77 lines
3.9 KiB
Diff
77 lines
3.9 KiB
Diff
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diff --git a/src/Config.cpp b/src/Config.cpp
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index 961a1c7..1b4ef28 100644
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--- a/src/Config.cpp
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+++ b/src/Config.cpp
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@@ -425,6 +425,12 @@ static void ReadConfiguration(void)
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windowSetting.uDisplayWidth = ConfigGetParamInt(l_ConfigVideoGeneral, "ScreenWidth");
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windowSetting.uDisplayHeight = ConfigGetParamInt(l_ConfigVideoGeneral, "ScreenHeight");
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windowSetting.bVerticalSync = ConfigGetParamBool(l_ConfigVideoGeneral, "VerticalSync");
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+ windowSetting.uResolutionWidth = ConfigGetParamInt(l_ConfigVideoRice, "ResolutionWidth");
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+ if (windowSetting.uResolutionWidth) {
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+ windowSetting.uXOffset = (windowSetting.uResolutionWidth - windowSetting.uDisplayWidth)/2;
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+ } else {
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+ windowSetting.uXOffset = 0;
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+ }
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defaultRomOptions.N64FrameBufferEmuType = ConfigGetParamInt(l_ConfigVideoRice, "FrameBufferSetting");
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defaultRomOptions.N64FrameBufferWriteBackControl = ConfigGetParamInt(l_ConfigVideoRice, "FrameBufferWriteBackControl");
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diff --git a/src/OGLRender.cpp b/src/OGLRender.cpp
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index 6f9d0e2..6618d21 100644
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--- a/src/OGLRender.cpp
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+++ b/src/OGLRender.cpp
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@@ -935,7 +935,7 @@ void OGLRender::UpdateScissor()
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uint32 height = (gRDP.scissor.right*gRDP.scissor.bottom)/width;
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glEnable(GL_SCISSOR_TEST);
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OPENGL_CHECK_ERRORS;
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- glScissor(0, int(height*windowSetting.fMultY+windowSetting.statusBarHeightToUse),
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+ glScissor(windowSetting.uXOffset, int(height*windowSetting.fMultY+windowSetting.statusBarHeightToUse),
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int(width*windowSetting.fMultX), int(height*windowSetting.fMultY) );
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OPENGL_CHECK_ERRORS;
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}
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@@ -956,13 +956,13 @@ void OGLRender::ApplyRDPScissor(bool force)
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uint32 height = (gRDP.scissor.right*gRDP.scissor.bottom)/width;
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glEnable(GL_SCISSOR_TEST);
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OPENGL_CHECK_ERRORS;
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- glScissor(0, int(height*windowSetting.fMultY+windowSetting.statusBarHeightToUse),
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+ glScissor(windowSetting.uXOffset, int(height*windowSetting.fMultY+windowSetting.statusBarHeightToUse),
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int(width*windowSetting.fMultX), int(height*windowSetting.fMultY) );
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OPENGL_CHECK_ERRORS;
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}
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else
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{
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- glScissor(int(gRDP.scissor.left*windowSetting.fMultX), int((windowSetting.uViHeight-gRDP.scissor.bottom)*windowSetting.fMultY+windowSetting.statusBarHeightToUse),
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+ glScissor(int(gRDP.scissor.left*windowSetting.fMultX + windowSetting.uXOffset), int((windowSetting.uViHeight-gRDP.scissor.bottom)*windowSetting.fMultY+windowSetting.statusBarHeightToUse),
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int((gRDP.scissor.right-gRDP.scissor.left)*windowSetting.fMultX), int((gRDP.scissor.bottom-gRDP.scissor.top)*windowSetting.fMultY ));
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OPENGL_CHECK_ERRORS;
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}
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@@ -976,7 +976,7 @@ void OGLRender::ApplyScissorWithClipRatio(bool force)
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glEnable(GL_SCISSOR_TEST);
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OPENGL_CHECK_ERRORS;
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- glScissor(windowSetting.clipping.left, int((windowSetting.uViHeight-gRSP.real_clip_scissor_bottom)*windowSetting.fMultY)+windowSetting.statusBarHeightToUse,
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+ glScissor(windowSetting.clipping.left + windowSetting.uXOffset, int((windowSetting.uViHeight-gRSP.real_clip_scissor_bottom)*windowSetting.fMultY)+windowSetting.statusBarHeightToUse,
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windowSetting.clipping.width, windowSetting.clipping.height);
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OPENGL_CHECK_ERRORS;
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@@ -1019,7 +1019,7 @@ void OGLRender::glViewportWrapper(GLint x, GLint y, GLsizei width, GLsizei heigh
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mflag=flag;
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glLoadIdentity();
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OPENGL_CHECK_ERRORS;
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- glViewport(x,y,width,height);
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+ glViewport(windowSetting.uXOffset + x,y,width,height);
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OPENGL_CHECK_ERRORS;
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}
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}
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diff --git a/src/Video.h b/src/Video.h
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index 7fbbcaa..25812c9 100644
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--- a/src/Video.h
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+++ b/src/Video.h
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@@ -37,6 +37,7 @@ typedef struct {
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float fViWidth, fViHeight;
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unsigned short uViWidth, uViHeight;
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unsigned short uDisplayWidth, uDisplayHeight;
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+ unsigned short uResolutionWidth, uXOffset;
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BOOL bDisplayFullscreen;
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BOOL bVerticalSync;
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