Merge branch 'dev' into winmax2

This commit is contained in:
Nicholas Ricciuti 2023-05-14 21:31:33 -04:00
commit a90d856561
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GPG key ID: A82FCE39A3723CDF
25 changed files with 1498 additions and 101 deletions

View file

@ -3,7 +3,7 @@
# Copyright (C) 2022-present Fewtarius
PKG_NAME="cemu-sa"
PKG_VERSION="80953fe6030c4c00001f4d58cdbb724a086e97b2"
PKG_VERSION="eda4cf4b241d56c5c16f6aa4d135b8a269676a76"
PKG_ARCH="x86_64"
PKG_LICENSE="MPL-2.0"
PKG_SITE="https://github.com/cemu-project/Cemu"

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@ -0,0 +1,111 @@
frameskip_type = 2
frameskip_value = 3
safe_frameskip = 0
show_frame_counter = 0
screen_orientation = 1
screen_swap = 0
savestate_number = 0
fast_forward = 0
enable_sound = 1
clock_speed = 0
threaded_3d = 1
mirror_touch = 0
compress_savestates = 1
savestate_snapshot = 1
unzip_roms = 0
preload_roms = 0
backup_in_savestates = 1
ignore_gamecard_limit = 0
frame_interval = 0
trim_roms = 0
fix_main_2d_screen = 0
disable_edge_marking = 0
interframe_blend = 0
hires_3d = 1
use_rtc_custom_time = 0
rtc_custom_time = 0
rtc_system_time = 0
slot2_device_type = 0
rumble_frames = 3
firmware.username = Jelos
firmware.language = 1
firmware.favorite_color = 0
firmware.birthday_month = 1
firmware.birthday_day = 1
enable_cheats = 1
controls_a[CONTROL_INDEX_UP] = 1032
controls_a[CONTROL_INDEX_DOWN] = 1033
controls_a[CONTROL_INDEX_LEFT] = 1034
controls_a[CONTROL_INDEX_RIGHT] = 1035
controls_a[CONTROL_INDEX_A] = 1025
controls_a[CONTROL_INDEX_B] = 1024
controls_a[CONTROL_INDEX_X] = 1026
controls_a[CONTROL_INDEX_Y] = 1027
controls_a[CONTROL_INDEX_L] = 1028
controls_a[CONTROL_INDEX_R] = 1029
controls_a[CONTROL_INDEX_START] = 1039
controls_a[CONTROL_INDEX_SELECT] = 1036
controls_a[CONTROL_INDEX_HINGE] = 65535
controls_a[CONTROL_INDEX_TOUCH_CURSOR_UP] = 1217
controls_a[CONTROL_INDEX_TOUCH_CURSOR_DOWN] = 1153
controls_a[CONTROL_INDEX_TOUCH_CURSOR_LEFT] = 1216
controls_a[CONTROL_INDEX_TOUCH_CURSOR_RIGHT] = 1152
controls_a[CONTROL_INDEX_TOUCH_CURSOR_PRESS] = 1038
controls_a[CONTROL_INDEX_MENU] = 1037
controls_a[CONTROL_INDEX_SAVE_STATE] = 65535
controls_a[CONTROL_INDEX_LOAD_STATE] = 65535
controls_a[CONTROL_INDEX_FAST_FORWARD] = 65535
controls_a[CONTROL_INDEX_SWAP_SCREENS] = 65535
controls_a[CONTROL_INDEX_SWAP_ORIENTATION_A] = 1030
controls_a[CONTROL_INDEX_SWAP_ORIENTATION_B] = 1031
controls_a[CONTROL_INDEX_LOAD_GAME] = 65535
controls_a[CONTROL_INDEX_QUIT] = 65535
controls_a[CONTROL_INDEX_FAKE_MICROPHONE] = 65535
controls_a[CONTROL_INDEX_UI_UP] = 1032
controls_a[CONTROL_INDEX_UI_DOWN] = 1033
controls_a[CONTROL_INDEX_UI_LEFT] = 1034
controls_a[CONTROL_INDEX_UI_RIGHT] = 1035
controls_a[CONTROL_INDEX_UI_SELECT] = 1025
controls_a[CONTROL_INDEX_UI_BACK] = 65535
controls_a[CONTROL_INDEX_UI_EXIT] = 1024
controls_a[CONTROL_INDEX_UI_PAGE_UP] = 65535
controls_a[CONTROL_INDEX_UI_PAGE_DOWN] = 65535
controls_a[CONTROL_INDEX_UI_SWITCH] = 65535
controls_b[CONTROL_INDEX_UP] = 65535
controls_b[CONTROL_INDEX_DOWN] = 65535
controls_b[CONTROL_INDEX_LEFT] = 65535
controls_b[CONTROL_INDEX_RIGHT] = 65535
controls_b[CONTROL_INDEX_A] = 65535
controls_b[CONTROL_INDEX_B] = 65535
controls_b[CONTROL_INDEX_X] = 65535
controls_b[CONTROL_INDEX_Y] = 65535
controls_b[CONTROL_INDEX_L] = 65535
controls_b[CONTROL_INDEX_R] = 65535
controls_b[CONTROL_INDEX_START] = 65535
controls_b[CONTROL_INDEX_SELECT] = 65535
controls_b[CONTROL_INDEX_HINGE] = 65535
controls_b[CONTROL_INDEX_TOUCH_CURSOR_UP] = 65535
controls_b[CONTROL_INDEX_TOUCH_CURSOR_DOWN] = 65535
controls_b[CONTROL_INDEX_TOUCH_CURSOR_LEFT] = 65535
controls_b[CONTROL_INDEX_TOUCH_CURSOR_RIGHT] = 65535
controls_b[CONTROL_INDEX_TOUCH_CURSOR_PRESS] = 65535
controls_b[CONTROL_INDEX_MENU] = 65535
controls_b[CONTROL_INDEX_SAVE_STATE] = 65535
controls_b[CONTROL_INDEX_LOAD_STATE] = 65535
controls_b[CONTROL_INDEX_FAST_FORWARD] = 65535
controls_b[CONTROL_INDEX_SWAP_SCREENS] = 65535
controls_b[CONTROL_INDEX_SWAP_ORIENTATION_A] = 65535
controls_b[CONTROL_INDEX_SWAP_ORIENTATION_B] = 65535
controls_b[CONTROL_INDEX_LOAD_GAME] = 65535
controls_b[CONTROL_INDEX_QUIT] = 65535
controls_b[CONTROL_INDEX_FAKE_MICROPHONE] = 65535
controls_b[CONTROL_INDEX_UI_UP] = 1217
controls_b[CONTROL_INDEX_UI_DOWN] = 1153
controls_b[CONTROL_INDEX_UI_LEFT] = 1216
controls_b[CONTROL_INDEX_UI_RIGHT] = 1152
controls_b[CONTROL_INDEX_UI_SELECT] = 65535
controls_b[CONTROL_INDEX_UI_BACK] = 65535
controls_b[CONTROL_INDEX_UI_EXIT] = 65535
controls_b[CONTROL_INDEX_UI_PAGE_UP] = 65535
controls_b[CONTROL_INDEX_UI_PAGE_DOWN] = 65535
controls_b[CONTROL_INDEX_UI_SWITCH] = 65535

View file

@ -30,5 +30,5 @@ makeinstall_target() {
mkdir -p ${INSTALL}/usr/config/drastic/config
cp -rf ${PKG_BUILD}/drastic_aarch64/* ${INSTALL}/usr/config/drastic/
cp -rf ${PKG_DIR}/config/${DEVICE}/drastic.cfg ${INSTALL}/usr/config/drastic/config/drastic.cfg
cp -rf ${PKG_DIR}/config/${DEVICE}/* ${INSTALL}/usr/config/drastic/config/
}

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@ -0,0 +1,258 @@
[Main]
SettingsVersion = 3
StartFullscreen = true
EmulationSpeed = 1.000000
FastForwardSpeed = 0.000000
TurboSpeed = 0.000000
SyncToHostRefreshRate = false
IncreaseTimerResolution = true
InhibitScreensaver = true
StartPaused = false
PauseOnFocusLoss = false
PauseOnMenu = true
SaveStateOnExit = true
ConfirmPowerOff = true
LoadDevicesFromSaveStates = false
ApplyGameSettings = true
AutoLoadCheats = true
DisableAllEnhancements = false
RewindEnable = false
RewindFrequency = 10.000000
RewindSaveSlots = 10
RunaheadFrameCount = 0
UseLightFullscreenUITheme = false
[BIOS]
SearchDirectory = /storage/roms/bios
PathNTSCU =
PathNTSCJ =
PathPAL =
PatchTTYEnable = false
PatchFastBoot = true
[GPU]
Renderer = OpenGL
Adapter =
ResolutionScale = 1
Multisamples = 1
UseDebugDevice = false
PerSampleShading = false
UseThread = true
ThreadedPresentation = true
UseSoftwareRendererForReadbacks = false
TrueColor = false
ScaledDithering = false
TextureFilter = Nearest
DownsampleMode = Disabled
DisableInterlacing = false
ForceNTSCTimings = false
WidescreenHack = false
ChromaSmoothing24Bit = false
PGXPEnable = false
PGXPCulling = true
PGXPTextureCorrection = true
PGXPVertexCache = false
PGXPCPU = false
PGXPPreserveProjFP = false
PGXPTolerance = -1.000000
PGXPDepthBuffer = false
PGXPDepthClearThreshold = 300.000000
FullscreenMode =
[Display]
CropMode = Overscan
ActiveStartOffset = 0
ActiveEndOffset = 0
LineStartOffset = 0
LineEndOffset = 0
Force4_3For24Bit = false
AspectRatio = Auto (Match Window)
CustomAspectRatioNumerator = 4
LinearFiltering = true
IntegerScaling = false
Stretch = false
PostProcessing = false
ShowOSDMessages = true
ShowFPS = false
ShowVPS = false
ShowSpeed = false
ShowResolution = false
ShowStatusIndicators = true
ShowEnhancements = false
DisplayAllFrames = true
VSync = false
MaxFPS = 0.000000
[Hotkeys]
OpenPauseMenu = SDL-0/Back & SDL-0/X
FastForward = SDL-0/Back & SDL-0/RightStick
LoadSelectedSaveState = SDL-0/Back & SDL-0/LeftShoulder
SaveSelectedSaveState = SDL-0/Back & SDL-0/RightShoulder
PowerOff = SDL-0/Back & SDL-0/Start
Rewind = SDL-0/Back & SDL-0/LeftStick
[Logging]
LogLevel = Error
LogFilter =
LogToConsole = false
LogToDebug = false
LogToWindow = false
LogToFile = false
[Controller1]
Up = SDL-0/DPadUp
Right = SDL-0/DPadRight
Down = SDL-0/DPadDown
Left = SDL-0/DPadLeft
Triangle = SDL-0/X
Circle = SDL-0/A
Cross = SDL-0/B
Square = SDL-0/Y
Select = SDL-0/Back
Start = SDL-0/Start
L1 = SDL-0/LeftShoulder
R1 = SDL-0/RightShoulder
L2 = SDL-0/+LeftTrigger
R2 = SDL-0/+RightTrigger
L3 = SDL-0/LeftStick
R3 = SDL-0/RightStick
LRight = SDL-0/+Left
LDown = SDL-0/+LeftY
LUp = SDL-0/-LeftY
LLeft = SDL-0/-LeftX
[GameList]
RecursivePaths = /storage/roms/psx
[MemoryCards]
UsePlaylistTitle = true
Directory = /storage/roms/psx
Card1Type = PerGameTitle
Card2Type = None
[Console]
Region = Auto
Enable8MBRAM = false
[CPU]
ExecutionMode = Recompiler
OverclockEnable = false
OverclockNumerator = 1
OverclockDenominator = 1
RecompilerMemoryExceptions = false
RecompilerBlockLinking = true
RecompilerICache = false
FastmemMode = MMap
[CDROM]
ReadaheadSectors = 8
RegionCheck = false
LoadImageToRAM = false
MuteCDAudio = false
ReadSpeedup = 1
SeekSpeedup = 1
[Audio]
Backend = SDL
OutputVolume = 100
FastForwardVolume = 100
BufferSize = 2048
Resampling = true
OutputMuted = false
Sync = true
DumpOnBoot = false
[Hacks]
DMAMaxSliceTicks = 1000
DMAHaltTicks = 100
GPUFIFOSize = 16
GPUMaxRunAhead = 128
[Controller2]
Type = None
[Controller3]
Type = None
[Controller4]
Type = None
[Controller5]
Type = None
[Controller6]
Type = None
[Controller7]
Type = None
[Controller8]
Type = None
[ControllerPorts]
MultitapMode = Disabled
[Debug]
ShowVRAM = false
DumpCPUToVRAMCopies = false
DumpVRAMToCPUCopies = false
ShowGPUState = false
ShowCDROMState = false
ShowSPUState = false
ShowTimersState = false
ShowMDECState = false
ShowDMAState = false
[TextureReplacements]
EnableVRAMWriteReplacements = false
PreloadTextures = false
DumpVRAMWrites = false
DumpVRAMWriteForceAlphaChannel = true
DumpVRAMWriteWidthThreshold = 128
DumpVRAMWriteHeightThreshold = 128
[Pad1]
Up = SDL-0/DPadUp
Right = SDL-0/DPadRight
Down = SDL-0/DPadDown
Left = SDL-0/DPadLeft
Triangle = SDL-0/X
Circle = SDL-0/A
Cross = SDL-0/B
Square = SDL-0/Y
Select = SDL-0/Back
Start = SDL-0/Start
L1 = SDL-0/LeftShoulder
R1 = SDL-0/RightShoulder
L2 = SDL-0/+LeftTrigger
R2 = SDL-0/+RightTrigger
L3 = SDL-0/LeftStick
R3 = SDL-0/RightStick
LRight = SDL-0/+Left
LDown = SDL-0/+LeftY
LUp = SDL-0/-LeftY
LLeft = SDL-0/-LeftX

View file

@ -16,7 +16,7 @@ case ${DEVICE} in
PKG_CMAKE_OPTS_TARGET+=" -DUSE_DRMKMS=ON -DENABLE_EGL=ON -DUSE_MALI=OFF"
;;
*)
PKG_VERSION="eb778943153cee9dcadca227f3b4fdae6f50ab84"
PKG_VERSION="7681551544c39294369d0f0366971a0d76cf045c"
PKG_PATCH_DIRS+=" wayland"
;;
esac

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@ -0,0 +1,32 @@
[analog]
bind0 = 0-:btn_analog_left
bind1 = 0+:btn_analog_right
bind2 = 1-:btn_analog_up
bind3 = 1+:btn_analog_down
bind4 = 2-:axis2_left
bind5 = 2+:axis2_right
bind6 = 3-:axis2_up
bind7 = 3+:axis2_down
[digital]
bind0 = 0:btn_a
bind1 = 1:btn_b
bind10 = 12:btn_escape
bind11 = 13:btn_menu
bind12 = 14:btn_fforward
bind13 = 15:btn_start
bind2 = 2:btn_x
bind3 = 3:btn_y
bind4 = 4:btn_trigger_left
bind5 = 5:btn_trigger_right
bind6 = 8:btn_dpad1_up
bind7 = 9:btn_dpad1_down
bind8 = 10:btn_dpad1_left
bind9 = 11:btn_dpad1_right
[emulator]
dead_zone = 10
mapping_name = ODROID Go 2
rumble_power = 100
version = 3

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@ -0,0 +1,32 @@
[analog]
bind0 = 0-:btn_analog_left
bind1 = 0+:btn_analog_right
bind2 = 1-:btn_analog_up
bind3 = 1+:btn_analog_down
bind4 = 2-:axis2_left
bind5 = 2+:axis2_right
bind6 = 3-:axis2_up
bind7 = 3+:axis2_down
[digital]
bind0 = 0:btn_a
bind1 = 1:btn_b
bind10 = 12:btn_escape
bind11 = 13:btn_menu
bind12 = 14:btn_fforward
bind13 = 15:btn_start
bind2 = 2:btn_x
bind3 = 3:btn_y
bind4 = 4:btn_trigger_left
bind5 = 5:btn_trigger_right
bind6 = 8:btn_dpad1_up
bind7 = 9:btn_dpad1_down
bind8 = 10:btn_dpad1_left
bind9 = 11:btn_dpad1_right
[emulator]
dead_zone = 10
mapping_name = ODROID Go 2
rumble_power = 100
version = 3

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@ -0,0 +1,668 @@
# Mupen64Plus Configuration File
# This file is automatically read and written by the Mupen64Plus Core library
[64DD]
# Filename of the 64DD IPL ROM
IPL-ROM = ""
# Filename of the disk to load into Disk Drive
Disk = ""
[Audio-SDL]
# Mupen64Plus SDL Audio Plugin config parameter version number
Version = 1.000000
# Frequency which is used if rom doesn't want to change it
DEFAULT_FREQUENCY = 33600
# Swaps left and right channels
SWAP_CHANNELS = False
# Size of primary buffer in output samples. This is where audio is loaded after it's extracted from n64's memory.
PRIMARY_BUFFER_SIZE = 16384
# Fullness level target for Primary audio buffer, in equivalent output samples. This value must be larger than the SECONDARY_BUFFER_SIZE. Decreasing this value will reduce audio latency but requires a faster PC to avoid choppiness. Increasing this will increase audio latency but reduce the chance of drop-outs.
PRIMARY_BUFFER_TARGET = 2048
# Size of secondary buffer in output samples. This is SDL's hardware buffer. The SDL documentation states that this should be a power of two between 512 and 8192.
SECONDARY_BUFFER_SIZE = 1024
# Audio resampling algorithm. src-sinc-best-quality, src-sinc-medium-quality, src-sinc-fastest, src-zero-order-hold, src-linear, speex-fixed-{10-0}, trivial
RESAMPLE = "trivial"
# Volume control type: 1 = SDL (only affects Mupen64Plus output) 2 = OSS mixer (adjusts master PC volume)
VOLUME_CONTROL_TYPE = 1
# Percentage change each time the volume is increased or decreased
VOLUME_ADJUST = 5
# Default volume when a game is started. Only used if VOLUME_CONTROL_TYPE is 1
VOLUME_DEFAULT = 100
# Synchronize Video/Audio
AUDIO_SYNC = False
[Core]
# Mupen64Plus Core config parameter set version number. Please don't change this version number.
Version = 1.010000
# Draw on-screen display if True, otherwise don't draw OSD
OnScreenDisplay = True
# Use Pure Interpreter if 0, Cached Interpreter if 1, or Dynamic Recompiler if 2 or more
R4300Emulator = 2
# Disable compiled jump commands in dynamic recompiler (should be set to False)
NoCompiledJump = False
# Disable 4MB expansion RAM pack. May be necessary for some games
DisableExtraMem = False
# Increment the save state slot after each save operation
AutoStateSlotIncrement = False
# Activate the R4300 debugger when ROM execution begins, if core was built with Debugger support
EnableDebugger = False
# Save state slot (0-9) to use when saving/loading the emulator state
CurrentStateSlot = 0
# Path to directory where screenshots are saved. If this is blank, the default value of ${UserDataPath}/screenshot will be used
ScreenshotPath = "/storage/roms/n64"
# Path to directory where emulator save states (snapshots) are saved. If this is blank, the default value of ${UserDataPath}/save will be used
SaveStatePath = "/storage/roms/n64"
# Path to directory where SRAM/EEPROM data (in-game saves) are stored. If this is blank, the default value of ${UserDataPath}/save will be used
SaveSRAMPath = "/storage/roms/n64"
# Path to a directory to search when looking for shared data files
SharedDataPath = "/tmp/mupen64plussa"
# Force number of cycles per emulated instruction
CountPerOp = 0
# Randomize PI/SI Interrupt Timing
RandomizeInterrupt = True
# Duration of SI DMA (-1: use per game settings)
SiDmaDuration = -1
# Gameboy Camera Video Capture backend
GbCameraVideoCaptureBackend1 = ""
# Disk Save Format (0: Full Disk Copy (*.ndr/*.d6r), 1: RAM Area Only (*.ram))
SaveDiskFormat = 1
[CoreEvents]
# Mupen64Plus CoreEvents config parameter set version number. Please don't change this version number.
Version = 1.000000
# SDL keysym for stopping the emulator
Kbd Mapping Stop = 27
# SDL keysym for switching between fullscreen/windowed modes
Kbd Mapping Fullscreen = 0
# SDL keysym for saving the emulator state
Kbd Mapping Save State = 286
# SDL keysym for loading the emulator state
Kbd Mapping Load State = 288
# SDL keysym for advancing the save state slot
Kbd Mapping Increment Slot = 0
# SDL keysym for resetting the emulator
Kbd Mapping Reset = 290
# SDL keysym for slowing down the emulator
Kbd Mapping Speed Down = 291
# SDL keysym for speeding up the emulator
Kbd Mapping Speed Up = 292
# SDL keysym for taking a screenshot
Kbd Mapping Screenshot = 293
# SDL keysym for pausing the emulator
Kbd Mapping Pause = 112
# SDL keysym for muting/unmuting the sound
Kbd Mapping Mute = 109
# SDL keysym for increasing the volume
Kbd Mapping Increase Volume = 93
# SDL keysym for decreasing the volume
Kbd Mapping Decrease Volume = 91
# SDL keysym for temporarily going really fast
Kbd Mapping Fast Forward = 102
# SDL keysym for advancing by one frame when paused
Kbd Mapping Frame Advance = 47
# SDL keysym for pressing the game shark button
Kbd Mapping Gameshark = 103
# Joystick event string for stopping the emulator
Joy Mapping Stop = "J0B12/B15"
# Joystick event string for switching between fullscreen/windowed modes
Joy Mapping Fullscreen = ""
# Joystick event string for saving the emulator state
Joy Mapping Save State = "J0B12/B5"
# Joystick event string for loading the emulator state
Joy Mapping Load State = "J0B12/B4"
# Joystick event string for advancing the save state slot
Joy Mapping Increment Slot = ""
# Joystick event string for resetting the emulator
Joy Mapping Reset = ""
# Joystick event string for slowing down the emulator
Joy Mapping Speed Down = ""
# Joystick event string for speeding up the emulator
Joy Mapping Speed Up = ""
# Joystick event string for taking a screenshot
Joy Mapping Screenshot = ""
# Joystick event string for pausing the emulator
Joy Mapping Pause = "J0B12/B0"
# Joystick event string for muting/unmuting the sound
Joy Mapping Mute = ""
# Joystick event string for increasing the volume
Joy Mapping Increase Volume = ""
# Joystick event string for decreasing the volume
Joy Mapping Decrease Volume = ""
# Joystick event string for fast-forward
Joy Mapping Fast Forward = "J0B12/B14"
# Joystick event string for advancing by one frame when paused
Joy Mapping Frame Advance = ""
# Joystick event string for pressing the game shark button
Joy Mapping Gameshark = ""
# SDL keysym for save slot 0
Kbd Mapping Slot 0 = 48
# SDL keysym for save slot 1
Kbd Mapping Slot 1 = 49
# SDL keysym for save slot 2
Kbd Mapping Slot 2 = 50
# SDL keysym for save slot 3
Kbd Mapping Slot 3 = 51
# SDL keysym for save slot 4
Kbd Mapping Slot 4 = 52
# SDL keysym for save slot 5
Kbd Mapping Slot 5 = 53
# SDL keysym for save slot 6
Kbd Mapping Slot 6 = 54
# SDL keysym for save slot 7
Kbd Mapping Slot 7 = 55
# SDL keysym for save slot 8
Kbd Mapping Slot 8 = 56
# SDL keysym for save slot 9
Kbd Mapping Slot 9 = 57
[Input-SDL-Control1]
# Mupen64Plus SDL Input Plugin config parameter version number. Please don't change this version number.
version = 2.000000
# Controller configuration mode: 0=Fully Manual, 1=Auto with named SDL Device, 2=Fully automatic
mode = 2
# Specifies which joystick is bound to this controller: -1=No joystick, 0 or more= SDL Joystick number
device = 0
# SDL joystick name (or Keyboard)
name = "odroidgo2_v11_joypad"
# Specifies whether this controller is 'plugged in' to the simulated N64
plugged = True
# Specifies which type of expansion pak is in the controller: 1=None, 2=Mem pak, 4=Transfer pak, 5=Rumble pak
plugin = 2
# If True, then mouse buttons may be used with this controller
mouse = False
# Scaling factor for mouse movements. For X, Y axes.
MouseSensitivity = "2.00,2.00"
# The minimum absolute value of the SDL analog joystick axis to move the N64 controller axis value from 0. For X, Y axes.
AnalogDeadzone = "0,0"
# An absolute value of the SDL joystick axis >= AnalogPeak will saturate the N64 controller axis value (at 80). For X, Y axes. For each axis, this must be greater than the corresponding AnalogDeadzone value
AnalogPeak = "32768,32768"
# Digital button configuration mappings
plugged = True
mouse = False
AnalogDeadzone = 0,0
AnalogPeak = 32768,32768
DPad R = button(11)
DPad L = button(10)
DPad D = button(9)
DPad U = button(8)
Start = button(15)
Z Trig = button(4)
B Button = button(3)
A Button = button(0)
C Button R = button(14)
C Button L = button(1)
C Button D = button(13)
C Button U = button(2)
R Trig = button(5)
L Trig = button(12)
Mempak switch =
Rumblepak switch =
# Analog axis configuration mappings
X Axis = axis(1+,1-)
Y Axis = axis(0+,0-)
[Input-SDL-Control2]
# Mupen64Plus SDL Input Plugin config parameter version number. Please don't change this version number.
version = 2.000000
# Controller configuration mode: 0=Fully Manual, 1=Auto with named SDL Device, 2=Fully automatic
mode = 2
# Specifies which joystick is bound to this controller: -1=No joystick, 0 or more= SDL Joystick number
device = -1
# SDL joystick name (or Keyboard)
name = ""
# Specifies whether this controller is 'plugged in' to the simulated N64
plugged = False
# Specifies which type of expansion pak is in the controller: 1=None, 2=Mem pak, 4=Transfer pak, 5=Rumble pak
plugin = 2
# If True, then mouse buttons may be used with this controller
mouse = False
# Scaling factor for mouse movements. For X, Y axes.
MouseSensitivity = "2.00,2.00"
# The minimum absolute value of the SDL analog joystick axis to move the N64 controller axis value from 0. For X, Y axes.
AnalogDeadzone = "4096,4096"
# An absolute value of the SDL joystick axis >= AnalogPeak will saturate the N64 controller axis value (at 80). For X, Y axes. For each axis, this must be greater than the corresponding AnalogDeadzone value
AnalogPeak = "32768,32768"
# Digital button configuration mappings
DPad R = ""
DPad L = ""
DPad D = ""
DPad U = ""
Start = ""
Z Trig = ""
B Button = ""
A Button = ""
C Button R = ""
C Button L = ""
C Button D = ""
C Button U = ""
R Trig = ""
L Trig = ""
Mempak switch = ""
Rumblepak switch = ""
# Analog axis configuration mappings
X Axis = ""
Y Axis = ""
[Input-SDL-Control3]
# Mupen64Plus SDL Input Plugin config parameter version number. Please don't change this version number.
version = 2.000000
# Controller configuration mode: 0=Fully Manual, 1=Auto with named SDL Device, 2=Fully automatic
mode = 2
# Specifies which joystick is bound to this controller: -1=No joystick, 0 or more= SDL Joystick number
device = -1
# SDL joystick name (or Keyboard)
name = ""
# Specifies whether this controller is 'plugged in' to the simulated N64
plugged = False
# Specifies which type of expansion pak is in the controller: 1=None, 2=Mem pak, 4=Transfer pak, 5=Rumble pak
plugin = 2
# If True, then mouse buttons may be used with this controller
mouse = False
# Scaling factor for mouse movements. For X, Y axes.
MouseSensitivity = "2.00,2.00"
# The minimum absolute value of the SDL analog joystick axis to move the N64 controller axis value from 0. For X, Y axes.
AnalogDeadzone = "4096,4096"
# An absolute value of the SDL joystick axis >= AnalogPeak will saturate the N64 controller axis value (at 80). For X, Y axes. For each axis, this must be greater than the corresponding AnalogDeadzone value
AnalogPeak = "32768,32768"
# Digital button configuration mappings
DPad R = ""
DPad L = ""
DPad D = ""
DPad U = ""
Start = ""
Z Trig = ""
B Button = ""
A Button = ""
C Button R = ""
C Button L = ""
C Button D = ""
C Button U = ""
R Trig = ""
L Trig = ""
Mempak switch = ""
Rumblepak switch = ""
# Analog axis configuration mappings
X Axis = ""
Y Axis = ""
[Input-SDL-Control4]
# Mupen64Plus SDL Input Plugin config parameter version number. Please don't change this version number.
version = 2.000000
# Controller configuration mode: 0=Fully Manual, 1=Auto with named SDL Device, 2=Fully automatic
mode = 2
# Specifies which joystick is bound to this controller: -1=No joystick, 0 or more= SDL Joystick number
device = -1
# SDL joystick name (or Keyboard)
name = ""
# Specifies whether this controller is 'plugged in' to the simulated N64
plugged = False
# Specifies which type of expansion pak is in the controller: 1=None, 2=Mem pak, 4=Transfer pak, 5=Rumble pak
plugin = 2
# If True, then mouse buttons may be used with this controller
mouse = False
# Scaling factor for mouse movements. For X, Y axes.
MouseSensitivity = "2.00,2.00"
# The minimum absolute value of the SDL analog joystick axis to move the N64 controller axis value from 0. For X, Y axes.
AnalogDeadzone = "4096,4096"
# An absolute value of the SDL joystick axis >= AnalogPeak will saturate the N64 controller axis value (at 80). For X, Y axes. For each axis, this must be greater than the corresponding AnalogDeadzone value
AnalogPeak = "32768,32768"
# Digital button configuration mappings
DPad R = ""
DPad L = ""
DPad D = ""
DPad U = ""
Start = ""
Z Trig = ""
B Button = ""
A Button = ""
C Button R = ""
C Button L = ""
C Button D = ""
C Button U = ""
R Trig = ""
L Trig = ""
Mempak switch = ""
Rumblepak switch = ""
# Analog axis configuration mappings
X Axis = ""
Y Axis = ""
[Rsp-HLE]
# Mupen64Plus RSP HLE Plugin config parameter version number
Version = 1.000000
# Path to a RSP plugin which will be used when encountering an unknown ucode.You can disable this by letting an empty string.
RspFallback = ""
# Send display lists to the graphics plugin
DisplayListToGraphicsPlugin = True
# Send audio lists to the audio plugin
AudioListToAudioPlugin = False
[Transferpak]
# Filename of the GB ROM to load into transferpak 1
GB-rom-1 = ""
# Filename of the GB RAM to load into transferpak 1
GB-ram-1 = ""
# Filename of the GB ROM to load into transferpak 2
GB-rom-2 = ""
# Filename of the GB RAM to load into transferpak 2
GB-ram-2 = ""
# Filename of the GB ROM to load into transferpak 3
GB-rom-3 = ""
# Filename of the GB RAM to load into transferpak 3
GB-ram-3 = ""
# Filename of the GB ROM to load into transferpak 4
GB-rom-4 = ""
# Filename of the GB RAM to load into transferpak 4
GB-ram-4 = ""
[UI-Console]
# Mupen64Plus UI-Console config parameter set version number. Please don't change this version number.
Version = 1.000000
# Directory in which to search for plugins
PluginDir = "/usr/local/lib/mupen64plus"
# Filename of video plugin
VideoPlugin = "mupen64plus-video-rice"
# Filename of audio plugin
AudioPlugin = "mupen64plus-audio-sdl.so"
# Filename of input plugin
InputPlugin = "mupen64plus-input-sdl.so"
# Filename of RSP plugin
RspPlugin = "mupen64plus-rsp-hle.so"
[Video-General]
# Width of output window or fullscreen width
ScreenWidth = 427
# Height of output window or fullscreen height
ScreenHeight = 320
# Use fullscreen mode if True, or windowed mode if False
Fullscreen = True
# If true, activate the SDL_GL_SWAP_CONTROL attribute
VerticalSync = True
# Rotate screen contents: 0=0 degree, 1=90 degree, 2 = 180 degree, 3=270 degree
Rotate = 0
[Video-GLideN64]
###### Hardware Compatibility ######
# Leave enabled unless a mobile gpu doesn't support it.
EnableFragmentDepthWrite = 1
# Hardware per pixel lighting, supposedly good for GLES3.1 devices or higher.
EnableHWLighting = 0
###### Enhancements #######
# Internal render resoluton rather than output. So 2 x 240p is 480p, etc.
UseNativeResolutionFactor = 1
# Enable/Disable MultiSampling (0=off, 2,4,8,16=quality)
MultiSampling = 0
# Enable/Disable Fast Approximate Anti-Aliasing FXAA
FXAA = 0
# Max level of Anisotropic Filtering, 0 for off
anisotropy = 0
# Bilinear filtering mode (0=N64 3point, 1=standard)
# @rishooty: best to use this at 1x native res, any higher turn it off.
bilinearMode = 1
###### Compatibility ######
# Make texrect coordinates continuous to avoid black lines between them. (0=Off/default, 1=Auto, 2=Force)
CorrectTexrectCoords = 1
# Copy auxiliary buffers to RDRAM (default: 0)
EnableCopyAuxiliaryToRDRAM = 1
# Render 2D texrects in native resolution to fix misalignment between parts of 2D image. (0=Off/default, 1=Optimized, 2=Unoptimized)")
EnableNativeResTexrects = 1
###### Other ######
# Enable threaded video backend at the cost of input lag
ThreadedVideo = 1
# Screen aspect ratio (0=stretch, 1=force 4:3, 2=force 16:9, 3=adjust)
AspectRatio = 1
[Video-Glide64mk2]
# Enable full-scene anti-aliasing by setting this to a value greater than 1
wrpAntiAliasing = 0
# Card ID
card_id = 0
# If true, use polygon offset values specified below
force_polygon_offset = False
# Specifies a scale factor that is used to create a variable depth offset for each polygon
polygon_offset_factor = 0.000000
# Is multiplied by an implementation-specific value to create a constant depth offset
polygon_offset_units = 0.000000
# Vertical sync
vsync = True
# TODO:ssformat
ssformat = False
# Display performance stats (add together desired flags): 1=FPS counter, 2=VI/s counter, 4=% speed, 8=FPS transparent
show_fps = 0
# Clock enabled
clock = False
# Clock is 24-hour
clock_24_hr = True
# Wrapper resolution
wrpResolution = 0
# Wrapper VRAM
wrpVRAM = 0
# Wrapper FBO
wrpFBO = True
# Wrapper Anisotropic Filtering
wrpAnisotropic = True
# Texture Enhancement: Smooth/Sharpen Filters
ghq_fltr = 0
# Texture Compression: 0 for S3TC, 1 for FXT1
ghq_cmpr = 0
# Texture Enhancement: More filters
ghq_enht = 0
# Hi-res texture pack format (0 for none, 1 for Rice)
ghq_hirs = 1
# Compress texture cache with S3TC or FXT1
ghq_enht_cmpr = False
# Tile textures (saves memory but could cause issues)
ghq_enht_tile = 0
# Force 16bpp textures (saves ram but lower quality)
ghq_enht_f16bpp = False
# Compress texture cache
ghq_enht_gz = True
# Don't enhance textures for backgrounds
ghq_enht_nobg = False
# Enable S3TC and FXT1 compression
ghq_hirs_cmpr = False
# Tile hi-res textures (saves memory but could cause issues)
ghq_hirs_tile = False
# Force 16bpp hi-res textures (saves ram but lower quality)
ghq_hirs_f16bpp = False
# Compress hi-res texture cache
ghq_hirs_gz = True
# Alternative CRC calculation -- emulates Rice bug
ghq_hirs_altcrc = True
# Save tex cache to disk
ghq_cache_save = True
# Texture Cache Size (MB)
ghq_cache_size = 128
# Use full alpha channel -- could cause issues for some tex packs
ghq_hirs_let_texartists_fly = False
# Dump textures
ghq_hirs_dump = False
# Alternate texture size method: -1=Game default, 0=disable. 1=enable
alt_tex_size = -1
# Use first SETTILESIZE only: -1=Game default, 0=disable. 1=enable
use_sts1_only = -1
# Use spheric mapping only: -1=Game default, 0=disable. 1=enable
force_calc_sphere = -1
# Force positive viewport: -1=Game default, 0=disable. 1=enable
correct_viewport = -1
# Force texrect size to integral value: -1=Game default, 0=disable. 1=enable
increase_texrect_edge = -1
# Reduce fillrect size by 1: -1=Game default, 0=disable. 1=enable
decrease_fillrect_edge = -1
# Enable perspective texture correction emulation: -1=Game default, 0=disable. 1=enable
texture_correction = -1
# Set special scale for PAL games: -1=Game default, 0=disable. 1=enable
pal230 = -1
# 3DFX Dithered alpha emulation mode: -1=Game default, >=0=dithered alpha emulation mode
stipple_mode = -1
# 3DFX Dithered alpha pattern: -1=Game default, >=0=pattern used for dithered alpha emulation
stipple_pattern = -1
# Check microcode each frame: -1=Game default, 0=disable. 1=enable
force_microcheck = -1
# Force 0xb5 command to be quad, not line 3D: -1=Game default, 0=disable. 1=enable
force_quad3d = -1
# Enable near z clipping: -1=Game default, 0=disable. 1=enable
clip_zmin = -1
# Enable far plane clipping: -1=Game default, 0=disable. 1=enable
clip_zmax = -1
# Use fast CRC algorithm: -1=Game default, 0=disable. 1=enable
fast_crc = -1
# Adjust screen aspect for wide screen mode: -1=Game default, 0=disable. 1=enable
adjust_aspect = -1
# Force strict check in Depth buffer test: -1=Game default, 0=disable. 1=enable
zmode_compare_less = -1
# Apply alpha dither regardless of alpha_dither_mode: -1=Game default, 0=disable. 1=enable
old_style_adither = -1
# Scale vertex z value before writing to depth buffer: -1=Game default, 0=disable. 1=enable
n64_z_scale = -1
# Fast texrect rendering with hwfbe: -1=Game default, 0=disable. 1=enable
optimize_texrect = -1
# Do not copy auxiliary frame buffers: -1=Game default, 0=disable. 1=enable
ignore_aux_copy = -1
# Clear auxiliary texture frame buffers: -1=Game default, 0=disable. 1=enable
hires_buf_clear = -1
# Read alpha from framebuffer: -1=Game default, 0=disable. 1=enable
fb_read_alpha = -1
# Handle unchanged fb: -1=Game default, 0=disable. 1=enable
useless_is_useless = -1
# Set frambuffer CRC mode: -1=Game default, 0=disable CRC, 1=fast CRC, 2=safe CRC
fb_crc_mode = -1
# Filtering mode: -1=Game default, 0=automatic, 1=force bilinear, 2=force point sampled
filtering = -1
# Fog: -1=Game default, 0=disable. 1=enable
fog = -1
# Buffer clear on every frame: -1=Game default, 0=disable. 1=enable
buff_clear = -1
# Buffer swapping method: -1=Game default, 0=swap buffers when vertical interrupt has occurred, 1=swap buffers when set of conditions is satisfied. Prevents flicker on some games, 2=mix of first two methods
swapmode = -1
# Aspect ratio: -1=Game default, 0=Force 4:3, 1=Force 16:9, 2=Stretch, 3=Original
aspect = -1
# LOD calculation: -1=Game default, 0=disable. 1=fast, 2=precise
lodmode = -1
# Smart framebuffer: -1=Game default, 0=disable. 1=enable
fb_smart = -1
# Hardware frame buffer emulation: -1=Game default, 0=disable. 1=enable
fb_hires = -1
# Read framebuffer every frame (may be slow use only for effects that need it e.g. Banjo Kazooie, DK64 transitions): -1=Game default, 0=disable. 1=enable
fb_read_always = -1
# Render N64 frame buffer as texture: -1=Game default, 0=disable, 1=mode1, 2=mode2
read_back_to_screen = -1
# Show images written directly by CPU: -1=Game default, 0=disable. 1=enable
detect_cpu_write = -1
# Get frame buffer info: -1=Game default, 0=disable. 1=enable
fb_get_info = -1
# Enable software depth render: -1=Game default, 0=disable. 1=enable
fb_render = -1
# If true, skip up to maxframeskip frames to maintain clock schedule; if false, skip exactly maxframeskip frames
autoframeskip = False
# If autoframeskip is true, skip up to this many frames to maintain clock schedule; if autoframeskip is false, skip exactly this many frames
maxframeskip = 0
[Video-Rice]
# Hack to accomodate widescreen devices
ResolutionWidth = 480
# Mupen64Plus Rice Video Plugin config parameter version number
Version = 1
# Frame Buffer Emulation (0=ROM default, 1=disable)
FrameBufferSetting = 0
# Frequency to write back the frame buffer (0=every frame, 1=every other frame, etc)
FrameBufferWriteBackControl = 0
# Render-to-texture emulation (0=none, 1=ignore, 2=normal, 3=write back, 4=write back and reload)
RenderToTexture = 0
# Control when the screen will be updated (0=ROM default, 1=VI origin update, 2=VI origin change, 3=CI change, 4=first CI change, 5=first primitive draw, 6=before screen clear, 7=after screen drawn)
ScreenUpdateSetting = 4
# Force to use normal alpha blender
NormalAlphaBlender = False
# Use a faster algorithm to speed up texture loading and CRC computation
FastTextureLoading = False
# Use different texture coordinate clamping code
AccurateTextureMapping = True
# Force emulated frame buffers to be in N64 native resolution
InN64Resolution = False
# Try to reduce Video RAM usage (should never be used)
SaveVRAM = False
# Enable this option to have better render-to-texture quality
DoubleSizeForSmallTxtrBuf = False
# Force to use normal color combiner
DefaultCombinerDisable = False
# Enable game-specific settings from INI file
EnableHacks = True
# If enabled, graphics will be drawn in WinFrame mode instead of solid and texture mode
WinFrameMode = False
# N64 Texture Memory Full Emulation (may fix some games, may break others)
FullTMEMEmulation = False
# Enable vertex clipper for fog operations
OpenGLVertexClipper = False
# Enable/Disable SSE optimizations for capable CPUs
EnableSSE = True
# If this option is enabled, the plugin will skip every other frame
SkipFrame = False
# If enabled, texture enhancement will be done only for TxtRect ucode
TexRectOnly = False
# If enabled, texture enhancement will be done only for textures width+height<=128
SmallTextureOnly = False
# Select hi-resolution textures based only on the CRC and ignore format+size information (Glide64 compatibility)
LoadHiResCRCOnly = True
# Enable hi-resolution texture file loading
LoadHiResTextures = False
# Enable texture dumping
DumpTexturesToFiles = False
# Display On-screen FPS
ShowFPS = False
# Use Mipmapping? 0=no, 1=nearest, 2=bilinear, 3=trilinear
Mipmapping = 2
# Enable, Disable fog generation (0=Disable, 1=Enable)
FogMethod = 1
# Force to use texture filtering or not (0=auto: n64 choose, 1=force no filtering, 2=force filtering)
ForceTextureFilter = 0
# Primary texture enhancement filter (0=None, 1=2X, 2=2XSAI, 3=HQ2X, 4=LQ2X, 5=HQ4X, 6=Sharpen, 7=Sharpen More, 8=External, 9=Mirrored)
TextureEnhancement = 0
# Secondary texture enhancement filter (0 = none, 1-4 = filtered)
TextureEnhancementControl = 0
# Color bit depth to use for textures (0=default, 1=32 bits, 2=16 bits)
TextureQuality = 0
# Z-buffer depth (only 16 or 32)
OpenGLDepthBufferSetting = 16
# Enable/Disable MultiSampling (0=off, 2,4,8,16=quality)
MultiSampling = 0
# Color bit depth for rendering window (0=32 bits, 1=16 bits)
ColorQuality = 1
# OpenGL level to support (0=auto, 1=OGL_FRAGMENT_PROGRAM)
OpenGLRenderSetting = 0
# Enable/Disable Anisotropic Filtering for Mipmapping (0=no filtering, 2-16=quality). This is uneffective if Mipmapping is 0. If the given value is to high to be supported by your graphic card, the value will be the highest value your graphic card can support. Better result with Trilinear filtering
AnisotropicFiltering = 0
# If true, use polygon offset values specified below
ForcePolygonOffset = False
# Specifies a scale factor that is used to create a variable depth offset for each polygon
PolygonOffsetFactor = 0.000000
# Is multiplied by an implementation-specific value to create a constant depth offset
PolygonOffsetUnits = 0.000000

View file

@ -33,7 +33,7 @@ fi
if [[ ! -f "$M64PCONF" ]]; then
mkdir -p /storage/.config/mupen64plus
cp $SHARE/mupen64plus.cfg $M64PCONF
cp $SHARE/mupen64plus.cfg* $M64PCONF
fi
rm -rf $TMP

View file

@ -1,4 +1,4 @@
; RG351P Gamepad - default.ini
; RK3326 Gamepad - default.ini
[OpenSimHardware OSH PB Controller]
plugged = True
mouse = False
@ -23,3 +23,53 @@ Rumblepak switch =
# Analog axis configuration mappings
X Axis = axis(0+,0-)
Y Axis = axis(1+,1-)
[odroidgo2_joypad]
plugged = True
mouse = False
AnalogDeadzone = 0,0
AnalogPeak = 32768,32768
DPad R = button(11)
DPad L = button(10)
DPad D = button(9)
DPad U = button(8)
Start = button(15)
Z Trig = button(4)
B Button = button(3)
A Button = button(0)
C Button R = button(14)
C Button L = button(1)
C Button D = button(13)
C Button U = button(2)
R Trig = button(5)
L Trig = button(12)
Mempak switch =
Rumblepak switch =
# Analog axis configuration mappings
X Axis = axis(0-,0+)
Y Axis = axis(1-,1+)
[odroidgo2_v11_joypad]
plugged = True
mouse = False
AnalogDeadzone = 0,0
AnalogPeak = 32768,32768
DPad R = button(11)
DPad L = button(10)
DPad D = button(9)
DPad U = button(8)
Start = button(15)
Z Trig = button(4)
B Button = button(3)
A Button = button(0)
C Button R = button(14)
C Button L = button(1)
C Button D = button(13)
C Button U = button(2)
R Trig = button(5)
L Trig = button(12)
Mempak switch =
Rumblepak switch =
# Analog axis configuration mappings
X Axis = axis(0-,0+)
Y Axis = axis(1-,1+)

View file

@ -2,7 +2,7 @@
# Copyright (C) 2022-present BrooksyTech (https://github.com/brooksytech)
PKG_NAME="yuzu-sa"
PKG_VERSION="47938541c25528d1122e15b87dc0113bbbe94d13"
PKG_VERSION="29c7176f559e41ee09e2a030d95c41c89f01d3a0"
PKG_ARCH="x86_64"
PKG_LICENSE="GPLv3"
PKG_SITE="https://github.com/yuzu-emu/yuzu"

View file

@ -2,4 +2,4 @@
1900fcf27a65645f6a6f797374696300,zed_joystick,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b8,start:b9,dpleft:b15,dpdown:b14,dpright:b16,dpup:b13,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b11,rightstick:b12,leftx:a0,lefty:a1,rightx:a2,righty:a3,
03002758091200000031000011010000,OpenSimHardware OSH PB Controller,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b7,start:b6,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b10,rightshoulder:b5,righttrigger:b11,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,
19000226010000000100000001010000,odroidgo2_joypad,platform:Linux,x:b2,a:b1,b:b0,y:b3,back:b12,start:b17,dpleft:b10,dpdown:b9,dpright:b11,dpup:b8,leftshoulder:b4,lefttrigger:b14,rightshoulder:b5,righttrigger:b15,leftstick:b13,rightstick:b16,leftx:a0,lefty:a1,
1900dea8010000000200000001010000,odroidgo2_v11_joypad,platform:Linux,x:b2,a:b1,b:b0,y:b3,back:b12,start:b17,dpleft:b10,dpdown:b9,dpright:b11,dpup:b8,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b13,rightstick:b16,leftx:a0,lefty:a1,
1900dea8010000000200000001010000,odroidgo2_v11_joypad,platform:Linux,x:b2,a:b1,b:b0,y:b3,back:b12,start:b15,dpleft:b10,dpdown:b9,dpright:b11,dpup:b8,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b13,rightstick:b14,leftx:a0,lefty:a1,

View file

@ -36,8 +36,6 @@ input_r_y_minus_axis = "-3"
input_enable_hotkey_btn = "7"
input_exit_emulator_btn = "6"
input_screenshot_btn = "16"
input_pause_toggle_btn = "15"
input_menu_toggle_btn = "2"
input_fps_toggle_btn = "3"

View file

@ -5,15 +5,13 @@ input_device_display_name = "Odroid GO Advance Joypad"
input_b_btn = "0"
input_y_btn = "3"
input_select_btn = "12"
input_start_btn = "17"
input_start_btn = "15"
input_a_btn = "1"
input_x_btn = "2"
input_l_btn = "4"
input_r_btn = "5"
input_l2_btn = "14"
input_r2_btn = "15"
input_l3_btn = "13"
input_r3_btn = "16"
input_l2_btn = "13"
input_r2_btn = "14"
input_up_btn = "8"
input_down_btn = "9"
@ -27,7 +25,7 @@ input_l_y_minus_axis = "-1"
# Hotkeys
input_enable_hotkey_btn = "12"
input_exit_emulator_btn = "17"
input_exit_emulator_btn = "15"
input_menu_toggle_btn = "2"
input_fps_toggle_btn = "3"

View file

@ -5,7 +5,7 @@ input_device_display_name = "Odroid GO Advance Joypad v1.1"
input_b_btn = "0"
input_y_btn = "3"
input_select_btn = "12"
input_start_btn = "17"
input_start_btn = "15"
input_a_btn = "1"
input_x_btn = "2"
input_l_btn = "4"
@ -13,7 +13,7 @@ input_r_btn = "5"
input_l2_btn = "6"
input_r2_btn = "7"
input_l3_btn = "13"
input_r3_btn = "16"
input_r3_btn = "14"
input_up_btn = "8"
input_down_btn = "9"
@ -27,7 +27,7 @@ input_l_y_minus_axis = "-1"
# Hotkeys
input_enable_hotkey_btn = "12"
input_exit_emulator_btn = "17"
input_exit_emulator_btn = "15"
input_menu_toggle_btn = "2"
input_fps_toggle_btn = "3"

View file

@ -0,0 +1 @@
ODROID-GO Advance Black Edition/

View file

@ -1,6 +1,6 @@
#!/bin/bash
# SPDX-License-Identifier: Apache-2.0
# Copyright (C) 2021-present Fewtarius (https://github.com/fewtarius)
# Copyright (C) 2023-present BrooksyTech (https://github.com/brooksytech)
cat <<EOF >/storage/.config/profile.d/001-deviceconfig
# Device Features
@ -16,4 +16,5 @@ UI_SERVICE="weston.service"
# FREQ governors
CPU_FREQ=("/sys/devices/system/cpu/cpufreq/policy0")
GPU_FREQ=("/sys/devices/platform/ff400000.gpu/devfreq/ff400000.gpu")
EOF

View file

@ -1,6 +1,6 @@
#!/bin/bash
# SPDX-License-Identifier: Apache-2.0
# Copyright (C) 2021-present Fewtarius (https://github.com/fewtarius)
# Copyright (C) 2023-present BrooksyTech (https://github.com/brooksytech)
. /etc/profile
@ -31,8 +31,81 @@ pcm.dmixer {
}
EOF
#if [ ! -e "/storage/.config/asound.state" ]
#then
# cat <<EOF >/storage/.config/asound.state
#EOF
#fi
if [ ! -e "/storage/.config/asound.state" ]
then
cat <<EOF >/storage/.config/asound.state
state.rk817int {
control.1 {
iface CARD
name 'Headphones Jack'
value false
comment {
access read
type BOOLEAN
count 1
}
}
control.2 {
iface MIXER
name 'Master Playback Volume'
value.0 220
value.1 220
comment {
access 'read write'
type INTEGER
count 2
range '0 - 255'
dbmin -9500
dbmax 0
dbvalue.0 -1304
dbvalue.1 -1304
}
}
control.3 {
iface MIXER
name 'Master Capture Volume'
value.0 220
value.1 220
comment {
access 'read write'
type INTEGER
count 2
range '0 - 255'
dbmin -9500
dbmax 0
dbvalue.0 -1304
dbvalue.1 -1304
}
}
control.4 {
iface MIXER
name 'Mic Capture Gain'
value.0 6
value.1 6
comment {
access 'read write'
type INTEGER
count 2
range '0 - 15'
dbmin -1800
dbmax 2700
dbvalue.0 0
dbvalue.1 0
}
}
control.5 {
iface MIXER
name 'Playback Mux'
value SPK
comment {
access 'read write'
type ENUMERATED
count 1
item.0 HP
item.1 SPK
}
}
}
EOF
fi

View file

@ -0,0 +1,23 @@
#!/bin/bash
# SPDX-License-Identifier: Apache-2.0
# Copyright (C) 2023-present BrooksyTech (https://github.com/brooksytech)
. /etc/profile
#Set mupen64-plus-sa config for OGA
if [ -f "/storage/.config/mupen64plus/mupen64plus.cfg.oga" ]; then
rm /storage/.config/mupen64plus/mupen64plus.cfg
mv /storage/.config/mupen64plus/mupen64plus.cfg.oga /storage/.config/mupen64plus/mupen64plus.cfg
fi
#Set drastic-sa config for OGA
if [ -f "/storage/.config/drastic/config/drastic.cfg.oga" ]; then
rm /storage/.config/drastic/config/drastic.cfg
mv /storage/.config/drastic/config/drastic.cfg.oga /storage/.config/drastic/config/drastic.cfg
fi
#Set duckstation-sa config for OGA
if [ -f "/storage/.config/duckstation/settings.ini.oga" ]; then
rm /storage/.config/duckstation/settings.ini
mv /storage/.config/duckstation/settings.ini.oga /storage/.config/duckstation/settings.ini
fi

View file

@ -1154,13 +1154,11 @@
<input name="leftanalogup" type="axis" id="1" value="-1" />
<input name="leftshoulder" type="button" id="4" value="1" />
<input name="leftthumb" type="button" id="13" value="1" />
<input name="lefttrigger" type="button" id="14" value="1" />
<input name="right" type="button" id="11" value="1" />
<input name="rightshoulder" type="button" id="5" value="1" />
<input name="rightthumb" type="button" id="16" value="1" />
<input name="righttrigger" type="button" id="15" value="1" />
<input name="rightthumb" type="button" id="14" value="1" />
<input name="select" type="button" id="12" value="1" />
<input name="start" type="button" id="17" value="1" />
<input name="start" type="button" id="15" value="1" />
<input name="up" type="button" id="8" value="1" />
<input name="x" type="button" id="2" value="1" />
<input name="y" type="button" id="3" value="1" />
@ -1180,10 +1178,10 @@
<input name="lefttrigger" type="button" id="6" value="1" />
<input name="right" type="button" id="11" value="1" />
<input name="rightshoulder" type="button" id="5" value="1" />
<input name="rightthumb" type="button" id="16" value="1" />
<input name="rightthumb" type="button" id="14" value="1" />
<input name="righttrigger" type="button" id="7" value="1" />
<input name="select" type="button" id="12" value="1" />
<input name="start" type="button" id="17" value="1" />
<input name="start" type="button" id="15" value="1" />
<input name="up" type="button" id="8" value="1" />
<input name="x" type="button" id="2" value="1" />
<input name="y" type="button" id="3" value="1" />

View file

@ -1222,10 +1222,14 @@
<platform>nds</platform>
<theme>nds</theme>
<emulators>
<emulator name="drastic">
<cores>
<core default="true">drastic-sa</core>
</cores>
</emulator>
<emulator name="retroarch">
<cores>
<core default="true">melonds</core>
<core>desmume</core>
<core>melonds</core>
</cores>
</emulator>
</emulators>
@ -1781,12 +1785,12 @@
<emulators>
<emulator name="yabasanshiro">
<cores>
<core>yabasanshiro-sa</core>
<core default="true">yabasanshiro-sa</core>
</cores>
</emulator>
<emulator name="retroarch">
<cores>
<core default="true">yabasanshiro</core>
<core>yabasanshiro</core>
<core>beetle_saturn</core>
</cores>
</emulator>

View file

@ -1,4 +1,4 @@
# Device definition file for the Rockchip RK3326 devices
# Device definition file for Rockchip RK3326 devices
# Device Features
DEVICE_HAS_FAN=false
@ -13,4 +13,3 @@ UI_SERVICE="weston.service"
# FREQ governors
CPU_FREQ=("/sys/devices/system/cpu/cpufreq/policy0")
GPU_FREQ=("/sys/devices/platform/ff400000.gpu/devfreq/ff400000.gpu")
DMC_FREQ=("/sys/devices/platform/dmc/devfreq/dmc")

View file

@ -1969,19 +1969,46 @@ CONFIG_RT2X00_LIB_CRYPTO=y
CONFIG_RT2X00_LIB_LEDS=y
# CONFIG_RT2X00_DEBUG is not set
CONFIG_WLAN_VENDOR_REALTEK=y
CONFIG_RTL8180=m
CONFIG_RTL8187=m
CONFIG_RTL8187_LEDS=y
CONFIG_RTL_CARDS=m
CONFIG_RTL8192CE=m
CONFIG_RTL8192SE=m
CONFIG_RTL8192DE=m
CONFIG_RTL8723AE=m
CONFIG_RTL8723BE=m
CONFIG_RTL8188EE=m
CONFIG_RTL8192EE=m
CONFIG_RTL8821AE=m
CONFIG_RTL8192CU=m
CONFIG_RTLWIFI=m
CONFIG_RTLWIFI_PCI=m
CONFIG_RTLWIFI_USB=m
# CONFIG_RTLWIFI_DEBUG is not set
CONFIG_RTL8192C_COMMON=m
# CONFIG_RTL8XXXU is not set
CONFIG_RTL8723_COMMON=m
CONFIG_RTLBTCOEXIST=m
CONFIG_RTL8XXXU=m
# CONFIG_RTL8XXXU_UNTESTED is not set
CONFIG_RTW88=m
# CONFIG_RTW89 is not set
# CONFIG_WLAN_VENDOR_RSI is not set
CONFIG_WLAN_VENDOR_SILABS=y
CONFIG_RTW88_CORE=m
CONFIG_RTW88_PCI=m
CONFIG_RTW88_8822B=m
CONFIG_RTW88_8822C=m
CONFIG_RTW88_8723D=m
CONFIG_RTW88_8821C=m
CONFIG_RTW88_8822BE=m
CONFIG_RTW88_8822CE=m
CONFIG_RTW88_8723DE=m
CONFIG_RTW88_8821CE=m
# CONFIG_RTW88_DEBUG is not set
# CONFIG_RTW88_DEBUGFS is not set
CONFIG_RTW89=m
# CONFIG_RTW89_8852AE is not set
# CONFIG_RTW89_8852CE is not set
CONFIG_WLAN_VENDOR_RSI=y
# CONFIG_RSI_91X is not setCONFIG_WLAN_VENDOR_SILABS=y
# CONFIG_WFX is not set
CONFIG_WLAN_VENDOR_ST=y
# CONFIG_CW1200 is not set
@ -4563,7 +4590,7 @@ CONFIG_STAGING=y
# CONFIG_RTLLIB is not set
CONFIG_RTL8723BS=m
# CONFIG_R8712U is not set
# CONFIG_R8188EU is not set
CONFIG_R8188EU=y
# CONFIG_VT6656 is not set
#

View file

@ -84,7 +84,7 @@
# for a list of additional drivers see packages/linux-drivers
# Space separated list is supported,
# e.g. ADDITIONAL_DRIVERS="DRIVER1 DRIVER2"
ADDITIONAL_DRIVERS="RTL8812AU RTL8814AU RTL8821AU RTL8821CU RTL88x2BU"
ADDITIONAL_DRIVERS="RTL8812AU RTL8821CU RTL88x2BU"
# build and install driver addons (yes / no)
DRIVER_ADDONS_SUPPORT="no"

View file

@ -1,3 +1,6 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright (C) 2023-present BrooksyTech (https://github.com/brooksytech)
diff -rupN linux.orig/arch/arm64/boot/dts/rockchip/Makefile linux/arch/arm64/boot/dts/rockchip/Makefile
--- linux.orig/arch/arm64/boot/dts/rockchip/Makefile 2023-05-10 16:31:20.675981100 +0000
+++ linux/arch/arm64/boot/dts/rockchip/Makefile 2023-05-10 16:31:17.899893326 +0000
@ -14,7 +17,7 @@ diff -rupN linux.orig/arch/arm64/boot/dts/rockchip/Makefile linux/arch/arm64/boo
dtb-$(CONFIG_ARCH_ROCKCHIP) += rk3328-nanopi-r2s.dtb
diff -rupN linux.orig/arch/arm64/boot/dts/rockchip/px30.dtsi linux/arch/arm64/boot/dts/rockchip/px30.dtsi
--- linux.orig/arch/arm64/boot/dts/rockchip/px30.dtsi 2023-05-10 16:31:20.675981100 +0000
+++ linux/arch/arm64/boot/dts/rockchip/px30.dtsi 2023-05-10 19:21:39.956960642 +0000
+++ linux/arch/arm64/boot/dts/rockchip/px30.dtsi 2023-05-12 14:46:18.335273009 +0000
@@ -114,12 +114,6 @@
compatible = "operating-points-v2";
opp-shared;
@ -28,7 +31,74 @@ diff -rupN linux.orig/arch/arm64/boot/dts/rockchip/px30.dtsi linux/arch/arm64/bo
opp-816000000 {
opp-hz = /bits/ 64 <816000000>;
opp-microvolt = <1050000 1050000 1350000>;
@@ -1039,10 +1033,6 @@
@@ -210,12 +204,6 @@
cooling-device = <&cpu0 THERMAL_NO_LIMIT THERMAL_NO_LIMIT>;
contribution = <4096>;
};
-
- map1 {
- trip = <&target>;
- cooling-device = <&gpu THERMAL_NO_LIMIT THERMAL_NO_LIMIT>;
- contribution = <4096>;
- };
};
};
@@ -223,6 +211,33 @@
polling-delay-passive = <100>; /* milliseconds */
polling-delay = <1000>; /* milliseconds */
thermal-sensors = <&tsadc 1>;
+
+ trips {
+ gpu_threshold: gpu-threshold {
+ temperature = <70000>;
+ hysteresis = <2000>;
+ type = "passive";
+ };
+
+ gpu_target: gpu-target {
+ temperature = <85000>;
+ hysteresis = <2000>;
+ type = "passive";
+ };
+
+ gpu_crit: gpu-crit {
+ temperature = <115000>;
+ hysteresis = <2000>;
+ type = "critical";
+ };
+ };
+
+ cooling-maps {
+ map0 {
+ trip = <&gpu_target>;
+ cooling-device = <&gpu THERMAL_NO_LIMIT THERMAL_NO_LIMIT>;
+ };
+ };
};
};
@@ -453,7 +468,7 @@
#address-cells = <1>;
#size-cells = <0>;
- port@0 {
+ lvds_in: port@0 {
reg = <0>;
#address-cells = <1>;
#size-cells = <0>;
@@ -468,6 +483,10 @@
remote-endpoint = <&vopl_out_lvds>;
};
};
+
+ lvds_out: port@1 {
+ reg = <1>;
+ };
};
};
};
@@ -1039,10 +1058,6 @@
gpu_opp_table: opp-table-1 {
compatible = "operating-points-v2";
@ -39,7 +109,7 @@ diff -rupN linux.orig/arch/arm64/boot/dts/rockchip/px30.dtsi linux/arch/arm64/bo
opp-300000000 {
opp-hz = /bits/ 64 <300000000>;
opp-microvolt = <975000>;
@@ -1051,8 +1041,8 @@
@@ -1051,8 +1066,8 @@
opp-hz = /bits/ 64 <400000000>;
opp-microvolt = <1050000>;
};
@ -50,6 +120,26 @@ diff -rupN linux.orig/arch/arm64/boot/dts/rockchip/px30.dtsi linux/arch/arm64/bo
opp-microvolt = <1125000>;
};
};
@@ -1113,7 +1128,7 @@
#address-cells = <1>;
#size-cells = <0>;
- port@0 {
+ dsi_in: port@0 {
reg = <0>;
#address-cells = <1>;
#size-cells = <0>;
@@ -1128,6 +1143,10 @@
remote-endpoint = <&vopl_out_dsi>;
};
};
+
+ dsi_out: port@1 {
+ reg = <1>;
+ };
};
};
diff -rupN linux.orig/arch/arm64/boot/dts/rockchip/rk3326-anbernic-rg351m.dts linux/arch/arm64/boot/dts/rockchip/rk3326-anbernic-rg351m.dts
--- linux.orig/arch/arm64/boot/dts/rockchip/rk3326-anbernic-rg351m.dts 1970-01-01 00:00:00.000000000 +0000
+++ linux/arch/arm64/boot/dts/rockchip/rk3326-anbernic-rg351m.dts 2023-05-10 19:47:36.202575152 +0000
@ -680,8 +770,8 @@ diff -rupN linux.orig/arch/arm64/boot/dts/rockchip/rk3326-odroid-go.dtsi linux/a
+};
diff -rupN linux.orig/arch/arm64/boot/dts/rockchip/rk3326-odroid-go2-v11.dts linux/arch/arm64/boot/dts/rockchip/rk3326-odroid-go2-v11.dts
--- linux.orig/arch/arm64/boot/dts/rockchip/rk3326-odroid-go2-v11.dts 1970-01-01 00:00:00.000000000 +0000
+++ linux/arch/arm64/boot/dts/rockchip/rk3326-odroid-go2-v11.dts 2023-05-10 18:02:12.774307422 +0000
@@ -0,0 +1,292 @@
+++ linux/arch/arm64/boot/dts/rockchip/rk3326-odroid-go2-v11.dts 2023-05-13 19:33:10.059992302 +0000
@@ -0,0 +1,299 @@
+// SPDX-License-Identifier: (GPL-2.0+ OR MIT)
+/*
+ * Copyright (c) 2019 Hardkernel Co., Ltd
@ -700,6 +790,25 @@ diff -rupN linux.orig/arch/arm64/boot/dts/rockchip/rk3326-odroid-go2-v11.dts lin
+ mmc1 = &sdio;
+ };
+
+ gpio_keys: volume-keys {
+ compatible = "gpio-keys-polled";
+ poll-interval = <5>;
+ autorepeat;
+
+ volume-up-button {
+ label = "VOLUME-UP";
+ linux,code = <KEY_VOLUMEUP>;
+ gpios = <&gpio2 RK_PA3 GPIO_ACTIVE_LOW>;
+
+ };
+ volume-down-button {
+ label = "VOLUME-DOWN";
+ linux,code = <KEY_VOLUMEDOWN>;
+ gpios = <&gpio2 RK_PA2 GPIO_ACTIVE_LOW>;
+
+ };
+ };
+
+ joypad: odroidgo2-joypad {
+ compatible = "odroidgo2-v11-joypad";
+
@ -773,7 +882,7 @@ diff -rupN linux.orig/arch/arm64/boot/dts/rockchip/rk3326-odroid-go2-v11.dts lin
+ | sw2 | LCD Display | sw6 |
+ | | | |
+ | |-------------------| |
+ | sw9 sw10 sw11 sw12 sw13 sw14 |
+ | sw9 sw10 vol- vol+ sw13 sw14 |
+ |------------------------------------------------|
+ */
+ /*
@ -830,16 +939,6 @@ diff -rupN linux.orig/arch/arm64/boot/dts/rockchip/rk3326-odroid-go2-v11.dts lin
+ label = "GPIO F2";
+ linux,code = <BTN_TRIGGER_HAPPY2>; // 0x2c1
+ };
+ sw11 {
+ gpios = <&gpio2 RK_PA2 GPIO_ACTIVE_LOW>;
+ label = "GPIO F3";
+ linux,code = <BTN_TRIGGER_HAPPY3>; // 0x2c2
+ };
+ sw12 {
+ gpios = <&gpio2 RK_PA3 GPIO_ACTIVE_LOW>;
+ label = "GPIO F4";
+ linux,code = <BTN_TRIGGER_HAPPY4>; // 0x2c3
+ };
+ sw13 {
+ gpios = <&gpio2 RK_PA4 GPIO_ACTIVE_LOW>;
+ label = "GPIO F5";
@ -956,8 +1055,6 @@ diff -rupN linux.orig/arch/arm64/boot/dts/rockchip/rk3326-odroid-go2-v11.dts lin
+ <1 RK_PB7 RK_FUNC_GPIO &pcfg_pull_up>,
+ <2 RK_PA0 RK_FUNC_GPIO &pcfg_pull_up>,
+ <2 RK_PA1 RK_FUNC_GPIO &pcfg_pull_up>,
+ <2 RK_PA2 RK_FUNC_GPIO &pcfg_pull_up>,
+ <2 RK_PA3 RK_FUNC_GPIO &pcfg_pull_up>,
+ <2 RK_PA4 RK_FUNC_GPIO &pcfg_pull_up>,
+ <2 RK_PA5 RK_FUNC_GPIO &pcfg_pull_up>,
+ <2 RK_PA6 RK_FUNC_GPIO &pcfg_pull_up>,
@ -976,8 +1073,8 @@ diff -rupN linux.orig/arch/arm64/boot/dts/rockchip/rk3326-odroid-go2-v11.dts lin
+};
diff -rupN linux.orig/arch/arm64/boot/dts/rockchip/rk3326-odroid-go2.dts linux/arch/arm64/boot/dts/rockchip/rk3326-odroid-go2.dts
--- linux.orig/arch/arm64/boot/dts/rockchip/rk3326-odroid-go2.dts 2023-05-10 16:31:20.675981100 +0000
+++ linux/arch/arm64/boot/dts/rockchip/rk3326-odroid-go2.dts 2023-05-10 21:00:52.038053260 +0000
@@ -2,55 +2,176 @@
+++ linux/arch/arm64/boot/dts/rockchip/rk3326-odroid-go2.dts 2023-05-13 19:35:17.004254690 +0000
@@ -2,55 +2,185 @@
/*
* Copyright (c) 2019 Hardkernel Co., Ltd
* Copyright (c) 2020 Theobroma Systems Design und Consulting GmbH
@ -998,12 +1095,28 @@ diff -rupN linux.orig/arch/arm64/boot/dts/rockchip/rk3326-odroid-go2.dts linux/a
- aliases {
- mmc0 = &sdmmc;
- };
+ gpio_keys: volume-keys {
+ compatible = "gpio-keys-polled";
+ poll-interval = <5>;
+ autorepeat;
+
+ volume-up-button {
+ label = "VOLUME-UP";
+ linux,code = <KEY_VOLUMEUP>;
+ gpios = <&gpio2 RK_PA3 GPIO_ACTIVE_LOW>;
+
+ };
+ volume-down-button {
+ label = "VOLUME-DOWN";
+ linux,code = <KEY_VOLUMEDOWN>;
+ gpios = <&gpio2 RK_PA2 GPIO_ACTIVE_LOW>;
+
+ };
+ };
+
+ joypad: odroidgo2-joypad {
+ compatible = "odroidgo2-joypad";
- chosen {
- stdout-path = "serial2:115200n8";
- };
+
+ /*
+ - odroidgo2-joypad sysfs list -
+ * for poll device interval(ms)
@ -1027,6 +1140,12 @@ diff -rupN linux.orig/arch/arm64/boot/dts/rockchip/rk3326-odroid-go2.dts linux/a
+ io-channel-names = "joy_x", "joy_y";
+ io-channels = <&saradc 1>, <&saradc 2>;
- chosen {
- stdout-path = "serial2:115200n8";
- };
+ /* adc channel count */
+ button-adc-count = <2>;
- adc-joystick {
- compatible = "adc-joystick";
- io-channels = <&saradc 1>,
@ -1050,17 +1169,14 @@ diff -rupN linux.orig/arch/arm64/boot/dts/rockchip/rk3326-odroid-go2.dts linux/a
- linux,code = <ABS_Y>;
- };
- };
+ /* adc channel count */
+ button-adc-count = <2>;
+ /* adc calculate scale */
+ button-adc-scale = <2>;
- backlight: backlight {
- compatible = "pwm-backlight";
- power-supply = <&vcc_bl>;
- pwms = <&pwm1 0 25000 0>;
- };
+ /* adc calculate scale */
+ button-adc-scale = <2>;
+
+ /* adc deadzone range */
+ button-adc-deadzone = <20>;
+
@ -1101,7 +1217,7 @@ diff -rupN linux.orig/arch/arm64/boot/dts/rockchip/rk3326-odroid-go2.dts linux/a
+ | sw2 | LCD Display | sw6 |
+ | | | |
+ | |-------------------| |
+ | sw9 sw10 sw11 sw12 sw13 sw14 |
+ | sw9 sw10 vol- vol+ sw13 sw14 |
+ |------------------------------------------------|
+ */
+ /*
@ -1158,16 +1274,6 @@ diff -rupN linux.orig/arch/arm64/boot/dts/rockchip/rk3326-odroid-go2.dts linux/a
+ label = "GPIO F2";
+ linux,code = <BTN_TRIGGER_HAPPY2>; // 0x2c1
+ };
+ sw11 {
+ gpios = <&gpio2 RK_PA2 GPIO_ACTIVE_LOW>;
+ label = "GPIO F3";
+ linux,code = <BTN_TRIGGER_HAPPY3>; // 0x2c2
+ };
+ sw12 {
+ gpios = <&gpio2 RK_PA3 GPIO_ACTIVE_LOW>;
+ label = "GPIO F4";
+ linux,code = <BTN_TRIGGER_HAPPY4>; // 0x2c3
+ };
+ sw13 {
+ gpios = <&gpio2 RK_PA4 GPIO_ACTIVE_LOW>;
+ label = "GPIO F5";
@ -1192,7 +1298,7 @@ diff -rupN linux.orig/arch/arm64/boot/dts/rockchip/rk3326-odroid-go2.dts linux/a
battery: battery {
compatible = "simple-battery";
@@ -63,606 +184,21 @@
@@ -63,606 +193,42 @@
voltage-min-design-microvolt = <3500000>;
ocv-capacity-celsius = <20>;
@ -1431,17 +1537,13 @@ diff -rupN linux.orig/arch/arm64/boot/dts/rockchip/rk3326-odroid-go2.dts linux/a
-
-&dsi_dphy {
- status = "okay";
};
-};
-
-&gpu {
- mali-supply = <&vdd_logic>;
- status = "okay";
+&internal_display {
+ compatible = "elida,kd35t133";
+ iovcc-supply = <&vcc_lcd>;
+ vdd-supply = <&vcc_lcd>;
};
-};
-
-&i2c0 {
- clock-frequency = <400000>;
- i2c-scl-falling-time-ns = <16>;
@ -1725,15 +1827,19 @@ diff -rupN linux.orig/arch/arm64/boot/dts/rockchip/rk3326-odroid-go2.dts linux/a
-
-&usb20_otg {
- status = "okay";
-};
-
};
-/* EXT Header(P2): 2(RXD:GPIO1.C0),3(TXD:.C1),4(CTS:.C2),5(RTS:.C3) */
-&uart1 {
- pinctrl-names = "default";
- pinctrl-0 = <&uart1_xfer &uart1_cts>;
- status = "okay";
-};
-
+&internal_display {
+ compatible = "elida,kd35t133";
+ iovcc-supply = <&vcc_lcd>;
+ vdd-supply = <&vcc_lcd>;
};
-&uart2 {
- pinctrl-names = "default";
- pinctrl-0 = <&uart2m1_xfer>;
@ -1746,9 +1852,11 @@ diff -rupN linux.orig/arch/arm64/boot/dts/rockchip/rk3326-odroid-go2.dts linux/a
-
-&vopb_mmu {
- status = "okay";
-};
-
-&pinctrl {
+&rk817_charger {
+ monitored-battery = <&battery>;
};
&pinctrl {
- btns {
- btn_pins: btn-pins {
- rockchip,pins = <1 RK_PA2 RK_FUNC_GPIO &pcfg_pull_up>,
@ -1803,8 +1911,24 @@ diff -rupN linux.orig/arch/arm64/boot/dts/rockchip/rk3326-odroid-go2.dts linux/a
- rockchip,pins = <0 RK_PA4 1 &pcfg_pull_none>;
- };
- };
+&rk817_charger {
+ monitored-battery = <&battery>;
+ btns {
+ btn_pins: btn-pins {
+ rockchip,pins = <1 RK_PA2 RK_FUNC_GPIO &pcfg_pull_up>,
+ <1 RK_PA5 RK_FUNC_GPIO &pcfg_pull_up>,
+ <1 RK_PA6 RK_FUNC_GPIO &pcfg_pull_up>,
+ <1 RK_PA7 RK_FUNC_GPIO &pcfg_pull_up>,
+ <1 RK_PB4 RK_FUNC_GPIO &pcfg_pull_up>,
+ <1 RK_PB5 RK_FUNC_GPIO &pcfg_pull_up>,
+ <1 RK_PB6 RK_FUNC_GPIO &pcfg_pull_up>,
+ <1 RK_PB7 RK_FUNC_GPIO &pcfg_pull_up>,
+ <2 RK_PA0 RK_FUNC_GPIO &pcfg_pull_up>,
+ <2 RK_PA1 RK_FUNC_GPIO &pcfg_pull_up>,
+ <2 RK_PA4 RK_FUNC_GPIO &pcfg_pull_up>,
+ <2 RK_PA5 RK_FUNC_GPIO &pcfg_pull_up>,
+ <2 RK_PA6 RK_FUNC_GPIO &pcfg_pull_up>,
+ <2 RK_PA7 RK_FUNC_GPIO &pcfg_pull_up>;
+ };
+ };
};
diff -rupN linux.orig/arch/arm64/boot/dts/rockchip/rk3326-odroid-go3.dts linux/arch/arm64/boot/dts/rockchip/rk3326-odroid-go3.dts
--- linux.orig/arch/arm64/boot/dts/rockchip/rk3326-odroid-go3.dts 1970-01-01 00:00:00.000000000 +0000