167 lines
5.9 KiB
Groovy
167 lines
5.9 KiB
Groovy
buildscript {
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ext.kotlinVersion = '1.3.50'
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repositories {
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// Chinese mirrors for quicker loading for chinese devs
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maven{ url 'https://maven.aliyun.com/repository/jcenter'}
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maven{ url 'https://maven.aliyun.com/repository/google'}
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maven{ url 'https://maven.aliyun.com/repository/gradle-plugin'}
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maven{ url 'https://maven.aliyun.com/repository/public'}
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google()
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mavenLocal()
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mavenCentral()
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maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
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jcenter()
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maven{ url 'https://jitpack.io' } // for the anuken packr
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}
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dependencies {
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classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlinVersion"
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classpath 'de.richsource.gradle.plugins:gwt-gradle-plugin:0.6'
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classpath 'com.android.tools.build:gradle:3.5.3'
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classpath 'com.mobidevelop.robovm:robovm-gradle-plugin:2.3.1'
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// This is for wrapping the .jar file into a standalone executable
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classpath "com.github.anuken:packr:-SNAPSHOT"
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}
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}
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allprojects {
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apply plugin: "eclipse"
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apply plugin: "idea"
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version = '1.0.1'
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ext {
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appName = "Unciv"
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gdxVersion = '1.9.10'
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roboVMVersion = '2.3.1'
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box2DLightsVersion = '1.4'
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ashleyVersion = '1.7.0'
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aiVersion = '1.8.0'
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}
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repositories {
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// Chinese mirrors for quicker loading for chinese devs
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maven{ url 'https://maven.aliyun.com/repository/jcenter'}
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maven{ url 'https://maven.aliyun.com/repository/google'}
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maven{ url 'https://maven.aliyun.com/repository/gradle-plugin'}
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maven{ url 'https://maven.aliyun.com/repository/public'}
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google()
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jcenter()
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mavenLocal()
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mavenCentral()
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maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
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maven { url "https://oss.sonatype.org/content/repositories/releases/" }
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maven{ url 'https://jitpack.io' } // for java-discord-rpc
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}
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}
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project(":desktop") {
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apply plugin: "kotlin"
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dependencies {
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implementation project(":core")
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implementation "com.badlogicgames.gdx:gdx-backend-lwjgl:$gdxVersion"
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implementation "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
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implementation "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-desktop"
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implementation "com.badlogicgames.gdx:gdx-tools:$gdxVersion" // This is for the TexturePacker class
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implementation "org.jetbrains.kotlin:kotlin-stdlib:$kotlinVersion" // This iss so the JAR works with Kotlin
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implementation 'com.github.MinnDevelopment:java-discord-rpc:v2.0.1'
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}
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}
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project(":android") {
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apply plugin: "android"
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apply plugin: "kotlin-android"
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apply plugin: "kotlin-android-extensions"
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configurations { natives }
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dependencies {
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implementation project(":core")
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implementation "com.badlogicgames.gdx:gdx-backend-android:$gdxVersion"
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natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi"
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natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi-v7a"
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natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-arm64-v8a"
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natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86"
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natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86_64"
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implementation "com.badlogicgames.gdx:gdx-box2d:$gdxVersion"
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natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-armeabi"
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natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-armeabi-v7a"
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natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-arm64-v8a"
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natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-x86"
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natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-x86_64"
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}
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}
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project(":ios") {
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apply plugin: "kotlin"
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apply plugin: "robovm"
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dependencies {
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implementation project(":core")
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implementation "com.mobidevelop.robovm:robovm-rt:$roboVMVersion"
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implementation "com.mobidevelop.robovm:robovm-cocoatouch:$roboVMVersion"
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implementation "com.badlogicgames.gdx:gdx-backend-robovm:$gdxVersion"
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implementation "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-ios"
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implementation "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-ios"
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}
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}
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project(":core") {
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apply plugin: "kotlin"
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dependencies {
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implementation "com.badlogicgames.gdx:gdx:$gdxVersion"
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implementation "com.badlogicgames.gdx:gdx-box2d:$gdxVersion"
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implementation "org.jetbrains.kotlin:kotlin-stdlib:$kotlinVersion"
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}
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// Taken from https://github.com/TomGrill/gdx-testing
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project(":tests") {
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apply plugin: "java"
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test{
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workingDir= file("../android/assets")
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}
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sourceSets.test.java.srcDirs = ["src/"]
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dependencies {
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/**
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* If you do have some classes to test in os specific code you may want to uncomment
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* some of these lines.
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*
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* BUT: I recommend to create seperate test sub projects for each platform. Trust me :)
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*
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*/
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implementation project(":core")
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implementation "junit:junit:4.12"
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implementation "org.mockito:mockito-all:1.9.5"
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implementation "com.badlogicgames.gdx:gdx-backend-headless:$gdxVersion"
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implementation "com.badlogicgames.gdx:gdx:$gdxVersion"
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testImplementation 'junit:junit:4.12'
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testImplementation "org.mockito:mockito-all:1.9.5"
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testImplementation "com.badlogicgames.gdx:gdx-backend-headless:$gdxVersion"
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testCompile "com.badlogicgames.gdx:gdx:$gdxVersion"
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testCompile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
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}
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}}
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tasks.eclipse.doLast {
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delete ".project"
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}
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