Open first mine whatever the kind of click
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@ -202,7 +202,7 @@ class GameViewModel(
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refreshIndex(id)
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}
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hapticFeedbackInteractor.toggleFlagFeedback()
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} else if (!preferencesRepository.useDoubleClickToOpen()) {
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} else if (!preferencesRepository.useDoubleClickToOpen() || !levelFacade.hasMines) {
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if (!levelFacade.hasMines) {
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levelFacade.plantMinesExcept(index, true)
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}
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