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Unciv
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c98a6fc4d7
Unciv
/
core
/
src
/
com
/
unciv
History
Yair Morgenstern
c98a6fc4d7
Resolved
#758
- water melee units can now take cities (apparently this is a Vanilla vs G&K difference, I'll go with the G&K because it causes more interesting gameplay options)
2019-05-17 14:15:52 +03:00
..
logic
Resolved
#758
- water melee units can now take cities (apparently this is a Vanilla vs G&K difference, I'll go with the G&K because it causes more interesting gameplay options)
2019-05-17 14:15:52 +03:00
models
Separated City-state and Major civ diplomacy tables, because they're more different than similar at this point
2019-05-08 17:58:49 +03:00
ui
Added city-state icon to diplomacy screen, so you know who's a city state and who's a major civ at a glance
2019-05-17 13:03:59 +03:00
Constants.kt
Trade button changed to "Negotiate Peace" when at war, and peace treaties are a must when "trading" in this situation
2019-05-11 23:32:12 +03:00
GameSettings.kt
Continuation of
d2541e6
, to better fit coding standards (everything worked fine)
2019-05-12 19:29:02 +03:00
GameStarter.kt
Trade button changed to "Negotiate Peace" when at war, and peace treaties are a must when "trading" in this situation
2019-05-11 23:32:12 +03:00
UnCivGame.kt
Ibrushed up on the rules and there are ways to have influence decrease in quantities less than 1, so you were right, it is a float
2019-04-30 20:45:09 +03:00