Unciv/android
rh-github-2015 dbdd96848e
Update German.properties (#2204)
Changes to existing translations are I hope well thought out: I tried to limit myself to clear inconsistencies (e.g. marsh appears exactly twice and had two different translations before), stuff where I looked up the game context to best match what a native german would understand comfortably in the UI, and so on. There are still several inconsitencies - if I noticed one and couldn't bother to guarantee matching them all I left them.

Note I 'fixed' some spanish city names where the _english_ side is clearly wrong. Particularly Elche (https://goo.gl/maps/jtqPqGG2mkVbFxCe6). Actual translations are only about three where we krauts have fixed expectations deviating from the proper name. Mail me if I should fix those properly in jsons and template?

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2020-03-21 20:48:10 +02:00
..
assets Update German.properties (#2204) 2020-03-21 20:48:10 +02:00
Images Snow, Ice, Atoll & Map Generation (#1909) 2020-03-11 11:39:37 +02:00
ImagesToNotAddToGame Organized non-game images (icon, feature and promo graphics etc) 2019-02-14 21:44:25 +02:00
res Fixed Multiplayer Turn Notifier periodically failing with error notification. (#2054) 2020-03-02 06:44:53 +02:00
src Fixed Multiplayer Turn Notifier periodically failing with error notification. (#2054) 2020-03-02 06:44:53 +02:00
AndroidManifest.xml Fixed Multiplayer Turn Notifier periodically failing with error notification. (#2054) 2020-03-02 06:44:53 +02:00
build.gradle Multiplayer Notification Fix for random Termination (#2024) 2020-02-27 19:35:40 +02:00
gradle.properties Multiplayer Notification Fix for random Termination (#2024) 2020-02-27 19:35:40 +02:00
ic_launcher-web.png Initial commit 2017-11-22 00:09:35 +02:00
proguard-rules.pro all codes are writen in Kotlin (#1452) 2019-12-15 20:28:34 +02:00
project.properties Initial commit 2017-11-22 00:09:35 +02:00