distribution/packages/games/emulators/raze/package.mk

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# SPDX-License-Identifier: GPL-2.0
# Copyright (C) 2021-present 351ELEC (https://github.com/351ELEC)
PKG_NAME="raze"
PKG_VERSION="47001e6bab0229561109ff74fa65802863509fab"
PKG_LICENSE="GPL"
PKG_SITE="https://github.com/dhwz/Raze"
PKG_URL="${PKG_SITE}.git"
PKG_DEPENDS_TARGET="toolchain SDL2 raze:host zmusic libvpx"
PKG_SHORTDESC="Raze is a fork of Build engine games backed by GZDoom tech and combines Duke Nukem 3D, Blood, Redneck Rampage, Shadow Warrior and Exhumed/Powerslave in a single package."
PKG_LONGDESC="Raze is a fork of Build engine games backed by GZDoom tech and combines Duke Nukem 3D, Blood, Redneck Rampage, Shadow Warrior and Exhumed/Powerslave in a single package."
GET_HANDLER_SUPPORT="git"
PKG_TOOLCHAIN="cmake-make"
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PKG_PATCH_DIRS+="${DEVICE}"
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pre_build_host() {
HOST_CMAKE_OPTS=""
}
make_host() {
cmake . -DNO_GTK=ON
make
}
makeinstall_host() {
: #no
}
pre_configure_host(){
PKG_CMAKE_OPTS_HOST=" -DZMUSIC_LIBRARIES=$(get_build_dir zmusic)/build_host/source/libzmusic.so \
-DZMUSIC_INCLUDE_DIR=$(get_build_dir zmusic)/include"
}
pre_configure_target() {
PKG_CMAKE_OPTS_TARGET=" -DNO_GTK=ON \
-DFORCE_CROSSCOMPILE=ON \
-DIMPORT_EXECUTABLES=$PKG_BUILD/.$HOST_NAME/ImportExecutables.cmake \
-DCMAKE_BUILD_TYPE=Release \
-DHAVE_GLES2=ON \
-DHAVE_VULKAN=OFF \
-DZMUSIC_LIBRARIES=$(get_build_dir zmusic)/build_target/source/libzmusic.so -DZMUSIC_INCLUDE_DIR=$(get_build_dir zmusic)/include"
}
makeinstall_target() {
mkdir -p $INSTALL/usr/bin
cp $PKG_DIR/raze.sh $INSTALL/usr/bin/
cp $PKG_BUILD/.$TARGET_NAME/raze $INSTALL/usr/bin
mkdir -p $INSTALL/usr/config/game/raze
cp $PKG_DIR/config/${DEVICE}/* $INSTALL/usr/config/game/raze
cp $PKG_BUILD/.$TARGET_NAME/*.pk3 $INSTALL/usr/config/game/raze
cp -r $PKG_BUILD/.$TARGET_NAME/soundfonts $INSTALL/usr/config/game/raze
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}