Unciv/android
EdinCitaku e06d537688
Feature#2081 (#2100)
* Unit can now only be purchased if no other unit of same type is stationed in city center #2081

* #2081
Added unique to landsknecht and changed condition for movement panelty

* Refactored when statement to if
#2081

* Only one plane at a time can be purchased to a maximum of 6 that are NOT transported in a single city
#2081

* removed duplicate code
#2081

* refactor canPurchase() and now track bought units in a city in a mutableList
#2081

* refactor canPurchase() it basicly just tracks if the unit can be placed on the center tile! if it cant then we dont allow the purchase!
#2081

* Changed wording of unique and added translations
#2081

* Changed wording of unique
#2081

* removed unneeded imports
#2081

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2020-03-21 20:35:30 +02:00
..
assets Feature#2081 (#2100) 2020-03-21 20:35:30 +02:00
Images Snow, Ice, Atoll & Map Generation (#1909) 2020-03-11 11:39:37 +02:00
ImagesToNotAddToGame Organized non-game images (icon, feature and promo graphics etc) 2019-02-14 21:44:25 +02:00
res Fixed Multiplayer Turn Notifier periodically failing with error notification. (#2054) 2020-03-02 06:44:53 +02:00
src Fixed Multiplayer Turn Notifier periodically failing with error notification. (#2054) 2020-03-02 06:44:53 +02:00
AndroidManifest.xml Fixed Multiplayer Turn Notifier periodically failing with error notification. (#2054) 2020-03-02 06:44:53 +02:00
build.gradle Multiplayer Notification Fix for random Termination (#2024) 2020-02-27 19:35:40 +02:00
gradle.properties Multiplayer Notification Fix for random Termination (#2024) 2020-02-27 19:35:40 +02:00
ic_launcher-web.png Initial commit 2017-11-22 00:09:35 +02:00
proguard-rules.pro all codes are writen in Kotlin (#1452) 2019-12-15 20:28:34 +02:00
project.properties Initial commit 2017-11-22 00:09:35 +02:00