added a native res factor of 2 - 640x480 - improving performance of both 4:3 and ESPECIALY of adjusted fullscreen
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1 changed files with 4 additions and 2 deletions
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@ -390,9 +390,9 @@ RspPlugin = "mupen64plus-rsp-hle.so"
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[Video-General]
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# Width of output window or fullscreen width
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ScreenWidth = 640
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ScreenWidth = 960
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# Height of output window or fullscreen height
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ScreenHeight = 480
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ScreenHeight = 644
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# Use fullscreen mode if True, or windowed mode if False
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Fullscreen = True
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# If true, activate the SDL_GL_SWAP_CONTROL attribute
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@ -408,6 +408,8 @@ AspectRatio = 1
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EnableShadersStorage = 1
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# Do not use shaders to emulate N64 blending modes. Works faster on slow GPU. Can cause glitches.
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EnableLegacyBlending = 0
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#Frame buffer size is the factor of N64 native resolution.
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UseNativeResolutionFactor = 2
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[Video-Glide64mk2]
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