Fix lzdoom paths.
This commit is contained in:
parent
1d303241bc
commit
6ae53c660a
3 changed files with 28 additions and 28 deletions
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@ -4,40 +4,40 @@
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[IWADSearch.Directories]
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Path=.
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Path=$DOOMWADDIR
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Path=/storage/.config/distribution/lzdoom
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Path=/storage/.config/lzdoom
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Path=/storage/roms/doom
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# These are the directories to search for wads added with the -file
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# command line parameter, if they cannot be found with the path
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# as-is. Layout is the same as for IWADSearch.Directories
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[FileSearch.Directories]
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Path=/storage/.config/distribution/lzdoom
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Path=/storage/.config/lzdoom
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Path=/storage/roms/doom
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Path=$DOOMWADDIR
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# These are the directories to search for soundfonts that let listed in the menu.
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# Layout is the same as for IWADSearch.Directories
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[SoundfontSearch.Directories]
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Path=/storage/.config/distribution/lzdoom/soundfonts
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Path=/storage/.config/distribution/lzdoom/fm_banks
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Path=/storage/.config/lzdoom/soundfonts
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Path=/storage/.config/lzdoom/fm_banks
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# Files to automatically execute when running the corresponding game.
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# Each file should be on its own line, preceded by Path=
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[Doom.AutoExec]
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Path=/storage/.config/distribution/lzdoom/autoexec.cfg
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Path=/storage/.config/lzdoom/autoexec.cfg
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[Heretic.AutoExec]
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Path=/storage/.config/distribution/lzdoom/autoexec.cfg
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Path=/storage/.config/lzdoom/autoexec.cfg
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[Hexen.AutoExec]
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Path=/storage/.config/distribution/lzdoom/autoexec.cfg
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Path=/storage/.config/lzdoom/autoexec.cfg
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[Strife.AutoExec]
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Path=/storage/.config/distribution/lzdoom/autoexec.cfg
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Path=/storage/.config/lzdoom/autoexec.cfg
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[Chex.AutoExec]
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Path=/storage/.config/distribution/lzdoom/autoexec.cfg
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Path=/storage/.config/lzdoom/autoexec.cfg
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# WAD files to always load. These are loaded after the IWAD but before
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# any files added with -file. Place each file on its own line, preceded
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@ -4,40 +4,40 @@
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[IWADSearch.Directories]
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Path=.
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Path=$DOOMWADDIR
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Path=/storage/.config/distribution/lzdoom
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Path=/storage/.config/lzdoom
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Path=/storage/roms/doom
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# These are the directories to search for wads added with the -file
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# command line parameter, if they cannot be found with the path
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# as-is. Layout is the same as for IWADSearch.Directories
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[FileSearch.Directories]
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Path=/storage/.config/distribution/lzdoom
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Path=/storage/.config/lzdoom
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Path=/storage/roms/doom
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Path=$DOOMWADDIR
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# These are the directories to search for soundfonts that let listed in the menu.
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# Layout is the same as for IWADSearch.Directories
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[SoundfontSearch.Directories]
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Path=/storage/.config/distribution/lzdoom/soundfonts
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Path=/storage/.config/distribution/lzdoom/fm_banks
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Path=/storage/.config/lzdoom/soundfonts
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Path=/storage/.config/lzdoom/fm_banks
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# Files to automatically execute when running the corresponding game.
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# Each file should be on its own line, preceded by Path=
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[Doom.AutoExec]
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Path=/storage/.config/distribution/lzdoom/autoexec.cfg
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Path=/storage/.config/lzdoom/autoexec.cfg
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[Heretic.AutoExec]
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Path=/storage/.config/distribution/lzdoom/autoexec.cfg
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Path=/storage/.config/lzdoom/autoexec.cfg
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[Hexen.AutoExec]
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Path=/storage/.config/distribution/lzdoom/autoexec.cfg
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Path=/storage/.config/lzdoom/autoexec.cfg
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[Strife.AutoExec]
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Path=/storage/.config/distribution/lzdoom/autoexec.cfg
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Path=/storage/.config/lzdoom/autoexec.cfg
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[Chex.AutoExec]
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Path=/storage/.config/distribution/lzdoom/autoexec.cfg
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Path=/storage/.config/lzdoom/autoexec.cfg
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# WAD files to always load. These are loaded after the IWAD but before
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# any files added with -file. Place each file on its own line, preceded
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@ -1461,7 +1461,7 @@ zdoombrutaljanitor=0
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[Doom.GMOTAactionkeys.DoubleBindings]
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[UrbanBrawl.AutoExec]
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Path=/storage/.config/distribution/lzdoom/autoexec.cfg
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Path=/storage/.config/lzdoom/autoexec.cfg
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[UrbanBrawl.Player]
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autoaim=35
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@ -4,40 +4,40 @@
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[IWADSearch.Directories]
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Path=.
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Path=$DOOMWADDIR
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Path=/storage/.config/distribution/lzdoom
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Path=/storage/.config/lzdoom
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Path=/storage/roms/doom
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# These are the directories to search for wads added with the -file
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# command line parameter, if they cannot be found with the path
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# as-is. Layout is the same as for IWADSearch.Directories
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[FileSearch.Directories]
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Path=/storage/.config/distribution/lzdoom
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Path=/storage/.config/lzdoom
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Path=/storage/roms/doom
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Path=$DOOMWADDIR
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# These are the directories to search for soundfonts that let listed in the menu.
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# Layout is the same as for IWADSearch.Directories
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[SoundfontSearch.Directories]
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Path=/storage/.config/distribution/lzdoom/soundfonts
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Path=/storage/.config/distribution/lzdoom/fm_banks
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Path=/storage/.config/lzdoom/soundfonts
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Path=/storage/.config/lzdoom/fm_banks
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# Files to automatically execute when running the corresponding game.
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# Each file should be on its own line, preceded by Path=
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[Doom.AutoExec]
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Path=/storage/.config/distribution/lzdoom/autoexec.cfg
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Path=/storage/.config/lzdoom/autoexec.cfg
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[Heretic.AutoExec]
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Path=/storage/.config/distribution/lzdoom/autoexec.cfg
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Path=/storage/.config/lzdoom/autoexec.cfg
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[Hexen.AutoExec]
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Path=/storage/.config/distribution/lzdoom/autoexec.cfg
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Path=/storage/.config/lzdoom/autoexec.cfg
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[Strife.AutoExec]
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Path=/storage/.config/distribution/lzdoom/autoexec.cfg
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Path=/storage/.config/lzdoom/autoexec.cfg
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[Chex.AutoExec]
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Path=/storage/.config/distribution/lzdoom/autoexec.cfg
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Path=/storage/.config/lzdoom/autoexec.cfg
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# WAD files to always load. These are loaded after the IWAD but before
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# any files added with -file. Place each file on its own line, preceded
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