Unciv/core/src/com/unciv/logic/map
2018-11-21 19:16:06 +02:00
..
BFS.kt Trade routes now travel between harbors over water, and are calculated once per civilization instead of per city 2018-11-01 19:27:57 +02:00
MapUnit.kt Performance: Viewable tiles are now a transient list in civInfo 2018-11-21 19:16:06 +02:00
Perlin.kt Added random land\sea division using Perlin noise 2018-10-11 13:00:23 +03:00
RandomMapGenerator.kt Added resources and terrain features back to land-only maps 2018-10-14 21:07:01 +03:00
RoadStatus.kt Converted all logic/map files to Kotlin 2018-02-25 00:07:40 +02:00
TileInfo.kt Performance: Viewable tiles are now a transient list in civInfo 2018-11-21 19:16:06 +02:00
TileMap.kt Performance: Viewable tiles are now a transient list in civInfo 2018-11-21 19:16:06 +02:00
UnitMovementAlgorithms.kt Dev: Techs are now recognized by their unique abilities, not by tech name 2018-11-17 20:33:21 +02:00
UnitPromotions.kt Performance: Viewable tiles are now a transient list in civInfo 2018-11-21 19:16:06 +02:00