Unciv/android
sulai fdf95317f0 units support single-tap move (#750)
* implemented single tap move
- units stay selected after move (to go on moving)
- and they are de-selectable by taping them again (to abort moving)

* unit movement: mark the reachable spots clearly to avoid accidental movement

* unit action: when an exclusive decision is made, deselect unit

* clicking on the unit information in the UnitTable will show that unit + minor fixes

* siege units won't show movement hints when set up, while packing up does not cost any movement points

* workers: highlight button when constructing an improvement, won't sleep then

* fixed units not being de-selected when clicking the UnitTable or "next unit" button

* zooming forwards clicks on to the map, so we need to deselect units in that case

* clean up branch

* added "Move units with a single tap" to options menu
2019-05-20 20:08:59 +03:00
..
assets units support single-tap move (#750) 2019-05-20 20:08:59 +03:00
Images Resolved #698 - Added Heal Instantly 'promotion' 2019-05-08 16:03:01 +03:00
ImagesToNotAddToGame Organized non-game images (icon, feature and promo graphics etc) 2019-02-14 21:44:25 +02:00
res Kotlin'D Counter class, apparently it's been Java this whole time and I didn't even notice 2019-04-25 10:28:46 +03:00
src/com/unciv/app Resolved #595 - Added release version to options table 2019-03-21 22:46:49 +02:00
AndroidManifest.xml Google suspended the app because of "Impersonation" violation =( 2019-01-02 22:07:47 +02:00
build.gradle Resolved #782 - Wonders are no longer built twice under "race conditions" 2019-05-20 19:48:18 +03:00
ic_launcher-web.png Initial commit 2017-11-22 00:09:35 +02:00
proguard-rules.pro Initial commit 2017-11-22 00:09:35 +02:00
project.properties Initial commit 2017-11-22 00:09:35 +02:00