Controller-gen should only return valid controllers.
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parent
0808fcb676
commit
3b4458caa8
1 changed files with 11 additions and 5 deletions
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@ -7,7 +7,9 @@
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int main()
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int main()
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{
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{
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SDL_Init(SDL_INIT_JOYSTICK);
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SDL_GameControllerAddMappingsFromFile("/storage/.config/SDL-GameControllerDB/gamecontrollerdb.txt");
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SDL_Init(SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER);
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atexit(SDL_Quit);
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atexit(SDL_Quit);
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int num_joysticks = SDL_NumJoysticks();
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int num_joysticks = SDL_NumJoysticks();
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@ -18,13 +20,17 @@ int main()
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if (js)
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if (js)
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{
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{
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SDL_JoystickGUID guid = SDL_JoystickGetGUID(js);
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SDL_JoystickGUID guid = SDL_JoystickGetGUID(js);
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bool is_controller = SDL_IsGameController(i);
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char guid_str[1024];
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char guid_str[1024];
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SDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str));
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SDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str));
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if (is_controller)
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{
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const char* name = SDL_JoystickName(js);
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const char* name = SDL_JoystickName(js);
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printf("controlfolder=\"/storage/.config/gptokeyb\"\nESUDO=\"sudo\"\nESUDOKILL=\"-sudokill\"\nexport SDL_GAMECONTROLLERCONFIG_FILE=\"$controlfolder/gamecontrollerdb.txt\"\nSDLDBFILE=\"${SDL_GAMECONTROLLERCONFIG_FILE}\"\n[ -z \"${SDLDBFILE}\" ] && SDLDBFILE=\"${controlfolder}/gamecontrollerdb.txt\"\nSDLDBUSERFILE=\"/storage/.config/SDL-GameControllerDB/gamecontrollerdb.txt\"\nget_controls() {\nANALOGSTICKS=\"2\"\nDEVICE=\"%s\"\nparam_device=\"%s\"\n}\nGPTOKEYB=\"$controlfolder/gptokeyb $ESUDOKILL\"",
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printf("controlfolder=\"/storage/.config/gptokeyb\"\nESUDO=\"sudo\"\nESUDOKILL=\"-sudokill\"\nexport SDL_GAMECONTROLLERCONFIG_FILE=\"$controlfolder/gamecontrollerdb.txt\"\nSDLDBFILE=\"${SDL_GAMECONTROLLERCONFIG_FILE}\"\n[ -z \"${SDLDBFILE}\" ] && SDLDBFILE=\"${controlfolder}/gamecontrollerdb.txt\"\nSDLDBUSERFILE=\"/storage/.config/SDL-GameControllerDB/gamecontrollerdb.txt\"\nget_controls() {\nANALOGSTICKS=\"2\"\nDEVICE=\"%s\"\nparam_device=\"%s\"\n}\nGPTOKEYB=\"$controlfolder/gptokeyb $ESUDOKILL\"",
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guid_str, name);
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guid_str, name);
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}
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SDL_JoystickClose(js);
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SDL_JoystickClose(js);
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}
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}
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}
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}
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