distribution/packages/games/emulators/yabasanshiroSA/patches/04-yabasanshiroSA-use-paths.patch

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--- a/yabause/src/retro_arena/main.cpp
+++ b/yabause/src/retro_arena/main.cpp
@@ -286,12 +286,12 @@
// Inisialize home directory
std::string home_dir = getenv("HOME");
- home_dir += "/.yabasanshiro/";
+ home_dir = "/storage/roms/saturn/yabasanshiro/";
struct stat st = {0};
if (stat(home_dir.c_str(), &st) == -1) {
mkdir(home_dir.c_str(), 0700);
}
- std::string bckup_dir = home_dir + "backup.bin";
+ std::string bckup_dir = "/storage/roms/bios/yabasanshiro/backup.bin";
strcpy( buppath, bckup_dir.c_str() );
strcpy( s_savepath, home_dir.c_str() );
g_keymap_filename = home_dir + "keymapv2.json";
@@ -597,7 +597,7 @@
if( ret == 0 ){
char pngname[256];
snprintf(pngname,256,"%s/%s_%d.png", s_savepath, cdip->itemnum, e.user.code);
- fs::copy(tmpfilename, pngname, fs::copy_options::overwrite_existing );
+ system((std::string("cp -f ") + tmpfilename + " " + pngname).c_str());
}
hideMenuScreen();
}
--- a/yabause/src/retro_arena/Preference.cpp
+++ b/yabause/src/retro_arena/Preference.cpp
@@ -17,7 +17,7 @@
}
std::string home_dir = getenv("HOME");
- home_dir += "/.yabasanshiro/";
+ home_dir = "/storage/roms/saturn/yabasanshiro/";
this->filename = home_dir + input_trace_filename + ".config";
--- a/yabause/src/retro_arena/InputManager.cpp
+++ b/yabause/src/retro_arena/InputManager.cpp
@@ -213,7 +213,7 @@
if( SDL_NumJoysticks() == 0 ){
- PADLOG("No joy stic is found force to keyboard\n");
+ PADLOG("No joystick is found force to keyboard\n");
padbits = PerPadAdd(&PORTDATA1);
if( configs.find("player1") == configs.end() ){
return setDefalutSettings(padbits);
@@ -460,22 +460,22 @@
}
Input result;
- inputconfig->getInputByName("a", &result);
+ inputconfig->getInputByName("y", &result);
player[guid]["a"] ={ { "type", input_types[result.type] },{ "id", result.id },{ "value", result.value } };
inputconfig->getInputByName("b", &result);
player[guid]["b"] = { { "type", input_types[result.type] },{ "id", result.id },{ "value", result.value } };
- inputconfig->getInputByName("rightshoulder", &result);
+ inputconfig->getInputByName("a", &result);
player[guid]["c"] = { { "type", input_types[result.type] },{ "id", result.id },{ "value", result.value } } ;
inputconfig->getInputByName("x", &result);
player[guid]["x"] = { { "type", input_types[result.type] },{ "id", result.id },{ "value", result.value } };
- inputconfig->getInputByName("y", &result);
+ inputconfig->getInputByName("leftshoulder", &result);
player[guid]["y"] = { { "type", input_types[result.type] },{ "id", result.id },{ "value", result.value } };
- inputconfig->getInputByName("leftshoulder", &result);
+ inputconfig->getInputByName("rightshoulder", &result);
player[guid]["z"] = { { "type", input_types[result.type] },{ "id", result.id },{ "value", result.value } };
inputconfig->getInputByName("lefttrigger", &result);
@@ -1209,7 +1209,7 @@
std::string InputManager::getConfigPath()
{
std::string path = getenv("HOME");
- path += "/.emulationstation/es_temporaryinput.cfg";
+ path = "/storage/roms/saturn/yabasanshiro/input.cfg";
return path;
}