Open tile on first tap when Double Click or Fast Flag by @sergeiwork
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parent
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commit
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2 changed files with 31 additions and 2 deletions
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@ -294,8 +294,13 @@ class GameController {
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}
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}
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ActionResponse.SwitchMark -> {
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if (isCovered) switchMark()
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1
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if (!hasMines) {
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plantMinesExcept(id, true)
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openTile()
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} else if (isCovered) {
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switchMark()
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1
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} else 0
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}
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ActionResponse.HighlightNeighbors -> {
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if (minesAround != 0) highlight() else 0
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@ -831,4 +831,28 @@ class GameControllerTest {
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}
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}
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}
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@Test
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fun testIfDoubleClickPlantMinesOnFirstClick() {
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gameControllerOf(9, 9, 72, 200L).run {
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updateGameControl(GameControl.fromControlType(ControlStyle.DoubleClick))
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assertFalse(hasMines)
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assertEquals(0, field.filterNot { it.isCovered }.count())
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singleClick(40)
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assertTrue(hasMines)
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at(40).findNeighbors().forEach { assertFalse(it.isCovered) }
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}
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}
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@Test
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fun testIfFastFlagPlantMinesOnFirstClick() {
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gameControllerOf(9, 9, 72, 200L).run {
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updateGameControl(GameControl.fromControlType(ControlStyle.FastFlag))
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assertFalse(hasMines)
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assertEquals(0, field.filterNot { it.isCovered }.count())
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singleClick(40)
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assertTrue(hasMines)
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at(40).findNeighbors().forEach { assertFalse(it.isCovered) }
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}
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}
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}
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