distribution/packages/emulators/standalone/hypseus-singe/sources/start_hypseus.sh

88 lines
3.2 KiB
Bash
Raw Normal View History

#!/bin/bash
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright (C) 2021-present Shanti Gilbert (https://github.com/shantigilbert)
# Copyright (C) 2022-present Fewtarius
dir="${1}"
name=${dir##*/}
name=${name%.*}
config="/storage/.config/game/configs/hypseus"
configfile="${config}/hypinput.ini"
# Attempt to auto configure gamepad
#
GAMEPADINFO="$(sdljoytest -skip_loop)"
#JOYGUID=$(echo "${GAMEPADINFO}" | grep "Joystick 0 Guid " | sed "s|Joystick 0 Guid ||")
JOYNAME=$(echo "${GAMEPADINFO}" | grep "Joystick 0 name " | sed "s|Joystick 0 name ||" | sed "s|'||g")
#
for file in /usr/share/libretro/autoconfig/*.cfg; do
GAMEPAD=$(cat "$file" | grep input_device| cut -d'"' -f 2)
if [ "${JOYNAME}" == "${GAMEPAD}" ]; then
GPFILE="${file}"
# Other keys to consider KEY_SCREENSHOT KEY_QUIT KEY_PAUSE
for key in KEY_UP KEY_DOWN KEY_LEFT KEY_RIGHT KEY_BUTTON1 KEY_BUTTON2 KEY_BUTTON3 KEY_START1 KEY_COIN1; do
case ${key} in
"KEY_UP")
button=$(cat "${GPFILE}" | grep -E 'input_up_btn' | cut -d '"' -f2)
keyboard="1073741906 0"
;;
"KEY_DOWN")
button=$(cat "${GPFILE}" | grep -E 'input_down_btn' | cut -d '"' -f2)
keyboard="1073741905 0"
;;
"KEY_LEFT")
button=$(cat "${GPFILE}" | grep -E 'input_left_btn' | cut -d '"' -f2)
keyboard="1073741904 0"
;;
"KEY_RIGHT")
button=$(cat "${GPFILE}" | grep -E 'input_right_btn' | cut -d '"' -f2)
keyboard="1073741903 0"
;;
"KEY_BUTTON1")
button=$(cat "${GPFILE}" | grep -E 'input_a_btn' | cut -d '"' -f2)
keyboard="1073742048 0"
;;
"KEY_BUTTON2")
button=$(cat "${GPFILE}" | grep -E 'input_b_btn' | cut -d '"' -f2)
keyboard="1073742050 0"
;;
"KEY_BUTTON3")
button=$(cat "${GPFILE}" | grep -E 'input_x_btn' | cut -d '"' -f2)
keyboard="32 0"
;;
"KEY_START1")
button=$(cat "${GPFILE}" | grep -E 'input_start_btn' | cut -d '"' -f2)
keyboard="49 0"
;;
"KEY_COIN1")
button=$(cat "${GPFILE}" | grep -E 'input_select_btn' | cut -d '"' -f2)
keyboard="53 54"
;;
esac
# if the button is in fact a hat extract the number, else use the button number+1
if [[ "${button}" == "h"* ]]; then
button="0 ${button:1:1}"
else
button="$((${button} + 1))"
fi
sed -i "s|${key}.*|${key} = ${keyboard} ${button} |" ${configfile}
done
fi
done # finish auto gamepad
if [[ -f "${dir}/${name}.commands" ]]; then
params=$(<"${dir}/${name}.commands")
fi
cd "${config}"
if [[ -f "${dir}/${name}.singe" ]]; then
hypseus singe vldp -framefile "${dir}/${name}.txt" -script "${dir}/${name}.singe" -fullscreen -useoverlaysb 2 $params
else
hypseus "${name}" vldp -framefile "${dir}/${name}.txt" -fullscreen -useoverlaysb 2 $params
fi