commit
2f2e203c55
6 changed files with 86 additions and 62 deletions
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@ -1,27 +1,27 @@
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[Wiimote1]
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Device = evdev/0/Microsoft X-Box 360 pad
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Device = evdev/0/GO-Ultra Gamepad
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Extension = Classic
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Source = 1
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Classic/Buttons/A = Button 1
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Classic/Buttons/B = Button 0
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Classic/Buttons/X = Button 3
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Classic/Buttons/Y = Button 2
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Classic/Buttons/ZL = Axis 2+
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Classic/Buttons/ZR = Axis 5+
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Classic/Buttons/- = Button 6
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Classic/Buttons/+ = Button 7
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Classic/Buttons/X = Button 2
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Classic/Buttons/Y = Button 3
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Classic/Buttons/ZL = Button 6
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Classic/Buttons/ZR = Button 7
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Classic/Buttons/- = Button 12
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Classic/Buttons/+ = Button 17
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Classic/Buttons/Home = Button 8
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Classic/Left Stick/Up = Axis 1-
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Classic/Left Stick/Down = Axis 1+
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Classic/Left Stick/Left = Axis 0-
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Classic/Left Stick/Right = Axis 0+
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Classic/Right Stick/Up = Axis 4-
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Classic/Right Stick/Down = Axis 4+
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Classic/Right Stick/Left = Axis 3-
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Classic/Right Stick/Right = Axis 3+
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Classic/Right Stick/Up = Axis 3-
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Classic/Right Stick/Down = Axis3+
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Classic/Right Stick/Left = Axis 2-
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Classic/Right Stick/Right = Axis 2+
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Classic/Triggers/L = Button 4
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Classic/Triggers/R = Button 5
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Classic/D-Pad/Up = Axis 7-
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Classic/D-Pad/Down = Axis 7+
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Classic/D-Pad/Left = Axis 6-
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Classic/D-Pad/Right = Axis 6+
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Classic/D-Pad/Up = Button 8
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Classic/D-Pad/Down = Button 9
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Classic/D-Pad/Left = Button 10
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Classic/D-Pad/Right = Button 11
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@ -1,26 +1,26 @@
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[Wiimote1]
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Device = evdev/0/Microsoft X-Box 360 pad
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Device = evdev/0/GO-Ultra Gamepad
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Extension = Nunchuk
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Buttons/A = Button 0
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Buttons/B = Button 1
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Buttons/1 = Button 2
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Buttons/2 = Button 3
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Buttons/- = Button 6
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Buttons/+ = Button 7
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D-Pad/Up = Axis 7-
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D-Pad/Down = Axis 7+
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D-Pad/Left = Axis 6-
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D-Pad/Right = Axis 6+
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Buttons/Home = Button 8
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Buttons/1 = Button 3
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Buttons/2 = Button 2
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Buttons/- = Button 12
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Buttons/+ = Button 17
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D-Pad/Up = Button 8
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D-Pad/Down = Button 9
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D-Pad/Left = Button 10
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D-Pad/Right = Button 11
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Buttons/Home = Button 13
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Shake/X = Button 4
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Shake/Y = Button 4
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Shake/Z = Button 4
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Nunchuk/Buttons/C = Button 5
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Nunchuk/Buttons/Z = Axis 5+
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Nunchuk/Buttons/Z = Button 7
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Nunchuk/Stick/Up = Axis 1-
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Nunchuk/Stick/Down = Axis 1+
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Nunchuk/Stick/Left = Axis 0-
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Nunchuk/Stick/Right = Axis 0+
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Nunchuk/Shake/X = Axis 2+
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Nunchuk/Shake/Y = Axis 2+
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Nunchuk/Shake/Z = Axis 2+
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Nunchuk/Shake/X = Button 6
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Nunchuk/Shake/Y = Button 6
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Nunchuk/Shake/Z = Button 6
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@ -1,16 +1,16 @@
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[Wiimote1]
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Device = evdev/0/Microsoft X-Box 360 pad
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Device = evdev/0/GO-Ultra Gamepad
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Buttons/A = Button 0
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Buttons/B = Button 1
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Buttons/1 = Button 2
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Buttons/2 = Button 3
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Buttons/- = Button 6
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Buttons/+ = Button 7
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Buttons/Home = Button 8
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Buttons/1 = Button 3
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Buttons/2 = Button 2
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Buttons/- = Button 12
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Buttons/+ = Button 17
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Buttons/Home = Button 13
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Shake/X = Button 4
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Shake/Y = Button 4
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Shake/Z = Button 4
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D-Pad/Up = Axis 7-
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D-Pad/Down = Axis 7+
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D-Pad/Left = Axis 6-
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D-Pad/Right = Axis 6+
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D-Pad/Up = Button 8
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D-Pad/Down = Button 9
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D-Pad/Left = Button 10
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D-Pad/Right = Button 11
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@ -110,23 +110,23 @@ Kbd Mapping Frame Advance = 47
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# SDL keysym for pressing the game shark button
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Kbd Mapping Gameshark = 103
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# Joystick event string for stopping the emulator
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Joy Mapping Stop = "J0B6/B7"
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Joy Mapping Stop = "J0B12/B17"
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# Joystick event string for switching between fullscreen/windowed modes
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Joy Mapping Fullscreen = ""
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# Joystick event string for saving the emulator state
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Joy Mapping Save State = "J0B8/B5"
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Joy Mapping Save State = "J0B12/B5"
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# Joystick event string for loading the emulator state
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Joy Mapping Load State = "J0B6/B4"
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Joy Mapping Load State = "J0B12/B4"
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# Joystick event string for advancing the save state slot
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Joy Mapping Increment Slot = ""
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# Joystick event string for resetting the emulator
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Joy Mapping Reset = "J0B8/B0"
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Joy Mapping Reset = "J0B12/B0"
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# Joystick event string for slowing down the emulator
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Joy Mapping Speed Down = ""
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# Joystick event string for speeding up the emulator
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Joy Mapping Speed Up = ""
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# Joystick event string for taking a screenshot
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Joy Mapping Screenshot = "J0B8/B1"
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Joy Mapping Screenshot = "J0B12/B1"
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# Joystick event string for pausing the emulator
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Joy Mapping Pause = "J0B6/B0"
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# Joystick event string for muting/unmuting the sound
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@ -1,24 +1,21 @@
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; Handheld Gamepad - default.ini
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[Xbox 360 Controller]
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[GO-Ultra Gamepad]
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plugged = True
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mouse = False
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AnalogDeadzone = 4096,4096
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AnalogDeadzone = 0,0
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AnalogPeak = 32768,32768
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DPad R = hat(0 Right)
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DPad L = hat(0 Left)
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DPad D = hat(0 Down)
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DPad U = hat(0 Up)
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Start = button(7)
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Z Trig = axis(2+)
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B Button = button(2)
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DPad R = button(11)
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DPad L = button(10)
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DPad D = button(9)
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DPad U = button(8)
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Start = button(17)
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Z Trig = button(4) button(7)
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B Button = button(3)
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A Button = button(0)
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C Button R = axis(3+,24000)
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C Button L = axis(3-,24000) button(3)
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C Button D = axis(4+,24000) button(1)
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C Button U = axis(4-,24000)
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R Trig = axis(5+) button(5)
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L Trig = button(4)
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Mempak switch =
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Rumblepak switch =
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C Button R = axis(2+)
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C Button L = axis(2-) button (2)
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C Button D = axis(3+) button (1)
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C Button U = axis(3-)
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R Trig = button(5)
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L Trig = button(6)
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X Axis = axis(0-,0+)
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Y Axis = axis(1-,1+)
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@ -1088,4 +1088,31 @@
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<input name="x" type="button" id="7" value="1" />
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<input name="y" type="button" id="6" value="1" />
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</inputConfig>
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<inputConfig type="joystick" deviceName="GO-Ultra Gamepad" deviceGUID="03001354474f2d556c74726120476100">
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<input name="a" type="button" id="1" value="1" />
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<input name="b" type="button" id="0" value="1" />
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<input name="down" type="button" id="9" value="1" />
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<input name="hotkeyenable" type="button" id="12" value="1" />
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<input name="left" type="button" id="10" value="1" />
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<input name="leftanalogdown" type="axis" id="1" value="1" />
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<input name="leftanalogleft" type="axis" id="0" value="-1" />
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<input name="leftanalogright" type="axis" id="0" value="1" />
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<input name="leftanalogup" type="axis" id="1" value="-1" />
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<input name="leftshoulder" type="button" id="4" value="1" />
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<input name="leftthumb" type="button" id="14" value="1" />
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<input name="lefttrigger" type="button" id="6" value="1" />
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<input name="right" type="button" id="11" value="1" />
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<input name="rightanalogdown" type="axis" id="3" value="1" />
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<input name="rightanalogleft" type="axis" id="2" value="-1" />
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<input name="rightanalogright" type="axis" id="2" value="1" />
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<input name="rightanalogup" type="axis" id="3" value="-1" />
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<input name="rightshoulder" type="button" id="5" value="1" />
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<input name="rightthumb" type="button" id="15" value="1" />
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<input name="righttrigger" type="button" id="7" value="1" />
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<input name="select" type="button" id="12" value="1" />
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<input name="start" type="button" id="17" value="1" />
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<input name="up" type="button" id="8" value="1" />
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<input name="x" type="button" id="2" value="1" />
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<input name="y" type="button" id="3" value="1" />
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</inputConfig>
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</inputList>
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