distribution/packages/games/libretro/play/package.mk

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# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright (C) 2022-present BrooksyTech (https://github.com/brooksytech)
PKG_NAME="play"
PKG_VERSION="38d3775a07d3b1041d3732e0bb05627fcb4fe492"
PKG_ARCH="x86_64"
PKG_LICENSE="GPLv2"
PKG_SITE="https://github.com/jpd002/Play-"
PKG_URL="${PKG_SITE}.git"
PKG_DEPENDS_TARGET="toolchain libevdev"
PKG_LONGDESC="Play! is an attempt to create a PlayStation 2 emulator for Windows, macOS, UNIX, Android & iOS platforms."
PKG_TOOLCHAIN="cmake"
PKG_CMAKE_OPTS_TARGET="-DBUILD_LIBRETRO_CORE=yes \
-DBUILD_PLAY=off \
-DBUILD_TESTS=no \
-DENABLE_AMAZON_S3=no \
-DUSE_GLEW=no \
-DCMAKE_BUILD_TYPE=Release"
if [ "${OPENGL_SUPPORT}" = "yes" ]; then
PKG_DEPENDS_TARGET+=" ${OPENGL} glu"
fi
if [ "${OPENGLES_SUPPORT}" = "yes" ]; then
PKG_DEPENDS_TARGET+=" ${OPENGLES}"
fi
if [ "${OPENGL_SUPPORT}" = "no" -a "${OPENGLES_SUPPORT}" = "yes" ]; then
PKG_CMAKE_OPTS_TARGET+=" -DUSE_GLES=yes"
fi
pre_make_target() {
find ${PKG_BUILD} -name flags.make -exec sed -i "s:isystem :I:g" \{} \;
find ${PKG_BUILD} -name build.ninja -exec sed -i "s:isystem :I:g" \{} \;
}
makeinstall_target() {
mkdir -p ${INSTALL}/usr/lib/libretro
cp $PKG_BUILD/.$TARGET_NAME/Source/ui_libretro/play_libretro.so $INSTALL/usr/lib/libretro/
}