Merge pull request #1334 from brooksytech/dev
Add Duckstation-SA back to RK3566
This commit is contained in:
commit
567994491b
12 changed files with 954 additions and 7 deletions
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@ -0,0 +1,229 @@
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[Main]
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SettingsVersion = 3
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StartFullscreen = true
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EmulationSpeed = 1.000000
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FastForwardSpeed = 0.000000
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||||
TurboSpeed = 0.000000
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||||
SyncToHostRefreshRate = false
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IncreaseTimerResolution = true
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InhibitScreensaver = true
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||||
StartPaused = false
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PauseOnFocusLoss = false
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PauseOnMenu = true
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SaveStateOnExit = true
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ConfirmPowerOff = true
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LoadDevicesFromSaveStates = false
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ApplyGameSettings = true
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AutoLoadCheats = true
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DisableAllEnhancements = false
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RewindEnable = false
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RewindFrequency = 10.000000
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RewindSaveSlots = 10
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RunaheadFrameCount = 0
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[BIOS]
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SearchDirectory = /storage/roms/bios
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PathNTSCU =
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PathNTSCJ =
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PathPAL =
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PatchTTYEnable = false
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PatchFastBoot = true
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|
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[GPU]
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Renderer = Software
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Adapter =
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ResolutionScale = 1
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Multisamples = 1
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UseDebugDevice = false
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PerSampleShading = false
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UseThread = true
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ThreadedPresentation = true
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UseSoftwareRendererForReadbacks = false
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TrueColor = false
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ScaledDithering = false
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TextureFilter = Nearest
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DownsampleMode = Disabled
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DisableInterlacing = false
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ForceNTSCTimings = false
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WidescreenHack = false
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ChromaSmoothing24Bit = false
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PGXPEnable = false
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PGXPCulling = true
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PGXPTextureCorrection = true
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PGXPVertexCache = false
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PGXPCPU = false
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PGXPPreserveProjFP = false
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PGXPTolerance = -1.000000
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PGXPDepthBuffer = false
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PGXPDepthClearThreshold = 300.000000
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[Display]
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CropMode = Overscan
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ActiveStartOffset = 0
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ActiveEndOffset = 0
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LineStartOffset = 0
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LineEndOffset = 0
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Force4_3For24Bit = false
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AspectRatio = 4:3
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CustomAspectRatioNumerator = 4
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LinearFiltering = true
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IntegerScaling = false
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Stretch = false
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PostProcessing = false
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ShowOSDMessages = true
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ShowFPS = false
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ShowVPS = false
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ShowSpeed = false
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ShowResolution = false
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ShowStatusIndicators = true
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ShowEnhancements = false
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DisplayAllFrames = true
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VSync = false
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MaxFPS = 0.000000
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[Hotkeys]
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|
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[Logging]
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LogLevel = Error
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LogFilter =
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LogToConsole = false
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LogToDebug = false
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LogToWindow = false
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LogToFile = false
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[Controller1]
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Type = AnalogController
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ButtonUp = Controller0/Button11
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ButtonDown = Controller0/Button12
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ButtonLeft = Controller0/Button13
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ButtonRight = Controller0/Button14
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ButtonSelect = Controller0/Button4
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ButtonStart = Controller0/Button6
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ButtonTriangle = Controller0/Button2
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ButtonCross = Controller0/Button1
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ButtonSquare = Controller0/Button3
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ButtonCircle = Controller0/Button0
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ButtonL1 = Controller0/Button9
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ButtonL2 = Controller0/+Axis4
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ButtonR1 = Controller0/Button10
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ButtonR2 = Controller0/+Axis5
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AxisLeftX = Controller0/Axis0
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AxisLeftY = Controller0/Axis1
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ButtonL3 = Controller0/Button7
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ButtonR3 = Controller0/Button8
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AxisRightX = Controller0/Axis2
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AxisRightY = Controller0/Axis3
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AnalogDPadInDigitalMode = false
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[GameList]
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RecursivePaths = /storage/roms/psx
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[MemoryCards]
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UsePlaylistTitle = true
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Directory = /storage/roms/psx
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Card1Type = PerGameTitle
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Card2Type = None
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[Console]
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Region = Auto
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Enable8MBRAM = false
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[CPU]
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ExecutionMode = Recompiler
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OverclockEnable = false
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OverclockNumerator = 1
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OverclockDenominator = 1
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RecompilerMemoryExceptions = false
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RecompilerBlockLinking = true
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RecompilerICache = false
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FastmemMode = MMap
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[CDROM]
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ReadaheadSectors = 8
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RegionCheck = false
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LoadImageToRAM = false
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MuteCDAudio = false
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ReadSpeedup = 1
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SeekSpeedup = 1
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|
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[Audio]
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Backend = SDL
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OutputVolume = 100
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FastForwardVolume = 100
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BufferSize = 2048
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Resampling = true
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OutputMuted = false
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Sync = true
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DumpOnBoot = false
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[Hacks]
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DMAMaxSliceTicks = 1000
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DMAHaltTicks = 100
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GPUFIFOSize = 16
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GPUMaxRunAhead = 128
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[Controller2]
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Type = None
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[Controller3]
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Type = None
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[Controller4]
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Type = None
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[Controller5]
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Type = None
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[Controller6]
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Type = None
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[Controller7]
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Type = None
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[Controller8]
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Type = None
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[ControllerPorts]
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MultitapMode = Disabled
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[Debug]
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ShowVRAM = false
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DumpCPUToVRAMCopies = false
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DumpVRAMToCPUCopies = false
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ShowGPUState = false
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ShowCDROMState = false
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ShowSPUState = false
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ShowTimersState = false
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ShowMDECState = false
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ShowDMAState = false
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[TextureReplacements]
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EnableVRAMWriteReplacements = false
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PreloadTextures = false
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DumpVRAMWrites = false
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DumpVRAMWriteForceAlphaChannel = true
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DumpVRAMWriteWidthThreshold = 128
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DumpVRAMWriteHeightThreshold = 128
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@ -3,13 +3,23 @@
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PKG_NAME="duckstation-sa"
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PKG_LICENSE="GPLv3"
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PKG_VERSION="5fee6f5abee7f3aad65da5523e57896e10e2a53a"
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PKG_DEPENDS_TARGET="toolchain SDL2 nasm:host pulseaudio openssl libidn2 nghttp2 zlib curl libevdev ecm"
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PKG_SITE="https://github.com/stenzek/duckstation"
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PKG_URL="${PKG_SITE}.git"
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PKG_SHORTDESC="Fast PlayStation 1 emulator for x86-64/AArch32/AArch64 "
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PKG_TOOLCHAIN="cmake"
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PKG_PATCH_DIRS+="wayland"
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case ${DEVICE} in
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RK3566)
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PKG_VERSION="5ab5070d73f1acc51e064bd96be4ba6ce3c06f5c"
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PKG_PATCH_DIRS+=" legacy"
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PKG_CMAKE_OPTS_TARGET+=" -DUSE_DRMKMS=ON -DENABLE_EGL=ON -DUSE_MALI=OFF"
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;;
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*)
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PKG_VERSION="991f7312b25ee9d3dc98b39d1944314db026f954"
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PKG_PATCH_DIRS+=" wayland"
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;;
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esac
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if [ ! "${OPENGL}" = "no" ]; then
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PKG_DEPENDS_TARGET+=" ${OPENGL} glu libglvnd"
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129
packages/emulators/standalone/duckstation-sa/patches/legacy/000-fix-cmake.patch
Executable file
129
packages/emulators/standalone/duckstation-sa/patches/legacy/000-fix-cmake.patch
Executable file
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@ -0,0 +1,129 @@
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diff --git a/CMakeLists.txt b/CMakeLists.txt
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index a02270e7..dbb48953 100644
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--- a/CMakeLists.txt
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+++ b/CMakeLists.txt
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@@ -40,6 +40,7 @@ if(SUPPORTS_WAYLAND)
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endif()
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if((LINUX OR FREEBSD) OR ANDROID)
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option(USE_EGL "Support EGL OpenGL context creation" ON)
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+ option(USE_MALI "Link with libmali for EGL support" OFF)
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endif()
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if((LINUX OR FREEBSD) AND NOT ANDROID)
|
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option(USE_DRMKMS "Support DRM/KMS OpenGL contexts" OFF)
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@@ -232,7 +233,7 @@ elseif(${CMAKE_SYSTEM_PROCESSOR} STREQUAL "x86" OR ${CMAKE_SYSTEM_PROCESSOR} STR
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elseif(${CMAKE_SYSTEM_PROCESSOR} STREQUAL "aarch64" OR ${CMAKE_SYSTEM_PROCESSOR} STREQUAL "arm64")
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set(CPU_ARCH "aarch64")
|
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elseif(${CMAKE_SYSTEM_PROCESSOR} STREQUAL "arm" OR ${CMAKE_SYSTEM_PROCESSOR} STREQUAL "armv7-a" OR
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- ${CMAKE_SYSTEM_PROCESSOR} STREQUAL "armv7l")
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+ ${CMAKE_SYSTEM_PROCESSOR} STREQUAL "armv7l" OR ${CMAKE_SYSTEM_PROCESSOR} STREQUAL "armv8l")
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set(CPU_ARCH "aarch32")
|
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if(ANDROID)
|
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# Force ARM mode, since apparently ANDROID_ARM_MODE isn't working..
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@@ -240,8 +241,13 @@ elseif(${CMAKE_SYSTEM_PROCESSOR} STREQUAL "arm" OR ${CMAKE_SYSTEM_PROCESSOR} STR
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -marm")
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else()
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# Enable NEON.
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- set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -marm -march=armv7-a")
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- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -marm -march=armv7-a")
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+ if(${CMAKE_SYSTEM_PROCESSOR} STREQUAL "armv8l")
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+ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -marm -mtune=cortex-a55")
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+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -marm -mtune=cortex-a55")
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+ else()
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+ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -marm -march=armv7-a")
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+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -marm -march=armv7-a")
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+ endif()
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endif()
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else()
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message(FATAL_ERROR "Unknown system processor: " ${CMAKE_SYSTEM_PROCESSOR})
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diff -u -r /home/romain/duckstation/CMakeModules/FindEGL.cmake ./CMakeModules/FindEGL.cmake
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--- /home/romain/duckstation/CMakeModules/FindEGL.cmake 2021-02-13 00:29:48.693304818 +0100
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+++ ./CMakeModules/FindEGL.cmake 2021-02-13 00:45:35.564462969 +0100
|
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@@ -86,6 +86,17 @@
|
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${PKG_EGL_LIBRARY_DIRS}
|
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)
|
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|
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+if(USE_MALI)
|
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+pkg_check_modules(PKG_MALI QUIET mali)
|
||||
+find_library(MALI_LIBRARY
|
||||
+ NAMES
|
||||
+ mali
|
||||
+ HINTS
|
||||
+ ${PKG_MALI_LIBRARY_DIRS}
|
||||
+)
|
||||
+endif()
|
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+
|
||||
+
|
||||
# NB: We do *not* use the version information from pkg-config, as that
|
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# is the implementation version (eg: the Mesa version)
|
||||
if(EGL_INCLUDE_DIR)
|
||||
@@ -117,7 +128,11 @@
|
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|
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cmake_push_check_state(RESET)
|
||||
list(APPEND CMAKE_REQUIRED_LIBRARIES "${EGL_LIBRARY}")
|
||||
+if(USE_MALI)
|
||||
+list(APPEND CMAKE_REQUIRED_LIBRARIES "${MALI_LIBRARY}")
|
||||
+endif()
|
||||
list(APPEND CMAKE_REQUIRED_INCLUDES "${EGL_INCLUDE_DIR}")
|
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+list(APPEND CMAKE_REQUIRED_DEFINITIONS "-DEGL_NO_X11 -DUSE_X11=NO")
|
||||
|
||||
check_cxx_source_compiles("
|
||||
#include <EGL/egl.h>
|
||||
@@ -161,7 +176,11 @@
|
||||
mark_as_advanced(EGL_LIBRARY EGL_INCLUDE_DIR HAVE_EGL)
|
||||
|
||||
# compatibility variables
|
||||
+if (USE_MALI)
|
||||
+set(EGL_LIBRARIES ${EGL_LIBRARY} ${MALI_LIBRARY})
|
||||
+else()
|
||||
set(EGL_LIBRARIES ${EGL_LIBRARY})
|
||||
+endif()
|
||||
set(EGL_INCLUDE_DIRS ${EGL_INCLUDE_DIR})
|
||||
set(EGL_VERSION_STRING ${EGL_VERSION})
|
||||
|
||||
Seulement dans ./CMakeModules: FindEGL.cmake.orig
|
||||
diff -u -r /home/romain/duckstation/dep/glad/CMakeLists.txt ./dep/glad/CMakeLists.txt
|
||||
--- /home/romain/duckstation/dep/glad/CMakeLists.txt 2021-02-13 00:29:48.765302377 +0100
|
||||
+++ ./dep/glad/CMakeLists.txt 2021-02-13 00:42:20.848512028 +0100
|
||||
@@ -17,8 +17,9 @@
|
||||
target_sources(glad PRIVATE src/glad_wgl.c)
|
||||
else()
|
||||
if(USE_EGL)
|
||||
+ target_compile_definitions(glad PRIVATE -DEGL_NO_X11)
|
||||
target_sources(glad PRIVATE src/glad_egl.c)
|
||||
- target_link_libraries(glad PRIVATE EGL::EGL)
|
||||
+ target_link_libraries(glad PRIVATE EGL)
|
||||
endif()
|
||||
if(USE_X11)
|
||||
target_sources(glad PRIVATE src/glad_glx.c)
|
||||
diff -u -r /home/romain/duckstation/src/common/CMakeLists.txt ./src/common/CMakeLists.txt
|
||||
--- /home/romain/duckstation/src/common/CMakeLists.txt 2021-02-13 00:29:48.885298307 +0100
|
||||
+++ ./src/common/CMakeLists.txt 2021-02-13 00:42:20.848512028 +0100
|
||||
@@ -175,12 +175,13 @@
|
||||
)
|
||||
endif()
|
||||
if(USE_DRMKMS)
|
||||
+ target_compile_definitions(common PRIVATE "-DEGL_NO_X11=1")
|
||||
target_compile_definitions(common PRIVATE "-DUSE_GBM=1")
|
||||
target_sources(common PRIVATE
|
||||
gl/context_egl_gbm.cpp
|
||||
gl/context_egl_gbm.h
|
||||
)
|
||||
- target_link_libraries(common PUBLIC GBM::GBM)
|
||||
+ target_link_libraries(common PUBLIC gbm EGL)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
diff -u -r /home/romain/duckstation/src/duckstation-nogui/CMakeLists.txt ./src/duckstation-nogui/CMakeLists.txt
|
||||
--- /home/romain/duckstation/src/duckstation-nogui/CMakeLists.txt 2021-02-13 00:29:48.901297765 +0100
|
||||
+++ ./src/duckstation-nogui/CMakeLists.txt 2021-02-13 00:56:19.913224314 +0100
|
||||
@@ -29,6 +29,10 @@
|
||||
target_compile_definitions(duckstation-nogui PRIVATE "-DUSE_LIBEVDEV=1")
|
||||
target_include_directories(duckstation-nogui PRIVATE ${LIBEVDEV_INCLUDE_DIRS})
|
||||
target_link_libraries(duckstation-nogui PRIVATE ${LIBEVDEV_LIBRARIES})
|
||||
+if (USE_MALI)
|
||||
+ target_link_libraries(duckstation-nogui PRIVATE ${MALI_LIBRARY})
|
||||
+endif()
|
||||
+
|
||||
endif()
|
||||
|
||||
if(WIN32)
|
|
@ -0,0 +1,22 @@
|
|||
diff --git a/src/common/file_system.cpp b/src/common/file_system.cpp
|
||||
index 6a24732..a287703 100644
|
||||
--- a/src/common/file_system.cpp
|
||||
+++ b/src/common/file_system.cpp
|
||||
@@ -1179,6 +1179,8 @@ bool FileSystem::DeleteDirectory(const char* Path, bool Recursive)
|
||||
|
||||
std::string GetProgramPath()
|
||||
{
|
||||
+ return "/storage/.config/duckstation";
|
||||
+
|
||||
std::wstring buffer;
|
||||
buffer.resize(MAX_PATH);
|
||||
|
||||
@@ -1549,6 +1551,8 @@ bool DeleteDirectory(const char* Path, bool Recursive)
|
||||
|
||||
std::string GetProgramPath()
|
||||
{
|
||||
+ return "/storage/.config/duckstation";
|
||||
+
|
||||
#if defined(__linux__)
|
||||
static const char* exeFileName = "/proc/self/exe";
|
||||
|
|
@ -0,0 +1,14 @@
|
|||
diff --git a/src/common/file_system.cpp b/src/common/file_system.cpp
|
||||
index ceb2f08..0fa5a04 100644
|
||||
--- a/src/common/file_system.cpp
|
||||
+++ b/src/common/file_system.cpp
|
||||
@@ -683,6 +683,9 @@ std::string GetDisplayNameFromPath(const std::string_view& path)
|
||||
|
||||
std::string_view GetPathDirectory(const std::string_view& path)
|
||||
{
|
||||
+
|
||||
+ return "/storage/.config/duckstation";
|
||||
+
|
||||
std::string::size_type pos = GetLastSeperatorPosition(path, false);
|
||||
if (pos == std::string_view::npos)
|
||||
return {};
|
|
@ -0,0 +1,13 @@
|
|||
diff --git a/src/duckstation-qt/qthostinterface.cpp b/src/duckstation-qt/qthostinterface.cpp
|
||||
index 8052278..4f338d7 100644
|
||||
--- a/src/duckstation-qt/qthostinterface.cpp
|
||||
+++ b/src/duckstation-qt/qthostinterface.cpp
|
||||
@@ -137,7 +137,7 @@ void QtHostInterface::installTranslator()
|
||||
const QString language(QString::fromStdString(GetStringSettingValue("Main", "Language", "en")));
|
||||
|
||||
// install the base qt translation first
|
||||
- const QString base_dir(QStringLiteral("%1/translations").arg(qApp->applicationDirPath()));
|
||||
+ const QString base_dir(QStringLiteral("%1/translations").arg("/storage/.config/duckstation"));
|
||||
const QString base_path(QStringLiteral("%1/qtbase_%2.qm").arg(base_dir).arg(language));
|
||||
if (QFile::exists(base_path))
|
||||
{
|
|
@ -0,0 +1,389 @@
|
|||
diff --git a/src/common/gl/program.h b/src/common/gl/program.h
|
||||
index d877a462..3fa9a7a7 100644
|
||||
--- a/src/common/gl/program.h
|
||||
+++ b/src/common/gl/program.h
|
||||
@@ -40,6 +40,7 @@ public:
|
||||
void Destroy();
|
||||
|
||||
int RegisterUniform(const char* name);
|
||||
+ GLint GetUniformLocation(int index) const { return m_uniform_locations[index]; }
|
||||
void Uniform1ui(int index, u32 x) const;
|
||||
void Uniform2ui(int index, u32 x, u32 y) const;
|
||||
void Uniform3ui(int index, u32 x, u32 y, u32 z) const;
|
||||
@@ -97,6 +98,6 @@ private:
|
||||
GLuint m_fragment_shader_id = 0;
|
||||
|
||||
std::vector<GLint> m_uniform_locations;
|
||||
-};
|
||||
+}; // namespace GL
|
||||
|
||||
} // namespace GL
|
||||
\ No newline at end of file
|
||||
diff --git a/src/core/host_display.cpp b/src/core/host_display.cpp
|
||||
index d0469fd3..790be30f 100644
|
||||
--- a/src/core/host_display.cpp
|
||||
+++ b/src/core/host_display.cpp
|
||||
@@ -103,6 +103,11 @@ bool HostDisplay::GetHostRefreshRate(float* refresh_rate)
|
||||
return WindowInfo::QueryRefreshRateForWindow(m_window_info, refresh_rate);
|
||||
}
|
||||
|
||||
+bool HostDisplay::SetDisplayRotation(Rotation rotation)
|
||||
+{
|
||||
+ return false;
|
||||
+}
|
||||
+
|
||||
void HostDisplay::SetSoftwareCursor(std::unique_ptr<HostDisplayTexture> texture, float scale /*= 1.0f*/)
|
||||
{
|
||||
m_cursor_texture = std::move(texture);
|
||||
diff --git a/src/core/host_display.h b/src/core/host_display.h
|
||||
index ea01f846..b5a3563e 100644
|
||||
--- a/src/core/host_display.h
|
||||
+++ b/src/core/host_display.h
|
||||
@@ -60,6 +60,15 @@ public:
|
||||
std::vector<std::string> fullscreen_modes;
|
||||
};
|
||||
|
||||
+ enum class Rotation
|
||||
+ {
|
||||
+ None,
|
||||
+ R90Degrees,
|
||||
+ R180Degrees,
|
||||
+ R270Degrees,
|
||||
+ Count
|
||||
+ };
|
||||
+
|
||||
virtual ~HostDisplay();
|
||||
|
||||
ALWAYS_INLINE const WindowInfo& GetWindowInfo() const { return m_window_info; }
|
||||
@@ -201,6 +210,7 @@ public:
|
||||
virtual bool SetDisplayPixels(HostDisplayPixelFormat format, u32 width, u32 height, const void* buffer, u32 pitch);
|
||||
|
||||
virtual bool GetHostRefreshRate(float* refresh_rate);
|
||||
+ virtual bool SetDisplayRotation(Rotation rotation);
|
||||
|
||||
void SetDisplayLinearFiltering(bool enabled) { m_display_linear_filtering = enabled; }
|
||||
void SetDisplayTopMargin(s32 height) { m_display_top_margin = height; }
|
||||
@@ -283,6 +293,7 @@ protected:
|
||||
|
||||
s32 m_display_top_margin = 0;
|
||||
Alignment m_display_alignment = Alignment::Center;
|
||||
+ Rotation m_display_rotation = Rotation::None;
|
||||
|
||||
std::unique_ptr<HostDisplayTexture> m_cursor_texture;
|
||||
float m_cursor_texture_scale = 1.0f;
|
||||
diff --git a/src/core/settings.cpp b/src/core/settings.cpp
|
||||
index 833b6b9f..4381b848 100644
|
||||
--- a/src/core/settings.cpp
|
||||
+++ b/src/core/settings.cpp
|
||||
@@ -230,6 +230,7 @@ void Settings::Load(SettingsInterface& si)
|
||||
display_line_start_offset = static_cast<s8>(si.GetIntValue("Display", "LineStartOffset", 0));
|
||||
display_line_end_offset = static_cast<s8>(si.GetIntValue("Display", "LineEndOffset", 0));
|
||||
display_linear_filtering = si.GetBoolValue("Display", "LinearFiltering", true);
|
||||
+ display_rotate = static_cast<s8>(si.GetIntValue("Display", "Rotate", 0));
|
||||
display_integer_scaling = si.GetBoolValue("Display", "IntegerScaling", false);
|
||||
display_stretch = si.GetBoolValue("Display", "Stretch", false);
|
||||
display_post_processing = si.GetBoolValue("Display", "PostProcessing", false);
|
||||
diff --git a/src/core/settings.h b/src/core/settings.h
|
||||
index e837f8b2..199ecac7 100644
|
||||
--- a/src/core/settings.h
|
||||
+++ b/src/core/settings.h
|
||||
@@ -136,6 +136,7 @@ struct Settings
|
||||
s16 display_active_end_offset = 0;
|
||||
s8 display_line_start_offset = 0;
|
||||
s8 display_line_end_offset = 0;
|
||||
+ s8 display_rotate = 0;
|
||||
bool display_force_4_3_for_24bit = false;
|
||||
bool gpu_24bit_chroma_smoothing = false;
|
||||
bool display_linear_filtering = true;
|
||||
diff --git a/src/duckstation-nogui/nogui_host_interface.cpp b/src/duckstation-nogui/nogui_host_interface.cpp
|
||||
index 638af4ea..6cef355a 100644
|
||||
--- a/src/duckstation-nogui/nogui_host_interface.cpp
|
||||
+++ b/src/duckstation-nogui/nogui_host_interface.cpp
|
||||
@@ -136,6 +136,15 @@ bool NoGUIHostInterface::CreateDisplay(bool fullscreen)
|
||||
return false;
|
||||
}
|
||||
|
||||
+ switch(g_settings.display_rotate & 3)
|
||||
+ {
|
||||
+ case 1: m_display->SetDisplayRotation(HostDisplay::Rotation::R90Degrees);
|
||||
+ case 2: m_display->SetDisplayRotation(HostDisplay::Rotation::R180Degrees);
|
||||
+ case 3: m_display->SetDisplayRotation(HostDisplay::Rotation::R270Degrees);
|
||||
+ case 0:
|
||||
+ default: break;
|
||||
+ }
|
||||
+
|
||||
if (fullscreen)
|
||||
SetFullscreen(true);
|
||||
|
||||
diff --git a/src/frontend-common/opengl_host_display.cpp b/src/frontend-common/opengl_host_display.cpp
|
||||
index 7092b455..ff1c7939 100644
|
||||
--- a/src/frontend-common/opengl_host_display.cpp
|
||||
+++ b/src/frontend-common/opengl_host_display.cpp
|
||||
@@ -203,6 +203,77 @@ void OpenGLHostDisplay::UpdateDisplayPixelsTextureFilter()
|
||||
m_display_texture_is_linear_filtered = m_display_linear_filtering;
|
||||
}
|
||||
|
||||
+bool OpenGLHostDisplay::SetDisplayRotation(Rotation rotation)
|
||||
+{
|
||||
+ m_display_rotation = rotation;
|
||||
+ UpdateDisplayRotationFramebuffer();
|
||||
+ return true;
|
||||
+}
|
||||
+
|
||||
+void OpenGLHostDisplay::UpdateDisplayRotationFramebuffer()
|
||||
+{
|
||||
+ m_window_info.surface_width = m_gl_context->GetSurfaceWidth();
|
||||
+ m_window_info.surface_height = m_gl_context->GetSurfaceHeight();
|
||||
+
|
||||
+ if (m_display_rotation_framebuffer_fbo != 0)
|
||||
+ {
|
||||
+ glDeleteFramebuffers(1, &m_display_rotation_framebuffer_fbo);
|
||||
+ m_display_rotation_framebuffer_fbo = 0;
|
||||
+ glDeleteTextures(1, &m_display_rotation_framebuffer_texture);
|
||||
+ m_display_rotation_framebuffer_texture = 0;
|
||||
+ }
|
||||
+
|
||||
+ if (m_display_rotation != Rotation::None)
|
||||
+ {
|
||||
+ if (m_display_rotation_framebuffer_texture == 0)
|
||||
+ glGenTextures(1, &m_display_rotation_framebuffer_texture);
|
||||
+ if (m_display_rotation_framebuffer_fbo == 0)
|
||||
+ glGenFramebuffers(1, &m_display_rotation_framebuffer_fbo);
|
||||
+
|
||||
+ if (m_display_rotation == Rotation::R90Degrees || m_display_rotation == Rotation::R270Degrees)
|
||||
+ std::swap(m_window_info.surface_width, m_window_info.surface_height);
|
||||
+
|
||||
+ GLint old_texture;
|
||||
+ glGetIntegerv(GL_TEXTURE_BINDING_2D, &old_texture);
|
||||
+
|
||||
+ glBindTexture(GL_TEXTURE_2D, m_display_rotation_framebuffer_texture);
|
||||
+
|
||||
+ if (GLAD_GL_ARB_texture_storage || GLAD_GL_ES_VERSION_3_1)
|
||||
+ {
|
||||
+ glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, m_window_info.surface_width, m_window_info.surface_height);
|
||||
+ }
|
||||
+ else
|
||||
+ {
|
||||
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, m_window_info.surface_width, m_window_info.surface_height, 0, GL_RGBA,
|
||||
+ GL_UNSIGNED_BYTE, nullptr);
|
||||
+ }
|
||||
+
|
||||
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 1);
|
||||
+
|
||||
+ const GLenum framebuffer_binding = m_use_gles2_draw_path ? GL_FRAMEBUFFER : GL_DRAW_FRAMEBUFFER;
|
||||
+ GLint old_framebuffer;
|
||||
+ glGetIntegerv(m_use_gles2_draw_path ? GL_FRAMEBUFFER_BINDING : GL_DRAW_FRAMEBUFFER_BINDING, &old_framebuffer);
|
||||
+
|
||||
+ glBindFramebuffer(framebuffer_binding, m_display_rotation_framebuffer_fbo);
|
||||
+ glFramebufferTexture2D(framebuffer_binding, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
|
||||
+ m_display_rotation_framebuffer_texture, 0);
|
||||
+ Assert(glCheckFramebufferStatus(framebuffer_binding) == GL_FRAMEBUFFER_COMPLETE);
|
||||
+
|
||||
+ glBindFramebuffer(framebuffer_binding, old_framebuffer);
|
||||
+ glBindTexture(GL_TEXTURE_2D, old_texture);
|
||||
+ }
|
||||
+
|
||||
+ if (ImGui::GetCurrentContext())
|
||||
+ {
|
||||
+ ImGui::GetIO().DisplaySize =
|
||||
+ ImVec2(static_cast<float>(m_window_info.surface_width), static_cast<float>(m_window_info.surface_height));
|
||||
+ }
|
||||
+}
|
||||
+
|
||||
bool OpenGLHostDisplay::SupportsDisplayPixelFormat(HostDisplayPixelFormat format) const
|
||||
{
|
||||
const auto [gl_internal_format, gl_format, gl_type] = GetPixelFormatMapping(m_gl_context->IsGLES(), format);
|
||||
@@ -435,7 +506,7 @@ bool OpenGLHostDisplay::InitializeRenderDevice(std::string_view shader_cache_dir
|
||||
glDebugMessageCallback(GLDebugCallback, nullptr);
|
||||
|
||||
glEnable(GL_DEBUG_OUTPUT);
|
||||
- // glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
|
||||
+ glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
|
||||
}
|
||||
|
||||
if (!CreateResources())
|
||||
@@ -484,7 +555,17 @@ bool OpenGLHostDisplay::ChangeRenderWindow(const WindowInfo& new_wi)
|
||||
return false;
|
||||
}
|
||||
|
||||
- m_window_info = m_gl_context->GetWindowInfo();
|
||||
+ m_window_info = new_wi;
|
||||
+ m_window_info.surface_width = m_gl_context->GetSurfaceWidth();
|
||||
+ m_window_info.surface_height = m_gl_context->GetSurfaceHeight();
|
||||
+
|
||||
+ if (ImGui::GetCurrentContext())
|
||||
+ {
|
||||
+ ImGui::GetIO().DisplaySize.x = static_cast<float>(m_window_info.surface_width);
|
||||
+ ImGui::GetIO().DisplaySize.y = static_cast<float>(m_window_info.surface_height);
|
||||
+ }
|
||||
+
|
||||
+ UpdateDisplayRotationFramebuffer();
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -494,7 +575,16 @@ void OpenGLHostDisplay::ResizeRenderWindow(s32 new_window_width, s32 new_window_
|
||||
return;
|
||||
|
||||
m_gl_context->ResizeSurface(static_cast<u32>(new_window_width), static_cast<u32>(new_window_height));
|
||||
- m_window_info = m_gl_context->GetWindowInfo();
|
||||
+ m_window_info.surface_width = m_gl_context->GetSurfaceWidth();
|
||||
+ m_window_info.surface_height = m_gl_context->GetSurfaceHeight();
|
||||
+
|
||||
+ if (ImGui::GetCurrentContext())
|
||||
+ {
|
||||
+ ImGui::GetIO().DisplaySize.x = static_cast<float>(m_window_info.surface_width);
|
||||
+ ImGui::GetIO().DisplaySize.y = static_cast<float>(m_window_info.surface_height);
|
||||
+ }
|
||||
+
|
||||
+ UpdateDisplayRotationFramebuffer();
|
||||
}
|
||||
|
||||
bool OpenGLHostDisplay::SupportsFullscreen() const
|
||||
@@ -560,12 +650,17 @@ bool OpenGLHostDisplay::CreateResources()
|
||||
{
|
||||
static constexpr char fullscreen_quad_vertex_shader[] = R"(
|
||||
uniform vec4 u_src_rect;
|
||||
+uniform mat2 u_rotation_matrix;
|
||||
out vec2 v_tex0;
|
||||
|
||||
void main()
|
||||
{
|
||||
vec2 pos = vec2(float((gl_VertexID << 1) & 2), float(gl_VertexID & 2));
|
||||
- v_tex0 = u_src_rect.xy + pos * u_src_rect.zw;
|
||||
+ v_tex0 = (u_src_rect.xy + pos * u_src_rect.zw);
|
||||
+
|
||||
+ vec2 center = vec2(0.5, 0.5);
|
||||
+ v_tex0 = center + (u_rotation_matrix * (v_tex0 - center));
|
||||
+
|
||||
gl_Position = vec4(pos * vec2(2.0f, -2.0f) + vec2(-1.0f, 1.0f), 0.0f, 1.0f);
|
||||
}
|
||||
)";
|
||||
@@ -617,12 +712,14 @@ void main()
|
||||
|
||||
m_display_program.Bind();
|
||||
m_display_program.RegisterUniform("u_src_rect");
|
||||
+ m_display_program.RegisterUniform("u_rotation_matrix");
|
||||
m_display_program.RegisterUniform("samp0");
|
||||
- m_display_program.Uniform1i(1, 0);
|
||||
+ m_display_program.Uniform1i(2, 0);
|
||||
m_cursor_program.Bind();
|
||||
m_cursor_program.RegisterUniform("u_src_rect");
|
||||
+ m_cursor_program.RegisterUniform("u_rotation_matrix");
|
||||
m_cursor_program.RegisterUniform("samp0");
|
||||
- m_cursor_program.Uniform1i(1, 0);
|
||||
+ m_cursor_program.Uniform1i(2, 0);
|
||||
|
||||
glGenVertexArrays(1, &m_display_vao);
|
||||
|
||||
@@ -749,7 +846,7 @@ bool OpenGLHostDisplay::Render()
|
||||
}
|
||||
|
||||
glDisable(GL_SCISSOR_TEST);
|
||||
- glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
|
||||
+ glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_display_rotation_framebuffer_fbo);
|
||||
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
@@ -760,6 +857,12 @@ bool OpenGLHostDisplay::Render()
|
||||
|
||||
RenderSoftwareCursor();
|
||||
|
||||
+ if (m_display_rotation_framebuffer_fbo != 0)
|
||||
+ {
|
||||
+ glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
|
||||
+ RenderRotatedFramebuffer();
|
||||
+ }
|
||||
+
|
||||
m_gl_context->SwapBuffers();
|
||||
return true;
|
||||
}
|
||||
@@ -833,6 +936,13 @@ void OpenGLHostDisplay::RenderDisplay()
|
||||
m_display_texture_view_width, m_display_texture_view_height, m_display_linear_filtering);
|
||||
}
|
||||
|
||||
+static const std::array<std::array<float, 4>, static_cast<u32>(HostDisplay::Rotation::Count)> s_rotation_matrices = {{
|
||||
+ {{1.0f, 0.0f, 0.0f, 1.0f}},
|
||||
+ {{0.0f, 1.0f, 1.0f, 0.0f}},
|
||||
+ {{-1.0f, 0.0f, 0.0f, 1.0f}},
|
||||
+ {{0.0f, -1.0f, -1.0f, 0.0f}},
|
||||
+}};
|
||||
+
|
||||
static void DrawFullscreenQuadES2(s32 tex_view_x, s32 tex_view_y, s32 tex_view_width, s32 tex_view_height,
|
||||
s32 tex_width, s32 tex_height)
|
||||
{
|
||||
@@ -879,6 +989,8 @@ void OpenGLHostDisplay::RenderDisplay(s32 left, s32 bottom, s32 width, s32 heigh
|
||||
(static_cast<float>(texture_view_y) + (position_adjust * flip_adjust)) / static_cast<float>(texture_height),
|
||||
(static_cast<float>(texture_view_width) - size_adjust) / static_cast<float>(texture_width),
|
||||
(static_cast<float>(texture_view_height) - (size_adjust * flip_adjust)) / static_cast<float>(texture_height));
|
||||
+ glUniformMatrix2fv(m_display_program.GetUniformLocation(1), 1, GL_TRUE,
|
||||
+ s_rotation_matrices[static_cast<u32>(HostDisplay::Rotation::None)].data());
|
||||
glBindSampler(0, linear_filter ? m_display_linear_sampler : m_display_nearest_sampler);
|
||||
glBindVertexArray(m_display_vao);
|
||||
glDrawArrays(GL_TRIANGLES, 0, 3);
|
||||
@@ -894,6 +1006,30 @@ void OpenGLHostDisplay::RenderDisplay(s32 left, s32 bottom, s32 width, s32 heigh
|
||||
}
|
||||
}
|
||||
|
||||
+void OpenGLHostDisplay::RenderRotatedFramebuffer()
|
||||
+{
|
||||
+ const u32 width = m_gl_context->GetSurfaceWidth();
|
||||
+ const u32 height = m_gl_context->GetSurfaceHeight();
|
||||
+
|
||||
+ glViewport(0, 0, width, height);
|
||||
+ glDisable(GL_BLEND);
|
||||
+ glDisable(GL_CULL_FACE);
|
||||
+ glDisable(GL_DEPTH_TEST);
|
||||
+ glDisable(GL_SCISSOR_TEST);
|
||||
+ glDepthMask(GL_FALSE);
|
||||
+
|
||||
+ glClear(GL_COLOR_BUFFER_BIT);
|
||||
+
|
||||
+ m_display_program.Bind();
|
||||
+ m_display_program.Uniform4f(0, 0.0f, 0.0f, 1.0f, 1.0f);
|
||||
+ glUniformMatrix2fv(m_display_program.GetUniformLocation(1), 1, GL_TRUE,
|
||||
+ s_rotation_matrices[static_cast<u32>(m_display_rotation)].data());
|
||||
+ glBindTexture(GL_TEXTURE_2D, m_display_rotation_framebuffer_texture);
|
||||
+
|
||||
+ glBindVertexArray(m_display_vao);
|
||||
+ glDrawArrays(GL_TRIANGLES, 0, 3);
|
||||
+}
|
||||
+
|
||||
void OpenGLHostDisplay::RenderSoftwareCursor()
|
||||
{
|
||||
if (!HasSoftwareCursor())
|
||||
diff --git a/src/frontend-common/opengl_host_display.h b/src/frontend-common/opengl_host_display.h
|
||||
index 23e8d700..585ab4b5 100644
|
||||
--- a/src/frontend-common/opengl_host_display.h
|
||||
+++ b/src/frontend-common/opengl_host_display.h
|
||||
@@ -51,6 +51,8 @@ public:
|
||||
|
||||
bool SetPostProcessingChain(const std::string_view& config) override;
|
||||
|
||||
+ bool SetDisplayRotation(Rotation rotation) override;
|
||||
+
|
||||
std::unique_ptr<HostDisplayTexture> CreateTexture(u32 width, u32 height, u32 layers, u32 levels, u32 samples,
|
||||
HostDisplayPixelFormat format, const void* data, u32 data_stride,
|
||||
bool dynamic = false) override;
|
||||
@@ -83,6 +85,8 @@ protected:
|
||||
|
||||
void BindDisplayPixelsTexture();
|
||||
void UpdateDisplayPixelsTextureFilter();
|
||||
+ void UpdateDisplayRotationFramebuffer();
|
||||
+ void RenderRotatedFramebuffer();
|
||||
|
||||
void RenderDisplay();
|
||||
void RenderImGui();
|
||||
@@ -121,6 +125,9 @@ protected:
|
||||
u32 m_display_pixels_texture_pbo_map_size = 0;
|
||||
std::vector<u8> m_gles_pixels_repack_buffer;
|
||||
|
||||
+ GLuint m_display_rotation_framebuffer_texture = 0;
|
||||
+ GLuint m_display_rotation_framebuffer_fbo = 0;
|
||||
+
|
||||
PostProcessingChain m_post_processing_chain;
|
||||
GL::Texture m_post_processing_input_texture;
|
||||
std::unique_ptr<GL::StreamBuffer> m_post_processing_ubo;
|
|
@ -0,0 +1,110 @@
|
|||
diff --git a/src/frontend-common/sdl_controller_interface.cpp b/src/frontend-common/sdl_controller_interface.cpp
|
||||
index 20e81daf..1deac2ce 100644
|
||||
--- a/src/frontend-common/sdl_controller_interface.cpp
|
||||
+++ b/src/frontend-common/sdl_controller_interface.cpp
|
||||
@@ -6,6 +6,7 @@
|
||||
#include "core/host_interface.h"
|
||||
#include "core/system.h"
|
||||
#include "sdl_initializer.h"
|
||||
+#include "fullscreen_ui.h"
|
||||
#include <SDL.h>
|
||||
#include <cmath>
|
||||
Log_SetChannel(SDLControllerInterface);
|
||||
@@ -93,6 +94,8 @@ void SDLControllerInterface::PollEvents()
|
||||
|
||||
bool SDLControllerInterface::ProcessSDLEvent(const SDL_Event* event)
|
||||
{
|
||||
+ if (m_slots < 0) { m_host_interface->AddOSDMessage("State Slot set to #0", 5.f); m_slots = 0; }
|
||||
+
|
||||
switch (event->type)
|
||||
{
|
||||
case SDL_CONTROLLERDEVICEADDED:
|
||||
@@ -204,6 +207,7 @@ bool SDLControllerInterface::OpenGameController(int index)
|
||||
cd.joystick_id = joystick_id;
|
||||
cd.haptic_left_right_effect = -1;
|
||||
cd.game_controller = gcontroller;
|
||||
+ cd.hotkey_down = false;
|
||||
|
||||
#if SDL_VERSION_ATLEAST(2, 0, 9)
|
||||
cd.use_game_controller_rumble = (SDL_GameControllerRumble(gcontroller, 0, 0, 0) == 0);
|
||||
@@ -712,15 +716,59 @@ bool SDLControllerInterface::HandleControllerButtonEvent(const SDL_ControllerBut
|
||||
m_host_interface->SetControllerNavigationButtonState(nav_button_mapping[ev->button], pressed);
|
||||
}
|
||||
|
||||
+ if (ev->button >= MAX_NUM_BUTTONS)
|
||||
+ return false;
|
||||
+
|
||||
+ //------ Mimic Retroarch
|
||||
+ if (ev->button == SDL_CONTROLLER_BUTTON_GUIDE || ev->button == SDL_CONTROLLER_BUTTON_BACK) it->hotkey_down = pressed;
|
||||
+ else if (it->hotkey_down)
|
||||
+ {
|
||||
+ if (!pressed)
|
||||
+ switch(ev->button)
|
||||
+ {
|
||||
+ case SDL_CONTROLLER_BUTTON_A : m_host_interface->SaveScreenshot(); break;
|
||||
+ case SDL_CONTROLLER_BUTTON_B : m_host_interface->ResetSystem(); break;
|
||||
+ case SDL_CONTROLLER_BUTTON_X : if (FullscreenUI::HasActiveWindow()) FullscreenUI::CloseQuickMenu(); else FullscreenUI::OpenQuickMenu(); break;
|
||||
+ case SDL_CONTROLLER_BUTTON_Y : m_host_interface->ToggleWidescreen(); break;
|
||||
+ case SDL_CONTROLLER_BUTTON_START :
|
||||
+ case SDL_CONTROLLER_BUTTON_LEFTSTICK :
|
||||
+ case SDL_CONTROLLER_BUTTON_RIGHTSTICK : break;
|
||||
+ case SDL_CONTROLLER_BUTTON_LEFTSHOULDER : m_host_interface->LoadState(false, m_slots); break;
|
||||
+ case SDL_CONTROLLER_BUTTON_RIGHTSHOULDER: m_host_interface->SaveState(false, m_slots); break;
|
||||
+ case SDL_CONTROLLER_BUTTON_DPAD_UP : m_slots = ++m_slots % 10; m_host_interface->AddOSDMessage(std::string("State Slot set to #") + (char)(0x30 + m_slots), 5.f); break;
|
||||
+ case SDL_CONTROLLER_BUTTON_DPAD_DOWN : m_slots = (m_slots + 9) % 10; m_host_interface->AddOSDMessage(std::string("State Slot set to #") + (char)(0x30 + m_slots), 5.f); break;
|
||||
+ case SDL_CONTROLLER_BUTTON_DPAD_LEFT : m_host_interface->SetRewindState(!System::IsRewinding()); break;
|
||||
+ case SDL_CONTROLLER_BUTTON_DPAD_RIGHT : m_host_interface->SetFastForwardEnabled(!m_host_interface->IsFastForwardEnabled()); break;
|
||||
+ default: break;
|
||||
+ }
|
||||
+ else
|
||||
+ switch(ev->button)
|
||||
+ {
|
||||
+ case SDL_CONTROLLER_BUTTON_START : m_host_interface->RequestExit(); break;
|
||||
+ case SDL_CONTROLLER_BUTTON_A :
|
||||
+ case SDL_CONTROLLER_BUTTON_B :
|
||||
+ case SDL_CONTROLLER_BUTTON_X :
|
||||
+ case SDL_CONTROLLER_BUTTON_Y :
|
||||
+ case SDL_CONTROLLER_BUTTON_LEFTSTICK :
|
||||
+ case SDL_CONTROLLER_BUTTON_RIGHTSTICK :
|
||||
+ case SDL_CONTROLLER_BUTTON_LEFTSHOULDER :
|
||||
+ case SDL_CONTROLLER_BUTTON_RIGHTSHOULDER:
|
||||
+ case SDL_CONTROLLER_BUTTON_DPAD_UP :
|
||||
+ case SDL_CONTROLLER_BUTTON_DPAD_DOWN :
|
||||
+ case SDL_CONTROLLER_BUTTON_DPAD_LEFT :
|
||||
+ case SDL_CONTROLLER_BUTTON_DPAD_RIGHT :
|
||||
+ default: break;
|
||||
+ }
|
||||
+
|
||||
+ return true;
|
||||
+ }
|
||||
+
|
||||
if (m_host_interface->IsControllerNavigationActive())
|
||||
{
|
||||
// UI consumed the event
|
||||
return true;
|
||||
}
|
||||
|
||||
- if (ev->button >= MAX_NUM_BUTTONS)
|
||||
- return false;
|
||||
-
|
||||
const ButtonCallback& cb = it->button_mapping[ev->button];
|
||||
if (cb)
|
||||
{
|
||||
diff --git a/src/frontend-common/sdl_controller_interface.h b/src/frontend-common/sdl_controller_interface.h
|
||||
index 06963a5c..ffc2ffac 100644
|
||||
--- a/src/frontend-common/sdl_controller_interface.h
|
||||
+++ b/src/frontend-common/sdl_controller_interface.h
|
||||
@@ -57,6 +57,7 @@ private:
|
||||
int joystick_id;
|
||||
int player_id;
|
||||
bool use_game_controller_rumble;
|
||||
+ bool hotkey_down;
|
||||
|
||||
float deadzone = 0.25f;
|
||||
|
||||
@@ -93,4 +94,5 @@ private:
|
||||
Hook::Callback m_event_intercept_callback;
|
||||
|
||||
bool m_sdl_subsystem_initialized = false;
|
||||
+ int m_slots = -1;
|
||||
};
|
|
@ -0,0 +1,13 @@
|
|||
diff --git a/src/frontend-common/controller_interface.h b/src/frontend-common/controller_interface.h
|
||||
index f97d0f6..563b5f4 100644
|
||||
--- a/src/frontend-common/sdl_controller_interface.h
|
||||
+++ b/src/frontend-common/sdl_controller_interface.h
|
||||
@@ -46,7 +46,7 @@
|
||||
enum : int
|
||||
{
|
||||
MAX_NUM_AXES = 7,
|
||||
- MAX_NUM_BUTTONS = 16,
|
||||
+ MAX_NUM_BUTTONS = 256,
|
||||
};
|
||||
|
||||
struct ControllerData
|
|
@ -0,0 +1,17 @@
|
|||
diff --git a/src/duckstation-nogui/nogui_host_interface.cpp b/src/duckstation-nogui/nogui_host_interface.cpp
|
||||
index a8e4ddf2..eda7baa3 100644
|
||||
--- a/src/duckstation-nogui/nogui_host_interface.cpp
|
||||
+++ b/src/duckstation-nogui/nogui_host_interface.cpp
|
||||
@@ -105,10 +105,10 @@ bool NoGUIHostInterface::CreateDisplay(bool fullscreen)
|
||||
Assert(!m_display);
|
||||
switch (g_settings.gpu_renderer)
|
||||
{
|
||||
- case GPURenderer::HardwareVulkan:
|
||||
+/* case GPURenderer::HardwareVulkan:
|
||||
m_display = std::make_unique<FrontendCommon::VulkanHostDisplay>();
|
||||
break;
|
||||
-
|
||||
+*/
|
||||
case GPURenderer::HardwareOpenGL:
|
||||
#ifndef _WIN32
|
||||
default:
|
|
@ -7,7 +7,8 @@ PKG_SITE="www.jelos.org"
|
|||
PKG_SECTION="virtual"
|
||||
PKG_LONGDESC="Emulation metapackage."
|
||||
|
||||
PKG_EMUS="flycast-sa hatarisa hypseus-singe hypseus-singe moonlight openbor pico-8 ppsspp-sa scummvmsa vice-sa"
|
||||
PKG_EMUS="duckstation-sa flycast-sa hatarisa hypseus-singe hypseus-singe moonlight openbor pico-8 ppsspp-sa
|
||||
scummvmsa vice-sa"
|
||||
|
||||
PKG_RETROARCH="core-info libretro-database retroarch retroarch-assets retroarch-joypads retroarch-overlays \
|
||||
slang-shaders"
|
||||
|
@ -31,14 +32,14 @@ LIBRETRO_CORES="2048-lr 81-lr a5200-lr atari800-lr beetle-gba-lr beetle-lynx-lr
|
|||
case "${DEVICE}" in
|
||||
AMD64)
|
||||
[ "${ENABLE_32BIT}" == "true" ] && EMUS_32BIT="lutris-wine"
|
||||
PKG_EMUS+=" duckstation-sa dolphin-sa cemu-sa citra-sa melonds-sa minivmacsa mupen64plus-sa pcsx2-sa \
|
||||
primehack rpcs3-sa ryujinx-sa xemu-sa yuzu-sa"
|
||||
PKG_EMUS+=" dolphin-sa cemu-sa citra-sa melonds-sa minivmacsa mupen64plus-sa pcsx2-sa primehack rpcs3-sa \
|
||||
ryujinx-sa xemu-sa yuzu-sa"
|
||||
LIBRETRO_CORES+=" beetle-psx-lr bsnes-hd-lr citra-lr desmume-lr dolphin-lr lrps2-lr mame-lr minivmac-lr \
|
||||
play-lr"
|
||||
;;
|
||||
RK3588)
|
||||
[ "${ENABLE_32BIT}" == "true" ] && EMUS_32BIT="box86 flycast-lr pcsx_rearmed-lr"
|
||||
PKG_EMUS+=" aethersx2-sa duckstation-sa pcsx_rearmed-lr box64 yabasanshiro-sa"
|
||||
PKG_EMUS+=" aethersx2-sa pcsx_rearmed-lr box64 yabasanshiro-sa"
|
||||
LIBRETRO_CORES+=" beetle-psx-lr bsnes-hd-lr citra-lr dolphin-lr mame-lr box64"
|
||||
PKG_RETROARCH+=" retropie-shaders"
|
||||
;;
|
||||
|
@ -50,7 +51,7 @@ case "${DEVICE}" in
|
|||
;;
|
||||
S922X)
|
||||
[ "${ENABLE_32BIT}" == "true" ] && EMUS_32BIT="box86 flycast-lr pcsx_rearmed-lr"
|
||||
PKG_EMUS+=" aethersx2-sa dolphin-sa drastic-sa duckstation-sa mupen64plus-sa yabasanshiro-sa box64"
|
||||
PKG_EMUS+=" aethersx2-sa drastic-sa duckstation-sa mupen64plus-sa yabasanshiro-sa box64"
|
||||
LIBRETRO_CORES+=" beetle-psx-lr bsnes-hd-lr flycast-lr dolphin-lr yabasanshiro-sa"
|
||||
PKG_RETROARCH+=" retropie-shaders"
|
||||
esac
|
||||
|
|
Loading…
Reference in a new issue