From d512717cd23764f7d019b963a55c7ebf494798c6 Mon Sep 17 00:00:00 2001 From: James Cammarata Date: Sun, 20 Dec 2015 12:37:24 -0500 Subject: [PATCH] Fix logic in PlayIterator when inserting tasks during rescue/always Because the fail_state is potentially non-zero in these block sections, the prior logic led to included tasks not being inserted at all. Related issue: #13605 --- lib/ansible/executor/play_iterator.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/lib/ansible/executor/play_iterator.py b/lib/ansible/executor/play_iterator.py index 795eed2a8c..534f216c30 100644 --- a/lib/ansible/executor/play_iterator.py +++ b/lib/ansible/executor/play_iterator.py @@ -397,7 +397,7 @@ class PlayIterator: def _insert_tasks_into_state(self, state, task_list): # if we've failed at all, or if the task list is empty, just return the current state - if state.fail_state != self.FAILED_NONE or not task_list: + if state.fail_state != self.FAILED_NONE and state.run_state not in (self.ITERATING_RESCUE, self.ITERATING_ALWAYS) or not task_list: return state if state.run_state == self.ITERATING_TASKS: