Update dolphin xorg deps, add duckstation patches.
This commit is contained in:
parent
d90c79e8de
commit
0807dd4a9e
9 changed files with 691 additions and 91 deletions
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@ -20,7 +20,7 @@ if [ "${OPENGLES_SUPPORT}" = yes ]; then
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fi
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if [ "${DISPLAYSERVER}" = "wl" ]; then
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PKG_DEPENDS_TARGET+=" wayland ${WINDOWMANAGER}"
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PKG_DEPENDS_TARGET+=" wayland ${WINDOWMANAGER} xorg-server xrandr libXi"
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PKG_CONFIGURE_OPTS_TARGET+=" -DENABLE_X11=ON"
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fi
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@ -0,0 +1,129 @@
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diff --git a/CMakeLists.txt b/CMakeLists.txt
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index a02270e7..dbb48953 100644
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--- a/CMakeLists.txt
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+++ b/CMakeLists.txt
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@@ -40,6 +40,7 @@ if(SUPPORTS_WAYLAND)
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endif()
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if((LINUX OR FREEBSD) OR ANDROID)
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option(USE_EGL "Support EGL OpenGL context creation" ON)
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+ option(USE_MALI "Link with libmali for EGL support" OFF)
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endif()
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if((LINUX OR FREEBSD) AND NOT ANDROID)
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option(USE_DRMKMS "Support DRM/KMS OpenGL contexts" OFF)
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@@ -232,7 +233,7 @@ elseif(${CMAKE_SYSTEM_PROCESSOR} STREQUAL "x86" OR ${CMAKE_SYSTEM_PROCESSOR} STR
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elseif(${CMAKE_SYSTEM_PROCESSOR} STREQUAL "aarch64" OR ${CMAKE_SYSTEM_PROCESSOR} STREQUAL "arm64")
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set(CPU_ARCH "aarch64")
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elseif(${CMAKE_SYSTEM_PROCESSOR} STREQUAL "arm" OR ${CMAKE_SYSTEM_PROCESSOR} STREQUAL "armv7-a" OR
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- ${CMAKE_SYSTEM_PROCESSOR} STREQUAL "armv7l")
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+ ${CMAKE_SYSTEM_PROCESSOR} STREQUAL "armv7l" OR ${CMAKE_SYSTEM_PROCESSOR} STREQUAL "armv8l")
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set(CPU_ARCH "aarch32")
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if(ANDROID)
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# Force ARM mode, since apparently ANDROID_ARM_MODE isn't working..
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@@ -240,8 +241,13 @@ elseif(${CMAKE_SYSTEM_PROCESSOR} STREQUAL "arm" OR ${CMAKE_SYSTEM_PROCESSOR} STR
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -marm")
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else()
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# Enable NEON.
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- set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -marm -march=armv7-a")
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- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -marm -march=armv7-a")
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+ if(${CMAKE_SYSTEM_PROCESSOR} STREQUAL "armv8l")
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+ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -marm -mtune=cortex-a72")
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+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -marm -mtune=cortex-a72")
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+ else()
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+ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -marm -march=armv7-a")
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+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -marm -march=armv7-a")
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+ endif()
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endif()
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else()
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message(FATAL_ERROR "Unknown system processor: " ${CMAKE_SYSTEM_PROCESSOR})
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diff -u -r /home/romain/duckstation/CMakeModules/FindEGL.cmake ./CMakeModules/FindEGL.cmake
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--- /home/romain/duckstation/CMakeModules/FindEGL.cmake 2021-02-13 00:29:48.693304818 +0100
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+++ ./CMakeModules/FindEGL.cmake 2021-02-13 00:45:35.564462969 +0100
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@@ -86,6 +86,17 @@
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${PKG_EGL_LIBRARY_DIRS}
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)
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+if(USE_MALI)
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+pkg_check_modules(PKG_MALI QUIET mali)
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+find_library(MALI_LIBRARY
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+ NAMES
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+ mali
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+ HINTS
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+ ${PKG_MALI_LIBRARY_DIRS}
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+)
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+endif()
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+
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+
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# NB: We do *not* use the version information from pkg-config, as that
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# is the implementation version (eg: the Mesa version)
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if(EGL_INCLUDE_DIR)
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@@ -117,7 +128,11 @@
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cmake_push_check_state(RESET)
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list(APPEND CMAKE_REQUIRED_LIBRARIES "${EGL_LIBRARY}")
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+if(USE_MALI)
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+list(APPEND CMAKE_REQUIRED_LIBRARIES "${MALI_LIBRARY}")
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+endif()
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list(APPEND CMAKE_REQUIRED_INCLUDES "${EGL_INCLUDE_DIR}")
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+list(APPEND CMAKE_REQUIRED_DEFINITIONS "-DEGL_NO_X11 -DUSE_X11=NO")
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check_cxx_source_compiles("
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#include <EGL/egl.h>
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@@ -161,7 +176,11 @@
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mark_as_advanced(EGL_LIBRARY EGL_INCLUDE_DIR HAVE_EGL)
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# compatibility variables
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+if (USE_MALI)
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+set(EGL_LIBRARIES ${EGL_LIBRARY} ${MALI_LIBRARY})
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+else()
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set(EGL_LIBRARIES ${EGL_LIBRARY})
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+endif()
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set(EGL_INCLUDE_DIRS ${EGL_INCLUDE_DIR})
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set(EGL_VERSION_STRING ${EGL_VERSION})
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Seulement dans ./CMakeModules: FindEGL.cmake.orig
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diff -u -r /home/romain/duckstation/dep/glad/CMakeLists.txt ./dep/glad/CMakeLists.txt
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--- /home/romain/duckstation/dep/glad/CMakeLists.txt 2021-02-13 00:29:48.765302377 +0100
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+++ ./dep/glad/CMakeLists.txt 2021-02-13 00:42:20.848512028 +0100
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@@ -17,8 +17,9 @@
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target_sources(glad PRIVATE src/glad_wgl.c)
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else()
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if(USE_EGL)
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+ target_compile_definitions(glad PRIVATE -DEGL_NO_X11)
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target_sources(glad PRIVATE src/glad_egl.c)
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- target_link_libraries(glad PRIVATE EGL::EGL)
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+ target_link_libraries(glad PRIVATE EGL)
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endif()
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if(USE_X11)
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target_sources(glad PRIVATE src/glad_glx.c)
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diff -u -r /home/romain/duckstation/src/common/CMakeLists.txt ./src/common/CMakeLists.txt
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--- /home/romain/duckstation/src/common/CMakeLists.txt 2021-02-13 00:29:48.885298307 +0100
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+++ ./src/common/CMakeLists.txt 2021-02-13 00:42:20.848512028 +0100
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@@ -175,12 +175,13 @@
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)
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endif()
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if(USE_DRMKMS)
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+ target_compile_definitions(common PRIVATE "-DEGL_NO_X11=1")
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target_compile_definitions(common PRIVATE "-DUSE_GBM=1")
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target_sources(common PRIVATE
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gl/context_egl_gbm.cpp
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gl/context_egl_gbm.h
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)
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- target_link_libraries(common PUBLIC GBM::GBM)
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+ target_link_libraries(common PUBLIC gbm EGL)
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endif()
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endif()
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diff -u -r /home/romain/duckstation/src/duckstation-nogui/CMakeLists.txt ./src/duckstation-nogui/CMakeLists.txt
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--- /home/romain/duckstation/src/duckstation-nogui/CMakeLists.txt 2021-02-13 00:29:48.901297765 +0100
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+++ ./src/duckstation-nogui/CMakeLists.txt 2021-02-13 00:56:19.913224314 +0100
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@@ -29,6 +29,10 @@
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target_compile_definitions(duckstation-nogui PRIVATE "-DUSE_LIBEVDEV=1")
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target_include_directories(duckstation-nogui PRIVATE ${LIBEVDEV_INCLUDE_DIRS})
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target_link_libraries(duckstation-nogui PRIVATE ${LIBEVDEV_LIBRARIES})
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+if (USE_MALI)
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+ target_link_libraries(duckstation-nogui PRIVATE ${MALI_LIBRARY})
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+endif()
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+
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endif()
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if(WIN32)
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@ -0,0 +1,22 @@
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diff --git a/src/common/file_system.cpp b/src/common/file_system.cpp
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index 6a24732..a287703 100644
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--- a/src/common/file_system.cpp
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+++ b/src/common/file_system.cpp
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@@ -1179,6 +1179,8 @@ bool FileSystem::DeleteDirectory(const char* Path, bool Recursive)
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std::string GetProgramPath()
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{
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+ return "/storage/.config/duckstation";
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+
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std::wstring buffer;
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buffer.resize(MAX_PATH);
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@@ -1549,6 +1551,8 @@ bool DeleteDirectory(const char* Path, bool Recursive)
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std::string GetProgramPath()
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{
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+ return "/storage/.config/duckstation";
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+
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#if defined(__linux__)
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static const char* exeFileName = "/proc/self/exe";
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@ -0,0 +1,14 @@
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diff --git a/src/common/file_system.cpp b/src/common/file_system.cpp
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index ceb2f08..0fa5a04 100644
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--- a/src/common/file_system.cpp
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+++ b/src/common/file_system.cpp
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@@ -683,6 +683,9 @@ std::string GetDisplayNameFromPath(const std::string_view& path)
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std::string_view GetPathDirectory(const std::string_view& path)
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{
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+
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+ return "/storage/.config/duckstation";
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+
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std::string::size_type pos = GetLastSeperatorPosition(path, false);
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if (pos == std::string_view::npos)
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return {};
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@ -0,0 +1,13 @@
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diff --git a/src/duckstation-qt/qthostinterface.cpp b/src/duckstation-qt/qthostinterface.cpp
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index 8052278..4f338d7 100644
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--- a/src/duckstation-qt/qthostinterface.cpp
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+++ b/src/duckstation-qt/qthostinterface.cpp
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@@ -137,7 +137,7 @@ void QtHostInterface::installTranslator()
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const QString language(QString::fromStdString(GetStringSettingValue("Main", "Language", "en")));
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// install the base qt translation first
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- const QString base_dir(QStringLiteral("%1/translations").arg(qApp->applicationDirPath()));
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+ const QString base_dir(QStringLiteral("%1/translations").arg("/storage/.config/duckstation"));
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const QString base_path(QStringLiteral("%1/qtbase_%2.qm").arg(base_dir).arg(language));
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if (QFile::exists(base_path))
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{
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@ -0,0 +1,389 @@
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diff --git a/src/common/gl/program.h b/src/common/gl/program.h
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index d877a462..3fa9a7a7 100644
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--- a/src/common/gl/program.h
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+++ b/src/common/gl/program.h
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@@ -40,6 +40,7 @@ public:
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void Destroy();
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int RegisterUniform(const char* name);
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+ GLint GetUniformLocation(int index) const { return m_uniform_locations[index]; }
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void Uniform1ui(int index, u32 x) const;
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void Uniform2ui(int index, u32 x, u32 y) const;
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void Uniform3ui(int index, u32 x, u32 y, u32 z) const;
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@@ -97,6 +98,6 @@ private:
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GLuint m_fragment_shader_id = 0;
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std::vector<GLint> m_uniform_locations;
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-};
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+}; // namespace GL
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} // namespace GL
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\ No newline at end of file
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diff --git a/src/core/host_display.cpp b/src/core/host_display.cpp
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index d0469fd3..790be30f 100644
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--- a/src/core/host_display.cpp
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+++ b/src/core/host_display.cpp
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@@ -103,6 +103,11 @@ bool HostDisplay::GetHostRefreshRate(float* refresh_rate)
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return WindowInfo::QueryRefreshRateForWindow(m_window_info, refresh_rate);
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}
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+bool HostDisplay::SetDisplayRotation(Rotation rotation)
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+{
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+ return false;
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+}
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+
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void HostDisplay::SetSoftwareCursor(std::unique_ptr<HostDisplayTexture> texture, float scale /*= 1.0f*/)
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{
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m_cursor_texture = std::move(texture);
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diff --git a/src/core/host_display.h b/src/core/host_display.h
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index ea01f846..b5a3563e 100644
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--- a/src/core/host_display.h
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+++ b/src/core/host_display.h
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@@ -60,6 +60,15 @@ public:
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std::vector<std::string> fullscreen_modes;
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};
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+ enum class Rotation
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+ {
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+ None,
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+ R90Degrees,
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+ R180Degrees,
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+ R270Degrees,
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+ Count
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+ };
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+
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virtual ~HostDisplay();
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ALWAYS_INLINE const WindowInfo& GetWindowInfo() const { return m_window_info; }
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@@ -201,6 +210,7 @@ public:
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virtual bool SetDisplayPixels(HostDisplayPixelFormat format, u32 width, u32 height, const void* buffer, u32 pitch);
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virtual bool GetHostRefreshRate(float* refresh_rate);
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+ virtual bool SetDisplayRotation(Rotation rotation);
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void SetDisplayLinearFiltering(bool enabled) { m_display_linear_filtering = enabled; }
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void SetDisplayTopMargin(s32 height) { m_display_top_margin = height; }
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@@ -283,6 +293,7 @@ protected:
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s32 m_display_top_margin = 0;
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Alignment m_display_alignment = Alignment::Center;
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+ Rotation m_display_rotation = Rotation::None;
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std::unique_ptr<HostDisplayTexture> m_cursor_texture;
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float m_cursor_texture_scale = 1.0f;
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diff --git a/src/core/settings.cpp b/src/core/settings.cpp
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index 833b6b9f..4381b848 100644
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--- a/src/core/settings.cpp
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+++ b/src/core/settings.cpp
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@@ -230,6 +230,7 @@ void Settings::Load(SettingsInterface& si)
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display_line_start_offset = static_cast<s8>(si.GetIntValue("Display", "LineStartOffset", 0));
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display_line_end_offset = static_cast<s8>(si.GetIntValue("Display", "LineEndOffset", 0));
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display_linear_filtering = si.GetBoolValue("Display", "LinearFiltering", true);
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+ display_rotate = static_cast<s8>(si.GetIntValue("Display", "Rotate", 0));
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display_integer_scaling = si.GetBoolValue("Display", "IntegerScaling", false);
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display_stretch = si.GetBoolValue("Display", "Stretch", false);
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display_post_processing = si.GetBoolValue("Display", "PostProcessing", false);
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diff --git a/src/core/settings.h b/src/core/settings.h
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index e837f8b2..199ecac7 100644
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--- a/src/core/settings.h
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+++ b/src/core/settings.h
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@@ -136,6 +136,7 @@ struct Settings
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s16 display_active_end_offset = 0;
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s8 display_line_start_offset = 0;
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s8 display_line_end_offset = 0;
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+ s8 display_rotate = 0;
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bool display_force_4_3_for_24bit = false;
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bool gpu_24bit_chroma_smoothing = false;
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bool display_linear_filtering = true;
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diff --git a/src/duckstation-nogui/nogui_host_interface.cpp b/src/duckstation-nogui/nogui_host_interface.cpp
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index 638af4ea..6cef355a 100644
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--- a/src/duckstation-nogui/nogui_host_interface.cpp
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+++ b/src/duckstation-nogui/nogui_host_interface.cpp
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@@ -136,6 +136,15 @@ bool NoGUIHostInterface::CreateDisplay(bool fullscreen)
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return false;
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}
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+ switch(g_settings.display_rotate & 3)
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+ {
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+ case 1: m_display->SetDisplayRotation(HostDisplay::Rotation::R90Degrees);
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+ case 2: m_display->SetDisplayRotation(HostDisplay::Rotation::R180Degrees);
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+ case 3: m_display->SetDisplayRotation(HostDisplay::Rotation::R270Degrees);
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+ case 0:
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+ default: break;
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+ }
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+
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if (fullscreen)
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SetFullscreen(true);
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diff --git a/src/frontend-common/opengl_host_display.cpp b/src/frontend-common/opengl_host_display.cpp
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index 7092b455..ff1c7939 100644
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--- a/src/frontend-common/opengl_host_display.cpp
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+++ b/src/frontend-common/opengl_host_display.cpp
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@@ -203,6 +203,77 @@ void OpenGLHostDisplay::UpdateDisplayPixelsTextureFilter()
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m_display_texture_is_linear_filtered = m_display_linear_filtering;
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}
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+bool OpenGLHostDisplay::SetDisplayRotation(Rotation rotation)
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+{
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+ m_display_rotation = rotation;
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+ UpdateDisplayRotationFramebuffer();
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+ return true;
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+}
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+
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+void OpenGLHostDisplay::UpdateDisplayRotationFramebuffer()
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+{
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+ m_window_info.surface_width = m_gl_context->GetSurfaceWidth();
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+ m_window_info.surface_height = m_gl_context->GetSurfaceHeight();
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+
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+ if (m_display_rotation_framebuffer_fbo != 0)
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+ {
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+ glDeleteFramebuffers(1, &m_display_rotation_framebuffer_fbo);
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+ m_display_rotation_framebuffer_fbo = 0;
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+ glDeleteTextures(1, &m_display_rotation_framebuffer_texture);
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+ m_display_rotation_framebuffer_texture = 0;
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+ }
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+
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+ if (m_display_rotation != Rotation::None)
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+ {
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+ if (m_display_rotation_framebuffer_texture == 0)
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+ glGenTextures(1, &m_display_rotation_framebuffer_texture);
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+ if (m_display_rotation_framebuffer_fbo == 0)
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+ glGenFramebuffers(1, &m_display_rotation_framebuffer_fbo);
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+
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+ if (m_display_rotation == Rotation::R90Degrees || m_display_rotation == Rotation::R270Degrees)
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+ std::swap(m_window_info.surface_width, m_window_info.surface_height);
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+
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+ GLint old_texture;
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+ glGetIntegerv(GL_TEXTURE_BINDING_2D, &old_texture);
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+
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+ glBindTexture(GL_TEXTURE_2D, m_display_rotation_framebuffer_texture);
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+
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+ if (GLAD_GL_ARB_texture_storage || GLAD_GL_ES_VERSION_3_1)
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+ {
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+ glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, m_window_info.surface_width, m_window_info.surface_height);
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+ }
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+ else
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+ {
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+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, m_window_info.surface_width, m_window_info.surface_height, 0, GL_RGBA,
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+ GL_UNSIGNED_BYTE, nullptr);
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+ }
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+
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+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 1);
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+
|
||||
+ const GLenum framebuffer_binding = m_use_gles2_draw_path ? GL_FRAMEBUFFER : GL_DRAW_FRAMEBUFFER;
|
||||
+ GLint old_framebuffer;
|
||||
+ glGetIntegerv(m_use_gles2_draw_path ? GL_FRAMEBUFFER_BINDING : GL_DRAW_FRAMEBUFFER_BINDING, &old_framebuffer);
|
||||
+
|
||||
+ glBindFramebuffer(framebuffer_binding, m_display_rotation_framebuffer_fbo);
|
||||
+ glFramebufferTexture2D(framebuffer_binding, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
|
||||
+ m_display_rotation_framebuffer_texture, 0);
|
||||
+ Assert(glCheckFramebufferStatus(framebuffer_binding) == GL_FRAMEBUFFER_COMPLETE);
|
||||
+
|
||||
+ glBindFramebuffer(framebuffer_binding, old_framebuffer);
|
||||
+ glBindTexture(GL_TEXTURE_2D, old_texture);
|
||||
+ }
|
||||
+
|
||||
+ if (ImGui::GetCurrentContext())
|
||||
+ {
|
||||
+ ImGui::GetIO().DisplaySize =
|
||||
+ ImVec2(static_cast<float>(m_window_info.surface_width), static_cast<float>(m_window_info.surface_height));
|
||||
+ }
|
||||
+}
|
||||
+
|
||||
bool OpenGLHostDisplay::SupportsDisplayPixelFormat(HostDisplayPixelFormat format) const
|
||||
{
|
||||
const auto [gl_internal_format, gl_format, gl_type] = GetPixelFormatMapping(m_gl_context->IsGLES(), format);
|
||||
@@ -435,7 +506,7 @@ bool OpenGLHostDisplay::InitializeRenderDevice(std::string_view shader_cache_dir
|
||||
glDebugMessageCallback(GLDebugCallback, nullptr);
|
||||
|
||||
glEnable(GL_DEBUG_OUTPUT);
|
||||
- // glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
|
||||
+ glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
|
||||
}
|
||||
|
||||
if (!CreateResources())
|
||||
@@ -484,7 +555,17 @@ bool OpenGLHostDisplay::ChangeRenderWindow(const WindowInfo& new_wi)
|
||||
return false;
|
||||
}
|
||||
|
||||
- m_window_info = m_gl_context->GetWindowInfo();
|
||||
+ m_window_info = new_wi;
|
||||
+ m_window_info.surface_width = m_gl_context->GetSurfaceWidth();
|
||||
+ m_window_info.surface_height = m_gl_context->GetSurfaceHeight();
|
||||
+
|
||||
+ if (ImGui::GetCurrentContext())
|
||||
+ {
|
||||
+ ImGui::GetIO().DisplaySize.x = static_cast<float>(m_window_info.surface_width);
|
||||
+ ImGui::GetIO().DisplaySize.y = static_cast<float>(m_window_info.surface_height);
|
||||
+ }
|
||||
+
|
||||
+ UpdateDisplayRotationFramebuffer();
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -494,7 +575,16 @@ void OpenGLHostDisplay::ResizeRenderWindow(s32 new_window_width, s32 new_window_
|
||||
return;
|
||||
|
||||
m_gl_context->ResizeSurface(static_cast<u32>(new_window_width), static_cast<u32>(new_window_height));
|
||||
- m_window_info = m_gl_context->GetWindowInfo();
|
||||
+ m_window_info.surface_width = m_gl_context->GetSurfaceWidth();
|
||||
+ m_window_info.surface_height = m_gl_context->GetSurfaceHeight();
|
||||
+
|
||||
+ if (ImGui::GetCurrentContext())
|
||||
+ {
|
||||
+ ImGui::GetIO().DisplaySize.x = static_cast<float>(m_window_info.surface_width);
|
||||
+ ImGui::GetIO().DisplaySize.y = static_cast<float>(m_window_info.surface_height);
|
||||
+ }
|
||||
+
|
||||
+ UpdateDisplayRotationFramebuffer();
|
||||
}
|
||||
|
||||
bool OpenGLHostDisplay::SupportsFullscreen() const
|
||||
@@ -560,12 +650,17 @@ bool OpenGLHostDisplay::CreateResources()
|
||||
{
|
||||
static constexpr char fullscreen_quad_vertex_shader[] = R"(
|
||||
uniform vec4 u_src_rect;
|
||||
+uniform mat2 u_rotation_matrix;
|
||||
out vec2 v_tex0;
|
||||
|
||||
void main()
|
||||
{
|
||||
vec2 pos = vec2(float((gl_VertexID << 1) & 2), float(gl_VertexID & 2));
|
||||
- v_tex0 = u_src_rect.xy + pos * u_src_rect.zw;
|
||||
+ v_tex0 = (u_src_rect.xy + pos * u_src_rect.zw);
|
||||
+
|
||||
+ vec2 center = vec2(0.5, 0.5);
|
||||
+ v_tex0 = center + (u_rotation_matrix * (v_tex0 - center));
|
||||
+
|
||||
gl_Position = vec4(pos * vec2(2.0f, -2.0f) + vec2(-1.0f, 1.0f), 0.0f, 1.0f);
|
||||
}
|
||||
)";
|
||||
@@ -617,12 +712,14 @@ void main()
|
||||
|
||||
m_display_program.Bind();
|
||||
m_display_program.RegisterUniform("u_src_rect");
|
||||
+ m_display_program.RegisterUniform("u_rotation_matrix");
|
||||
m_display_program.RegisterUniform("samp0");
|
||||
- m_display_program.Uniform1i(1, 0);
|
||||
+ m_display_program.Uniform1i(2, 0);
|
||||
m_cursor_program.Bind();
|
||||
m_cursor_program.RegisterUniform("u_src_rect");
|
||||
+ m_cursor_program.RegisterUniform("u_rotation_matrix");
|
||||
m_cursor_program.RegisterUniform("samp0");
|
||||
- m_cursor_program.Uniform1i(1, 0);
|
||||
+ m_cursor_program.Uniform1i(2, 0);
|
||||
|
||||
glGenVertexArrays(1, &m_display_vao);
|
||||
|
||||
@@ -749,7 +846,7 @@ bool OpenGLHostDisplay::Render()
|
||||
}
|
||||
|
||||
glDisable(GL_SCISSOR_TEST);
|
||||
- glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
|
||||
+ glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_display_rotation_framebuffer_fbo);
|
||||
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
@@ -760,6 +857,12 @@ bool OpenGLHostDisplay::Render()
|
||||
|
||||
RenderSoftwareCursor();
|
||||
|
||||
+ if (m_display_rotation_framebuffer_fbo != 0)
|
||||
+ {
|
||||
+ glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
|
||||
+ RenderRotatedFramebuffer();
|
||||
+ }
|
||||
+
|
||||
m_gl_context->SwapBuffers();
|
||||
return true;
|
||||
}
|
||||
@@ -833,6 +936,13 @@ void OpenGLHostDisplay::RenderDisplay()
|
||||
m_display_texture_view_width, m_display_texture_view_height, m_display_linear_filtering);
|
||||
}
|
||||
|
||||
+static const std::array<std::array<float, 4>, static_cast<u32>(HostDisplay::Rotation::Count)> s_rotation_matrices = {{
|
||||
+ {{1.0f, 0.0f, 0.0f, 1.0f}},
|
||||
+ {{0.0f, 1.0f, 1.0f, 0.0f}},
|
||||
+ {{-1.0f, 0.0f, 0.0f, 1.0f}},
|
||||
+ {{0.0f, -1.0f, -1.0f, 0.0f}},
|
||||
+}};
|
||||
+
|
||||
static void DrawFullscreenQuadES2(s32 tex_view_x, s32 tex_view_y, s32 tex_view_width, s32 tex_view_height,
|
||||
s32 tex_width, s32 tex_height)
|
||||
{
|
||||
@@ -879,6 +989,8 @@ void OpenGLHostDisplay::RenderDisplay(s32 left, s32 bottom, s32 width, s32 heigh
|
||||
(static_cast<float>(texture_view_y) + (position_adjust * flip_adjust)) / static_cast<float>(texture_height),
|
||||
(static_cast<float>(texture_view_width) - size_adjust) / static_cast<float>(texture_width),
|
||||
(static_cast<float>(texture_view_height) - (size_adjust * flip_adjust)) / static_cast<float>(texture_height));
|
||||
+ glUniformMatrix2fv(m_display_program.GetUniformLocation(1), 1, GL_TRUE,
|
||||
+ s_rotation_matrices[static_cast<u32>(HostDisplay::Rotation::None)].data());
|
||||
glBindSampler(0, linear_filter ? m_display_linear_sampler : m_display_nearest_sampler);
|
||||
glBindVertexArray(m_display_vao);
|
||||
glDrawArrays(GL_TRIANGLES, 0, 3);
|
||||
@@ -894,6 +1006,30 @@ void OpenGLHostDisplay::RenderDisplay(s32 left, s32 bottom, s32 width, s32 heigh
|
||||
}
|
||||
}
|
||||
|
||||
+void OpenGLHostDisplay::RenderRotatedFramebuffer()
|
||||
+{
|
||||
+ const u32 width = m_gl_context->GetSurfaceWidth();
|
||||
+ const u32 height = m_gl_context->GetSurfaceHeight();
|
||||
+
|
||||
+ glViewport(0, 0, width, height);
|
||||
+ glDisable(GL_BLEND);
|
||||
+ glDisable(GL_CULL_FACE);
|
||||
+ glDisable(GL_DEPTH_TEST);
|
||||
+ glDisable(GL_SCISSOR_TEST);
|
||||
+ glDepthMask(GL_FALSE);
|
||||
+
|
||||
+ glClear(GL_COLOR_BUFFER_BIT);
|
||||
+
|
||||
+ m_display_program.Bind();
|
||||
+ m_display_program.Uniform4f(0, 0.0f, 0.0f, 1.0f, 1.0f);
|
||||
+ glUniformMatrix2fv(m_display_program.GetUniformLocation(1), 1, GL_TRUE,
|
||||
+ s_rotation_matrices[static_cast<u32>(m_display_rotation)].data());
|
||||
+ glBindTexture(GL_TEXTURE_2D, m_display_rotation_framebuffer_texture);
|
||||
+
|
||||
+ glBindVertexArray(m_display_vao);
|
||||
+ glDrawArrays(GL_TRIANGLES, 0, 3);
|
||||
+}
|
||||
+
|
||||
void OpenGLHostDisplay::RenderSoftwareCursor()
|
||||
{
|
||||
if (!HasSoftwareCursor())
|
||||
diff --git a/src/frontend-common/opengl_host_display.h b/src/frontend-common/opengl_host_display.h
|
||||
index 23e8d700..585ab4b5 100644
|
||||
--- a/src/frontend-common/opengl_host_display.h
|
||||
+++ b/src/frontend-common/opengl_host_display.h
|
||||
@@ -51,6 +51,8 @@ public:
|
||||
|
||||
bool SetPostProcessingChain(const std::string_view& config) override;
|
||||
|
||||
+ bool SetDisplayRotation(Rotation rotation) override;
|
||||
+
|
||||
std::unique_ptr<HostDisplayTexture> CreateTexture(u32 width, u32 height, u32 layers, u32 levels, u32 samples,
|
||||
HostDisplayPixelFormat format, const void* data, u32 data_stride,
|
||||
bool dynamic = false) override;
|
||||
@@ -83,6 +85,8 @@ protected:
|
||||
|
||||
void BindDisplayPixelsTexture();
|
||||
void UpdateDisplayPixelsTextureFilter();
|
||||
+ void UpdateDisplayRotationFramebuffer();
|
||||
+ void RenderRotatedFramebuffer();
|
||||
|
||||
void RenderDisplay();
|
||||
void RenderImGui();
|
||||
@@ -121,6 +125,9 @@ protected:
|
||||
u32 m_display_pixels_texture_pbo_map_size = 0;
|
||||
std::vector<u8> m_gles_pixels_repack_buffer;
|
||||
|
||||
+ GLuint m_display_rotation_framebuffer_texture = 0;
|
||||
+ GLuint m_display_rotation_framebuffer_fbo = 0;
|
||||
+
|
||||
PostProcessingChain m_post_processing_chain;
|
||||
GL::Texture m_post_processing_input_texture;
|
||||
std::unique_ptr<GL::StreamBuffer> m_post_processing_ubo;
|
|
@ -0,0 +1,110 @@
|
|||
diff --git a/src/frontend-common/sdl_controller_interface.cpp b/src/frontend-common/sdl_controller_interface.cpp
|
||||
index 20e81daf..1deac2ce 100644
|
||||
--- a/src/frontend-common/sdl_controller_interface.cpp
|
||||
+++ b/src/frontend-common/sdl_controller_interface.cpp
|
||||
@@ -6,6 +6,7 @@
|
||||
#include "core/host_interface.h"
|
||||
#include "core/system.h"
|
||||
#include "sdl_initializer.h"
|
||||
+#include "fullscreen_ui.h"
|
||||
#include <SDL.h>
|
||||
#include <cmath>
|
||||
Log_SetChannel(SDLControllerInterface);
|
||||
@@ -93,6 +94,8 @@ void SDLControllerInterface::PollEvents()
|
||||
|
||||
bool SDLControllerInterface::ProcessSDLEvent(const SDL_Event* event)
|
||||
{
|
||||
+ if (m_slots < 0) { m_host_interface->AddOSDMessage("State Slot set to #0", 5.f); m_slots = 0; }
|
||||
+
|
||||
switch (event->type)
|
||||
{
|
||||
case SDL_CONTROLLERDEVICEADDED:
|
||||
@@ -204,6 +207,7 @@ bool SDLControllerInterface::OpenGameController(int index)
|
||||
cd.joystick_id = joystick_id;
|
||||
cd.haptic_left_right_effect = -1;
|
||||
cd.game_controller = gcontroller;
|
||||
+ cd.hotkey_down = false;
|
||||
|
||||
#if SDL_VERSION_ATLEAST(2, 0, 9)
|
||||
cd.use_game_controller_rumble = (SDL_GameControllerRumble(gcontroller, 0, 0, 0) == 0);
|
||||
@@ -712,15 +716,59 @@ bool SDLControllerInterface::HandleControllerButtonEvent(const SDL_ControllerBut
|
||||
m_host_interface->SetControllerNavigationButtonState(nav_button_mapping[ev->button], pressed);
|
||||
}
|
||||
|
||||
+ if (ev->button >= MAX_NUM_BUTTONS)
|
||||
+ return false;
|
||||
+
|
||||
+ //------ Mimic Retroarch
|
||||
+ if (ev->button == SDL_CONTROLLER_BUTTON_GUIDE || ev->button == SDL_CONTROLLER_BUTTON_BACK) it->hotkey_down = pressed;
|
||||
+ else if (it->hotkey_down)
|
||||
+ {
|
||||
+ if (!pressed)
|
||||
+ switch(ev->button)
|
||||
+ {
|
||||
+ case SDL_CONTROLLER_BUTTON_A : m_host_interface->SaveScreenshot(); break;
|
||||
+ case SDL_CONTROLLER_BUTTON_B : m_host_interface->ResetSystem(); break;
|
||||
+ case SDL_CONTROLLER_BUTTON_X : if (FullscreenUI::HasActiveWindow()) FullscreenUI::CloseQuickMenu(); else FullscreenUI::OpenQuickMenu(); break;
|
||||
+ case SDL_CONTROLLER_BUTTON_Y : m_host_interface->ToggleWidescreen(); break;
|
||||
+ case SDL_CONTROLLER_BUTTON_START :
|
||||
+ case SDL_CONTROLLER_BUTTON_LEFTSTICK :
|
||||
+ case SDL_CONTROLLER_BUTTON_RIGHTSTICK : break;
|
||||
+ case SDL_CONTROLLER_BUTTON_LEFTSHOULDER : m_host_interface->LoadState(false, m_slots); break;
|
||||
+ case SDL_CONTROLLER_BUTTON_RIGHTSHOULDER: m_host_interface->SaveState(false, m_slots); break;
|
||||
+ case SDL_CONTROLLER_BUTTON_DPAD_UP : m_slots = ++m_slots % 10; m_host_interface->AddOSDMessage(std::string("State Slot set to #") + (char)(0x30 + m_slots), 5.f); break;
|
||||
+ case SDL_CONTROLLER_BUTTON_DPAD_DOWN : m_slots = (m_slots + 9) % 10; m_host_interface->AddOSDMessage(std::string("State Slot set to #") + (char)(0x30 + m_slots), 5.f); break;
|
||||
+ case SDL_CONTROLLER_BUTTON_DPAD_LEFT : m_host_interface->SetRewindState(!System::IsRewinding()); break;
|
||||
+ case SDL_CONTROLLER_BUTTON_DPAD_RIGHT : m_host_interface->SetFastForwardEnabled(!m_host_interface->IsFastForwardEnabled()); break;
|
||||
+ default: break;
|
||||
+ }
|
||||
+ else
|
||||
+ switch(ev->button)
|
||||
+ {
|
||||
+ case SDL_CONTROLLER_BUTTON_START : m_host_interface->RequestExit(); break;
|
||||
+ case SDL_CONTROLLER_BUTTON_A :
|
||||
+ case SDL_CONTROLLER_BUTTON_B :
|
||||
+ case SDL_CONTROLLER_BUTTON_X :
|
||||
+ case SDL_CONTROLLER_BUTTON_Y :
|
||||
+ case SDL_CONTROLLER_BUTTON_LEFTSTICK :
|
||||
+ case SDL_CONTROLLER_BUTTON_RIGHTSTICK :
|
||||
+ case SDL_CONTROLLER_BUTTON_LEFTSHOULDER :
|
||||
+ case SDL_CONTROLLER_BUTTON_RIGHTSHOULDER:
|
||||
+ case SDL_CONTROLLER_BUTTON_DPAD_UP :
|
||||
+ case SDL_CONTROLLER_BUTTON_DPAD_DOWN :
|
||||
+ case SDL_CONTROLLER_BUTTON_DPAD_LEFT :
|
||||
+ case SDL_CONTROLLER_BUTTON_DPAD_RIGHT :
|
||||
+ default: break;
|
||||
+ }
|
||||
+
|
||||
+ return true;
|
||||
+ }
|
||||
+
|
||||
if (m_host_interface->IsControllerNavigationActive())
|
||||
{
|
||||
// UI consumed the event
|
||||
return true;
|
||||
}
|
||||
|
||||
- if (ev->button >= MAX_NUM_BUTTONS)
|
||||
- return false;
|
||||
-
|
||||
const ButtonCallback& cb = it->button_mapping[ev->button];
|
||||
if (cb)
|
||||
{
|
||||
diff --git a/src/frontend-common/sdl_controller_interface.h b/src/frontend-common/sdl_controller_interface.h
|
||||
index 06963a5c..ffc2ffac 100644
|
||||
--- a/src/frontend-common/sdl_controller_interface.h
|
||||
+++ b/src/frontend-common/sdl_controller_interface.h
|
||||
@@ -57,6 +57,7 @@ private:
|
||||
int joystick_id;
|
||||
int player_id;
|
||||
bool use_game_controller_rumble;
|
||||
+ bool hotkey_down;
|
||||
|
||||
float deadzone = 0.25f;
|
||||
|
||||
@@ -93,4 +94,5 @@ private:
|
||||
Hook::Callback m_event_intercept_callback;
|
||||
|
||||
bool m_sdl_subsystem_initialized = false;
|
||||
+ int m_slots = -1;
|
||||
};
|
|
@ -0,0 +1,13 @@
|
|||
diff --git a/src/frontend-common/controller_interface.h b/src/frontend-common/controller_interface.h
|
||||
index f97d0f6..563b5f4 100644
|
||||
--- a/src/frontend-common/sdl_controller_interface.h
|
||||
+++ b/src/frontend-common/sdl_controller_interface.h
|
||||
@@ -46,7 +46,7 @@
|
||||
enum : int
|
||||
{
|
||||
MAX_NUM_AXES = 7,
|
||||
- MAX_NUM_BUTTONS = 16,
|
||||
+ MAX_NUM_BUTTONS = 256,
|
||||
};
|
||||
|
||||
struct ControllerData
|
|
@ -1,90 +0,0 @@
|
|||
From 53173fdab492f0f638f6616fcf01af0b9ea6338d Mon Sep 17 00:00:00 2001
|
||||
From: Olivier Fourdan <ofourdan@redhat.com>
|
||||
Date: Thu, 20 Jan 2022 10:20:38 +0100
|
||||
Subject: [PATCH] render: Fix build with gcc 12
|
||||
MIME-Version: 1.0
|
||||
Content-Type: text/plain; charset=UTF-8
|
||||
Content-Transfer-Encoding: 8bit
|
||||
|
||||
The xserver fails to compile with the latest gcc 12:
|
||||
|
||||
render/picture.c: In function ‘CreateSolidPicture’:
|
||||
render/picture.c:874:26: error: array subscript ‘union _SourcePict[0]’ is partly outside array bounds of ‘unsigned char[16]’ [-Werror=array-bounds]
|
||||
874 | pPicture->pSourcePict->type = SourcePictTypeSolidFill;
|
||||
| ^~
|
||||
render/picture.c:868:45: note: object of size 16 allocated by ‘malloc’
|
||||
868 | pPicture->pSourcePict = (SourcePictPtr) malloc(sizeof(PictSolidFill));
|
||||
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
render/picture.c: In function ‘CreateLinearGradientPicture’:
|
||||
render/picture.c:906:26: error: array subscript ‘union _SourcePict[0]’ is partly outside array bounds of ‘unsigned char[32]’ [-Werror=array-bounds]
|
||||
906 | pPicture->pSourcePict->linear.type = SourcePictTypeLinear;
|
||||
| ^~
|
||||
render/picture.c:899:45: note: object of size 32 allocated by ‘malloc’
|
||||
899 | pPicture->pSourcePict = (SourcePictPtr) malloc(sizeof(PictLinearGradient));
|
||||
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
render/picture.c: In function ‘CreateConicalGradientPicture’:
|
||||
render/picture.c:989:26: error: array subscript ‘union _SourcePict[0]’ is partly outside array bounds of ‘unsigned char[32]’ [-Werror=array-bounds]
|
||||
989 | pPicture->pSourcePict->conical.type = SourcePictTypeConical;
|
||||
| ^~
|
||||
render/picture.c:982:45: note: object of size 32 allocated by ‘malloc’
|
||||
982 | pPicture->pSourcePict = (SourcePictPtr) malloc(sizeof(PictConicalGradient));
|
||||
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
cc1: some warnings being treated as errors
|
||||
ninja: build stopped: subcommand failed.
|
||||
|
||||
This is because gcc 12 has become stricter and raises a warning now.
|
||||
|
||||
Fix the warning/error by allocating enough memory to store the union
|
||||
struct.
|
||||
|
||||
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
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Acked-by: Michel Dänzer <mdaenzer@redhat.com>
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||||
Closes: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1256
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||||
(cherry picked from commit c6b0dcb82d4db07a2f32c09a8c09c85a5f57248e)
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---
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render/picture.c | 8 ++++----
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1 file changed, 4 insertions(+), 4 deletions(-)
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diff --git a/render/picture.c b/render/picture.c
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index afa0d258f..2be4b1954 100644
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--- a/render/picture.c
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+++ b/render/picture.c
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||||
@@ -865,7 +865,7 @@ CreateSolidPicture(Picture pid, xRenderColor * color, int *error)
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||||
}
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||||
pPicture->id = pid;
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||||
- pPicture->pSourcePict = (SourcePictPtr) malloc(sizeof(PictSolidFill));
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+ pPicture->pSourcePict = (SourcePictPtr) malloc(sizeof(SourcePict));
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if (!pPicture->pSourcePict) {
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*error = BadAlloc;
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||||
free(pPicture);
|
||||
@@ -896,7 +896,7 @@ CreateLinearGradientPicture(Picture pid, xPointFixed * p1, xPointFixed * p2,
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}
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pPicture->id = pid;
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- pPicture->pSourcePict = (SourcePictPtr) malloc(sizeof(PictLinearGradient));
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||||
+ pPicture->pSourcePict = (SourcePictPtr) malloc(sizeof(SourcePict));
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if (!pPicture->pSourcePict) {
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*error = BadAlloc;
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free(pPicture);
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||||
@@ -936,7 +936,7 @@ CreateRadialGradientPicture(Picture pid, xPointFixed * inner,
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||||
}
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||||
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||||
pPicture->id = pid;
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- pPicture->pSourcePict = (SourcePictPtr) malloc(sizeof(PictRadialGradient));
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||||
+ pPicture->pSourcePict = (SourcePictPtr) malloc(sizeof(SourcePict));
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if (!pPicture->pSourcePict) {
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||||
*error = BadAlloc;
|
||||
free(pPicture);
|
||||
@@ -979,7 +979,7 @@ CreateConicalGradientPicture(Picture pid, xPointFixed * center, xFixed angle,
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||||
}
|
||||
|
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pPicture->id = pid;
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- pPicture->pSourcePict = (SourcePictPtr) malloc(sizeof(PictConicalGradient));
|
||||
+ pPicture->pSourcePict = (SourcePictPtr) malloc(sizeof(SourcePict));
|
||||
if (!pPicture->pSourcePict) {
|
||||
*error = BadAlloc;
|
||||
free(pPicture);
|
||||
--
|
||||
GitLab
|
||||
|
Loading…
Reference in a new issue