Fix lzdoom paths.

This commit is contained in:
fewtarius 2022-07-14 06:54:16 -04:00
parent 1d303241bc
commit 6ae53c660a
No known key found for this signature in database
GPG key ID: F4AE55305D1B8C1A
3 changed files with 28 additions and 28 deletions

View file

@ -4,40 +4,40 @@
[IWADSearch.Directories]
Path=.
Path=$DOOMWADDIR
Path=/storage/.config/distribution/lzdoom
Path=/storage/.config/lzdoom
Path=/storage/roms/doom
# These are the directories to search for wads added with the -file
# command line parameter, if they cannot be found with the path
# as-is. Layout is the same as for IWADSearch.Directories
[FileSearch.Directories]
Path=/storage/.config/distribution/lzdoom
Path=/storage/.config/lzdoom
Path=/storage/roms/doom
Path=$DOOMWADDIR
# These are the directories to search for soundfonts that let listed in the menu.
# Layout is the same as for IWADSearch.Directories
[SoundfontSearch.Directories]
Path=/storage/.config/distribution/lzdoom/soundfonts
Path=/storage/.config/distribution/lzdoom/fm_banks
Path=/storage/.config/lzdoom/soundfonts
Path=/storage/.config/lzdoom/fm_banks
# Files to automatically execute when running the corresponding game.
# Each file should be on its own line, preceded by Path=
[Doom.AutoExec]
Path=/storage/.config/distribution/lzdoom/autoexec.cfg
Path=/storage/.config/lzdoom/autoexec.cfg
[Heretic.AutoExec]
Path=/storage/.config/distribution/lzdoom/autoexec.cfg
Path=/storage/.config/lzdoom/autoexec.cfg
[Hexen.AutoExec]
Path=/storage/.config/distribution/lzdoom/autoexec.cfg
Path=/storage/.config/lzdoom/autoexec.cfg
[Strife.AutoExec]
Path=/storage/.config/distribution/lzdoom/autoexec.cfg
Path=/storage/.config/lzdoom/autoexec.cfg
[Chex.AutoExec]
Path=/storage/.config/distribution/lzdoom/autoexec.cfg
Path=/storage/.config/lzdoom/autoexec.cfg
# WAD files to always load. These are loaded after the IWAD but before
# any files added with -file. Place each file on its own line, preceded

View file

@ -4,40 +4,40 @@
[IWADSearch.Directories]
Path=.
Path=$DOOMWADDIR
Path=/storage/.config/distribution/lzdoom
Path=/storage/.config/lzdoom
Path=/storage/roms/doom
# These are the directories to search for wads added with the -file
# command line parameter, if they cannot be found with the path
# as-is. Layout is the same as for IWADSearch.Directories
[FileSearch.Directories]
Path=/storage/.config/distribution/lzdoom
Path=/storage/.config/lzdoom
Path=/storage/roms/doom
Path=$DOOMWADDIR
# These are the directories to search for soundfonts that let listed in the menu.
# Layout is the same as for IWADSearch.Directories
[SoundfontSearch.Directories]
Path=/storage/.config/distribution/lzdoom/soundfonts
Path=/storage/.config/distribution/lzdoom/fm_banks
Path=/storage/.config/lzdoom/soundfonts
Path=/storage/.config/lzdoom/fm_banks
# Files to automatically execute when running the corresponding game.
# Each file should be on its own line, preceded by Path=
[Doom.AutoExec]
Path=/storage/.config/distribution/lzdoom/autoexec.cfg
Path=/storage/.config/lzdoom/autoexec.cfg
[Heretic.AutoExec]
Path=/storage/.config/distribution/lzdoom/autoexec.cfg
Path=/storage/.config/lzdoom/autoexec.cfg
[Hexen.AutoExec]
Path=/storage/.config/distribution/lzdoom/autoexec.cfg
Path=/storage/.config/lzdoom/autoexec.cfg
[Strife.AutoExec]
Path=/storage/.config/distribution/lzdoom/autoexec.cfg
Path=/storage/.config/lzdoom/autoexec.cfg
[Chex.AutoExec]
Path=/storage/.config/distribution/lzdoom/autoexec.cfg
Path=/storage/.config/lzdoom/autoexec.cfg
# WAD files to always load. These are loaded after the IWAD but before
# any files added with -file. Place each file on its own line, preceded
@ -1461,7 +1461,7 @@ zdoombrutaljanitor=0
[Doom.GMOTAactionkeys.DoubleBindings]
[UrbanBrawl.AutoExec]
Path=/storage/.config/distribution/lzdoom/autoexec.cfg
Path=/storage/.config/lzdoom/autoexec.cfg
[UrbanBrawl.Player]
autoaim=35

View file

@ -4,40 +4,40 @@
[IWADSearch.Directories]
Path=.
Path=$DOOMWADDIR
Path=/storage/.config/distribution/lzdoom
Path=/storage/.config/lzdoom
Path=/storage/roms/doom
# These are the directories to search for wads added with the -file
# command line parameter, if they cannot be found with the path
# as-is. Layout is the same as for IWADSearch.Directories
[FileSearch.Directories]
Path=/storage/.config/distribution/lzdoom
Path=/storage/.config/lzdoom
Path=/storage/roms/doom
Path=$DOOMWADDIR
# These are the directories to search for soundfonts that let listed in the menu.
# Layout is the same as for IWADSearch.Directories
[SoundfontSearch.Directories]
Path=/storage/.config/distribution/lzdoom/soundfonts
Path=/storage/.config/distribution/lzdoom/fm_banks
Path=/storage/.config/lzdoom/soundfonts
Path=/storage/.config/lzdoom/fm_banks
# Files to automatically execute when running the corresponding game.
# Each file should be on its own line, preceded by Path=
[Doom.AutoExec]
Path=/storage/.config/distribution/lzdoom/autoexec.cfg
Path=/storage/.config/lzdoom/autoexec.cfg
[Heretic.AutoExec]
Path=/storage/.config/distribution/lzdoom/autoexec.cfg
Path=/storage/.config/lzdoom/autoexec.cfg
[Hexen.AutoExec]
Path=/storage/.config/distribution/lzdoom/autoexec.cfg
Path=/storage/.config/lzdoom/autoexec.cfg
[Strife.AutoExec]
Path=/storage/.config/distribution/lzdoom/autoexec.cfg
Path=/storage/.config/lzdoom/autoexec.cfg
[Chex.AutoExec]
Path=/storage/.config/distribution/lzdoom/autoexec.cfg
Path=/storage/.config/lzdoom/autoexec.cfg
# WAD files to always load. These are loaded after the IWAD but before
# any files added with -file. Place each file on its own line, preceded