remove signtest line
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@ -408,7 +408,7 @@ EnableFragmentDepthWrite = 1
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# Hardware per pixel lighting, supposedly good for GLES3.1 devices or higher.
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EnableHWLighting = 0
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###### Enhancements ####### #test
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###### Enhancements #######
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# Internal render resoluton rather than output. So 2 x 240p is 480p, etc.
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UseNativeResolutionFactor = 1
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# Enable/Disable MultiSampling (0=off, 2,4,8,16=quality)
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