shuts down persistent connections at end of play run (#32825)
This change will now track any created persistent connection and shut it down at the end of the play run. This change also includes an update to properly honor the reset_connection meta handler.
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parent
9d56ffa4ed
commit
69575e25d0
7 changed files with 62 additions and 32 deletions
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@ -51,6 +51,8 @@ class ConnectionProcess(object):
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self.srv = JsonRpcServer()
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self.sock = None
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self.connection = None
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def start(self):
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try:
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messages = list()
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@ -67,6 +69,7 @@ class ConnectionProcess(object):
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self.connection = connection_loader.get(self.play_context.connection, self.play_context, '/dev/null')
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self.connection.set_options()
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self.connection._connect()
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self.connection._socket_path = self.socket_path
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self.srv.register(self.connection)
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messages.append('connection to remote device started successfully')
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@ -84,7 +87,7 @@ class ConnectionProcess(object):
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def run(self):
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try:
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while True:
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while self.connection.connected:
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signal.signal(signal.SIGALRM, self.connect_timeout)
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signal.signal(signal.SIGTERM, self.handler)
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signal.alarm(C.PERSISTENT_CONNECT_TIMEOUT)
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@ -135,24 +138,19 @@ class ConnectionProcess(object):
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def shutdown(self):
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""" Shuts down the local domain socket
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"""
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if not os.path.exists(self.socket_path):
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return
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try:
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if self.sock:
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self.sock.close()
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if self.connection:
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self.connection.close()
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except Exception:
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pass
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finally:
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if os.path.exists(self.socket_path):
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os.remove(self.socket_path)
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setattr(self.connection, '_socket_path', None)
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setattr(self.connection, '_connected', False)
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if os.path.exists(self.socket_path):
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try:
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if self.sock:
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self.sock.close()
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if self.connection:
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self.connection.close()
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except:
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pass
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finally:
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if os.path.exists(self.socket_path):
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os.remove(self.socket_path)
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setattr(self.connection, '_socket_path', None)
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setattr(self.connection, '_connected', False)
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display.display('shutdown complete', log_only=True)
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def do_EXEC(self, data):
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@ -209,6 +209,15 @@ class Connection(ConnectionBase):
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return 0, to_bytes(self._manager.session_id, errors='surrogate_or_strict'), b''
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def reset(self):
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'''
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Reset the connection
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'''
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if self._socket_path:
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display.vvvv('resetting persistent connection for socket_path %s' % self._socket_path, host=self._play_context.remote_addr)
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self.close()
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display.vvvv('reset call on connection instance', host=self._play_context.remote_addr)
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def close(self):
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if self._manager:
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self._manager.close_session()
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@ -230,7 +230,8 @@ class Connection(ConnectionBase):
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'''
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if self._socket_path:
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display.vvvv('resetting persistent connection for socket_path %s' % self._socket_path, host=self._play_context.remote_addr)
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self.shutdown()
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self.close()
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display.vvvv('reset call on connection instance', host=self._play_context.remote_addr)
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def close(self):
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'''
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@ -34,8 +34,9 @@ from ansible.executor.process.worker import WorkerProcess
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from ansible.executor.task_result import TaskResult
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from ansible.inventory.host import Host
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from ansible.module_utils.six.moves import queue as Queue
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from ansible.module_utils.six import iteritems, string_types
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from ansible.module_utils.six import iteritems, itervalues, string_types
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from ansible.module_utils._text import to_text
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from ansible.module_utils.connection import Connection
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from ansible.playbook.helpers import load_list_of_blocks
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from ansible.playbook.included_file import IncludedFile
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from ansible.playbook.task_include import TaskInclude
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@ -132,7 +133,15 @@ class StrategyBase:
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self._results_thread.daemon = True
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self._results_thread.start()
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# holds the list of active (persistent) connections to be shutdown at
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# play completion
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self._active_connections = dict()
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def cleanup(self):
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# close active persistent connections
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for sock in itervalues(self._active_connections):
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conn = Connection(sock)
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conn.reset()
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self._final_q.put(_sentinel)
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self._results_thread.join()
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@ -892,8 +901,13 @@ class StrategyBase:
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iterator._host_states[host.name].run_state = iterator.ITERATING_COMPLETE
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msg = "ending play"
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elif meta_action == 'reset_connection':
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connection = connection_loader.get(play_context.connection, play_context, os.devnull)
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play_context.set_options_from_plugin(connection)
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if target_host in self._active_connections:
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connection = Connection(self._active_connections[target_host])
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del self._active_connections[target_host]
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else:
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connection = connection_loader.get(play_context.connection, play_context, os.devnull)
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play_context.set_options_from_plugin(connection)
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if connection:
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connection.reset()
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msg = 'reset connection'
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@ -920,3 +934,12 @@ class StrategyBase:
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if host.name not in self._tqm._unreachable_hosts:
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hosts_left.append(host)
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return hosts_left
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def update_active_connections(self, results):
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''' updates the current active persistent connections '''
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for r in results:
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if 'args' in r._task_fields:
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socket_path = r._task_fields['args'].get('_ansible_socket')
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if socket_path:
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if r._host not in self._active_connections:
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self._active_connections[r._host] = socket_path
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@ -175,6 +175,8 @@ class StrategyModule(StrategyBase):
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results = self._process_pending_results(iterator)
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host_results.extend(results)
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self.update_active_connections(results)
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try:
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included_files = IncludedFile.process_include_results(
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host_results,
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@ -292,6 +292,8 @@ class StrategyModule(StrategyBase):
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host_results.extend(results)
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self.update_active_connections(results)
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try:
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included_files = IncludedFile.process_include_results(
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host_results,
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@ -44,15 +44,10 @@ class JsonRpcServer(object):
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kwargs = params
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rpc_method = None
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if method in ('shutdown', 'reset'):
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rpc_method = getattr(self, 'shutdown')
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else:
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for obj in self._objects:
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rpc_method = getattr(obj, method, None)
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if rpc_method:
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break
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for obj in self._objects:
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rpc_method = getattr(obj, method, None)
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if rpc_method:
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break
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if not rpc_method:
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error = self.method_not_found()
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