111030e457
* Nuke your enemy! * Fantasy tiles. Worker automaticly clears fallout. * Some AI improvement for choosing wonder and military unit. * Add nuclear weapon option.
182 lines
3.4 KiB
JSON
182 lines
3.4 KiB
JSON
[
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{
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name:"Farm",
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terrainsCanBeBuiltOn:["Plains","Grassland","Desert","Flood plains"],
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food:1,
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turnsToBuild:7,
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techRequired:"Agriculture",
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improvingTech:"Fertilizer",
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improvingTechStats:{food:1}
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},
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{
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name:"Lumber mill",
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terrainsCanBeBuiltOn:["Forest"],
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production:1,
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turnsToBuild:7,
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techRequired:"Construction",
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improvingTech:"Steam Power",
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improvingTechStats:{production:1}
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},
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{
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name:"Mine",
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terrainsCanBeBuiltOn:["Hill"],
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production:1,
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turnsToBuild:7,
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techRequired:"Mining",
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improvingTech:"Chemistry",
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improvingTechStats:{production:1}
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},
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{
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name:"Trading post",
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terrainsCanBeBuiltOn:["Plains","Grassland","Desert","Hill","Tundra","Forest","Jungle","Flood plains"],
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gold:1,
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turnsToBuild:7,
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techRequired:"Guilds",
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improvingTech:"Economics",
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improvingTechStats: {gold:1}
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},
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// Resource-specific
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{
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name:"Camp",
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turnsToBuild:7,
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techRequired:"Trapping",
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improvingTech:"Economics",
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improvingTechStats:{gold:1}
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},
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{
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name:"Oil well",
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turnsToBuild:9,
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techRequired:"Biology",
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},
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{
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name:"Pasture",
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turnsToBuild:8,
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techRequired:"Animal Husbandry",
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improvingTech:"Fertilizer",
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improvingTechStats:{food:1}
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},
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{
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name:"Plantation",
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turnsToBuild:6,
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gold:1,
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techRequired:"Calendar",
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improvingTech:"Fertilizer",
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improvingTechStats:{food:1}
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},
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{
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name:"Quarry",
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turnsToBuild:8,
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techRequired:"Masonry",
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improvingTech:"Chemistry",
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improvingTechStats:{production:1}
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},
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{
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name:"Fishing Boats",
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food:1,
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techRequired:"Sailing",
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improvingTech:"Compass",
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improvingTechStats:{gold:1}
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},
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// Transportation
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{
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name:"Road",
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turnsToBuild:4,
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techRequired:"The Wheel"
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},
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{
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name:"Railroad",
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turnsToBuild:4,
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techRequired:"Railroad"
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},
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// Removals
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{
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name:"Remove Forest",
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turnsToBuild:4,
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terrainsCanBeBuiltOn:["Forest"],
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techRequired:"Mining"
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},
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{
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name:"Remove Jungle",
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turnsToBuild:7,
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terrainsCanBeBuiltOn:["Jungle"],
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techRequired:"Bronze Working"
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},
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{
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name:"Remove Fallout",
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turnsToBuild:8,
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terrainsCanBeBuiltOn:["Fallout"],
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techRequired:"Agriculture"
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},
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{
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name:"Remove Marsh",
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turnsToBuild:6,
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terrainsCanBeBuiltOn:["Marsh"],
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techRequired:"Bronze Working"
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},
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// These are unique and have unique in-game checks related to them
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{
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name:"Remove Road",
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turnsToBuild:2
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},
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{
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name:"Remove Railroad",
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turnsToBuild:2
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},
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// Great Person improvements
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{
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name:"Academy",
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science:8,
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improvingTech:"Scientific Theory",
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improvingTechStats:{science:2}
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},
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{
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name:"Landmark",
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culture:6
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},
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{
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name:"Manufactory",
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production:4,
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improvingTech:"Chemistry",
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improvingTechStats:{production:1}
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},
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{
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name:"Customs house",
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gold:4,
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improvingTech:"Economics",
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improvingTechStats:{gold:1}
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},
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//Civilization unique improvements
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{
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name:"Moai",
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uniqueTo:"Polynesia",
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culture:1,
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turnsToBuild:4,
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uniques:["+1 additional Culture for each adjacent Moai","Can only be built on Coastal tiles"],
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techRequired:"Construction",
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improvingTech:"Flight",
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improvingTechStats:{gold:1}
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},
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/*
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{
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name:"Terrace Farm",
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uniqueTo:"Inca",
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food:1,
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turnsToBuild:4,
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improvingTech:"Construction",
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uniques:["+1 Food for each adjacent Mountain","+1 additional Food with Fertilizer and no fresh water"],
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terrainsCanBeBuiltOn:["Plains","Grassland","Desert","Tundra"],
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//It can be colored in lemon
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//Cannot improve a resource
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},
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*/
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{ name:"Ancient ruins" },
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{ name:"City ruins" },
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{ name:"Barbarian encampment" },
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]
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