distribution/packages/games/native/moonlight/package.mk

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# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright (C) 2020-present Fewtarius
PKG_NAME="moonlight"
PKG_VERSION="f021439d1bb33b4869273f7521ec77edb6804fe1"
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PKG_ARCH="any"
PKG_LICENSE="GPLv3"
PKG_SITE="https://github.com/moonlight-stream/moonlight-embedded"
PKG_URL="$PKG_SITE.git"
PKG_DEPENDS_TARGET="toolchain opus SDL2 libevdev alsa curl enet avahi"
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PKG_SHORTDESC="Moonlight Embedded is an open source implementation of NVIDIA's GameStream, as used by the NVIDIA Shield, but built for Linux."
PKG_TOOLCHAIN="cmake"
GET_HANDLER_SUPPORT="git"
PKG_PATCH_DIRS+="${DEVICE}"
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if [ "${PROJECT}" = "Rockchip" ]
then
PKG_DEPENDS_TARGET+=" rkmpp"
fi
if [ ! "${OPENGL}" = "no" ]; then
PKG_DEPENDS_TARGET+=" ${OPENGL} glu"
fi
if [ "${OPENGLES_SUPPORT}" = yes ]; then
PKG_DEPENDS_TARGET+=" ${OPENGLES}"
fi
if [ "${VULKAN_SUPPORT}" = "yes" ]
then
PKG_DEPENDS_TARGET+=" vulkan-loader vulkan-headers"
fi
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post_makeinstall_target() {
mkdir -p ${INSTALL}/usr/config/moonlight
cp -R ${PKG_BUILD}/moonlight.conf ${INSTALL}/usr/config/moonlight
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rm ${INSTALL}/usr/etc/moonlight.conf
rm ${INSTALL}/usr/share/moonlight/gamecontrollerdb.txt
}