Unciv/android/assets/jsons/Terrains.json

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JSON

[
// Base terrains
{
name:"Ocean",
type:"Water",
food:1,
gold:1,
movementCost:1,
RGB: [100,100,255]
},
{
name:"Coast",
type:"Water",
food:1,
movementCost:1,
RGB: [150,150,255]
},
{
name:"Grassland",
type:"Land",
food:2,
movementCost:1,
RGB: [109,139,53]
},
{
name:"Plains",
type:"Land",
food:1,
production:1,
movementCost:1,
RGB: [200,208,161]
},
{
name:"Tundra",
type:"Land",
food:1,
movementCost:1,
defenceBonus: -0.1,
RGB: [125,122,113]
},
{
name:"Desert",
type:"Land",
movementCost:1,
defenceBonus: -0.1,
RGB: [ 255, 255, 102]
},
{
name:"Lakes",
type:"Water",
food:2,
gold:1,
RGB: [ 200, 200, 255],
canHaveOverlay:false
},
{
name:"Hill",
type:"Land",
production:2,
movementCost:2,
defenceBonus: 0.25,
RGB: [74,81,40],
rough: true
},
{
name:"Mountain",
type:"Land",
impassable:true,
RGB: [89, 45, 0]
},
/*
{
name:"Snow",
type:"Land",
movementCost:1,
defenceBonus: -0.1,
RGB: [153, 255, 255]
},
*/
// Terrain features
{
name:"Forest",
type:"TerrainFeature",
production:1,
food:1,
movementCost:2,
overrideStats:true,
unbuildable:true,
defenceBonus: 0.25,
occursOn:["Tundra","Plains","Grassland","Hill"],
rough: true
},
{
name:"Jungle",
type:"TerrainFeature",
food:2,
movementCost:2,
overrideStats:true,
unbuildable:true,
defenceBonus: 0.25,
occursOn:["Plains","Grassland"],
rough: true
},
{
name:"Marsh",
type:"TerrainFeature",
food:-1,
movementCost:3,
unbuildable:true,
defenceBonus: -0.1,
occursOn:["Grassland"]
},
{
name:"Fallout",
type:"TerrainFeature",
food:-3,
production:-3,
gold:-3,
movementCost:2,
unbuildable:true,
defenceBonus: -0.15,
},
{
name:"Oasis",
type:"TerrainFeature",
food:3,
gold:1,
movementCost:1,
unbuildable:true,
defenceBonus: -0.1,
occursOn:["Desert"]
},
{
name:"Flood plains",
type:"TerrainFeature",
food:2,
movementCost:1,
defenceBonus: -0.1,
occursOn:["Desert"]
},
// Natural Wonders
{
name: "Great Barrier Reef",
type: "NaturalWonder",
food: 2,
production: 1,
gold: 1,
science: 2,
occursOn: ["Coast"],
impassable: true,
unbuildable: true,
weight: 10
},
{
name: "Old Faithful",
type: "NaturalWonder",
science: 2,
happiness: 3,
occursOn: ["Grassland","Plains","Tundra","Mountain"],
impassable: true,
unbuildable: true,
weight: 10
},
{
name: "El Dorado",
type: "NaturalWonder",
culture: 5,
occursOn: ["Plains"],
impassable: true,
unbuildable: true,
weight: 2
},
{
name: "Fountain of Youth",
type: "NaturalWonder",
happiness: 10,
occursOn: ["Plains"],
impassable: true,
unbuildable: true,
weight: 1
},
{
name: "Grand Mesa",
type: "NaturalWonder",
production: 2,
gold: 3,
occursOn: ["Plains","Desert","Tundra"],
impassable: true,
unbuildable: true,
weight: 10
},
{
name: "Mount Fuji",
type: "NaturalWonder",
gold: 1,
culture: 5,
occursOn: ["Grassland","Plains"],
impassable: true,
unbuildable: true,
weight: 10
},
/** Yukky tile images
{
name: "Krakatoa",
type: "NaturalWonder",
science: 5,
occursOn: ["Ocean"],
impassable: true,
unbuildable: true,
weight: 10
},
{
name: "Rock of Gibraltar",
type: "NaturalWonder",
food: 2,
gold: 5,
occursOn: ["Grassland"],
impassable: true,
unbuildable: true,
weight: 10
},
{
name: "Cerro de Potosi",
type: "NaturalWonder",
gold: 10,
occursOn: ["Plains","Mountain"],
impassable: true,
unbuildable: true,
weight: 5
},
{
name: "Barringer Crater",
type: "NaturalWonder",
gold: 2,
science: 3,
occursOn: ["Desert","Tundra"],
impassable: true,
unbuildable: true,
weight: 10
},
*/
]