opengl testing build
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ae84c4a618
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7b212b003c
5 changed files with 16 additions and 9 deletions
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@ -406,10 +406,9 @@ Rotate = 0
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# Leave enabled unless a mobile gpu doesn't support it.
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EnableFragmentDepthWrite = 0
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# Hardware per pixel lighting, supposedly good for GLES3.1 devices or higher.
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EnableHWLighting = 0
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EnableHWLighting = 1
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# Do not use shaders to emulate N64 blending modes. Works faster on slow GPU. Can cause glitches.
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EnableLegacyBlending = 1
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# ^^ If this doesn't work, simply declare it a mesa issue.
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EnableLegacyBlending = 0
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###### Enhancements #######
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# Internal render resoluton rather than output. So 2 x 240p is 480p, etc.
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@ -104,7 +104,7 @@ else
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fi
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# RSP
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RSP=$(get_setting rsp_plugin)
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RSP=$(get_setting rsp_plugin n64)
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if [ "${RSP}" == "default" ] || [ "${RSP}" == "hle" ]; then
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SET_PARAMS="$SET_PARAMS --set UI-Console[RspPlugin]=mupen64plus-rsp-hle.so"
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else
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@ -33,7 +33,10 @@ make_target() {
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export SDL_CFLAGS="-I${SYSROOT_PREFIX}/usr/include/SDL2 -D_REENTRANT"
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export SDL_LDLIBS="-lSDL2_net -lSDL2"
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export USE_GLES=1
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if [ "${DEVICE}" = "RG552" || "${DEVICE}" = "X86_64"]
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then
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export USE_GLES=1
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fi
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export V=1
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export OSD=0
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make -C projects/unix clean
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@ -24,9 +24,14 @@ make_target() {
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case ${ARCH} in
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arm|aarch64)
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export HOST_CPU=aarch64
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export USE_GLES=1
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BINUTILS="$(get_build_dir binutils)/.aarch64-libreelec-linux-gnueabi"
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PKG_MAKE_OPTS_TARGET+="-DNOHQ=On -DCRC_ARMV8=On -DEGL=0n -DNEON_OPT=On"
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if [ "${DEVICE}" = "RG552" ]
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then
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PKG_MAKE_OPTS_TARGET+="-DNOHQ=On -DCRC_ARMV8=On -DNEON_OPT=On"
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else
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export USE_GLES=1
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PKG_MAKE_OPTS_TARGET+="-DNOHQ=On -DCRC_ARMV8=On -DEGL=0n -DNEON_OPT=On"
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fi
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;;
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esac
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export APIDIR=$(get_build_dir mupen64plussa-core)/.install_pkg/usr/local/include/mupen64plus
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@ -19,9 +19,9 @@ mupen64plus-EnableEnhancedTextureStorage = "False"
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mupen64plus-EnableFBEmulation = "True"
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mupen64plus-EnableFragmentDepthWrite = "False"
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mupen64plus-EnableHiResAltCRC = "False"
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mupen64plus-EnableHWLighting = "False"
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mupen64plus-EnableHWLighting = "True"
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mupen64plus-EnableInaccurateTextureCoordinates = "False"
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mupen64plus-EnableLegacyBlending = "True"
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mupen64plus-EnableLegacyBlending = "False"
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mupen64plus-EnableLODEmulation = "True"
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mupen64plus-EnableNativeResFactor = "1"
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mupen64plus-EnableNativeResTexrects = "Optimized"
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