile range. =
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Although your city will keep expanding forever, your citizens can only work 3 tiles away from city center.\nThis should be taken into account when placing new cities. =
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# Requires translation!
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As cities grow in size and influence, you have to deal with a happiness mechanic that is no longer tied to each individual city.\nInstead, your entire empire shares the same level of satisfaction.\nAs your cities grow in population you’ll find that it is more and more difficult to keep your empire happy. =
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# Requires translation!
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In addition, you can’t even build any city improvements that increase happiness until you’ve done the appropriate research.\nIf your empire’s happiness ever goes below zero the growth rate of your cities will be hurt.\nIf your empire becomes severely unhappy (as indicated by the smiley-face icon at the top of the interface)\n your armies will have a big penalty slapped on to their overall combat effectiveness. =
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This means that it is very difficult to expand quickly in Unciv.\nIt isn’t impossible, but as a new player you probably shouldn’t do it.\nSo what should you do? Chill out, scout, and improve the land that you do have by building Workers.\nOnly build new cities once you have found a spot that you believe is appropriate. =
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# Requires translation!
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It seems that your citizens are unhappy!\nWhile unhappy, cities will grow at 1/4 the speed, and your units will suffer a 2% penalty for each unhappiness =
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# Requires translation!
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Unhappiness has two main causes: Population and cities\n Each city causes 3 unhappiness, and each population, 1 =
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There are 2 main ways to combat unhappiness:\n by building happiness buildings for your population\n or by having improved luxury resources within your borders =
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# Requires translation!
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You have entered a golden age!\nGolden age points are accumulated each turn by the total happiness \n of your civilization\nWhen in a golden age, culture and production generation increases +20%,\n and every tile already providing at least one gold will provide an extra gold. =
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# Requires translation!
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Connecting your cities to the capital by roads\n will generate gold via the trade route.\nNote that each road costs 1 gold Maintenance per turn, and each Railroad costs 2 gold,\n so it may be more economical to wait until the cities grow! =
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# Requires translation!
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Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. =
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# Requires translation!
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There are three ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri =
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# Requires translation!
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So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness,\n and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. =
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# Requires translation!
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Cities can be conquered by reducing their health to 1, and entering the city with a melee unit.\nSince cities heal each turn, it is best to attack with ranged units and use your melee units to defend them until the city has been defeated! =
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# Requires translation!
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Luxury resources within your domain and with their specific improvement are connected to your trade network.\nEach unique Luxury resource you have adds 5 happiness to your civilization, but extra resources of the same type don't add anything, so use them for trading with other civilizations! =
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# Requires translation!
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Strategic resources within your domain and with their specific improvement are connected to your trade network.\nStrategic resources allow you to train units and construct buildings that require those specific resources, for example the Horseman requires Horses.\nThe top bar keeps count of how many unused strategic resources you own. =
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# Requires translation!
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The city can no longer put up any resistance!\nHowever, to conquer it, you must enter the city with a melee unit =
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# Requires translation!
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When conquering a city, you can now choose to either or raze, puppet, or annex the city.\nRazing the city will lower its population by 1 each turn until the city is destroyed. =
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# Requires translation!
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Puppeting the city will mean that you have no control on the city's production.\nThe city will not increase your tech or policy cost, but its citizens will generate 1.5x the regular unhappiness.\nAnnexing the city will give you control over the production, but will increase the citizen's unhappiness to 2x!\nThis can be mitigated by building a courthouse in the city, returning the citizen's unhappiness to normal.\nA puppeted city can be annexed at any time, but annexed cities cannot be returned to a puppeted state! =
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# Requires translation!
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You have encountered a barbarian unit!\nBarbarians attack everyone indiscriminately, so don't let your \n civilian units go near them, and be careful of your scout! =
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# Requires translation!
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You have encountered another civilization!\nOther civilizations start out peaceful, and you can trade with them,\n but they may choose to declare war on you later on =
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# Requires translation!
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Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a scientific victory! =
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# Requires translation!
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Injured units deal less damage, but recover after turns that they have been inactive\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities =
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# Requires translation!
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Workers are vital to your cities' growth, since only they can construct improvements on tiles\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! =
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# Requires translation!
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Siege units are extremely powerful against cities, but need to be Set Up before they can attack.\nOnce your siege unit is set up, it can attack from the current tile,\n but once moved to another tile, it will need to be set up again. =
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# Requires translation!
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Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked, so be careful! =
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# Requires translation!
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If you don't want to move a unit this turn, you can skip it by clicking 'Next unit' again.\nIf you won't be moving it for a while, you can have the unit enter Fortify or Sleep mode - \n units in Fortify or Sleep are not considered idle units.\nIf you want to disable the 'Next unit' feature entirely, you can toggle it in Menu -> Check for idle units =
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# Requires translation!
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Hi there! If you've played this far, you've probably seen that the game is currently incomplete.\n UnCiv is meant to be open-source and free, forever.\n That means no ads or any other nonsense. =
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# Requires translation!
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What motivates me to keep working on it, \n besides the fact I think it's amazingly cool that I can,\n is the support from the players - you guys are the best! =
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# Requires translation!
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Every rating and review that I get puts a smile on my face =)\n So contact me! Send me an email, review, Github issue\n or mail pigeon, and let's figure out how to make the game \n even more awesome!\n(Contact info is in the Play Store) =
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# Requires translation!
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Military units can pillage improvements, which heals them 25 health and ruins the improvement.\nThe tile can still be worked, but advantages from the improvement - stat bonuses and resources - will be lost.\nWorkers can repair these improvements, which takes less time than building the improvement from scratch. =
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# Requires translation!
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Units that enter combat gain experience, which can then be used on promotions for that unit.\nUnits gain more experience when in Melee combat than Ranged, and more when attacking than when defending. =
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# Requires translation!
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Units can only gain up to 30 XP from Barbarian units - meaning up to 2 promotions. After that, Barbarian units will provide no experience. =
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# Requires translation!
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Unit and cities are worn down by combat, which is affected by a number of different values.\nEach unit has a certain 'base' combat value, which can be improved by certain conditions, promotions and locations. =
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# Requires translation!
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Units use the 'Strength' value as the base combat value when melee attacking and when defending.\nWhen using a ranged attack, they will the use the 'Ranged Strength' value instead. =
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# Requires translation!
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Ranged attacks can be done from a distance, dependent on the 'Range' value of the unit.\nWhile melee attacks allow the defender to damage the attacker in retaliation, ranged attacks do not. =
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# Requires translation!
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In research agreements, you and another civilization decide to jointly research technology.\nAt the end of the agreement, you will both receive a 'lump sum' of Science, which will go towards one of your unresearched technologies. =
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# Requires translation!
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The amount of Science you receive at the end is dependent on the science generated by your cities and the other civilization's cities during the agreement - the more, the better! =
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# Requires translation!
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Not all nations are contending with you for victory.\nCity-states are nations that can't win, don't conquer other cities and can't be traded with. =
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# Requires translation!
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Instead, diplomatic relations with city-states are determined by Influence - a meter of 'how much the City-state likes you'.\nInfluence can be increased by attacking their enemies, liberating their city, and giving them sums of gold. =
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# Requires translation!
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Certain bonuses are given when you are at above 30 influence.\nWhen you have above 60 Influence, and you have the highest influence with them of all civilizations, you are considered their 'Ally', and gain further bonuses and access to the Luxury and Strategic resources in their lands. =
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# Requires translation!
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Natural Wonders, such as the Mt. Fuji, the Rock of Gibraltar and the Great Barrier Reef, are unique, impassable terrain features, masterpieces of mother Nature, which possess exceptional qualities that make them very different from the average terrain.\nThey benefit by giving you large sums of Culture, Science, Gold or Production if worked by your Cities, which is why you might need to bring them under your empire as soon as possible. =
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