c3da044c43
* Adding units to map editor. * loadScenario checkbox Prototype added to MapOptions table. * adds switch for Scenario and Unit editor debug * New Scenario class * Background step1: 1. Create a new class Scenario, containing TileMap, GameParameters and string name (doesn't really matter where, we can move it around later) 2. Create SaveScenario and LoadScenario functions in MapSaver (save to/ load from scenario name) * Prototype of Save/Load scenario implementation. * Add update method to NewGameOptionsTable * First working Save/Load scenario prototype * First working prototype of Load/Save scenario * Added test conditions for the new debug modes * Resolve merge conflict Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> |
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src/com/unciv | ||
build.gradle.kts |