Refactor the currently well-factored ec2 modules (i.e. those that already use ec2_connect) to
have a common argument spec. The idea is that new modules can use this spec without duplication
of code, and that new functionality can be added to the ec2 connection code (e.g. security
token argument)
We break the read while loop after waiting "the end of the process" and
the pipes are empty, otherwise we do another select that waits all the
timeout.
The copy action_plugin is not easy to read. Part of this commit is taking that file, restructuring it, and adding comments. No functionality changed in how it interacts with the world.
The fix for #5739 ends up being the assumption that there is a cleanup 'rm -rf' that happens at the end of the copy loop. This was not the fact before and we made a bunch of tmp directories that we hoped would end up being cleaned up. Now we just use the tmp directory that the runner provides and cleanup inline if it is a single file to be coppied or after the loop if it is a recursive copy.
As a part of this we did end up having to change runner to provide a flag so that we could short the inline tmp directory removal. This flag defaults to True so it will not change the behavior of other modules that are being called.
In particular, do not rely on the $USER environment variable always existing.
tmux for example seems to clear it, causing lots of invalid messages:
"previous known host file not found"
This broke in commit 80fd22dc, but instead of reverting that commit, we now
fall back to expanding just ~ when $USER is not set.
su_user_var. My last PR was only half merged, and when the bug fix for
the su/su_pass typo was merged, the removed line in this commit was
mistakenly reintroduced.
this variable has the 'current host list' to be executed over in the
play. Useful when using --limit to not iterate over hosts not included
in play in templates or with_items.
Signed-off-by: Brian Coca <briancoca+dev@gmail.com>
The ansible remote port should be None, not 22. Having a default value
of 22 means that '-o Port 22' will be appended to the ssh connection
all of the time. This is incorrect as when one would like to use
something like an ssh configuration file (-F) that sets the port to
something other than 22.
Part of this change requires that we check that, in get_config, the
value is not None before trying to cast it into an integer or float.
As part of 94f3b9bfab the code was changed to support dynamically adding localhost to the inventory. This change introduced an crash when run via ansible-pull
```
Starting ansible-pull at 2014-01-20 23:09:57
Traceback (most recent call last):
File "/tmp/ansible/bin/ansible", line 157, in <module>
(runner, results) = cli.run(options, args)
File "/tmp/ansible/bin/ansible", line 82, in run
hosts = inventory_manager.list_hosts(pattern)
File "/tmp/ansible/lib/ansible/inventory/__init__.py", line 372, in list_hosts
result = [ h.name for h in self.get_hosts(pattern) ]
File "/tmp/ansible/lib/ansible/inventory/__init__.py", line 136, in get_hosts
subset = self._get_hosts(self._subset)
File "/tmp/ansible/lib/ansible/inventory/__init__.py", line 177, in _get_hosts
that = self.__get_hosts(p)
File "/tmp/ansible/lib/ansible/inventory/__init__.py", line 198, in __get_hosts
hpat = self._hosts_in_unenumerated_pattern(name)
File "/tmp/ansible/lib/ansible/inventory/__init__.py", line 275, in _hosts_in_unenumerated_pattern
ungrouped.add_host(new_host)
AttributeError: 'NoneType' object has no attribute 'add_host'
```
The root cause is there is no group for the host to be added to. I fixed this case by creating the ungrouped group when it doesn't exist and then adding the host to the newly added group. This fixes the regression for me.
Operate on that play attribute to make things faster for larger
inventories. Instead of making a round trip through inventory.list_hosts
and working through some lengthy list comprehensions over and over
again, calculate the potenital hosts for a play once, then reduce from
it the unavailable hosts when necessary.
Also moves how the %fail is done. The host count is a play level count
of available hosts, which then is compared after each task to the
current number of available hosts for the play. This used to get a new
count every task which was also time expensive.
1. if accept_hostkey is false, no matter if the host key is known or not, it will fail.
2. We don't check for the host key in /etc/ssh/ssh_known_hosts
This fixes both of those issues.