Unciv/android/assets/jsons/Translations/Units,Promotions.json
2019-11-16 22:38:21 +02:00

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{
///////// Unit types
"Civilian":{
Italian:"unità civile" //Unità civile
Russian:"Мирный"
French:"Civile"
Romanian:"Civil"
German:"Zivilist"
Dutch:"Burger"
Spanish:"Civil"
Simplified_Chinese:"平民单位",
Traditional_Chinese:"平民單位",
Portuguese:"Cidadão"
Czech:"Civilista"
}
"land units":{
Italian:"unità terrestri"
Simplified_Chinese:"陆军单位",
Traditional_Chinese:"陸軍單位",
Russian:"наземные юниты"
Czech:"Pozemní jednotky"
}
"water units":{
Italian:"unità anfibie"
Simplified_Chinese:"海军单位",
Traditional_Chinese:"海軍單位",
Russian:"морские юниты"
Czech:"Námořní jednotky"
}
"air units":{
Italian:"unità aeree"
Simplified_Chinese:"空军单位",
Traditional_Chinese:"空軍單位",
Russian:"воздушные юниты"
Czech:"Vzdušné jednotky"
}
"WaterCivilian":{ // In the file "Uints.json", every unit have the "unitType", i think we should show the "unitType" in wiki,because some units get a bonus attack to other units.
English:"Water Civilian"
Italian:"unità marittima civile" //Unità marittima civile
Simplified_Chinese:"海上平民单位",
Traditional_Chinese:"海上平民單位",
French:"Civil embarqué"
Russian:"Мирный, морской"
Czech:"Vodní civilista"
}
"Melee":{
Italian:"da mischia" //Unità da mischia
Russian:"Ближний бой"
French:"Mêlée"
Romanian:"Luptător de contact"
German:"Nahkämpfer"
Dutch:"Melee"
Spanish:"Cuerpo a cuerpo"
Simplified_Chinese:"近战单位",
Traditional_Chinese:"近戰單位",
Portuguese:"Corpo a corpo"
Czech:"Boj zblízka"
}
"WaterMelee":{
English:"Water Melee"
Italian:"marittima da mischia" //Unità marittima da mischia
Simplified_Chinese:"海军近战单位",
Traditional_Chinese:"海軍近戰單位",
French:"Navire de combat rapproché"
Russian:"Ближний бой (море)"
Czech:"Námořní boj zblízka"
}
"Ranged":{
Italian:"da tiro" //Unità da tiro
Russian:"Дальний бой"
French:"À distance"
Romanian:"Luptător la distanță"
German:"Fernkämpfer"
Dutch:"Afstands"
Spanish:"A distancia"
Simplified_Chinese:"远程单位",
Traditional_Chinese:"遠程單位",
Portuguese:"Ataque a distancia"
Czech:"Boj na dálku"
}
"WaterRanged":{
English:"Water Ranged"
Italian:"marittima a distanza" //Unità marittima a distanza
Simplified_Chinese:"海军远程单位",
Traditional_Chinese:"海軍遠程單位",
French:"Navire de combat à distance"
Russian:"Дальний бой (море)"
Czech:"Námořní boj na dálku"
}
"WaterSubmarine":{ //In the file "Uints.json", every unit have the "unitType".This unitType includes submarine and nuclear submarine.
English:"Submarine"
Italian:"sottomarina" //Unità sottomarina
Simplified_Chinese:"海军潜艇单位",
Traditional_Chinese:"海軍潛艇單位",
French:"Navires sous-marins"
Russian:"Субмарина"
Czech:"Námořní ponorka"
}
"Siege":{
Italian:"d'assedio" //Unità d'assedio
Russian:"Осадный"
French:"Siège" //Unité de siège
Romanian:"Dispozitiv de asediu"
German:"Belagerungsmaschiene"
Dutch:"Belegering"
Spanish:"Asedio"
Simplified_Chinese:"攻城单位",
Traditional_Chinese:"攻城單位",
Portuguese:"Cerco"
Czech:"Obléhací"
}
"Mounted":{
Italian:"a cavallo" //Unità a cavallo
Russian:"Конный"
French:"Montée"
Romanian:"Luptător călare"
German:"Beritten"
Dutch:"Bereden"
Spanish:"Montado"
Simplified_Chinese:"骑乘单位",
Traditional_Chinese:"騎乘單位",
Portuguese:"Montado(a)"
Czech:"Jízdní"
}
"Scout":{
Italian:"d'esplorazione" //Unità d'esplorazione
Russian:"Разведчик"
French:"Éclaireur"
Romanian:"Cercetaș"
German:"Kundschafter"
Dutch:"Verkening"
Spanish:"Explorador"
Simplified_Chinese:"侦察单位",
Traditional_Chinese:"偵查單位",
Portuguese:"Explorador"
Czech:"Zvěd"
}
"Armor":{
Italian:"corazzata" //Unità corazzata
Simplified_Chinese:"装甲单位",
Traditional_Chinese:"裝甲單位",
French:"Blindé"
Russian:"Бронемашина"
Czech:"Brnění"
}
"City":{
Italian:"Città"
Russian:"Город"
French:"Ville"
Romanian:"Oraș"
German:"Stadt"
Dutch:"Stad"
Spanish:"Ciudad"
Simplified_Chinese:"城市",
Traditional_Chinese:"城市",
Portuguese:"Cidade"
Czech:"Město"
}
// - - - - NOTE: Unit uniques are to be put next to the first unit that has this unique! - - -
////// Ancient Era Units
// Settler already translated in difficulties
"Founds a new city":{
Italian:"Può fondare una nuova città"
Russian:"Основывает новый город"
French:"Fonder une nouvelle ville"
Romanian:"Fondează un oraș nou"
German:"Gründet eine neue Stadt"
Dutch:"Sticht een nieuwe stad"
Spanish:"Funda una nueva ciudad"
Simplified_Chinese:"建立一座城市,组建此单位时城市的食物积累停止",
Traditional_Chinese:"建立一座城市,生產此單位時城市的食物停止累積",
Portuguese:"Funda uma nova cidade"
Czech:"Založit nové město"
}
"Worker":{
Italian:"Lavoratore"
Russian:"Рабочий"
French:"Ouvrier"
Romanian:"Muncitor"
Spanish:"Trabajador"
Simplified_Chinese:"工人",
Traditional_Chinese:"工人",
Portuguese:"Assalariado" // may change to trabalhador (assalariado means wage earner wich in portuguese has the same meaning of worker it is just another way to put it
German:"Arbeiter"
Czech:"Dělník"
}
"Can build improvements on tiles":{
Italian:"Può costruire miglioramenti sulle caselle"
Russian:"Может создавать улучшения на клетках"
French:"Peut construire des améliorations sur les cases"
Romanian:"Poate construi îmbunătățiri pe celule"
German:"Kann Verbesserungen auf Feldern bauen"
Dutch:"Kan verbeteringen op velden bouwen"
Spanish:"Puede construir mejoras en casillas"
Simplified_Chinese:"可以在地块上建造设施",
Traditional_Chinese:"可以在地塊上建造設施",
Portuguese:"Pode construir melhorias em terrenos"
Czech:"Na políčku lze vybudovat vylepšení"
}
"Scout":{
Italian:"Scout"
Russian:"Разведчик"
French:"Éclaireur"
Romanian:"Explorator"
Spanish:"Explorador"
Simplified_Chinese:"斥候",
Traditional_Chinese:"偵察兵",
Portuguese:"Explorador"
German:"Kundschafter",
Czech:"Zvěd"
}
"Ignores terrain cost":{
Italian:"Ignora i costi di movimento su terreno"
Russian:"Игнорирует штрафы местности"
French:"Ignore le coût du terrain"
Romanian:"Ignoră costul terenului"
German:"Ignoriert Geländekosten"
Dutch:"Negeert terreinskosten"
Spanish:"Ignora el coste del terreno"
Simplified_Chinese:"所有地形都只消耗1移动力",
Traditional_Chinese:"所有的地形都只消耗1單位移動力",
Portuguese:"Ignora custo de movimento em terrennos díficeis"
Czech:"Pohyb v obtížném terénu bez penalizace"
}
"Brute":{
Russian:"Громила"
Italian:"Bruto"
Simplified_Chinese:"蛮族勇士",
Traditional_Chinese:"蠻族勇士",
Czech:"Surovec"
}
"Warrior":{
Italian:"Guerriero"
Russian:"Воин"
French:"Guerrier"
Romanian:"Războinic"
Spanish:"Guerrero"
Simplified_Chinese:"勇士",
Traditional_Chinese:"勇士",
Portuguese:"Guerreiro"
German:"Krieger"
Czech:"Válečník"
}
"Maori Warrior":{
Italian:"Guerriero Maori"
Czech:"Maorský válěčník"
Simplified_Chinese:"毛利勇士",
Traditional_Chinese:"毛利勇士"
}
"Archer":{
Italian:"Arciere"
Russian:"Лучник"
French:"Archer"
Romanian:"Arcaş"
Spanish:"Arquero"
Simplified_Chinese:"弓箭手",
Traditional_Chinese:"弓箭手",
Portuguese:"Arqueiro"
German:"Bogenschütze",
Czech:"Lučištník"
}
"Bowman":{
// babylons unique
Italian:"Guerriero con arco"
Russian:"Меткий лучник"
French:"Archer Babylonien"
Romanian:"Arcaș"
//IS THIS SAME AS ARCHER IN OTHER LANGUAGES=??
//In official Russian localization it's accurate archer :)
//Spanish:Yep, exacly the same problem whit musketman and musketer
Spanish:"Arquero experto"
Simplified_Chinese:"巴比伦弓手",
Traditional_Chinese:"巴比倫弓箭手",
Portuguese:"Arqueiro"
German:"Kampfbogenschütze" //from original game
Czech:"Lepší lučištník" //
}
"Work Boats":{
Spanish:"Barco de trabajo"
Italian:"Chiatta"
Russian:"Рабочая лодка"
French:"Bateau-atelier"
Romanian:"Barcă de lucru"
Simplified_Chinese:"工船",
Traditional_Chinese:"工船",
Portuguese:"Barcos de trabalho"
German:"Arbeitsboote"
Czech:"Pracovní člun"
}
"Cannot enter ocean tiles until Astronomy":{
Spanish:"No puede entrar al oceanó hasta investigar astronomia"
Italian:"Può entrare nell'oceano solo dopo aver scoperto l'Astronomia"
French:"Ne peut pas aller sur les tuiles océan avant la découverte de l'Astronomie"
Romanian:"Nu poate accesa celule ocean înainte de descoperirea Astronomiei"
Simplified_Chinese:"研究出天文学之前不能进入海洋地块"
Traditional_Chinese:"掌握天文學之前無法進入海洋"
Portuguese:"Não pode entrar o terreno 'oceano' até a pesquisa Astronomia" // if you want you can take away the 'a pesquisa'
German:"Ozeanfelder können nicht befahren werden bis Astronomie erforscht ist"
Russian:"Для выхода в океан нужно открыть Астрономию"
Czech:"Nelze vplout na oceán před objevem Astronomie"
}
"May create improvements on water resources":{
Spanish:"Puede crear mejoras en recursos acuaticos"
Italian:"Può costruire miglioramenti sulle risorse acquatiche"
French:"Peut créer des améliorations de ressources maritimes"
Romanian:"Poate crea îmbunătățiri pe resurse acvatice"
Simplified_Chinese:"可在水上资源建造设施(工船将被消耗掉)"
Traditional_Chinese:"可在水域資源上建造設施(工船將被消耗)"
Portuguese:"Pode criar melhorias em recursos aquáticos"
German:"Kann Verbesserungen auf Wasserfeldern bauen"
Russian:"Может создать улучшения на водных ресурсах"
Czech:"Může vybudovat vylepšení na voních políčkách"
}
"Trireme":{
Spanish:"Trirreme"
Italian:"Trireme"
Russian:"Трирема"
French:"Trirème"
Romanian:"Triremă"
Simplified_Chinese:"三列桨战船",
Traditional_Chinese:"三列槳戰船",
Portuguese:"Trireme"
//same in German
Czech:"Triréma"
}
/*
"Galley":{
Italian:"Galea"
Czech:"Galéra"
}//The Galley is the Barbarian starter naval military unit, and it's weaker than Trireme
*/
"Cannot enter ocean tiles":{
Spanish:"No puede entrar al oceanó"
Italian:"Non può entrare nelle caselle oceaniche"
French:"Ne peut pas aller sur les tuiles océan"
Romanian:"Nu poate accesa celule ocean"
Simplified_Chinese:"不能进入海洋地块"
Traditional_Chinese:"無法進入海洋"
Portuguese:"Não pode entrar o terreno 'oceano' "
German:"Ozeanfelder können nicht befahren werden"
Russian:"Не может выйти в океан"
Czech:"Nelze vyplout na oceán"
}
"Chariot Archer":{
Italian:"Arciere su carro"
Russian:"Лучник на колеснице"
French:"Archer sur char"
Romanian:"Arcaș în car"
Spanish:"Arquero a carruaje"
Simplified_Chinese:"战车射手",
Traditional_Chinese:"戰車射手",
Portuguese:"Arqueiro de Biga"
German:"Streitwagen-Bogenschütze",
Czech:"Lučištník ve válečném vozu"
}
"No defensive terrain bonus":{
Italian:"Nessun bonus difensivo su terreno"
Russian:"Нет бонуса защиты от ландшафта"
French:"Aucun bonus de terrain défensif"
Romanian:"Niciun bonus defensiv de teren"
German:"Kein geländeabhängiger Verteidigungsbonus"
Dutch:"Geen defensiefe terreinsbonussen"
Spanish:"Sin bonus de defensa de terreno"
Simplified_Chinese:"无地形防御力加成",
Traditional_Chinese:"無地形防禦力加成",
Portuguese:"Nenhum bonus de defesa do terreno"
Czech:"Žádný terénní obranný bonus"
}
"Rough terrain penalty":{
Italian:"Penalità su terreno accidentato"
Russian:"Штраф грубой местности"
French:"Pénalité de terrain difficile"
Romanian:"Penalizare pentru teren accidentat"
German:"Im Nachteil auf rauem Gelände"
Dutch:"Nadeel in ruig terrein"
Spanish:"Penalización en terreno escabroso"
Simplified_Chinese:"复杂地形惩罚",
Traditional_Chinese:"複雜地形懲罰",
Portuguese:"Penalidade de terreno díficil"
Czech:"Penalizace v obtížném terénu"
}
"War Chariot":{ // Egypt unique
Italian:"Carro da guerra"
Russian:"Боевая колесница"
Romanian:"Războinic în car"
Spanish:"Carruaje de guerra"
Simplified_Chinese:"埃及战车",
Traditional_Chinese:"埃及戰車",
German:"Streitwagen"
French:"Char de guerre",
Czech:"Válečný vůz"
}
"Spearman":{
Italian:"Lanciere"
Russian:"Копейщик"
French:"Lancier"
Romanian:"Lăncier"
Spanish:"Lancero"
Simplified_Chinese:"枪兵",
Traditional_Chinese:"槍兵",
Portuguese:"Lanceiro"
German:"Speerkrieger"
Czech:"Kopiník"
}
"Hoplite":{ // Greek unique
Russian:"Гоплит"
Italian:"Oplita"
Romanian:"Hoplit"
Spanish:"Hoplita"
Simplified_Chinese:"希腊重步兵",
Traditional_Chinese:"希臘重步兵",
German:"Hoplit"
French:"Hoplite"
Czech:"Hoplita"
}
"Persian Immortal":{ // Persian unique
Italian:"Immortale"
Simplified_Chinese:"波斯长生军",
Traditional_Chinese:"波斯長生軍",
Czech:"Nesmrtelný"
}
"+10 HP when healing":{
Italian:"+10 PF quando si cura"
Simplified_Chinese:"生命回复时额外回复10生命值",
Traditional_Chinese:"回復時額外回復10HP",
Czech:"+10% zdraví při léčení"
}
////// Classical Era Units
"Composite Bowman":{
Italian:"Arciere composito"
Romanian:"Arcaș cu arc compozit"
Spanish:"Arcos Compuestos"
Simplified_Chinese:"复合弓兵",
Traditional_Chinese:"複合弓兵",
German:"Kompositbogenschütze"
French:"Archer composite"
Russian:"Лучник (составной лук)"
Czech:"Kompozitní lučištník"
}
"Catapult":{
Italian:"Catapulta"
Russian:"Катапульта"
French:"Catapulte"
Romanian:"Catapultă"
Spanish:"Catapulta"
Simplified_Chinese:"投石车"
Traditional_Chinese:"投石車"
Portuguese:"Catapulta"
German:"Katapult"
Czech:"Katapult"
}
"Must set up to ranged attack":{
Italian:"Deve allestirsi per attaccare a distanza"
Russian:"Необходимо подготовиться к дальнобойной атаке"
French:"Doit être installé pour attaquer à distance"
Romanian:"Trebuie să fie montat pentru a putea ataca"
German:"Muss aufgestellt werden um Fernattacken auszuführen"
Dutch:"Moet opstellen voordat er een aanval op afstand kan worden gemaakt"
Spanish:"Debe montarse para atacar a distancia"
Simplified_Chinese:"必须架设才能远程攻击",
Traditional_Chinese:"必須架設才能遠程攻擊",
Portuguese:"Prescisa de preparação para atacar a distancia"
Czech:"Lze použít pouze na boj na dálku"
}
"Ballista":{
Spanish:"Balista"
Italian:"Ballista"
French:"Balliste"
Romanian:"Balistă"
Simplified_Chinese:"罗马弩炮"
Traditional_Chinese:"羅馬弩炮"
Portuguese:"Balista"
German:"Balliste"
Russian:"Баллиста"
Czech:"Balista"
}
"Swordsman":{
Italian:"Spadaccino"
Russian:"Мечник"
French:"Épéiste"
Romanian:"Spadasin"
Spanish:"Espadachín"
Simplified_Chinese:"剑士",
Traditional_Chinese:"劍士",
Portuguese:"Espadachin" // may replace with guerreiro com espada if nescessary
German:"Schwertkämpfer"
Czech:"Šermíř"
}
"Mohawk Warrior":{
Italian:"Guerriero Mohawk"
Simplified_Chinese:"莫霍克战士",
Traditional_Chinese:"莫霍克戰士",
Czech:"Válečník Mohawků"
}
"+33% combat bonus in Forest/Jungle":{
Italian:"+33% Forza su Foreste o Giungle"
Simplified_Chinese:"位于森林/丛林时战斗力+33%",
Traditional_Chinese:"位於森林/叢林時戰鬥力+33%",
Czech:"+33% bojový bonus v lese a džungli"
}
"Legion":{
Italian:"Legionario"
Romanian:"Legionar"
Spanish:"Legionario"
Simplified_Chinese:"古罗马军团",
Traditional_Chinese:"古羅馬軍團",
German:"Legionär"
French:"Légion"
Russian:"Легионер"
Czech:"Legie"
}
"Can construct roads":{
Italian:"Può costruire Strade"
Simplified_Chinese:"可以建造道路",
Traditional_Chinese:"可以建造道路",
French:"Peut construire des routes"
Russian:"Может строить дороги"
Czech:"Může budovat cesty"
}
"Construct road":{ // for unit action button
Italian:"Costruisci Strada"
Simplified_Chinese:"建造道路",
Traditional_Chinese:"建造道路",
French:"Construire une route"
Russian:"Построить дорогу"
Czech:"Postavit cestu"
}
"Horseman":{
Italian:"Guerriero a cavallo"
Russian:"Всадник"
French:"Cavalier"
Romanian:"Călăreţ"
Spanish:"Jinete"
Simplified_Chinese:"骑手",
Traditional_Chinese:"騎手",
Portuguese:"Cavaleiro" //can be replaced by guerreiro montado if nescessary
German:"Reiter"
Czech:"Jízda"
}
"Can move after attacking":{
Italian:"Può muoversi dopo aver attaccato"
Russian:"Может двигаться после атаки"
French:"Peut se déplacer après avoir attaqué"
Romanian:"Poate să se deplaseze după ce a atacat"
German:"Kann sich nach dem Angriff bewegen"
Dutch:"Kan zich verplaatsen na het aanvallen"
Spanish:"Puede mover después de atacar"
Simplified_Chinese:"攻击后可移动",
Traditional_Chinese:"攻擊後可移動",
Portuguese:"Pode se mover após atacar"
Czech:"Může se pohybovat po útoku"
}
"Companion Cavalry":{
Italian:"Cavalleria dei Compagni"
Russian:"Сопутствующая кавалерия"
French:"Cavalerie des Compagnons"
Romanian:"Cavalerie de companie"
Spanish:"Caballería de compañia"
Simplified_Chinese:"马其顿禁卫骑兵",
Traditional_Chinese:"馬其頓禁衛騎兵",
Portuguese:"Cavalaria companheira" //may be replaced by cavalaria de compania if nescessary
German:"Hetairenreiter"
Czech:"Makedonská jízda"
}
"War Elephant":{//Indian unique unit
Italian:"Elefante da guerra"
French:"Éléphant de Guerre"
Russian:"Боевой слон"
Simplified_Chinese:"印度战象",
Traditional_Chinese:"印度戰象",
Czech:"Válečný slon"
}
////// Medieval units
"Galleass":{
Spanish:"Galeaza"
Italian:"Galeazza"
French:"Galléasse"
Romanian:"Galeră"
Simplified_Chinese:"桨帆战舰",
Traditional_Chinese:"槳帆戰艦",
Portuguese:"Galleass"
German:"Galeere"
Russian:"Галера"
Czech:"Galléra"
}
"Crossbowman":{
Italian:"Balestriere"
Russian:"Арбалетчик"
French:"Arbalétrier"
Romanian:"Trăgător cu arbaleta"
Spanish:"Ballestero"
Simplified_Chinese:"弩手",
Traditional_Chinese:"弩手",
Portuguese:"Besteiro"
German:"Armbrustschütze"
Czech:"Kušník"
}
"Longbowman":{
Italian:"Arciere con arco lungo"
French:"Archer long"
Romanian:"Arcaș cu arc lung"
Spanish:"Arquero de arco largo"
Simplified_Chinese:"长弓手",
Traditional_Chinese:"長弓手",
Portuguese:"Arqueiro de arco longo"
German:"Langbogenschütze"
Russian:"Лучник (длинный лук)"
Czech:"Střelec s dlouhým lukem"
}
"Chu-Ko-Nu":{
Italian:"Chu-ko-nu"//same in Italian
Romanian:"Chu-ko-nu"
Spanish:"Chu-ko-nu"
Simplified_Chinese:"诸葛弩兵"
Traditional_Chinese:"諸葛弩兵"
Russian:"Чу-ко-ну (арбалет)"
//same in German
//same in French
Czech:"Chu-Ko-Nu"
} // Chinese unique, can transliterate
"Logistics":{
Italian:"Logistica"
German:"Logistick"
French:"Logistique"
Russian:"Логистика"
Simplified_Chinese:"后勤补给",
Traditional_Chinese:"後勤補給",
Czech:"Logistika"
}
"1 additional attack per turn":{
Italian:"L'unità può attaccare due volte ogni turno"
French:"1 attaque supplémentaire par tour"
Russian:"Дополнительная атака за ход"
Simplified_Chinese:"每回合有一次额外的攻击机会",
Traditional_Chinese:"每回合有一次額外攻擊機會",
Czech:"1 bonusový útok na tah"
}
"Trebuchet":{
Italian:"Trabocco"
Russian:"Требушет"
French:"Trébuchet"
Romanian:"Aruncător de pietre"
Spanish:"Trabuquete"
Simplified_Chinese:"抛石机",
Traditional_Chinese:"投石器",
Portuguese:"Trebuchet"
German:"Tribock"
Czech:"Trebuchet"
}
"Hwach'a":{
Italian:"Hwach'a"
Simplified_Chinese:"火厢车",
Traditional_Chinese:"架火戰車", // not sure
Russian:"Хвачха",
Czech:"Hwach'a"
}
"Limited Visibility":{
Italian:"Visibilità limitata"
Russian:"Ограниченная видимость"
French:"Visibilité réduite"
Romanian:"Vizibilitate redusă"
German:"Begrenzte Sichtweite"
Dutch:"Gelimiteerd zicht"
Spanish:"Visibilidad limitada"
Simplified_Chinese:"视野受限",
Traditional_Chinese:"視野受限",
Portuguese:"Visibilidade limitada"
Czech:"Omezená viditelnost"
}
"Longswordsman":{
Italian:"Guerriero con spada lunga"
Russian:"Мечник (длинный меч)"
French:"Spadassin à épée longue"
Romanian:"Spadasin cu sabie lungă"
Spanish:"Espadachín de espada larga"
Simplified_Chinese:"长剑士",
Traditional_Chinese:"長劍士",
Portuguese:"Espachin de espada longa" // May replace espadachin with guerreiro if nescessary"
German:"Langschwertkämpfer",
Czech:"Šermíř s dlouhým mečem"
}
"Pikeman":{
Italian:"Picchiere"
Russian:"Пикинер"
French:"Piquier"
Romanian:"Suliţaş"
Spanish:"Piquero"
Simplified_Chinese:"长枪兵",
Traditional_Chinese:"長槍兵",
Portuguese:"Piqueiro"
German:"Pikenier",
Czech:"Pikenýr"
}
"Landsknecht":{
Italian:"Lanzichenecco"
French:"Lansquenet"
Russian:"Ландскнехт"
Simplified_Chinese:"自由佣兵",
Traditional_Chinese:"自由傭兵",
Czech:"Landsknecht"
}
"Knight":{
Italian:"Cavaliere"
Russian:"Рыцарь"
French:"Chevalier"
Romanian:"Cavaler"
Spanish:"Caballero"
Simplified_Chinese:"骑士",
Traditional_Chinese:"騎士",
Portuguese:"Cavaleiro"
German:"Ritter"
Czech:"Rytíř"
}
"Camel Archer":{
Italian:"Arciere su cammello"
Romanian:"Arcaș pe cămilă"
Spanish:"Arquero a camello"
Simplified_Chinese:"骆驼骑射手",
Traditional_Chinese:"駱駝騎射手",
Russian:"Лучник на верблюде"
German:"Kamel-Bogenschütze"
French:"Archer méhariste",
Czech:"Lučištník na velbloudu"
}
"Naresuan's Elephant":{
Italian:"Elefante di Naresuan"
Czech:"Naresuanův slon"
Simplified_Chinese:"纳黎萱战象"
Traditional_Chinese:"納黎萱戰象"
}
"Samurai":{
Italian:"Samurai" //Same as in Italian
Simplified_Chinese:"日本武士",
Traditional_Chinese:"日本武士",
French:"Samuraï"
Russian:"Самурай"
Czech:"Samuraj"
}
"Combat very likely to create Great Generals":{
Italian:"Può generare un Grande Generale combattendo"
Simplified_Chinese:"战斗能更快地产生出大军事家",
Traditional_Chinese:"戰鬥能更快的產生大軍事家",
French:"A de grande chance de faire apparaitre un général illustre suite à un combat"
Russian:"Большой шанс получения Великого Полководца в бою"
Czech:"Má velkou šanci získat Velkého generála v bitvě"
}
////// Renaissance units
"Caravel":{
Spanish:"Caravela"
Italian:"Caravella"
French:"Caravelle"
Romanian:"Caravelă"
Simplified_Chinese:"轻帆船",
Traditional_Chinese:"輕帆船",
Portuguese:"Caravela"
Russian:"Каравелла"
German:"Karavelle"
Czech:"Karavela"
}
"Turtle Ship":{
Italian:"Nave tartaruga"
Spanish:"Nave tartaruga"//Should be "Barco tortuga"
Simplified_Chinese:"龟船",
Traditional_Chinese:"龜船",
Russian:"Кобуксон"
Czech:"Želví loď"
}
"+1 Visibility Range":{
Spanish:"+1 Al Rango de Visibilidad"
Italian:"+1 raggio di Visione"
French:"+1 à la Portée de Vision"
Romanian:"+1 Rază vizuală"
Simplified_Chinese:"+1视野",
Traditional_Chinese:"+1視野",
Portuguese:"+1 de alcançe ao campo de visão"
German:"+1 Sichtweite"
Russian:"+1 Диапазон видимости"
Czech:"+1 větší viditelnost"
}
"Cannon":{
Italian:"Cannone"
Russian:"Пушка"
French:"Canon"
Romanian:"Tun"
Spanish:"Cañón"
Simplified_Chinese:"加农炮",
Traditional_Chinese:"加農砲",
Portuguese:"Canhão"
German:"Kanone"
Czech:"Dělo"
}
"Musketman":{
Italian:"Soldato con moschetto"
French:"Arquebusier"
Romanian:"Muschetar"
Spanish:"Mosquetero"
Simplified_Chinese:"火枪手"
Traditional_Chinese:"火槍手"
Portuguese:"Soldado com mosquete"
Russian:"Стрельцы"
German:"Musketschütze"
Czech:"Střelec s mušketou"
}
"Musketeer":{ //french unique
Spanish:"Mosquetero Revolucionario"
Italian:"Moschettiere"
French:"Mousquetaire"
Romanian:"Muschetar"
Simplified_Chinese:"法国火枪手"
Traditional_Chinese:"法國火槍手"
Portuguese:"Mosqueteiro"
Russian:"Мушкетёр"
German:"Musketier",
Czech:"Mušketýr"
}
"Janissary":{ // Ottoman unique
Italian:"Giannizzero"
French:"Janissaire"
Russian:"Янычары"
Simplified_Chinese:"苏丹亲兵",
Traditional_Chinese:"蘇丹親兵",
Czech:"Janičář"
}
"Heals [amountHealed] damage if it kills a unit":{
Italian:"Cura [amountHealed] PF quando uccide un'unità nemica"
French:"Soigne [amountHealed] dégâts si il tue une unité"
Russian:"Восстаналивает [amountHealed] здоровья при уничтожении юнита"
Simplified_Chinese:"消灭敌方单位后回复[amountHealed]点生命值",
Traditional_Chinese:"消滅敵方單位後回復[amountHealed]點生命值",
Czech:"Léčí [amountHealed] zranění pokud zabije jednotku"
}
"Minuteman":{ // american unique
Italian:"Minuteman" //same in Italian
Romanian:"Rezervist"
Spanish:"Milicia Revolucionaria"
Simplified_Chinese:"快速民兵",
Traditional_Chinese:"快速民兵",
Russian:"Минитмэн"
//same in German
//same in French
Czech:"Minutemen"
}
"Frigate":{
Spanish:"Fragata"
Italian:"Fregata"
French:"Frégate"
Romanian:"Fregată"
Simplified_Chinese:"护卫舰",
Traditional_Chinese:"護衛艦",
Portuguese:"Fragata"
Russian:"Фрегат"
German:"Frigatte"
Czech:"Fregata"
}
"Ship of the Line":{ // English unique
Italian:"Nave di linea"
Romanian:"Navă de atac"
Spanish:"Barco De La Línea"
Simplified_Chinese:"主力舰",
Traditional_Chinese:"主力艦",
Russian:"Линейный корабль"
German:"Linienschiff"
French:"Navire de ligne",
Czech:"Řádová loď"
}
"Lancer":{
Italian:"Lanciere a cavallo"
Russian:"Улан"
French:"Lancier monté"
Romanian:"Lăncier montat"
Spanish:"Jinete lancero"
Simplified_Chinese:"枪骑兵",
Traditional_Chinese:"槍騎兵",
Portuguese:"Lanceiro montado"
German:"Lanzer",
Czech:"Kopiník na koni"
}
"Sipahi":{
Italian:"Sipahi"//same as in Italian
Russian:"Сипаи"
//same in french
Simplified_Chinese:"西帕希骑兵",
Traditional_Chinese:"西帕希騎兵",
Czech:"Sipahi"
}
"No movement cost to pillage":{
Italian:"Nessun costo di movimento per il saccheggio"
French:"L'action pillage ne coûte pas de point de mouvement"
Russian:"Разграбление не тратит очков передвижения"
Simplified_Chinese:"劫掠不消耗移动力",
Traditional_Chinese:"劫掠不消耗移動力",
Czech:"Žádná cena pohybu za drancování"
}
////// Industrial units
"Gatling Gun":{
Italian:"Mitragliatrice Gatling"
Romanian:"Mitralieră Gatling"
Spanish:"Ametralladora De Plomo"
Simplified_Chinese:"加特林机枪"
Traditional_Chinese:"加特林機槍"
Russian:"Пулемёт Гатлинга"
German:"Gatling Kanone"
French:"Mitrailleuse Gatling"
Czech:"Gatlingův kulomet"
}
"Rifleman":{
Italian:"Fuciliere"
Russian:"Стрелок"
French:"Fusilier"
Romanian:"Carabinier"
Spanish:"Fusilero"
Simplified_Chinese:"来复枪兵",
Traditional_Chinese:"來福槍兵",
Portuguese:"Fuzileiro"
German:"Gewehrschütze",
Czech:"Střelec s puškou"
}
"Cavalry":{
Italian:"Cavalleria"
Russian:"Кавалерия"
French:"Cavalerie"
Romanian:"Cavalerie"
Spanish:"Cavallería"
Simplified_Chinese:"近代骑兵",
Traditional_Chinese:"近代騎兵",
Portuguese:"Cavalaria"
German:"Kavallerie",
Czech:"Kavalérie"
}
"Cossack":{
Italian:"Cosacco"
Romanian:"Cazac"
Spanish:"Cosaco"
Simplified_Chinese:"哥萨克骑兵",
Traditional_Chinese:"歌薩克騎兵",
Russian:"Казаки"
German:"Kosak"
French:"Cosaque"
Czech:"Kozák"
}
"Artillery":{
Italian:"Artiglieria"
Russian:"Артиллерия"
French:"Artillerie"
Romanian:"Artilerie"
Spanish:"Artillería"
Simplified_Chinese:"火炮",
Traditional_Chinese:"火炮",
Portuguese:"Artilharia"
German:"Artillerie",
Czech:"Dělostřelectvo"
}
"Indirect Fire":{
Italian:"Fuoco indiretto"
German:"Indirektes Feuer"
French:"Attaque indirecte" //not sure
Russian:"Непрямой Огонь"
Simplified_Chinese:"间瞄射击",
Traditional_Chinese:"間瞄射擊",
Czech:"Nepřímá slřelba"
}
"Ironclad":{
Spanish:"Buque a vapor"
Italian:"Ironclad"
French:"Cuirassé"
Romanian:"Blindat"
Simplified_Chinese:"铁甲舰",
Traditional_Chinese:"鐵甲鑑",
// iron clad has 3 different tranlations to portuguese but i am not sure wich one to use
Russian:"Броненосец"
German:"Panzerschiff"
Czech:"Obrněná loď"
}
"Double movement in coast":{
Spanish:"Doble movimiento en costas"
Italian:"Doppio movimento sulla costa"
French:"Double mouvement le long des côtes"
Romanian:"Deplasare dublă pe țărm"
Simplified_Chinese:"海滨移动时双倍移动力",
Traditional_Chinese:"海濱移動時雙倍移動力",
Portuguese:"Movimento em dobro nas costas"
German:"Doppelte Bewegungsgeschwindigkeit an der Küste"
Russian:"Двойное движение на побережье"
Czech:"Dvojnásobný pohyb na pobřeží"
}
////// Modern units
"Landship":{
Italian:"Nave di terra"
Romanian:"Vehicul terestru"
Spanish:"Tanque de la Gran Guerra"
Simplified_Chinese:"履带战车",
Traditional_Chinese:"履帶戰車",
Russian:"Танкетка"
German:"Landschiff"
French:"Véhicule terrestre" //official translation but ugly
Czech:"Tanketka"
}
"Great War Infantry":{
Italian:"Fante della Grande Guerra"
Romanian:"Infanteria Marelui Război"
Spanish:"Infanteria de la Gran Guerra"
Simplified_Chinese:"一战步兵"
Traditional_Chinese:"一戰步兵"
Russian:"Стрелок"
German:"Weltkriegs Infanterie"
French:"Infanterie de la grande guerre"
Czech:"Velká válečná pěchota"
}
"Foreign Legion":{ // French Unique
Italian:"Legione straniera"
Romanian:"Legiunea Străină"
Spanish:"Legion Olvidada"
Simplified_Chinese:"外籍军团",
Traditional_Chinese:"外籍軍團",
Russian:"Иностранный легион"
German:"Fremdenlegion"
French:"Légion étrangère"
Czech:"Cizinecká legie"
}
"+20% bonus outside friendly territory":{
Italian:"+20% Forza fuori da territorio amico"
Simplified_Chinese:"境外作战时战斗力+20%",
Traditional_Chinese:"境外作戰時戰鬥力+20%",
French:"+20% bonus lors de combat hors d'un territoire allié"
Russian:"+20 бонус вне дружественной территории"
Czech:"+20% bonus mimo přátelské území"
}
"Foreign Land":{ // for battle table combat percentage
Italian:"Terra Straniera"
Simplified_Chinese:"境外",
Traditional_Chinese:"境外",
French:"Terre étrangère"
Russian:"Чужая земля"
Czech:"Cizí země"
}
"Destroyer":{
Italian:"Cacciatorpediniere"
Romanian:"Distrugător"
Spanish:"Destructor"
Simplified_Chinese:"驱逐舰",
Traditional_Chinese:"驅逐艦",
Russian:"Миноносец"
German:"Zerstörer"
French:"Destroyer",
Czech:"Torpédoborec"
}
"Can attack submarines":{
Italian:"Può attaccare i sottomarini"
Simplified_Chinese:"能够发现和攻击潜艇单位",
Traditional_Chinese:"能夠發現和攻擊潛艇單位",
French:"Peut attaquer les sous-marins"
Russian:"Может атаковать подлодки"
Czech:"Může útočit na ponorky"
}
"Machine Gun":{
Italian:"Mitragliatrice"
Romanian:"Mitralieră"
Spanish:"Ametralladora montada"
Simplified_Chinese:"机关枪",
Traditional_Chinese:"機關槍",
Russian:"Пулемёт"
German:"Maschienengewehr"
French:"Mitrailleuse"
Czech:"Kulometčík"
}
"Anti-Aircraft Gun":{
Italian:"Cannone antiaereo"
Romanian:"Tun antiaerian"
Spanish:"Arma Anti-Aerea"
Simplified_Chinese:"高射炮",
Traditional_Chinese:"高射炮",
Russian:"Зенитное орудие"
German:"FLAK"
French:"Canon anti-aérien"
Czech:"Protiletadlová zbraň"
}
"Infantry":{
Italian:"Fanteria"
Romanian:"Infanterie"
Spanish:"Infanteria"
Simplified_Chinese:"现代步兵",
Traditional_Chinese:"現代步兵",
Russian:"Пехота"
German:"Infanterie"
French:"Infanterie"
Czech:"Pěchota"
}
"Battleship":{
Italian:"Corazzata"
Romanian:"Navă de luptă"
Spanish:"Buque de guerra"
Simplified_Chinese:"战列舰",
Traditional_Chinese:"戰列鑑",
Russian:"Линкор"
German:"Schlachtschiff"
French:"cuirassé",
Czech:"Bitevní loď"
}
"Submarine":{
Italian:"Sottomarino"
Romanian:"Submarin"
Spanish:"Submarino"
Simplified_Chinese:"潜艇",
Traditional_Chinese:"潛艇",
Russian:"Подводная лодка"
German:"U-Boot"
French:"Sous-marin"
Czech:"Ponorka"
}
"Bonus as Attacker [amount]%":{
Italian:"[amount]% Bonus in attacco"
Simplified_Chinese:"主动发起攻击时+[amount]%战斗力",
Traditional_Chinese:"主動發起攻擊時+[amount]%戰鬥力",
French:"Bonus en tant qu'attaquant +[amount]%"
Russian:"Бонус при атаке +[amount]%",
Czech:"Bonus když útočí [amount]%"
}
"Invisible to others":{
Italian:"Invisibile per le altre unità"
Simplified_Chinese:"对其他单位隐形",
Traditional_Chinese:"對其他單位隱形",
French:"Invisible aux autres" // (unités)
Russian:"Невидим остальным"
Czech:"Neviditelná pro ostatní"
}
"Can only attack water":{
Italian:"Può attaccare solo unità acquatiche"
Simplified_Chinese:"只能攻击海上目标",
Traditional_Chinese:"只能攻擊海上目標",
French:"Ne peut attaquer que les unités marines"
Russian:"Может атаковать только морские юниты"
Czech:"Může útočit pouze ve vodě"
}
"Carrier":{ // aircrat carrier
Italian:"Portaerei"
Romanian:"Portavion"
Spanish:"Porta Aviones"
Simplified_Chinese:"航空母舰",
Traditional_Chinese:"航空母艦",
Russian:"Авианосец"
German:"Flugzeugträger"
French:"Porte-avions",
Czech:"Letadlová loď"
}
"Triplane":{
Italian:"Triplano"
Romanian:"Triplan"
Spanish:"Triplano"
Simplified_Chinese:"三翼机",
Traditional_Chinese:"三翼機",
Russian:"Триплан"
German:"Dreidecker"
French:"Triplan"
Czech:"Trojplošník"
}
"[percent]% chance to intercept air attacks":{
Italian:"[percent]% probabilità di intercettare attacchi aerei"
French:"[percent]% chance d'intercepter une attaque aérienne"
Russian:"[percent]% шанс перехвата воздушных атак"
Simplified_Chinese:"[percent]%几率拦截来袭的敌军飞机",
Traditional_Chinese:"[percent]%機率攔截來襲的敵軍飛機",
Czech:"[percent]% šance zabránit leteckým útokům"
}
"6 tiles in every direction always visible":{
Italian:"6 caselle in ogni direzione sempre visibili"
Simplified_Chinese:"全方向6格视野范围"
Traditional_Chinese:"全方向6格視野範圍內可見"
Russian:"Всегда видимы 6 клеток вокруг"
Czech:"6 políček ve všech směrech je vždy viditelných"
}
"Great War Bomber":{
Italian:"Bombardiere della Grande Guerra"
Romanian:"Bombardier din Marele Război"
Spanish:"Bombardero de la Gran Guerra"
Simplified_Chinese:"一战轰炸机"
Traditional_Chinese:"一戰轟炸機"
Russian:"Бомбардировщик"
German:"Weltkriegsbomber"
French:"Bombardier de la grande guerre"
Czech:"Velký válečný bombardér"
}
////// Atomic units (not in game yet but will be, not super important but why not)
"Rocket Artillery":{
Italian:"Artiglieria lanciarazzi"
Romanian:"Artilerie de rachete"
Spanish:"Artilleria de misiles"
Simplified_Chinese:"火箭炮",
Traditional_Chinese:"火箭炮",
Russian:"Ракетная Артиллерия"
German:"Raketenartillerie"
French:"Lance-roquettes"
Czech:"Raketové dělostřelectvo"
}
"Anti-Tank Gun":{
Italian:"Cannone anticarro"
Romanian:"Tun antitanc"
Spanish:"Arma Anti-Pesados"
Simplified_Chinese:"反坦克炮",
Traditional_Chinese:"反坦克炮",
Russian:"Противотанковое орудие"
German:"Panzerabwehr-Kanone"
French:"Canon antichar"
Czech:"Protitanková zbraň"
}
"Marine":{
Italian:"Marine"
Romanian:"Pușcaș marin"
Spanish:"Marine"
Simplified_Chinese:"海军陆战队",
Traditional_Chinese:"海軍陸戰隊",
Russian:"Морской пехотинец"
German:"Marine" //not sure if this is correct here
French:"Fusillier marin"
Czech:"Námořní pěchota"
}
"Mobile SAM":{
Italian:"SAM mobile"
Romanian:"Tanc antiaerian"
Spanish:"Vehiculo SAM"
Simplified_Chinese:"防空导弹车",
Traditional_Chinese:"防空導彈車",
Russian:"Мобильный ЗРК"
German:"Mobile Flugabwehrrakte"
French:"Lance-missiles SAM mobile",
Czech:"Mobilní SAM"
}
"Paratrooper":{
Italian:"Paracadutista"
Romanian:"Soldat parașutist"
Spanish:"Fuerzas Especiales"
Simplified_Chinese:"伞兵",
Traditional_Chinese:"傘兵",
Russian:"Парашютист"
German:"Fallschirmjäger"
French:"Parachutiste",
Czech:"Výsadkář"
}
"Tank":{
Italian:"Carro armato"
Romanian:"Tanc"
Spanish:"Tanque"
Simplified_Chinese:"坦克",
Traditional_Chinese:"坦克",
Russian:"Танк"
German:"Panzer"
French:"Char"
Czech:"Tank"
}
"Panzer":{ // german unique
Italian:"Panzer"
Romanian:"Panzer"
Spanish:"Panzer"
Simplified_Chinese:"“虎II”坦克",
Traditional_Chinese:"“虎II”坦克",
Russian:"Танк Тигр"
German:"Königstiger" //I used a more late WW2 panzer name here to destinguish
French:"Panzer"
Czech:"Panzer"
}
"Bomber":{
Italian:"Bombardiere"
Romanian:"Bombardier"
Spanish:"Bombardero"
Simplified_Chinese:"轰炸机",
Traditional_Chinese:"轟炸機",
Russian:"Тяжелый бомбардировщик"
French:"Bombardier"
Czech:"Bombardér"
}
"Mechanized Infantry":{
Italian:"Fanteria meccanizzata"
Simplified_Chinese:"机械化步兵",
Traditional_Chinese:"機械化步兵",
French:"Infantrie mécanisée"
Russian:"Мотопехота"
Czech:"Mechanizovaná pěchota"
}
"Modern Armor":{
Italian:"Armatura moderna"
Simplified_Chinese:"现代坦克",
Traditional_Chinese:"現代坦克",
French:"Blindé moderne"
Russian:"Современный танк"
Czech:"Moderní tank"
}
"B17":{ // american unique
Italian:"B-17"
Romanian:"B17"
Spanish:"B-17"
Simplified_Chinese:"B-17“空中堡垒”",
Traditional_Chinese:"B-17“空中堡壘”",
French:"B-17"
Russian:"B-17"
Czech:"B-17"
}
"Fighter":{
Italian:"Caccia"
Romanian:"Avion de vânătoare"
Spanish:"Caza"
Simplified_Chinese:"战斗机",
Traditional_Chinese:"戰鬥機",
German:"Jäger"
French:"Chasseur"
Russian:"Истребитель",
Czech:"Stíhač"
}
"Zero":{//Japanese unique
Italian:"Zero"
Simplified_Chinese:"零式战斗机",
Traditional_Chinese:"零式戰鬥機",
Russian:"Истребитель Зеро"
Czech:"Zero"
}
"Helicopter Gunship":{
Italian:"Elicottero da guerra"
Romanian:"Elicopter de atac"
Spanish:"Helicoptero Apache"
Simplified_Chinese:"武装直升机",
Traditional_Chinese:"武裝直昇機",
Russian:"Боевой вертолёт"
German:"Angriffshelikopter"
French:"Hélicoptère de combat",
Czech:"Bojová helikoptéra"
}
/*
"Atomic Bomb":{
Italian:"Bomba atomica"
Czech:"Atomová bomba"
}
*/
////// Information era - not even putting here, too far off
/*
"Giant Death Robot":{
Italian:"Robot Gigante della Morte"
French:"Robot Mortel Géant" //The most accurate should be "Robot géant de la mort" but it sound really ridiculous
Simplified_Chinese:"末日机甲"
Traditional_Chinese:"末日機甲"
Czech:"Obrovský smrtící robot"
}
"Stealth Bomber":{
Italian:"Bombardiere stealth"
Czech:"Neviditelný bombardér"
}
"Jet Fighter":{
Italian:"Caccia Jet"
Czech:"Proudová stíhačka"
}
"Guided Missile":{
Italian:"Missile guidato"
Czech:"Naváděná střela"
}
"Nuclear Missile":{
Italian:"Missile nucleare"
Czech:"Jaderná raketa"
}
*/
////// Great units
"Great Artist":{
Italian:"Grande Artista"
Russian:"Великий художник"
French:"Artiste illustre"
Romanian:"Mare Artist"
Spanish:"Gran Artista"
Simplified_Chinese:"大艺术家",
Traditional_Chinese:"大藝術家",
Portuguese:"Grande Artista"
German:"Großer Künstler"
Czech:"Velký Umělec"
}
"Unbuildable":{
Italian:"Non costruibile"
Simplified_Chinese:"不可组建单位",
Traditional_Chinese:"不可建立單位",
French:"Ne peut être construit" // or Inconstruisible but not sure that it's correct
Russian:"Невозможно построить"
Czech:"Nelze vybudovat"
}
"Can start an 8-turn golden age":{
Romanian:"Poate începe o eră de aur de 8 runde"
Spanish:"Comienza una edad dorada por 8 turnos"
Italian:"Può avviare un'Età dell'Oro di 8 turni"
French:"Peut commencer un âge d'or de 8 tours"
Simplified_Chinese:"可以开启8回合黄金时代",
Traditional_Chinese:"可以開啟8回合黃金時代",
Portuguese:"Pode criar uma Idade Dourada de 8 turnos"
German:"Kann ein Goldenes Zeitalter über 8 Runden starten" //I chose to transl. as if Golden Age is a proper name
Russian:"Может начать золотой век на 8 ходов"
Czech:"Může odstartovat Zlatý věk na 8 tahů"
}
"Can build improvement: Landmark":{
Spanish:"Puede construir mejora: Edificio Emblematico"
Italian:"Può costruire il miglioramento: Punto di riferimento"
French:"Peut construire l'amélioration suivante: Monument culturel"
Romanian:"Poate construi îmbunătățire: Reper"
Simplified_Chinese:"可以建造设施:风景地标",
Traditional_Chinese:"可以建造設施:風景地標",
Russian:"Можно построить улучшение: Достопримечательность"
Portuguese:"Pode construir melhoria: ponto de refêrencia"
German:"Kann Verbesserung errichten: Sehenswürdigkeit",
Czech:"Může vybudovat: Dominanta"
}
"Great Scientist":{
Italian:"Grande Scienziato"
Russian:"Великий ученый"
French:"Scientifique illustre"
Romanian:"Mare Om de Știință"
Spanish:"Gran Científico"
Simplified_Chinese:"大科学家",
Traditional_Chinese:"大科學家",
Portuguese:"Grande Ciêntista"
German:"Großer Wissenschaftler"
Czech:"Velký Vědec"
}
"Can discover a technology":{
Spanish:"Puede descubrir una tecnologia"
Italian:"Può scoprire una tecnologia"
French:"Peut découvrir une technologie"
Romanian:"Poate descoperi o tehnologie"
Simplified_Chinese:"可以发现1项科技",
Traditional_Chinese:"可以發現1項科技",
Portuguese:"Pode descobrir uma tecnologia"
German:"Kann eine Technologie entdecken"
Russian:"Может открыть технологию"
Czech:"Může vyzkoumat technologii"
}
"Can build improvement: Academy":{
Spanish:"Puede construir mejora: Academia"
Italian:"Può costruire il miglioramento: Accademia"
French:"Peut construire l'amélioration suivante: Académie"
Romanian:"Poate construi îmbunătățire: Academie"
Simplified_Chinese:"可以建造设施:学院",
Traditional_Chinese:"可以建造設施:學院",
Portuguese:"Pode construir melhoria: Academia"
German:"Kann Verbesserung errichten: Akademie"
Russian:"Можно построить улучшение: Академия"
Czech:"Může vybudovat vylepšení: Akademie"
}
"Great Merchant":{
Italian:"Grande Mercante"
Russian:"Великий торговец"
French:"Marchand illustre"
Romanian:"Mare Comerciant"
Spanish:"Gran Mercader"
Simplified_Chinese:"大商业家",
Traditional_Chinese:"大商業家",
Portuguese:"Grande Mercador"
German:"Großer Händler"
Czech:"Velký Obchodník"
}
"Can undertake a trade mission, giving a large sum of gold":{
Spanish:"Puede tomar una mision de comercio, generando una gran suma de Oro"
Italian:"Può compiere missioni commerciali, donando grandi quantità di Oro"
French:"Peut entreprendre une mission commerciale qui donne une large somme en or"
Romanian:"Poate iniția o misiune comercială, oferind o sumă considerabilă de aur"
Simplified_Chinese:"可以开展贸易获得大笔金钱",
Traditional_Chinese:"可以開展貿易獲得大筆金錢",
Portuguese:"Pode entrar em uma missão comercial, dando grande quantidades de ouro"
German:"Kann eine Handelsmission durchführen, die viel Gold einbringt"
Russian:"Может провести торговую сделку, получив много золота"
Czech:"Může být vyslán na obchodní misi, která přinese velké množství zlata"
}
"Can build improvement: Customs house":{
Spanish:"Puede construir mejora: Aduana"
Italian:"Può costruire il miglioramento: Dogana"
French:"Peut construire l'amélioration suivante: Douanes"
Romanian:"Poate construi îmbunătățire: Punct vamal"
Simplified_Chinese:"可以建造设施:海关",
Traditional_Chinese:"可以建造設施:海關",
Portuguese:"Pode criar melhoria: Alfândega"
Russian:"Можно построить улучшение: Таможня"
German:"Kann Verbesserung errichten: Zollhaus",
Czech:"Může vybudovat vylepšení: Celnice"
}
"Great Engineer":{
Italian:"Grande Ingegnere"
Russian:"Великий инженер"
French:"Ingénieur illustre"
Romanian:"Mare Inginer"
Spanish:"Gran Ingeniero"
Simplified_Chinese:"大工程师",
Traditional_Chinese:"大工程師",
Portuguese:"Grande engenheiro"
German:"Großer Ingenieur"
Czech:"Velký Inženýr"
}
"Can speed up construction of a wonder":{
Spanish:"Puede acelerar la construccion de una maravilla"
Italian:"Può accelerare la costruzione di una Meraviglia"
French:"Peut accélérer la construction d'une Merveille"
Romanian:"Poate accelera construirea unei minuni"
Simplified_Chinese:"可以加快一座奇观的建造速度",
Traditional_Chinese:"可以加快一座奇觀的建造速度",
Portuguese:"Pode acelerar a construção de uma maravilha"
German:"Kann die Produktion eines Wunders beschleunigen"
Russian:"Может ускорить строительство чуда света"
Czech:"Může zrychlit budování Divu"
}
"Can build improvement: Manufactory":{
Italian:"Può costruire il miglioramento: Manifattura"
French:"Peut construire l'amélioration suivante: Manufacture"
Romanian:"Poate construi îmbunătățire: fabrică"
Simplified_Chinese:"可以建造设施:制造中心",
Traditional_Chinese:"可以建造設施:製造中心",
Portuguese:"Pode construir melhoria: Fábrica"
German:"Kann Verbesserung errichten: Manufaktur"
Russian:"Можно построить улучшение: Мануфактура"
Spanish:"Se puede construir mejora: Manufactura"
Czech:"Může vybudovat vylepšení: Manufaktura"
}
"Great General":{
Italian:"Grande Generale"
Romanian:"Mare General"
Spanish:"Gran General"
Simplified_Chinese:"大军事家",
Traditional_Chinese:"大軍事家",
Russian:"Великий полководец"
German:"Großer General"
French:"Général illustre"
Czech:"Velký Generál"
}
"Bonus for units in 2 tile radius 15%" :{
Italian:"15% Bonus per le unità nel raggio di 2 caselle"
French:"Bonus de combat +15% pour les unités dans un rayon de 2 cases"
Simplified_Chinese:"周围2格地块内所有我方陆军单位+15%战斗力"
Traditional_Chinese:"周圍兩格地塊內的我方所有陸軍單位+15%戰鬥力"
Russian:"Бонус к атаке юнитам в радиусе 2-х клеток"
Czech:"Bonus pro bojové jednotky v okruhu 2 políček 15%"
}
////// Unit Promotions
"Pick promotion":{
Italian:"Scegli promozione"
French:"Choisissez une promotion"
Simplified_Chinese:"选择晋升项",
Traditional_Chinese:"選擇升級項目",
Russian:"Повышение"
Czech:"Vaberte povýšení"
}
" OR ":{// as in "Requires Accuracy I OR Barrage I
Italian:" O "
Spanish:" O "
Romanian:" SAU "
Simplified_Chinese:"或"
Traditional_Chinese:"或"
Portuguese:" OR "
Russian:" ИЛИ "
German:" ODER "
French:" OU "
Czech:"NEBO"
}
"Bonus vs [unitType]":{
Italian:"Bonus contro [unitType]" // es. Bonus contro unità da tiro
Russian:"Бонус против [unitType]"
French:"Bonus contre [unitType]"
Romanian:"Bonus contra [unitType]"
German:"Im Vorteil gegen [unitType]" // Gender sensitive --> not necessary as we talk about "types" not specific units
Dutch:"Voordeel tegen [unitType]"
Spanish:"Bonus contra [unitType]"
Simplified_Chinese:"对战[unitType]时战斗力+",
Traditional_Chinese:"對戰[unitType]時戰鬥力+",
Portuguese:"Bonus contra [unitType]",
Czech:"Výhoda proti [unitType]"
}
"Penalty vs [unitType]":{
Italian:"Malus contro [unitType]"
Russian:"Штраф против [unitType]"
French:"Pénalité contre [unitType]"
Romanian:"Penalizare contra [unitType]"
German:"Im Nachteil gegen [unitType]" // Gender sensitive --> not necessary as we talk about "types" not specific units
Dutch:"Nadeel tegen [unitType]"
Spanish:"Penalización contra [unitType]"
Simplified_Chinese:"对战[unitType]时战斗力-",
Traditional_Chinese:"對戰[unitType]時戰鬥力-",
Portuguese:"Penalidade contra [unitType]",
Czech:"Nevýhoda proti [unitType]"
}
"Accuracy I":{
Italian:"Precisione I"
German:"Genauigkeit I"
French:"Précision I"
Russian:"Точность I"
Simplified_Chinese:"精准I级",
Traditional_Chinese:"精準I級",
Czech:"Preciznost I"
}
"Accuracy II":{
Italian:"Precisione II"
German:"Genauigkeit II"
French:"Précision II"
Russian:"Точность II"
Simplified_Chinese:"精准II级",
Traditional_Chinese:"精準II級",
Czech:"Preciznost II"
}
"Accuracy III":{
Italian:"Precisione III"
German:"Genauigkeit III"
French:"Précision III"
Russian:"Точность III"
Simplified_Chinese:"精准III级",
Traditional_Chinese:"精準III級",
Czech:"Preciznost III"
}
"units in open terrain":{
Italian:"unità su terreno aperto"
Simplified_Chinese:"位于开阔地形的单位",
Traditional_Chinese:"位於開闊地形的單位",
French:"Unités en terrain ouvert"
Russian:"юниты на открытой местности"
Czech:"jednotky v otevřeném terénu"
}
"units in rough terrain":{
Italian:"unità su terreno accidentato"
Romanian:"unități în teren accidentat"
Spanish:"unidades en terreno accidentado"
Simplified_Chinese:"位于复杂地形的单位",
Traditional_Chinese:"位於複雜地形的單位",
German:"Einheiten in unwegsamem Gelände"
French:"unités en terrain accidenté"
Portuguese:"unidades em terreno acidentado"
Russian:"юниты на пересеченной местности"
Czech:"jednotky v obtížném terénu"
}
"Barrage I":{
Italian:"Fuoco di Fila I"
German:"Sperrfeuer I"
French:"Barrage I"
Russian:"Преграда I"
Simplified_Chinese:"弹幕I级",
Traditional_Chinese:"彈幕I級",
Czech:"Maskování I"
}
"Barrage II":{
Italian:"Fuoco di Fila II"
German:"Sperrfeuer II"
French:"Barrage II"
Russian:"Преграда II"
Simplified_Chinese:"弹幕II级",
Traditional_Chinese:"彈幕II級",
Czech:"Maskování II"
}
"Barrage III":{
Italian:"Fuoco di Fila III"
German:"Sperrfeuer III"
French:"Barrage III"
Russian:"Преграда III"
Simplified_Chinese:"弹幕III级",
Traditional_Chinese:"彈幕III級",
Czech:"Maskování III"
}
"Shock I":{
Italian:"Assalto I"
German:"Schock I"
French:"Choc I"
Russian:"Натиск I"
Simplified_Chinese:"冲击I级",
Traditional_Chinese:"衝擊I級",
Czech:"Šok I"
}
"Shock II":{
Italian:"Assalto II"
German:"Schock II"
French:"Choc II"
Russian:"Натиск II"
Simplified_Chinese:"冲击II级",
Traditional_Chinese:"衝擊II級",
Czech:"Šok II"
}
"Shock III":{
Italian:"Assalto III"
German:"Schock III"
French:"Choc III"
Russian:"Натиск III"
Simplified_Chinese:"冲击III级",
Traditional_Chinese:"衝擊III級",
Czech:"Šok III"
}
"Drill I":{
Italian:"Addestramento I"
German:"Drill I"
French:"Percée I"
Russian: "Муштра I"
Simplified_Chinese:"操练I级",
Traditional_Chinese:"操練I級",
Czech:"Dril I"
}
"Drill II":{
Italian:"Addestramento II"
German:"Drill II"
French:"Percée II"
Russian: "Муштра II"
Simplified_Chinese:"操练II级",
Traditional_Chinese:"操練II級",
Czech:"Dril II"
}
"Drill III":{
Italian:"Addestramento III"
German:"Drill III"
French:"Percée III"
Russian: "Муштра III"
Simplified_Chinese:"操练III级",
Traditional_Chinese:"操練III級",
Czech:"Dril III"
}
"Scouting I":{
Italian:"Esplorazione I"
German:"Spähen I"
French:"Eclaireur I"
Russian:"Разведка I"
Simplified_Chinese:"侦察I级",
Traditional_Chinese:"偵察I級",
Czech:"Průzkum I"
}
"Scouting II":{
Italian:"Esplorazione II"
German:"Spähen II"
French:"Eclaireur II"
Russian:"Разведка II"
Simplified_Chinese:"侦察II级",
Traditional_Chinese:"偵察II級",
Czech:"Průzkum II"
}
"Scouting III":{
Italian:"Esplorazione III"
German:"Spähen III"
French:"Eclaireur III"
Russian:"Разведка III"
Simplified_Chinese:"侦察III级",
Traditional_Chinese:"偵察III級",
Czech:"Průzkum III"
}
"+1 Movement":{
Italian:"+1 Movimento"
German:"+1 Sichtweite"
French:"+1 Mouvement"
Russian:"+1 Передвижение"
Simplified_Chinese:"+1移动力",
Traditional_Chinese:"+1移動力",
Czech:"+1 Pohyb"
}
"Cover I":{
Italian:"Copertura I"
German:"Deckung I"
French:"Protection I"
Russian:"Укрытие I"
Simplified_Chinese:"隐蔽I级",
Traditional_Chinese:"隱蔽I級",
Czech:"Krytí I"
}
"Cover II":{
Italian:"Copertura II"
German:"Deckung II"
French:"Protection II"
Russian:"Укрытие II"
Simplified_Chinese:"隐蔽II级",
Traditional_Chinese:"隱蔽II級",
Czech:"Krytí II"
}
"+25% Defence against ranged attacks":{
Italian:"+25 difesa contro gli attacchi a distanza"
German:"+25% Verteidigung gegen alle Fernangriffe"
French:"+25% défence contre les attaques à distance"
Russian:"+25% защиты от дальних атак"
Simplified_Chinese:"遭受远程攻击时+25%防御力",
Traditional_Chinese:"遭受遠程攻擊時+25%防禦力",
Czech:"+25% obrany proti útokům na dálku"
}
"March":{
Italian:"Marcia"
German:"Marschieren"
French:"Marche"
Russian:"Марш"
Simplified_Chinese:"长途行军",
Traditional_Chinese:"長途行軍",
Czech:"Pochod"
}
"Charge":{
Italian:"Carica"
German:"Angriff"
French:"Charge"
Simplified_Chinese:"猛烈冲锋",
Traditional_Chinese:"猛烈衝鋒",
Russian:"Атака"
Czech:"Nabíjení"
}
"wounded units":{
Italian:"unità ferite"
French:"unités blessés"
Simplified_Chinese:"受伤单位",
Traditional_Chinese:"受傷單位",
Russian:"раненые юниты"
Czech:"zraněné jednotky"
}
"Mobility":{
Italian:"Mobilità"
German:"Mobilität"
French:"Mobilité"
Russian:"Мобильность"
Simplified_Chinese:"机动能力",
Traditional_Chinese:"機動能力",
Czech:"Pohyblivost"
}
"Siege":{
Italian:"Assedio"
German:"Belagerung"
French:"Siège"
Russian:"Осада"
Simplified_Chinese:"攻坚能力",
Traditional_Chinese:"攻堅能力",
Czech:"obléhání"
}
"Volley":{
Italian:"Raffica"
German:"Salve"
French:"Volée"
Russian:"Залп"
Simplified_Chinese:"齐射能力",
Traditional_Chinese:"齊射能力",
Czech:"Zteč"
}
"Sentry":{
Italian:"Sentinella"
German:"Wache"
French:"Sentinel"
Russian:"Караул"
Simplified_Chinese:"警戒能力",
Traditional_Chinese:"警戒能力",
Czech:"Stráž"
}
"Extended Range":{
Italian:"Raggio di tiro ampliato"
German:"Reichweite"
French:"Portée"
Russian:"Обзор"
Simplified_Chinese:"射程拓展",
Traditional_Chinese:"射程拓展",
Czech:"Dostřel"
}
"+1 Range":{
Italian:"+1 raggio"
German:"+1 Reichweite"
French:"+1 portée d'attaque"
Russian:"+1 Обзор"
Simplified_Chinese:"+1射程",
Traditional_Chinese:"+1射程",
Czech:"+1 Dostřel"
}
"Ranged attacks may be performed over obstacles":{
Italian:"Permette di sparare a distanza superando gli ostacoli"
French:"Les attaques à distances peuvent être effectués à travers des obstacles"
Russian:"Дальнобойные атаки могут выполняться над препятствиями"
Simplified_Chinese:"越过障碍进行远程攻击",
Traditional_Chinese:"越過障礙進行遠程攻擊",
Czech:"Útoky na dálku lze provádět i přes překážky"
}
"Formation I":{
Italian:"Formazione I"
German:"Formation I"
French:"Formation I"
Russian:"Формация I"
Simplified_Chinese:"列阵I级",
Traditional_Chinese:"列陣I級",
Czech:"Formace I"
}
"Formation II":{
Italian:"Formazione II"
German:"Formation II"
French:"Formation II"
Russian:"Формация II"
Simplified_Chinese:"列阵II级",
Traditional_Chinese:"列陣II級",
Czech:"Formace II"
}
"Blitz":{
Italian:"Incursione"
German:"Blitz"
French:"Guerre éclair"
Russian:"Блиц"
Simplified_Chinese:"闪击战术",
Traditional_Chinese:"閃電戰術",
Czech:"Přepadení"
}
"Bombardment I":{
Italian:"Bombardamento I"
German:"Bombardierung I"
French:"Bombardement I"
Russian:"Бомбардировка I"
Simplified_Chinese:"轰炸I级",
Traditional_Chinese:"轟炸I級",
Czech:"Bombardování I"
}
"Bombardment II":{
Italian:"Bombardamento II"
German:"Bombardierung II"
French:"Bombardement II"
Russian:"Бомбардировка II"
Simplified_Chinese:"轰炸II级",
Traditional_Chinese:"轟炸II級",
Czech:"Bombardování II"
}
"Bombardment III":{
Italian:"Bombardamento III"
German:"Bombardierung III"
French:"Bombardement III"
Russian:"Бомбардировка III"
Simplified_Chinese:"轰炸III级",
Traditional_Chinese:"轟炸III級",
Czech:"Bombardování III"
}
"Boarding Party I":{
Italian:"Abbordaggio I"
German:"Entermannschaft I"
French:"Embarquement I"
Russian:"Абордаж I"
Simplified_Chinese:"接舷I级",
Traditional_Chinese:"接舷I級",
Czech:"Obsazení I"
}
"Boarding Party II":{
Italian:"Abbordaggio II"
German:"Entermannschaft II"
French:"Embarquement II"
Russian:"Абордаж II"
Simplified_Chinese:"接舷II级",
Traditional_Chinese:"接舷II級",
Czech:"Obsazení II"
}
"Boarding Party III":{
Italian:"Abbordaggio III"
German:"Entermannschaft III"
French:"Embarquement III"
Russian:"Абордаж III"
Simplified_Chinese:"接舷III级",
Traditional_Chinese:"接舷III級",
Czech:"Coastal Raider III"
}
"Coastal Raider I":{
Italian:"Incursione costiera I"
German:"Küstenräuber I"
French:"Commando Côtier I" //not very accurate
Russian:"Береговой налетчик I"
Simplified_Chinese:"海掠I级",
Traditional_Chinese:"海掠I級",
Czech:"Pobřežní jezdec I"
}
"Coastal Raider II":{
Italian:"Incursione costiera II"
German:"Küstenräuber II"
French:"Commando Côtier II"
Russian:"Береговой налетчик II"
Simplified_Chinese:"海掠II级",
Traditional_Chinese:"海掠II級",
Czech:"Pobřežní jezdec II"
}
"Coastal Raider III":{
Italian:"Incursione costiera III"
German:"Küstenräuber III"
French:"Commando Côtier III"
Russian:"Береговой налетчик III"
Simplified_Chinese:"海掠III级",
Traditional_Chinese:"海掠III級",
Czech:"Pobřežní jezdec III"
}
"Targeting I":{
Italian:"Puntamento I"
German:"Gezielter Schlag I"
French:"Ciblage I"
Russian:"Прицеливание I"
Simplified_Chinese:"定位I级",
Traditional_Chinese:"定位I級",
Czech:"Míření I"
}
"Targeting II":{
Italian:"Puntamento II"
German:"Gezielter Schlag II"
French:"Ciblage II"
Russian:"Прицеливание II"
Simplified_Chinese:"定位II级",
Traditional_Chinese:"定位II級",
Czech:"Míření II"
}
"Targeting III":{
Italian:"Puntamento III"
German:"Gezielter Schlag III"
French:"Ciblage III"
Russian:"Прицеливание III"
Simplified_Chinese:"定位III级",
Traditional_Chinese:"定位III級",
Czech:"Míření III"
}
"Wolfpack I":{
Italian:"Attacco in massa I"
German:"Rudeltaktik I"
French:"Meute I"
Russian:"Массовая атака I"
Simplified_Chinese:"狼群I级",
Traditional_Chinese:"狼群I級",
Czech:"Hromadný útok I"
}
"Wolfpack II":{
Italian:"Attacco in massa II"
German:"Rudeltaktik II"
French:"Meute II"
Russian:"Массовая атака II"
Simplified_Chinese:"狼群II级",
Traditional_Chinese:"狼群II級",
Czech:"Hromadný útok II"
}
"Wolfpack III":{
Italian:"Attacco in massa III"
German:"Rudeltaktik III"
French:"Meute III"
Russian:"Массовая атака III"
Simplified_Chinese:"狼群III级",
Traditional_Chinese:"狼群III級",
Czech:"Hromadný útok III"
}
"Woodsman":{
Italian:"Forestali"
Simplified_Chinese:"林地幽灵",
Traditional_Chinese:"林地幽靈",
French:"Bûcheron"
Russian:"Передвижение через лес"
Czech:"Lesník"
}
"Double movement rate through Forest and Jungle":{
Italian:"Movimento doppio attraverso Foreste e Giungle."
Simplified_Chinese:"通过森林或丛林时移动速度加倍",
Traditional_Chinese:"通過森林或叢林時移動速度加倍",
French:"Déplacement doublé dans la Forêt et la Jungle"
Russian:"Передвижение через Лес и Джунгли тратит вдвое меньше очков действия"
Czech:"Dvojnásobná rychlost pohybu v lese a džungli"
}
"Heal Instantly":{
Italian:"Cura istantanea"
Simplified_Chinese:"浴火重生",
Traditional_Chinese:"浴火重生",
French:"Soin instantané"
Russian:"Мгновенное излечение"
Czech:"Okamžitě vyléčit"
}
"Heal this Unit by 50 HP; Doing so will consume this opportunity to choose a Promotion":{
Italian:"Cura l'unità di 50 PF, rinunciando però all'opportunità di scegliere una promozione."
Simplified_Chinese:"立即回复50生命值同时放弃本次晋升机会",
Traditional_Chinese:"立即回復50生命值同時放棄本次升級機會",
French:"Soigne cette unité de 50 PV, coûte une promotion"
Russian:"Излечить юнит на 50 ОЗ. Данное действие заменяет возможность повышения."
Czech:"Léčba této jednotky zvýší zdraví o 50 bodů, ale přijdete tak o možnost povýšení jednotky"
}
"Medic":{
Italian:"Medico I"
Simplified_Chinese:"治疗I级"
Traditional_Chinese:"治療I級"
French:"Médecin"
Russian:"Медик"
Czech:"Zdravotník I"
}
"This unit and all others in adjacent tiles heal 5 additional HP per turn":{
Italian:"L'unità attuale e quelle circostanti guariscono di 5 PF al turno"
Simplified_Chinese:"本单位及其相邻单位每回合额外回复5生命值",
Traditional_Chinese:"本單位及其相鄰單位每回合額外回復5生命值",
French:"Cette unité et toutes celles présentes dans les cases adjacentes se soignent de 5 PV supplémentaires par tour"
Russian:"Данный юнит и юниты на близлежащих территориях восстанавливают 5 ОЗ за ход"
Czech:"Tato jednotka a všechny jednotky na vedlejších políčkách budou léčeny rychlosti 5 bodů zdraví za tah"
}
"Medic II":{
Italian:"Medico II"
Simplified_Chinese:"治疗II级"
Traditional_Chinese:"治療II級"
French:"Médecin II"
Russian:"Медик II",
Czech:"Zdravotník II"
}
"This unit and all others in adjacent tiles heal 5 additional HP. This unit heals 5 additional HP outside of friendly territory.":{
Italian:"L'unità attuale e quelle circostanti guariscono di 5 PF al turno. Inoltre, l'unità recupera 5 PF aggiuntivi se si trova fuori dal territorio amico."
Simplified_Chinese:"本单位及其相邻单位每回合额外回复5生命值该单位在己方领土以外每回合额外回复5生命值",
Traditional_Chinese:"本單位及其相鄰單位每回合額外回復5生命值該單位在自身領土以外每回合額外回復5生命值",
French:"Cette unité et toutes celles présentes dans les cases adjacentes se soignent de 5 PV supplémentaires par tour. Cette unité se soigne de 5 PV supplémentaires par tour en dehors d'un territoire allié"
Russian:"Данный юнит и юниты на близлежащих территориях восстанавливают 5 ОЗ за ход. Данный юнит восстанавливает ещё 5 ОЗ вне дружественной территории",
Czech:"Tato jednotka a všechny jednotky na vedlejších políčkách budou léčeny rychlosti 5 bodů zdraví za tah. Tato jednotka bude léčena rychlostí 5 bodů zdraví za tah mimo přátelské území."
}
"Targeting I (air)":{//Should be Air Targeting I
Italian:"Puntamento aereo I"
French:"Visée I (air)"
Russian:"Прицеливание I (воздух)"
Simplified_Chinese:"空中定位I级",
Traditional_Chinese:"空中定位I級",
Czech:"Míření I (vzduch)"
}
"Targeting II (air)":{//Should be Air Targeting II
Italian:"Puntamento aereo II"
French:"Visée II (air)"
Russian:"Прицеливание II (воздух)"
Simplified_Chinese:"空中定位II级",
Traditional_Chinese:"空中定位II級",
Czech:"Míření II (vzduch)"
}
"Targeting III (air)":{
Italian:"Puntamento aereo III"
French:"Visée III (air)"
Russian:"Прицеливание II (воздух)"
Simplified_Chinese:"空中定位III级",
Traditional_Chinese:"空中定位III級",
Czech:"Míření III (vzduch)"
}
"Air Repair":{
Italian:"Riparazione aerea"
French:"Réparation Aérienne"
Russian:"Ремонт в полёте"
Simplified_Chinese:"空中维修",
Traditional_Chinese:"空中維修",
Czech:"Oprava ve vzduchu"
}
"Unit will heal every turn, even if it performs an action":{
Italian:"L'unità guarisce ad ogni turno, anche quando esegue un'azione "
French:"L'unité se soignera à chaque tour, même si elle effectue une action"
Russian:"Юнит будет восстанавливаться каждый ход, даже при действии"
Simplified_Chinese:"每回合回复生命值(包括执行指令后)"
Traditional_Chinese:"每回合回復生命值(包括執行指令後)"
Czech:"Jednotka bude léčená každé kolo, i když provádí nějakou akci"
}
"Operational Range":{
Italian:"Raggio operativo"
French:"Portée"
Russian:"Дальность"
Simplified_Chinese:"航程拓展",
Traditional_Chinese:"航程拓展",
Czech:"Operační vzdálenost"
}
"+2 Range":{
Italian:"+2 Raggio"
French:"+2 Portée"
Russian:"+2 Дальность"
Simplified_Chinese:"+2航程",
Traditional_Chinese:"+2航程",
Czech:"+2 vzdálenost"
}
"Sortie":{
Italian:"Sortita"
//same in french
Simplified_Chinese:"连续出击",
Traditional_Chinese:"連續出擊",
Russian:"Вылазка"
Czech:"Bojový let"
}
"1 extra Interception may be made per turn":{
Italian:"Può eseguire un'Intercettazione extra per turno"
French:"1 interception supplémentaire par tour"
Russian:"+1 Перехват за ход"
Simplified_Chinese:"+1额外拦截次数/回合"
Traditional_Chinese:"1額外攔截次數/回合"
Czech:"1 extra zabránění útoku za tah navíc"
}
"Dogfighting I":{
Italian:"Duello aereo I"
French:"Combat aérien I" //official translate but not very accurate
Russian:"Воздушный бой I"
Simplified_Chinese:"缠斗I级",
Traditional_Chinese:"纏鬥I級",
Czech:"Letecký souboj I"
}
"Bonus when performing air sweep [bonusAmount]%":{
Italian:"+[bonusAmount]% Forza nella distruzione delle difese aeree"
French:"Bonus de combat aérien +[bonusAmount]%"
Russian:"Бонус +[bonusAmount]% при выполнении отвлекающего манёвра (воздух)"
Simplified_Chinese:"空中游猎时+[bonusAmount]%战斗力",
Traditional_Chinese:"空中遊獵時+[bonusAmount]%戰鬥力",
Czech:"Bonus při provádění leteckého čištění [bonusAmount]%"
}
"Dogfighting II":{
Italian:"Duello aereo II"
French:"Combat aérien II"
Russian:"Воздушный бой II"
Simplified_Chinese:"缠斗II级",
Traditional_Chinese:"纏鬥II級",
Czech:"Letecký souboj II"
}
"Dogfighting III":{
Italian:"Duello aereo III"
French:"Combat aérien III"
Russian:"Воздушный бой III"
Simplified_Chinese:"缠斗III级",
Traditional_Chinese:"纏鬥III級",
Czech:"Letecký souboj III"
}
"Interception I":{
Italian:"Intercettazione I"
//same in french
Russian:"Перехват I"
Simplified_Chinese:"拦截I级",
Traditional_Chinese:"攔截I級",
Czech:"Interceptor I"
}
"Bonus when intercepting [bonusAmount]%":{
Italian:"+[bonusAmount]% Bonus d'intercettazione"
French:"Bonus d'interception +[bonusAmount]%"
Russian:"Бонус при перехвате +[bonusAmount]%"
Simplified_Chinese:"拦截敌方飞机时+[bonusAmount]%战斗力",
Traditional_Chinese:"攔截敵方飛機時+[bonusAmount]%戰鬥力",
Czech:"Bonus při zachycení útoku [bonusAmount]%"
}
"Interception II":{
Italian:"Intercettazione II"
//same in french
Russian:"Перехват II"
Simplified_Chinese:"拦截II级",
Traditional_Chinese:"攔截II級",
Czech:"Interceptor II"
}
"Interception III":{
Italian:"Intercettazione III"
//same in french
Russian:"Перехват III"
Simplified_Chinese:"拦截III级",
Traditional_Chinese:"攔截III級",
Czech:"Interceptor III"
}
"Siege I":{//Air
Italian:"Assedio I"
French:"Siège I"
Russian:"Осада I"
Simplified_Chinese:"攻坚I级",
Traditional_Chinese:"攻堅I級",
Czech:"Nálet I"
}
"Siege II":{
Italian:"Assedio II"
French:"Siège II"
Russian:"Осада III"
Simplified_Chinese:"攻坚II级",
Traditional_Chinese:"攻堅II級",
Czech:"Nálet II"
}
"Siege III":{
Italian:"Assedio III"
French:"Siège III"
Russian:"Осада III"
Simplified_Chinese:"攻坚III级",
Traditional_Chinese:"攻堅III級",
Czech:"Nálet III"
}
"Evasion":{
Italian:"Manovre evasive"
French:"Esquive"
Russian:"Уклонение"
Simplified_Chinese:"规避能力",
Traditional_Chinese:"規避能力",
Czech:"Průnik"
}
"Reduces damage taken from interception by 50%":{
Italian:"Dimezza i danni da intercettazione contraerea"
French:"Réduit les dégâts des unités d'interception de 50%"
Russian:"Уменьшает урон от перехвата на 50%"
Simplified_Chinese:"遭受拦截时的损伤-50%",
Traditional_Chinese:"遭受攔截時的損傷-50%",
Czech:"Redukuje škody způsobené interceptory o 50%"
}
"Bonus when intercepting [amount]%":{
Italian:"[amount]% bonus d'intercettazione"
Simplified_Chinese:"执行拦截任务时+[amount]%战斗力",
Traditional_Chinese:"執行攔截任務時+[amount]%戰鬥力",
Russian:"Бонус при перехвате [amount]%",
Czech:"Bonus při zachytávání útoků [amount]%"
}
"Ambush I":{//Should be Air Ambush I
Italian:"Imboscata aerea I"
Simplified_Chinese:"伏击I级",
Traditional_Chinese:"伏擊I級",
Russian:"Засада I"
Czech:"Přepadení I"
}
"Ambush II":{//Should be Air Ambush II
Italian:"Imboscata aerea II"
Simplified_Chinese:"伏击II级",
Traditional_Chinese:"伏擊II級",
Russian:"Засада II",
Czech:"Přepadení II"
}
"Haka War Dance":{
Italian:"Danza di guerra Haka"
Czech:"Haka - valečný tanec"
Simplified_Chinese:"哈卡战舞",
Traditional_Chinese:"哈卡戰舞"
}
"-10% combat strength for adjacent enemy units":{
Italian:"-10% Forza alle unità nemiche adiacenti a questa unità"
Czech:"-10% bojové síly pro nepřátelské jednotky na sousedních políčkách"
Simplified_Chinese:"相邻的敌方单位-10%战斗力"
Traditional_Chinese:"相鄰的敵方單位-10%戰鬥力"
}
}