Fix the way handlers are compiled and found/notified

* Instead of rebuilding the handler list all over the place, we now
  compile the handlers at the point the play is post-validated so that
  the view of the play in the PlayIterator contains the definitive list
* Assign the dep_chain to the handlers as they're compiling, just as we
  do for regular tasks
* Clean up the logic used to find a given handler, which is greatly
  simplified by the above changes

Fixes #15418
This commit is contained in:
James Cammarata 2016-07-06 14:40:11 -05:00
parent 729686a434
commit 930d090507
4 changed files with 32 additions and 29 deletions

View file

@ -122,10 +122,6 @@ class TaskQueueManager:
inventory hostnames for those hosts triggering the handler.
'''
handlers = play.handlers
for role in play.roles:
handlers.extend(role.get_handler_blocks())
# Zero the dictionary first by removing any entries there.
# Proxied dicts don't support iteritems, so we have to use keys()
self._notified_handlers.clear()
@ -141,7 +137,7 @@ class TaskQueueManager:
return temp_list
handler_list = []
for handler_block in handlers:
for handler_block in play.handlers:
handler_list.extend(_process_block(handler_block))
# then initialize it with the given handler list
@ -220,6 +216,7 @@ class TaskQueueManager:
new_play = play.copy()
new_play.post_validate(templar)
new_play.handlers = new_play.compile_roles_handlers() + new_play.handlers
self.hostvars = HostVars(
inventory=self._inventory,

View file

@ -265,7 +265,7 @@ class Play(Base, Taggable, Become):
if len(self.roles) > 0:
for r in self.roles:
block_list.extend(r.get_handler_blocks())
block_list.extend(r.get_handler_blocks(play=self))
return block_list

View file

@ -301,12 +301,24 @@ class Role(Base, Become, Conditional, Taggable):
def get_task_blocks(self):
return self._task_blocks[:]
def get_handler_blocks(self):
def get_handler_blocks(self, play, dep_chain=None):
block_list = []
# update the dependency chain here
if dep_chain is None:
dep_chain = []
new_dep_chain = dep_chain + [self]
for dep in self.get_direct_dependencies():
dep_blocks = dep.get_handler_blocks()
dep_blocks = dep.get_handler_blocks(play=play, dep_chain=new_dep_chain)
block_list.extend(dep_blocks)
block_list.extend(self._handler_blocks)
for task_block in self._handler_blocks:
new_task_block = task_block.copy()
new_task_block._dep_chain = new_dep_chain
new_task_block._play = play
block_list.append(new_task_block)
return block_list
def has_run(self, host):

View file

@ -349,33 +349,27 @@ class StrategyBase:
# dependency chain of the current task (if it's from a role), otherwise
# we just look through the list of handlers in the current play/all
# roles and use the first one that matches the notify name
target_handler = None
if original_task._role:
target_handler = search_handler_blocks(handler_name, original_task._role.get_handler_blocks())
if target_handler is None:
target_handler = search_handler_blocks(handler_name, iterator._play.handlers)
if target_handler is None:
if handler_name in self._listening_handlers:
for listening_handler_name in self._listening_handlers[handler_name]:
listening_handler = None
if original_task._role:
listening_handler = search_handler_blocks(listening_handler_name, original_task._role.get_handler_blocks())
if listening_handler is None:
listening_handler = search_handler_blocks(listening_handler_name, iterator._play.handlers)
if listening_handler is None:
raise AnsibleError("The requested handler listener '%s' was not found in any of the known handlers" % listening_handler_name)
if handler_name in self._listening_handlers:
for listening_handler_name in self._listening_handlers[handler_name]:
listening_handler = search_handler_blocks(listening_handler_name, iterator._play.handlers)
if listening_handler is None:
raise AnsibleError("The requested handler listener '%s' was not found in any of the known handlers" % listening_handler_name)
if original_host not in self._notified_handlers[listening_handler]:
self._notified_handlers[listening_handler].append(original_host)
display.vv("NOTIFIED HANDLER %s" % (listening_handler_name,))
else:
raise AnsibleError("The requested handler '%s' was found in neither the main handlers list nor the listening handlers list" % handler_name)
if original_host not in self._notified_handlers[listening_handler]:
self._notified_handlers[listening_handler].append(original_host)
display.vv("NOTIFIED HANDLER %s" % (listening_handler_name,))
else:
target_handler = search_handler_blocks(handler_name, iterator._play.handlers)
if target_handler is None:
raise AnsibleError("The requested handler '%s' was not found in any of the known handlers" % handler_name)
if target_handler in self._notified_handlers:
if original_host not in self._notified_handlers[target_handler]:
self._notified_handlers[target_handler].append(original_host)
# FIXME: should this be a callback?
display.vv("NOTIFIED HANDLER %s" % (handler_name,))
else:
raise AnsibleError("The requested handler '%s' was found in neither the main handlers list nor the listening handlers list" % handler_name)
elif result[0] == 'register_host_var':
# essentially the same as 'set_host_var' below, however we