Minor fix so the any_errors_fatal value is checked properly
This commit is contained in:
parent
4025695c00
commit
bcc2a4b513
1 changed files with 1 additions and 1 deletions
|
@ -111,7 +111,7 @@ class Play(object):
|
|||
self.transport = ds.get('connection', self.playbook.transport)
|
||||
self.gather_facts = ds.get('gather_facts', None)
|
||||
self.remote_port = self.remote_port
|
||||
self.any_errors_fatal = ds.get('any_errors_fatal', False)
|
||||
self.any_errors_fatal = utils.boolean(ds.get('any_errors_fatal', 'false'))
|
||||
self.accelerate = utils.boolean(ds.get('accelerate', 'false'))
|
||||
self.accelerate_port = ds.get('accelerate_port', None)
|
||||
self.max_fail_pct = int(ds.get('max_fail_percentage', 100))
|
||||
|
|
Loading…
Reference in a new issue