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# Anti-mine ![Android CI](https://github.com/lucasnlm/antimine-android/workflows/Android%20CI/badge.svg) [![License: GPL v3](https://img.shields.io/badge/License-GPLv3-blue.svg)](https://www.gnu.org/licenses/gpl-3.0) [![ktlint](https://img.shields.io/badge/code%20style-%E2%9D%A4-FF4081.svg)](https://ktlint.github.io/) [![crowdin](https://badges.crowdin.net/antimine-android/localized.svg)](https://crowdin.com/project/antimine-android)
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Anti-Mine is a minesweeper puzzle game. The objective is: search for all hidden mines and clear the minefield without explode any of them.
Flag the spaces with mines to make the board a safer place. You win the game when you've flagged every mine on the board. Be careful not to trigger one, or the game is over!
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< p align = "center" >
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< img src = "https://raw.githubusercontent.com/lucasnlm/antimine-android/master/extras/store/image_1.png" width = "275px" / >
< img src = "https://raw.githubusercontent.com/lucasnlm/antimine-android/master/extras/store/image_5.png" width = "275px" / >
< img src = "https://raw.githubusercontent.com/lucasnlm/antimine-android/master/extras/store/image_3.png" width = "275px" / >
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< / p >
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## Contributing
Feel free to contribute with pull requests.
## Download
< a href = "https://play.google.com/store/apps/details?id=com.logical.minato" >
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< img src = "https://play.google.com/intl/en_us/badges/images/generic/en_badge_web_generic.png"
alt="Get it on Google Play" height="80"/>< / a >
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## Building
You can build from source code by running:
```bash
git clone git@github.com:lucasnlm/antimine-android.git
cd antimine-android
./gradlew assembleRelease -Dorg.gradle.java.home=$ANDROID_JRE
```
Where `ANDROID_JRE` is the Java runtime provided by Android Studio.
## Features
- Game levels: begginner, intermediate, expert and custom
- Android Wear OS support
- Dark Theme support
- Save/Resume state when quit/resume game
- Put flag on long press
- Put question mark on double long press
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- Open multiple areas by long pressing the numbers
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- Game assistant to auto-flag discovered mines
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- Share game
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- App shortcuts
- Split screen
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- Assessability: large toachable area
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- Assessability: screen reader
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## Technical Details
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- [Android SDK 29 ](https://developer.android.com/about/versions/10 )
- [AndroidX ](https://developer.android.com/jetpack/androidx )
- [Lifecycle ](https://developer.android.com/topic/libraries/architecture/lifecycle )
- [Dagger ](https://dagger.dev/android.html )
- [Room ](https://developer.android.com/training/data-storage/room )
- [Coroutines ](https://kotlinlang.org/docs/reference/coroutines-overview.html )