Merge pull request #1429 from JustEnoughLinuxOS/dev

PR for release
This commit is contained in:
fewtarius 2023-05-15 20:06:25 -04:00 committed by GitHub
commit bb75a35e2b
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GPG key ID: 4AEE18F83AFDEB23
202 changed files with 20261 additions and 355 deletions

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@ -100,6 +100,7 @@ jobs:
### Installation Package Downloads
|**Device/Platform**|**Download Package**|
|----|----|
|**Anbernic RG351P/M**|[JELOS-RK3326.aarch64-${{ steps.version.outputs.version }}.img.gz](https://github.com/JustEnoughLinuxOS/distribution/releases/download/${{ steps.version.outputs.version }}/JELOS-RK3326.aarch64-${{ steps.version.outputs.version }}.img.gz)|
|**Anbernic RG353P/M/V/VS, RG503, and Powkiddy RK2023**|[JELOS-RK3566.aarch64-${{ steps.version.outputs.version }}.img.gz](https://github.com/JustEnoughLinuxOS/distribution/releases/download/${{ steps.version.outputs.version }}/JELOS-RK3566.aarch64-${{ steps.version.outputs.version }}.img.gz)|
|**Ayaneo Handhelds, Atari VCS, and other x86_64 devices**|[JELOS-AMD64.x86_64-${{ steps.version.outputs.version }}.img.gz](https://github.com/JustEnoughLinuxOS/distribution/releases/download/${{ steps.version.outputs.version }}/JELOS-AMD64.x86_64-${{ steps.version.outputs.version }}.img.gz)|
|**Hardkernel ODROID Go Ultra**|[JELOS-S922X.aarch64-${{ steps.version.outputs.version }}.img.gz](https://github.com/JustEnoughLinuxOS/distribution/releases/download/${{ steps.version.outputs.version }}/JELOS-S922X.aarch64-${{ steps.version.outputs.version }}.img.gz)|
@ -116,6 +117,7 @@ jobs:
### Update Package Downloads
|**Device/Platform**|**Download Package**|
|----|----|
|**Anbernic RG351P/M**|[JELOS-RK3326.aarch64-${{ steps.version.outputs.version }}.tar](https://github.com/JustEnoughLinuxOS/distribution/releases/download/${{ steps.version.outputs.version }}/JELOS-RK3326.aarch64-${{ steps.version.outputs.version }}.tar)|
|**Anbernic RG353P/M/V/VS, RG503, and Powkiddy RK2023**|[JELOS-RK3566.aarch64-${{ steps.version.outputs.version }}.tar](https://github.com/JustEnoughLinuxOS/distribution/releases/download/${{ steps.version.outputs.version }}/JELOS-RK3566.aarch64-${{ steps.version.outputs.version }}.tar)|
|**Ayaneo Handhelds, Atari VCS, and other x86_64 devices**|[JELOS-AMD64.x86_64-${{ steps.version.outputs.version }}.tar](https://github.com/JustEnoughLinuxOS/distribution/releases/download/${{ steps.version.outputs.version }}/JELOS-AMD64.x86_64-${{ steps.version.outputs.version }}.tar)|
|**Hardkernel ODROID Go Ultra**|[JELOS-S922X.aarch64-${{ steps.version.outputs.version }}.tar](https://github.com/JustEnoughLinuxOS/distribution/releases/download/${{ steps.version.outputs.version }}/JELOS-S922X.aarch64-${{ steps.version.outputs.version }}.tar)|

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@ -108,7 +108,9 @@ Building JELOS is easy, the fastest and most recommended method is to instruct t
| ---- | ---- | ---- |
|AMD64||```make docker-AMD64```|
|RK3588||```make docker-RK3588```|
|RK3326||```make docker-RK3326```|
|RK3566||```make docker-RK3566```|
|RK3566-X55||```make docker-RK3566-X55```|
|S922X||```make docker-S922X```|
|ALL DEVICES||```make docker-world```|

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@ -23,7 +23,7 @@ distclean:
src-pkg:
tar cvJf sources.tar.xz sources .stamps
world: AMD64 RK3588 RK3566 RK3566-X55 S922X
world: AMD64 RK3588 RK3326 RK3566 RK3566-X55 S922X
AMD64:
PROJECT=PC DEVICE=AMD64 ARCH=i686 ./scripts/build_distro
@ -33,6 +33,11 @@ RK3588:
PROJECT=Rockchip DEVICE=RK3588 ARCH=arm ./scripts/build_distro
PROJECT=Rockchip DEVICE=RK3588 ARCH=aarch64 ./scripts/build_distro
RK3326:
PROJECT=Rockchip DEVICE=RK3326 ARCH=arm ./scripts/build_distro
PROJECT=Rockchip DEVICE=RK3326 ARCH=aarch64 ./scripts/build_distro
RK3566:
DEVICE_ROOT=RK3566 PROJECT=Rockchip DEVICE=RK3566 ARCH=arm ./scripts/build_distro
DEVICE_ROOT=RK3566 PROJECT=Rockchip DEVICE=RK3566 ARCH=aarch64 ./scripts/build_distro

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@ -97,6 +97,7 @@ show_config() {
config_message="${config_message}\n - SFTP server support:\t\t\t $SFTP_SERVER"
config_message="${config_message}\n - OpenVPN support:\t\t\t $OPENVPN_SUPPORT"
config_message="${config_message}\n - WireGuard support:\t\t\t $WIREGUARD_SUPPORT"
config_message="${config_message}\n - ZeroTier support:\t\t\t $ZEROTIER_SUPPORT"
# OS configuration

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@ -3,7 +3,7 @@
# Copyright (C) 2022-present Fewtarius
PKG_NAME="fileman"
PKG_VERSION="7361ad1"
PKG_VERSION="3bbc55a40651af7ef559c600ee6159e8f3c57459"
PKG_ARCH="any"
PKG_LICENSE="GPL"
PKG_SITE="https://github.com/JustEnoughLinuxOS/fileman"

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@ -0,0 +1,21 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright (C) 2023-present BrooksyTech (https://github.com/brooksytech)
PKG_NAME="portmaster"
PKG_VERSION="1.0"
PKG_LICENSE="MIT"
PKG_ARCH="arm aarch64"
PKG_DEPENDS_TARGET="toolchain gptokeyb gamecontrollerdb wget"
PKG_TOOLCHAIN="manual"
PKG_LONGDESC="Portmaster - a simple tool that allows you to download various game ports"
makeinstall_target() {
mkdir -p ${INSTALL}/usr/config/PortMaster
tar -xvf ${PKG_DIR}/sources/${PKG_NAME}.tar.gz -C ${INSTALL}/usr/config/PortMaster
cp -rf ${PKG_DIR}/sources/PortMaster.sh ${INSTALL}/usr/config/PortMaster
chmod +x ${INSTALL}/usr/config/PortMaster/PortMaster.sh
mkdir -p ${INSTALL}/usr/bin
cp -rf ${PKG_DIR}/scripts/* ${INSTALL}/usr/bin
chmod +x ${INSTALL}/usr/bin/start_portmaster.sh
}

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@ -0,0 +1,55 @@
#!/bin/bash
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright (C) 2023-present BrooksyTech (https://github.com/brooksytech)
. /etc/profile
#Make sure PortMaster exists in .config/PortMaster
if [ ! -d "/storage/.config/PortMaster" ]; then
mkdir -p "/storage/.config/ports/PortMaster"
cp -r "/usr/config/PortMaster" "/storage/.config/"
fi
cd /storage/.config/PortMaster
#Grab the latest PortMaster.sh script
cp /usr/config/PortMaster/PortMaster.sh PortMaster.sh
#Use our gamecontrollerdb.txt
rm gamecontrollerdb.txt
ln -sfv /usr/config/SDL-GameControllerDB/gamecontrollerdb.txt gamecontrollerdb.txt
#Use our gptokeyb
rm gptokeyb
ln -sfv /usr/bin/gptokeyb gptokeyb
#Use our wget
rm wget
ln -sfv /usr/bin/wget wget
#Make sure roms/ports/PortMaster folder exists
if [ ! -d "/storage/roms/ports/PortMaster" ]; then
mkdir -p "/storage/roms/ports/PortMaster"
fi
#Make sure libs the folder exists
if [ ! -d "/storage/roms/ports/PortMaster/libs" ]; then
mkdir -p "/storage/roms/ports/PortMaster/libs"
fi
#Copy over required files for ports
cp /storage/.config/PortMaster/control.txt /storage/roms/ports/PortMaster/control.txt
cp /storage/.config/PortMaster/gptokeyb /storage/roms/ports/PortMaster/gptokeyb
cp /storage/.config/PortMaster/gamecontrollerdb.txt /storage/roms/ports/PortMaster/gamecontrollerdb.txt
cp /storage/.config/PortMaster/mapper.txt /storage/roms/ports/PortMaster/mapper.txt
cp /storage/.config/PortMaster/oga_controls* /storage/roms/ports/PortMaster/
#Delete and refrence to PortMaster.sh, we only want to use ours.
find /storage/roms/ports -type f -name "PortMaster.sh" -delete
#Start PortMaster
run ./PortMaster.sh 2>/dev/null
#Kill gptokeyb at exit
pkill -9 gptokeyb

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@ -0,0 +1,372 @@
#!/bin/bash
#
# PortMaster
# https://github.com/christianhaitian/arkos/wiki/ArkOS-Emulators-and-Ports-information#ports
# Description : A simple tool that allows you to download
# various game ports for Jelos.
#
if [ -f "/etc/profile" ]; then
source /etc/profile
fi
toolsfolderloc="/storage/.config"
isitext=$(df -PTh $toolsfolderloc | awk '{print $2}' | grep ext)
if [[ "${UI_SERVICE}" =~ weston.service ]]; then
CUR_TTY="/dev/tty"
else
CUR_TTY="/dev/tty0"
fi
ESUDO=""
export LD_LIBRARY_PATH="$LD_LIBRARY_PATH:/storage/.config/PortMaster/libs"
GREP="/storage/.config/PortMaster/grep"
WGET="/usr/bin/wget"
LANG=""
export DIALOGRC=/storage/.config/PortMaster/colorscheme/jelos.dialogrc
app_colorscheme="Default"
mono_version="mono-6.12.0.122-aarch64.squashfs"
chmod 666 ${CUR_TTY}
export TERM=linux
export XDG_RUNTIME_DIR=/run/user/$UID/
printf "\033c" > ${CUR_TTY}
# hide cursor
printf "\e[?25h" > ${CUR_TTY}
dialog --clear
hotkey="Select"
height="15"
width="55"
power='(?<=Title_P=\").*?(?=\")'
opengl="None"
if [[ "${UI_SERVICE}" =~ weston.service ]]; then
opengl='(?<=Title_F=\").*?(?=\")'
fi
cd $toolsfolderloc/PortMaster
cp "$toolsfolderloc/PortMaster/gamecontrollerdb.txt" /tmp/gamecontrollerdb.txt
$toolsfolderloc/PortMaster/mapper.txt "/tmp/gamecontrollerdb.txt" > /dev/null 2>&1
export SDL_GAMECONTROLLERCONFIG_FILE="/tmp/gamecontrollerdb.txt"
/usr/bin/gptokeyb Portmaster.sh -c "$toolsfolderloc/PortMaster/oga_controls_settings.txt" &
GW=`ip route | awk '/default/ { print $3 }'`
if [ -z "$GW" ]; then
dialog --clear --backtitle "PortMaster" --title "$1" --clear \
--msgbox "\n\nYour network connection doesn't seem to be working. \
\nDid you make sure to configure your wifi connection?" $height $width 2>&1 > ${CUR_TTY}
$ESUDO kill -9 $(pidof gptokeyb)
if [ ! -z "$ESUDO" ]; then
$ESUDO systemctl restart oga_events &
fi
exit 0
fi
website="https://github.com/PortsMaster/PortMaster-Releases/releases/latest/download/"
isgithubrelease="true" #Github releases convert space " " ("%20") to "."
ISITCHINA=$(curl -s --connect-timeout 30 -m 60 http://demo.ip-api.com/json | $GREP -Po '"country":.*?[^\\]"')
if [ ! -d "/dev/shm/portmaster" ]; then
mkdir /dev/shm/portmaster
fi
$WGET -t 3 -T 60 --no-check-certificate "$website"ports.md -O /dev/shm/portmaster/ports.md
PortInfoInstall() {
local setwebsiteback="N"
local unzipstatus
if [ -f "/opt/system/Advanced/Switch to main SD for Roms.sh" ]; then
whichsd="roms2"
elif [ -f "/storage/.config/.OS_ARCH" ] || [ "${OS_NAME}" == "JELOS" ]; then
whichsd="storage/roms"
else
whichsd="roms"
fi
msgtxt=$(cat /dev/shm/portmaster/ports.md | $GREP "$1" | $GREP -oP '(?<=Desc=").*?(?=")')
installloc=$(cat /dev/shm/portmaster/ports.md | $GREP "$1" | $GREP -oP '(?<=locat=").*?(?=")')
porter=$(cat /dev/shm/portmaster/ports.md | $GREP "$1" | $GREP -oP '(?<=porter=").*?(?=")')
needmono=$(cat /dev/shm/portmaster/ports.md | $GREP "$1" | $GREP -oP '(?<=mono=").*?(?=")')
if [[ -f "/storage/roms/ports/PortMaster/libs/$mono_version" ]]; then
ismonothere="y"
else
ismonothere="n"
fi
if [[ "$isgithubrelease" == "true" ]]; then
#Github releases convert space " " ("%20") to "."
# Examples:
# - "Bermuda%20Syndrome" -> "Bermuda.Syndrome"
# - "Bermuda Syndrome" -> "Bermuda.Syndrome"
# - "Mr. Boom" -> "Mr.Boom" (note how space is removed)
installloc="$( echo "$installloc" | sed 's/%20/./g' | sed 's/ /./g' | sed 's/\.\././g' )"
fi
if [[ "${needmono,,}" == "y" ]] && [[ "$ismonothere" == "n" ]]; then
dialog --clear --backtitle "PortMaster" --title "$1" --clear \
--yesno "\n$msgtxt \n\nPorted By: $porter\n\nThis port also requires the download and install
of the mono library which is over 200MBs in size. This download may take a while.
\n\nWould you like to continue to install this port?" $height $width 2>&1 > ${CUR_TTY}
else
dialog --clear --backtitle "PortMaster" --title "$1" --clear \
--yesno "\n$msgtxt \n\nPorted By: $porter\n\nWould you like to continue to install this port?" $height $width 2>&1 > ${CUR_TTY}
fi
case $? in
0)
if [ ${needmono,,} == "y" ] && [ $ismonothere == "n" ]; then
$WGET -t 3 -T 60 -q --show-progress "$website$mono_version" -O \
/storage/roms/ports/PortMaster/libs/$mono_version 2>&1 | stdbuf -oL sed -E 's/\.\.+/---/g'| dialog --progressbox \
"Downloading ${mono_version} package..." $height $width > ${CUR_TTY}
fi
if [ ${needmono,,} == "y" ] && [ $ismonothere == "n" ] && [ $? -ne 0 ]; then
dialog --clear --backtitle "PortMaster" --title "$mono_version" --clear --msgbox "\n\n$mono_version did NOT download. \
\n\nIt did not download correctly. Please verify that you have at least 500MBs of space left in your roms parition
and your internet connection is stable and try again." $height $width 2>&1 > ${CUR_TTY}
$ESUDO rm -f /storage/roms/ports/PortMaster/libs/$mono_version
else
$WGET -t 3 -T 60 -q --show-progress "$website$installloc" -O \
/dev/shm/portmaster/$installloc 2>&1 | stdbuf -oL sed -E 's/\.\.+/---/g'| dialog --progressbox \
"Downloading ${1} package..." $height $width > ${CUR_TTY}
unzip -o /dev/shm/portmaster/$installloc -d /$whichsd/ports/ > ${CUR_TTY}
unzipstatus=$?
if [ $unzipstatus -eq 0 ] || [ $unzipstatus -eq 1 ]; then
if [ ! -z $isitext ]; then
$ESUDO chmod -R 777 /$whichsd/ports
fi
if [[ -e "/storage/.config/.OS_ARCH" ]] || [ "${OS_NAME}" == "JELOS" ]; then
cd /$whichsd/ports/
for s in *.sh
do
if [[ -z $(cat "$s" | $GREP "ESUDO") ]] || [[ -z $(cat "$s" | $GREP "controlfolder") ]]; then
sed -i 's/sudo //g' /storage/roms/ports/"$s"
fi
done
fi
cd $toolsfolderloc/PortMaster
dialog --clear --backtitle "PortMaster" --title "$1" --clear --msgbox "\n\n$1 installed successfully. \
\n\nMake sure to restart EmulationStation in order to see it in the ports menu." $height $width 2>&1 > ${CUR_TTY}
elif [ $unzipstatus -eq 2 ] || [ $unzipstatus -eq 3 ] || [ $unzipstatus -eq 9 ] || [ $unzipstatus -eq 51 ]; then
dialog --clear --backtitle "PortMaster" --title "$1" --clear --msgbox "\n\n$1 did NOT install. \
\n\nIt did not download correctly. Please check your internet connection and try again." $height $width 2>&1 > ${CUR_TTY}
elif [ $unzipstatus -eq 50 ]; then
dialog --clear --backtitle "PortMaster" --title "$1" --clear --msgbox "\n\n$1 did NOT install. \
\n\nYour roms partition seems to be full." $height $width 2>&1 > ${CUR_TTY}
else
dialog --clear --backtitle "PortMaster" --title "$1" --clear --msgbox "\n\n$1 did NOT install. \
\n\nUnzip error code:$unzipstatus " $height $width 2>&1 > ${CUR_TTY}
fi
$ESUDO rm -f /dev/shm/portmaster/$installloc
fi
;;
*)
;;
esac
}
userExit() {
rm -f /dev/shm/portmaster/ports.md
$ESUDO kill -9 $(pidof oga_controls)
$ESUDO systemctl restart oga_events &
dialog --clear
printf "\033c" > ${CUR_TTY}
exit 0
}
SetColorScheme() {
if [ "$app_colorscheme" == "Default" ]; then
export DIALOGRC=$toolsfolderloc/PortMaster/colorscheme/$app_colorscheme.dialogrc
if [[ -e "$toolsfolderloc/PortMaster/PortMaster.sh" ]]; then
sed -i "/export DIALOGRC\=\//c\export DIALOGRC\=\/" $toolsfolderloc/PortMaster/PortMaster.sh
fi
if [[ -e "$toolsfolderloc/PortMaster.sh" ]]; then
sed -i "/export DIALOGRC\=\//c\export DIALOGRC\=\/" $toolsfolderloc/PortMaster.sh
fi
else
export DIALOGRC=$toolsfolderloc/PortMaster/colorscheme/$app_colorscheme.dialogrc
if [[ -e "$toolsfolderloc/PortMaster/PortMaster.sh" ]]; then
sed -i "/export DIALOGRC\=\//c\export DIALOGRC\=$toolsfolderloc\/PortMaster\/colorscheme\/$app_colorscheme.dialogrc" $toolsfolderloc/PortMaster/PortMaster.sh
fi
if [[ -e "$toolsfolderloc/PortMaster.sh" ]]; then
sed -i "/export DIALOGRC\=\//c\export DIALOGRC\=$toolsfolderloc\/PortMaster\/colorscheme\/$app_colorscheme.dialogrc" $toolsfolderloc/PortMaster.sh
fi
fi
}
ColorSchemeMenu() {
local cmd
local options
local choice
local retval
local dialog_config
local temp
dialog_config=(${toolsfolderloc}/PortMaster/colorscheme/*.dialogrc) # This creates an array of the full paths to all .dialogrc files
dialog_config=("${dialog_config[@]##*/}") #Remove path prefix
dialog_config=("${dialog_config[@]%.*}") #Get filename without extension
cmd=(dialog \
--clear \
--backtitle "PortMaster" \
--title " [ Color Scheme Selection ] " \
--no-collapse \
--cancel-label "Back" \
--menu "Select the PortMaster UI color scheme :" $height $width "15")
options+=(Default ".")
for temp in "${dialog_config[@]}"; do
if [ "$temp" == "Default" ]; then
echo "Skip default"
else
options+=($temp ".")
fi
done
choice=$("${cmd[@]}" "${options[@]}" 2>&1 >${CUR_TTY})
retval=$?
case $retval in
0)
if [ "$choice" != "$app_colorscheme" ]; then
app_colorscheme=$choice
SetColorScheme
fi
ColorSchemeMenu
;;
1)
Settings
;;
*)
Settings
;;
esac
}
Settings() {
if [[ ! -z $(cat $toolsfolderloc/PortMaster/gamecontrollerdb.txt | $GREP 'Default Layout') ]]; then
local curctrlcfg="Switch to Xbox 360 Control Layout"
else
local curctrlcfg="Switch to Default Control Layout"
fi
local settingsoptions=( 1 "Restore Backup gamecontrollerdb.txt" 2 "$curctrlcfg" 3 "UI Color Scheme" 4 "Go Back" )
while true; do
settingsselection=(dialog \
--backtitle "PortMaster" \
--title "[ Settings Menu ]" \
--no-collapse \
--clear \
--cancel-label "$hotkey + Start to Exit" \
--menu "What do you want to do?" $height $width 15)
settingschoices=$("${settingsselection[@]}" "${settingsoptions[@]}" 2>&1 > ${CUR_TTY}) || TopLevel
for choice in $settingschoices; do
case $choice in
1) cp -f $toolsfolderloc/PortMaster/.Backup/donottouch.txt $toolsfolderloc/PortMaster/gamecontrollerdb.txt
if [ $? == 0 ]; then
dialog --clear --backtitle "PortMaster" --title "$1" --clear --msgbox "\n\nThe default gamecontrollerdb.txt has been successfully restored." $height $width 2>&1 > ${CUR_TTY}
else
dialog --clear --backtitle "PortMaster" --title "$1" --clear --msgbox "\n\nThe default gamecontrollerdb.txt has failed to be restored. Is the backup portmaster subfolder or it's contents missing?" $height $width 2>&1 > ${CUR_TTY}
fi
Settings
;;
2) if [[ $curctrlcfg == "Switch to Xbox 360 Control Layout" ]]; then
cp -f $toolsfolderloc/PortMaster/.Backup/donottouch_x.txt $toolsfolderloc/PortMaster/gamecontrollerdb.txt
else
cp -f $toolsfolderloc/PortMaster/.Backup/donottouch.txt $toolsfolderloc/PortMaster/gamecontrollerdb.txt
fi
Settings
;;
3) ColorSchemeMenu
;;
4) TopLevel
;;
esac
done
done
}
MainMenu() {
local options=(
$(cat /dev/shm/portmaster/ports.md | $GREP -oP "(?<=Title=\").*?(?=\")|$power|$opengl")
)
while true; do
selection=(dialog \
--backtitle "PortMaster" \
--title "[ Main Menu of all ports]" \
--no-collapse \
--clear \
--cancel-label "$hotkey + Start to Exit" \
--menu "Available ports for install" $height $width 15)
choices=$("${selection[@]}" "${options[@]}" 2>&1 > ${CUR_TTY}) || TopLevel
for choice in $choices; do
case $choice in
*) PortInfoInstall $choice ;;
esac
done
done
}
MainMenuRTR() {
local options=(
$(cat /dev/shm/portmaster/ports.md | $GREP 'runtype="rtr"' | $GREP -oP "(?<=Title=\").*?(?=\")|$power|$opengl")
)
while true; do
selection=(dialog \
--backtitle "PortMaster" \
--title "[ Main Menu for Ready to Run ports ]" \
--no-collapse \
--clear \
--cancel-label "$hotkey + Start to Exit" \
--menu "Available Ready to Run ports for install" $height $width 15)
choices=$("${selection[@]}" "${options[@]}" 2>&1 > ${CUR_TTY}) || TopLevel
for choice in $choices; do
case $choice in
*) PortInfoInstall $choice ;;
esac
done
done
}
TopLevel() {
local topoptions=( 1 "All Available Ports" 2 "Ready to Run Ports" 3 "Settings" )
while true; do
topselection=(dialog \
--backtitle "PortMaster" \
--title "[ Top Level Menu ]" \
--no-collapse \
--clear \
--cancel-label "$hotkey + Start to Exit" \
--menu "Please make your selection" $height $width 15)
topchoices=$("${topselection[@]}" "${topoptions[@]}" 2>&1 > ${CUR_TTY}) || userExit
for choice in $topchoices; do
case $choice in
1) MainMenu ;;
2) MainMenuRTR ;;
3) Settings ;;
esac
done
done
}
TopLevel

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@ -2,7 +2,7 @@
# Copyright (C) 2023-present Fewtarius
PKG_NAME="box64"
PKG_VERSION="a651cf33f4345dfda3a4e6071f5fcab978d5b6fb"
PKG_VERSION="1fbeb6bd349bf5cbf08e176008d7dec9da8e6c18"
PKG_ARCH="aarch64"
PKG_LICENSE="MIT"
PKG_SITE="https://github.com/ptitSeb/box64"

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@ -2,7 +2,7 @@
# Copyright (C) 2023-present Fewtarius
PKG_NAME="box86"
PKG_VERSION="eaa6ecb9cc9d1675cffb1ce8cbf5e3875972a7f0"
PKG_VERSION="bcb19dbe5dad09f2e4c969794bcb08f3f78929e7"
PKG_ARCH="arm aarch64"
PKG_LICENSE="MIT"
PKG_SITE="https://github.com/ptitSeb/box86"

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@ -1,9 +1,9 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright (C) 2009-2016 Stephan Raue (stephan@openelec.tv)
# Copyright (C) 2023-present Fewtarius
PKG_NAME="cpio"
PKG_VERSION="2.12"
PKG_SHA256="08a35e92deb3c85d269a0059a27d4140a9667a6369459299d08c17f713a92e73"
PKG_VERSION="2.14"
PKG_LICENSE="GPL"
PKG_SITE="http://www.gnu.org/software/cpio/"
PKG_URL="http://ftpmirror.gnu.org/cpio/${PKG_NAME}-${PKG_VERSION}.tar.gz"

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@ -1,30 +0,0 @@
From 641d3f489cf6238bb916368d4ba0d9325a235afb Mon Sep 17 00:00:00 2001
From: Sergey Poznyakoff <gray@gnu.org>
Date: Mon, 20 Jan 2020 07:45:39 +0200
Subject: Minor fix * src/global.c: Remove superfluous declaration of
program_name
[Retrieved from:
https://git.savannah.gnu.org/cgit/cpio.git/commit/?id=641d3f489cf6238bb916368d4ba0d9325a235afb]
Signed-off-by: Fabrice Fontaine <fontaine.fabrice@gmail.com>
---
src/global.c | 3 ---
1 file changed, 3 deletions(-)
diff --git a/src/global.c b/src/global.c
index fb3abe9..acf92bc 100644
--- a/src/global.c
+++ b/src/global.c
@@ -184,9 +184,6 @@ unsigned int warn_option = 0;
/* Extract to standard output? */
bool to_stdout_option = false;
-/* The name this program was run with. */
-char *program_name;
-
/* A pointer to either lstat or stat, depending on whether
dereferencing of symlinks is done for input files. */
int (*xstat) ();
--
cgit v1.2.1

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@ -2,8 +2,7 @@
# Copyright (C) 2020-present Fewtarius
PKG_NAME="gzip"
PKG_VERSION="1.10"
PKG_SHA256="8425ccac99872d544d4310305f915f5ea81e04d0f437ef1a230dc9d1c819d7c0"
PKG_VERSION="1.12"
PKG_LICENSE="GPL"
PKG_SITE="https://ftp.gnu.org/gnu/gzip"
PKG_URL="https://ftp.gnu.org/gnu/gzip/${PKG_NAME}-${PKG_VERSION}.tar.xz"

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@ -1,10 +1,10 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright (C) 2009-2016 Stephan Raue (stephan@openelec.tv)
# Copyright (C) 2018-present Team LibreELEC (https://libreelec.tv)
# Copyright (C) 2023-present Fewtarius
PKG_NAME="xz"
PKG_VERSION="5.4.1"
PKG_SHA256="5d9827aa1875b21c288f78864bb26d2650b436ea8d2cad364e4921eb6266a5a5"
PKG_VERSION="5.4.3"
PKG_LICENSE="GPL"
PKG_SITE="https://tukaani.org/xz/"
PKG_URL="https://tukaani.org/xz/${PKG_NAME}-${PKG_VERSION}.tar.xz"

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@ -1,9 +1,9 @@
# SPDX-License-Identifier: GPL-2.0
# Copyright (C) 2017-present Team LibreELEC (https://libreelec.tv)
# Copyright (C) 2023-present Fewtarius
PKG_NAME="zstd"
PKG_VERSION="1.5.2"
PKG_SHA256="3ea06164971edec7caa2045a1932d757c1815858e4c2b68c7ef812647535c23f"
PKG_VERSION="1.5.5"
PKG_LICENSE="BSD/GPLv2"
PKG_SITE="http://www.zstd.net"
PKG_URL="https://github.com/facebook/zstd/releases/download/v${PKG_VERSION}/${PKG_NAME}-${PKG_VERSION}.tar.zst"

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@ -1,14 +1,14 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright (C) 2009-2016 Stephan Raue (stephan@openelec.tv)
# Copyright (C) 2018-present Team LibreELEC (https://libreelec.tv)
# Copyright (C) 2023-present Fewtarius
PKG_NAME="sqlite"
PKG_VERSION="3.40.1"
PKG_VERSION="3.41.2"
PKG_VERSION_SQLITE="${PKG_VERSION/./}00"
PKG_SHA256="2c5dea207fa508d765af1ef620b637dcb06572afa6f01f0815bd5bbf864b33d9"
PKG_LICENSE="PublicDomain"
PKG_SITE="https://www.sqlite.org/"
PKG_URL="https://www.sqlite.org/2022/${PKG_NAME}-autoconf-${PKG_VERSION_SQLITE/./0}.tar.gz"
PKG_URL="https://www.sqlite.org/2023/${PKG_NAME}-autoconf-${PKG_VERSION_SQLITE/./0}.tar.gz"
PKG_DEPENDS_HOST="ccache:host autoconf:host automake:host"
PKG_DEPENDS_TARGET="toolchain ncurses"
PKG_LONGDESC="An Embeddable SQL Database Engine."

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@ -1,9 +1,9 @@
# SPDX-License-Identifier: GPL-2.0
# Copyright (C) 2016-present Team LibreELEC (https://libreelec.tv)
# Copyright (C) 2023-present Fewtarius
PKG_NAME="valgrind"
PKG_VERSION="3.20.0"
PKG_SHA256="8536c031dbe078d342f121fa881a9ecd205cb5a78e639005ad570011bdb9f3c6"
PKG_VERSION="3.21.0"
PKG_LICENSE="GPL"
PKG_SITE="https://valgrind.org/"
PKG_URL="https://sourceware.org/pub/valgrind/${PKG_NAME}-${PKG_VERSION}.tar.bz2"

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@ -1,10 +1,10 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright (C) 2009-2016 Stephan Raue (stephan@openelec.tv)
# Copyright (C) 2019-present Team LibreELEC (https://libreelec.tv)
# Copyright (C) 2023-present Fewtarius
PKG_NAME="arm-mem"
PKG_VERSION="b48ea154fd74410022d8189003cd69fad8f3d02c" # Apr 30, 2019
PKG_SHA256="93240defef3abba7d42a7420e55ae4f8b90cc99ef16044fdfb8b5820a17e766d"
PKG_VERSION="b48ea154fd74410022d8189003cd69fad8f3d02c"
PKG_ARCH="arm"
PKG_LICENSE="GPL"
PKG_SITE="https://github.com/bavison/arm-mem"

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@ -1,10 +1,10 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright (C) 2009-2016 Stephan Raue (stephan@openelec.tv)
# Copyright (C) 2020-present Team LibreELEC (https://libreelec.tv)
# Copyright (C) 2023-present Fewtarius
PKG_NAME="autoconf-archive"
PKG_VERSION="2022.09.03"
PKG_SHA256="e07454f00d8cae7907bed42d0747798927809947684d94c37207a4d63a32f423"
PKG_VERSION="2023.02.20"
PKG_LICENSE="GPL"
PKG_SITE="https://www.gnu.org/software/autoconf-archive/"
PKG_URL="http://ftpmirror.gnu.org/autoconf-archive/${PKG_NAME}-${PKG_VERSION}.tar.xz"

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@ -1,6 +1,7 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright (C) 2009-2016 Stephan Raue (stephan@openelec.tv)
# Copyright (C) 2018-present Team LibreELEC (https://libreelec.tv)
# Copyright (C) 2023-present Fewtarius
PKG_NAME="binutils-aarch64"
PKG_VERSION="$(get_pkg_version binutils)"

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@ -1,9 +1,10 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright (C) 2009-2016 Stephan Raue (stephan@openelec.tv)
# Copyright (C) 2018-present Team LibreELEC (https://libreelec.tv)
# Copyright (C) 2023-present Fewtarius
PKG_NAME="binutils-arm-none-eabi"
PKG_VERSION="$(get_pkg_version binutils)"
PKG_VERSION=""
PKG_LICENSE="GPL"
PKG_URL=""
PKG_DEPENDS_HOST="toolchain:host"

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@ -1,9 +1,10 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright (C) 2009-2016 Stephan Raue (stephan@openelec.tv)
# Copyright (C) 2018-present Team LibreELEC (https://libreelec.tv)
# Copyright (C) 2023-present Fewtarius
PKG_NAME="binutils-bpf"
PKG_VERSION="$(get_pkg_version binutils)"
PKG_VERSION=""
PKG_LICENSE="GPL"
PKG_URL=""
PKG_DEPENDS_HOST="toolchain:host"

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@ -1,9 +1,10 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright (C) 2009-2016 Stephan Raue (stephan@openelec.tv)
# Copyright (C) 2018-present Team LibreELEC (https://libreelec.tv)
# Copyright (C) 2023-present Fewtarius
PKG_NAME="binutils-or1k"
PKG_VERSION="$(get_pkg_version binutils)"
PKG_VERSION=""
PKG_LICENSE="GPL"
PKG_URL=""
PKG_DEPENDS_HOST="toolchain:host"

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@ -1,10 +1,10 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright (C) 2009-2016 Stephan Raue (stephan@openelec.tv)
# Copyright (C) 2018-present Team LibreELEC (https://libreelec.tv)
# Copyright (C) 2023-present Fewtarius
PKG_NAME="binutils"
PKG_VERSION="2.39"
PKG_SHA256="645c25f563b8adc0a81dbd6a41cffbf4d37083a382e02d5d3df4f65c09516d00"
PKG_VERSION="2.40"
PKG_LICENSE="GPL"
PKG_SITE="https://www.gnu.org/software/binutils/"
PKG_URL="https://ftp.gnu.org/gnu/binutils/${PKG_NAME}-${PKG_VERSION}.tar.xz"

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@ -1,9 +1,10 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright (C) 2009-2016 Stephan Raue (stephan@openelec.tv)
# Copyright (C) 2019-present Team LibreELEC (https://libreelec.tv)
# Copyright (C) 2023-present Fewtarius
PKG_NAME="boost"
PKG_VERSION="1.81.0"
PKG_VERSION="1.82.0"
PKG_LICENSE="OSS"
PKG_SITE="http://www.boost.org/"
PKG_URL="https://boostorg.jfrog.io/artifactory/main/release/${PKG_VERSION}/source/${PKG_NAME}_${PKG_VERSION//./_}.tar.bz2"

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@ -1,10 +1,10 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright (C) 2009-2016 Stephan Raue (stephan@openelec.tv)
# Copyright (C) 2018-present Team LibreELEC (https://libreelec.tv)
# Copyright (C) 2023-present Fewtarius
PKG_NAME="ccache"
PKG_VERSION="4.7.4"
PKG_SHA256="df0c64d15d3efaf0b4f6837dd6b1467e40eeaaa807db25ce79c3a08a46a84e36"
PKG_VERSION="4.7.5"
PKG_LICENSE="GPL"
PKG_SITE="https://ccache.dev/download.html"
PKG_URL="https://github.com/ccache/ccache/releases/download/v${PKG_VERSION}/${PKG_NAME}-${PKG_VERSION}.tar.xz"

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@ -1,10 +1,10 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright (C) 2009-2016 Stephan Raue (stephan@openelec.tv)
# Copyright (C) 2016-present Team LibreELEC (https://libreelec.tv)
# Copyright (C) 2023-present Fewtarius
PKG_NAME="cmake"
PKG_VERSION="3.25.1"
PKG_SHA256="1c511d09516af493694ed9baf13c55947a36389674d657a2d5e0ccedc6b291d8"
PKG_VERSION="3.26.3"
PKG_LICENSE="BSD"
PKG_SITE="https://cmake.org/"
PKG_URL="https://cmake.org/files/v$(get_pkg_version_maj_min)/cmake-${PKG_VERSION}.tar.gz"

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@ -1,10 +1,10 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright (C) 2009-2016 Stephan Raue (stephan@openelec.tv)
# Copyright (C) 2016-present Team LibreELEC (https://libreelec.tv)
# Copyright (C) 2023-present Fewtarius
PKG_NAME="configtools"
PKG_VERSION="20403c5701973a4cbd7e0b4bbeb627fcd424a0f1" # 2022-08-01
PKG_SHA256="d89be2c5a06d45e4a8731404cd6eb52ddde393480a56754a68b44f36753e38d7"
PKG_VERSION="63acb96f92473ceb5e21d873d7c0aee266b3d6d3"
PKG_LICENSE="GPL"
PKG_SITE="http://git.savannah.gnu.org/cgit/config.git"
PKG_URL="http://git.savannah.gnu.org/cgit/config.git/snapshot/config-${PKG_VERSION}.tar.gz"

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@ -1,10 +1,10 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright (C) 2009-2016 Stephan Raue (stephan@openelec.tv)
# Copyright (C) 2018-present Team LibreELEC (https://libreelec.tv)
# Copyright (C) 2023-present Fewtarius
PKG_NAME="elfutils"
PKG_VERSION="0.188"
PKG_SHA256="fb8b0e8d0802005b9a309c60c1d8de32dd2951b56f0c3a3cb56d21ce01595dff"
PKG_VERSION="0.189"
PKG_LICENSE="GPL"
PKG_SITE="https://sourceware.org/elfutils/"
PKG_URL="https://sourceware.org/elfutils/ftp/${PKG_VERSION}/${PKG_NAME}-${PKG_VERSION}.tar.bz2"

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@ -1,9 +1,10 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright (C) 2009-2016 Stephan Raue (stephan@openelec.tv)
# Copyright (C) 2016-present Team LibreELEC (https://libreelec.tv)
# Copyright (C) 2023-present Fewtarius
PKG_NAME="glib"
PKG_VERSION="2.75.4"
PKG_VERSION="2.76.2"
PKG_LICENSE="LGPL"
PKG_SITE="https://www.gtk.org/"
PKG_URL="https://download.gnome.org/sources/glib/$(get_pkg_version_maj_min)/${PKG_NAME}-${PKG_VERSION}.tar.xz"

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@ -2,10 +2,10 @@
# Copyright (C) 2010-2011 Roman Weber (roman@openelec.tv)
# Copyright (C) 2009-2016 Stephan Raue (stephan@openelec.tv)
# Copyright (C) 2019-present Team LibreELEC (https://libreelec.tv)
# Copyright (C) 2023-present Fewtarius
PKG_NAME="libcap"
PKG_VERSION="2.66"
PKG_SHA256="15c40ededb3003d70a283fe587a36b7d19c8b3b554e33f86129c059a4bb466b2"
PKG_VERSION="2.68"
PKG_LICENSE="GPL"
PKG_SITE="https://git.kernel.org/pub/scm/libs/libcap/libcap.git/log/"
PKG_URL="https://www.kernel.org/pub/linux/libs/security/linux-privs/libcap2/${PKG_NAME}-${PKG_VERSION}.tar.xz"

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@ -6,7 +6,7 @@ PKG_VERSION="df26244"
PKG_ARCH="arm aarch64"
PKG_LICENSE="GNU"
PKG_DEPENDS_TARGET="toolchain libdrm"
PKG_SITE="https://github.com/RetroGFX/linux-rga"
PKG_SITE="https://github.com/JustEnoughLinuxOS/linux-rga"
PKG_URL="${PKG_SITE}.git"
PKG_LONGDESC="The RGA driver userspace "
PKG_TOOLCHAIN="auto"

View file

@ -1,10 +1,10 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright (C) 2009-2016 Stephan Raue (stephan@openelec.tv)
# Copyright (C) 2018-present Team LibreELEC (https://libreelec.tv)
# Copyright (C) 2023-present Fewtarius
PKG_NAME="make"
PKG_VERSION="4.3"
PKG_SHA256="e05fdde47c5f7ca45cb697e973894ff4f5d79e13b750ed57d7b66d8defc78e19"
PKG_VERSION="4.4.1"
PKG_LICENSE="GPLv3"
PKG_SITE="https://www.gnu.org/software/make/"
PKG_URL="http://ftpmirror.gnu.org/make/${PKG_NAME}-${PKG_VERSION}.tar.gz"

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@ -1,42 +0,0 @@
From d79fe162c009788888faaf0317253b6f0cac7092 Mon Sep 17 00:00:00 2001
From: Kevin Buettner <kevinb@redhat.com>
Date: Thu, 23 Apr 2020 17:05:34 -0400
Subject: [SV 58232] Disable inheritance of jobserver FDs for recursive make
A parent make will invoke a sub-make with close-on-exec disabled for
the jobserver pipe FDs. Force close-on-exec to be to be enabled in
the sub-make so the pipe is not always passed to child jobs.
I have a test case which, when invoked with a suitable -j switch,
will hang if the recipe inherits the jobserver pipe. This test case
was inspired by a real world case in which testing GDB on Fedora
would hang due to some poorly written test GDB cases having been
passed the jobserver file descriptors.
* src/posixos.c (jobserver_parse_auth): Call fd_noinherit() for
jobserver pipe descriptors.
Copyright-paperwork-exempt: yes
---
src/posixos.c | 5 +++++
1 file changed, 5 insertions(+)
diff --git a/src/posixos.c b/src/posixos.c
index 525f292..eab175a 100644
--- a/src/posixos.c
+++ b/src/posixos.c
@@ -145,6 +145,11 @@ jobserver_parse_auth (const char *auth)
/* When using pselect() we want the read to be non-blocking. */
set_blocking (job_fds[0], 0);
+ /* By default we don't send the job pipe FDs to our children.
+ See jobserver_pre_child() and jobserver_post_child(). */
+ fd_noinherit (job_fds[0]);
+ fd_noinherit (job_fds[1]);
+
return 1;
}
--
cgit v1.2.1

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@ -1,10 +1,10 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright (C) 2009-2016 Stephan Raue (stephan@openelec.tv)
# Copyright (C) 2019-present Team LibreELEC (https://libreelec.tv)
# Copyright (C) 2023-present Fewtarius
PKG_NAME="mpfr"
PKG_VERSION="4.1.1"
PKG_SHA256="ffd195bd567dbaffc3b98b23fd00aad0537680c9896171e44fe3ff79e28ac33d"
PKG_VERSION="4.2.0"
PKG_LICENSE="LGPL"
PKG_SITE="http://www.mpfr.org/"
PKG_URL="http://ftpmirror.gnu.org/mpfr/${PKG_NAME}-${PKG_VERSION}.tar.xz"

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@ -1,9 +1,10 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright (C) 2009-2016 Stephan Raue (stephan@openelec.tv)
# Copyright (C) 2017-present Team LibreELEC (https://libreelec.tv)
# Copyright (C) 2023-present Fewtarius
PKG_NAME="ncurses"
PKG_VERSION="6.3"
PKG_VERSION="6.4"
PKG_LICENSE="MIT"
PKG_SITE="http://www.gnu.org/software/ncurses/"
PKG_URL="http://invisible-mirror.net/archives/ncurses/ncurses-${PKG_VERSION}.tar.gz"

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@ -1,13 +1,12 @@
Fix configure option --with-pkg-config-libdir is broken for cross compilation
--- a/configure 2021-10-17 17:12:23.000000000 +0200
+++ b/configure 2021-11-26 00:27:00.224815736 +0100
@@ -4229,7 +4229,7 @@ echo $ECHO_N "checking for first directo
cf_pkg_config_path=none
for cf_config in $cf_search_path
do
- if test -d "$cf_config"
+ if test -n "$cf_config"
then
cf_pkg_config_path=$cf_config
break
diff -rupN ncurses-6.4.orig/configure ncurses-6.4/configure
--- ncurses-6.4.orig/configure 2022-11-05 21:13:26.000000000 +0000
+++ ncurses-6.4/configure 2023-05-09 11:21:38.765534941 +0000
@@ -4236,7 +4236,7 @@ echo $ECHO_N "checking for first directo
cf_pkg_config_path=none
for cf_config in $cf_search_path
do
- if test -d "$cf_config"
+ if test -n "$cf_config"
then
cf_pkg_config_path=$cf_config
break

View file

@ -1,8 +1,9 @@
# SPDX-License-Identifier: GPL-2.0
# Copyright (C) 2018-present Frank Hartung (supervisedthinking @ gmail.com)
# Copyright (C) 2023-present Fewtarius
PKG_NAME="qt5"
PKG_VERSION="8e65ddffeaf77b312c26d3097c26e525b7c5e220" # 5.15.8+r174 (KDE Qt5PatchCollection)
PKG_VERSION="8e65ddffeaf77b312c26d3097c26e525b7c5e220"
PKG_LICENSE="GPL"
PKG_SITE="http://qt-project.org"
PKG_URL="https://invent.kde.org/qt/qt/qt5.git"

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@ -33,6 +33,6 @@ makeinstall_target() {
${TOOLCHAIN}/bin/rename -v mednafen beetle ${PKG_BUILD}/*.info
cp ${PKG_BUILD}/*.info ${INSTALL}/usr/lib/libretro/
cp ${PKG_BUILD}/pcsx_rearmed_libretro.info ${INSTALL}/usr/lib/libretro/pcsx_rearmed32_libretro.info
cp ${PKG_BUILD}/flycast_libretro.info ${INSTALL}/usr/lib/libretro/flycast_libretro_libretro.info
cp ${PKG_BUILD}/flycast_libretro.info ${INSTALL}/usr/lib/libretro/flycast2021_libretro.info
cp ${PKG_BUILD}/flycast_libretro.info ${INSTALL}/usr/lib/libretro/flycast32_libretro.info
}

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@ -1,9 +1,10 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright (C) 2019-present Shanti Gilbert (https://github.com/shantigilbert)
# Maintenance 2020 351ELEC team (https://github.com/fewtarius/351ELEC)
# Copyright (C) 2023-present Fewtarius
PKG_NAME="fbneo-lr"
PKG_VERSION="004943bf7e2ef6b367b04b53641434149fc1f86c"
PKG_VERSION="71f1a125878495cf431f1ed9669916b9fa2a9ed0"
PKG_REV="1"
PKG_ARCH="any"
PKG_LICENSE="Non-commercial"

View file

@ -0,0 +1,59 @@
################################################################################
# This file is part of OpenELEC - http://www.openelec.tv
# Copyright (C) 2009-2012 Stephan Raue (stephan@openelec.tv)
# Copyright (C) 2022-present Fewtarius
#
# This Program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2, or (at your option)
# any later version.
#
# This Program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with OpenELEC.tv; see the file COPYING. If not, write to
# the Free Software Foundation, 51 Franklin Street, Suite 500, Boston, MA 02110, USA.
# http://www.gnu.org/copyleft/gpl.html
################################################################################
PKG_NAME="flycast2021-lr"
PKG_VERSION="4c293f306bc16a265c2d768af5d0cea138426054"
PKG_LICENSE="GPLv2"
PKG_SITE="https://github.com/libretro/flycast"
PKG_URL="${PKG_SITE}/archive/${PKG_VERSION}.tar.gz"
PKG_DEPENDS_TARGET="toolchain"
PKG_LONGDESC="Flycast is a multiplatform Sega Dreamcast emulator "
PKG_TOOLCHAIN="make"
PKG_BUILD_FLAGS="-gold"
PKG_PATCH_DIRS+="${DEVICE}"
if [ ! "${OPENGL}" = "no" ]; then
PKG_DEPENDS_TARGET+=" ${OPENGL} glu libglvnd"
fi
if [ "${OPENGLES_SUPPORT}" = yes ]; then
PKG_DEPENDS_TARGET+=" ${OPENGLES}"
PKG_MAKE_OPTS_TARGET+=" FORCE_GLES=1"
fi
pre_configure_target() {
sed -i 's/define CORE_OPTION_NAME "reicast"/define CORE_OPTION_NAME "flycast2021"/g' core/libretro/libretro_core_option_defines.h
PKG_MAKE_OPTS_TARGET="${PKG_MAKE_OPTS_TARGET} ARCH=${TARGET_ARCH} HAVE_OPENMP=1 GIT_VERSION=${PKG_VERSION:0:7} HAVE_LTCG=0"
}
pre_make_target() {
export BUILD_SYSROOT=${SYSROOT_PREFIX}
case ${DEVICE} in
RK3*|S922X*)
PKG_MAKE_OPTS_TARGET+=" platform=${DEVICE}"
;;
esac
}
makeinstall_target() {
mkdir -p ${INSTALL}/usr/lib/libretro
cp flycast_libretro.so ${INSTALL}/usr/lib/libretro/flycast2021_libretro.so
}

View file

@ -0,0 +1,43 @@
diff -rupN flycast.orig/Makefile flycast/Makefile
--- flycast.orig/Makefile 2022-06-18 13:29:52.675787687 -0400
+++ flycast/Makefile 2022-06-18 13:53:23.564624927 -0400
@@ -403,26 +403,30 @@ else ifeq ($(platform), arm64_cortex_a53
#######################################
-# ARM64 SM1 Odroid C4
-else ifeq ($(platform), odroidc4)
+# ARM64 RK3326
+else ifeq ($(platform), RK3326)
EXT ?= so
TARGET := $(TARGET_NAME)_libretro.$(EXT)
SHARED += -shared -Wl,--version-script=link.T
- LDFLAGS += -Wl,--no-undefined
fpic = -fPIC
LIBS += -lrt
ARM_FLOAT_ABI_HARD = 0
FORCE_GLES = 1
SINGLE_PREC_FLAGS = 1
- CPUFLAGS += -DHOST_CPU=0x20000006 -DTARGET_LINUX_ARMv8 -frename-registers
- CFLAGS += -mcpu=cortex-a55 -mtune=cortex-a55 $(CPUFLAGS)
- CXXFLAGS += -mcpu=cortex-a55 -mtune=cortex-a55 $(CPUFLAGS)
- ASFLAGS += $(CFLAGS) -c -frename-registers -fno-strict-aliasing -ffast-math -ftree-vectorize
+ HAVE_LTCG = 0
+ HAVE_OPENMP = 0
+ CFLAGS += -Ofast \
+ -fuse-linker-plugin \
+ -fno-stack-protector -fno-ident -fomit-frame-pointer \
+ -fmerge-all-constants -ffast-math -funroll-all-loops \
+ -mcpu=cortex-a35 -mtune=cortex-a35
+ CXXFLAGS += $(CFLAGS)
+ LDFLAGS += -mcpu=cortex-a35 -mtune=cortex-a35 -Ofast -flto -fuse-linker-plugin
PLATFORM_EXT := unix
+ CORE_DEFINES += -DLOW_END -DLOW_RES
WITH_DYNAREC=arm64
+ PLATFORM_EXT := unix
HAVE_GENERIC_JIT = 0
- HAVE_VULKAN = 0
- HAVE_LTCG = 0
#######################################

View file

@ -0,0 +1,43 @@
diff -rupN flycast.orig/Makefile flycast/Makefile
--- flycast.orig/Makefile 2022-06-18 13:29:52.675787687 -0400
+++ flycast/Makefile 2022-06-18 13:53:23.564624927 -0400
@@ -403,26 +403,30 @@ else ifeq ($(platform), arm64_cortex_a53
#######################################
-# ARM64 SM1 Odroid C4
-else ifeq ($(platform), odroidc4)
+# ARM64 RG503, RG353x, x55, rk2023
+else ifeq ($(platform), RK3566)
EXT ?= so
TARGET := $(TARGET_NAME)_libretro.$(EXT)
SHARED += -shared -Wl,--version-script=link.T
- LDFLAGS += -Wl,--no-undefined
fpic = -fPIC
LIBS += -lrt
ARM_FLOAT_ABI_HARD = 0
FORCE_GLES = 1
SINGLE_PREC_FLAGS = 1
- CPUFLAGS += -DHOST_CPU=0x20000006 -DTARGET_LINUX_ARMv8 -frename-registers
- CFLAGS += -mcpu=cortex-a55 -mtune=cortex-a55 $(CPUFLAGS)
- CXXFLAGS += -mcpu=cortex-a55 -mtune=cortex-a55 $(CPUFLAGS)
- ASFLAGS += $(CFLAGS) -c -frename-registers -fno-strict-aliasing -ffast-math -ftree-vectorize
+ HAVE_LTCG = 0
+ HAVE_OPENMP = 0
+ CFLAGS += -Ofast \
+ -fuse-linker-plugin \
+ -fno-stack-protector -fno-ident -fomit-frame-pointer \
+ -fmerge-all-constants -ffast-math -funroll-all-loops \
+ -mcpu=cortex-a55 -mtune=cortex-a55
+ CXXFLAGS += $(CFLAGS)
+ LDFLAGS += -mcpu=cortex-a55 -mtune=cortex-a55 -Ofast -flto -fuse-linker-plugin
PLATFORM_EXT := unix
+ CORE_DEFINES += -DLOW_END -DLOW_RES
WITH_DYNAREC=arm64
+ PLATFORM_EXT := unix
HAVE_GENERIC_JIT = 0
- HAVE_VULKAN = 0
- HAVE_LTCG = 0
#######################################

View file

@ -0,0 +1,43 @@
diff -rupN flycast.orig/Makefile flycast/Makefile
--- flycast.orig/Makefile 2022-06-18 13:29:52.675787687 -0400
+++ flycast/Makefile 2022-06-18 13:53:23.564624927 -0400
@@ -403,26 +403,30 @@ else ifeq ($(platform), arm64_cortex_a53
#######################################
-# ARM64 SM1 Odroid C4
-else ifeq ($(platform), odroidc4)
+# ARM64 RK3588
+else ifeq ($(platform), RK3588)
EXT ?= so
TARGET := $(TARGET_NAME)_libretro.$(EXT)
SHARED += -shared -Wl,--version-script=link.T
- LDFLAGS += -Wl,--no-undefined
fpic = -fPIC
LIBS += -lrt
ARM_FLOAT_ABI_HARD = 0
FORCE_GLES = 1
SINGLE_PREC_FLAGS = 1
- CPUFLAGS += -DHOST_CPU=0x20000006 -DTARGET_LINUX_ARMv8 -frename-registers
- CFLAGS += -mcpu=cortex-a55 -mtune=cortex-a55 $(CPUFLAGS)
- CXXFLAGS += -mcpu=cortex-a55 -mtune=cortex-a55 $(CPUFLAGS)
- ASFLAGS += $(CFLAGS) -c -frename-registers -fno-strict-aliasing -ffast-math -ftree-vectorize
+ HAVE_LTCG = 0
+ HAVE_OPENMP = 0
+ CFLAGS += -Ofast \
+ -fuse-linker-plugin \
+ -fno-stack-protector -fno-ident -fomit-frame-pointer \
+ -fmerge-all-constants -ffast-math -funroll-all-loops \
+ -mcpu=cortex-a76 -mtune=cortex-a76
+ CXXFLAGS += $(CFLAGS)
+ LDFLAGS += -mcpu=cortex-a76 -mtune=cortex-a76 -Ofast -flto -fuse-linker-plugin
PLATFORM_EXT := unix
+ CORE_DEFINES += -DLOW_END -DLOW_RES
WITH_DYNAREC=arm64
+ PLATFORM_EXT := unix
HAVE_GENERIC_JIT = 0
- HAVE_VULKAN = 0
- HAVE_LTCG = 0
#######################################

View file

@ -0,0 +1,28 @@
diff -rupN flycast.orig/Makefile flycast/Makefile
--- flycast.orig/Makefile 2022-04-08 18:10:23.156125702 -0400
+++ flycast/Makefile 2022-04-08 18:48:44.236265589 -0400
@@ -610,6 +610,24 @@ else ifneq (,$(findstring RK,$(platform)
WITH_DYNAREC=arm
HAVE_GENERIC_JIT = 0
+else ifeq ($(platform), S922X)
+ EXT ?= so
+ TARGET := $(TARGET_NAME)_libretro.$(EXT)
+ SHARED += -shared -Wl,--version-script=link.T
+ fpic = -fPIC
+ LIBS += -lrt
+ ARM_FLOAT_ABI_HARD = 0
+ FORCE_GLES = 1
+ SINGLE_PREC_FLAGS = 1
+ FORCE_GLES = 1
+ CPUFLAGS += -DTARGET_LINUX_ARMv8 -frename-registers
+ CFLAGS += -mno-outline-atomics -march=armv8-a+crc -mcpu=cortex-a73 -mtune=cortex-a73 $(CPUFLAGS)
+ CXXFLAGS += -march=armv8-a+crc -mcpu=cortex-a73 -mtune=cortex-a73 $(CPUFLAGS)
+ ASFLAGS += -march=armv8-a+crc -mcpu=cortex-a73 -c
+ WITH_DYNAREC=arm64
+ PLATFORM_EXT := unix
+ HAVE_GENERIC_JIT = 0
+
# RockPro64
else ifeq ($(platform), rockpro64)
EXT ?= so

View file

@ -2,6 +2,7 @@
# This file is part of OpenELEC - http://www.openelec.tv
# Copyright (C) 2009-2012 Stephan Raue (stephan@openelec.tv)
# Copyright (C) 2020 351ELEC team (https://github.com/fewtarius/351ELEC)
# Copyright (C) 2023-present Fewtarius
#
# This Program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
@ -20,7 +21,7 @@
################################################################################
PKG_NAME="genesis-plus-gx-lr"
PKG_VERSION="007440f14c07425f50789d901303e18f09c6f112"
PKG_VERSION="9745432a9180eca61c747bee5cffd03c20cc90dc"
PKG_REV="1"
PKG_ARCH="any"
PKG_LICENSE="Non-commercial"

View file

@ -2,6 +2,7 @@
# This file is part of OpenELEC - http://www.openelec.tv
# Copyright (C) 2009-2012 Stephan Raue (stephan@openelec.tv)
# Copyright (C) 2020 351ELEC team (https://github.com/fewtarius/351ELEC)
# Copyright (C) 2023-present Fewtarius
#
# This Program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
@ -20,7 +21,7 @@
################################################################################
PKG_NAME="glsl-shaders"
PKG_VERSION="799aa9e4d567db0874111d2aed9c9b9058a19641"
PKG_VERSION="08af650d7f35f8ad46ee0a9d038fe440144012d2"
PKG_REV="1"
PKG_ARCH="aarch64"
PKG_LICENSE="GPL"

View file

@ -2,6 +2,7 @@
# This file is part of OpenELEC - http://www.openelec.tv
# Copyright (C) 2009-2012 Stephan Raue (stephan@openelec.tv)
# Copyright (C) 2020 351ELEC team (https://github.com/fewtarius/351ELEC)
# Copyright (C) 2023-present Fewtarius
#
# This Program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
@ -20,7 +21,7 @@
################################################################################
PKG_NAME="mame2003-plus-lr"
PKG_VERSION="bd51a0b1feaaca6a18fae33a71eb83dce57c3662"
PKG_VERSION="cafc5561fe74499fedc215b2e502ca454a8727fc"
PKG_REV="1"
PKG_ARCH="any"
PKG_LICENSE="MAME"

View file

@ -22,7 +22,7 @@ if [ "${OPENGLES_SUPPORT}" = yes ]; then
fi
case ${DEVICE} in
RK35*|S922X*)
RK3*|S922X*)
PKG_MAKE_OPTS_TARGET=" platform=${DEVICE}"
;;
esac

View file

@ -1,6 +1,7 @@
################################################################################
# This file is part of OpenELEC - http://www.openelec.tv
# Copyright (C) 2009-2012 Stephan Raue (stephan@openelec.tv)
# Copyright (C) 2023-present Fewtarius
#
# This Program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
@ -19,7 +20,7 @@
################################################################################
PKG_NAME="ppsspp-lr"
PKG_VERSION="7f2c03156f93d07800cfc4dcdf04cf6ee8649e33"
PKG_VERSION="ba4f2837e75b6515edabb5c8d4768db06eb56dc3"
PKG_LICENSE="GPLv2"
PKG_SITE="https://github.com/hrydgard/ppsspp"
PKG_URL="https://github.com/hrydgard/ppsspp.git"

View file

@ -2,6 +2,7 @@
# This file is part of OpenELEC - http://www.openelec.tv
# Copyright (C) 2009-2012 Stephan Raue (stephan@openelec.tv)
# Copyright (C) 2020 351ELEC team (https://github.com/fewtarius/351ELEC)
# Copyright (C) 2023-present Fewtarius
#
# This Program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
@ -20,7 +21,7 @@
################################################################################
PKG_NAME="puae-lr"
PKG_VERSION="0df8271879aaca414ef5fe04d6f2e3cccbad42ec"
PKG_VERSION="766015044a1359598ccb20a2f7aacaa0c24b33b4"
PKG_REV="1"
PKG_ARCH="any"
PKG_LICENSE="GPL"

View file

@ -20,7 +20,7 @@
################################################################################
PKG_NAME="scummvm-lr"
PKG_VERSION="6be7019fb0b5563b6c48136d8d5a3e3a86b9fbbb"
PKG_VERSION="842a52fd42c23d0290af768bf2593634008467ba"
PKG_REV="1"
PKG_ARCH="any"
PKG_LICENSE="GPLv2"

View file

@ -1,6 +1,7 @@
################################################################################
# This file is part of OpenELEC - http://www.openelec.tv
# Copyright (C) 2009-2012 Stephan Raue (stephan@openelec.tv)
# Copyright (C) 2023-present Fewtarius
#
# This Program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
@ -19,7 +20,7 @@
################################################################################
PKG_NAME="snes9x-lr"
PKG_VERSION="7b77f75d7e80dcfcb4e5498a8823672ed8a438d2"
PKG_VERSION="fa3505d6f24df1eb1ecf7ca26d63077464126266"
PKG_REV="1"
PKG_ARCH="any"
PKG_LICENSE="Non-commercial"

View file

@ -20,7 +20,7 @@
################################################################################
PKG_NAME="tic80-lr"
PKG_VERSION="b8e722b26d96d044f1e0ec74874d25f8125ef15e"
PKG_VERSION="552d1e1ab2ef4cb7bc5be36740c382d1cd9cd53d"
PKG_REV="1"
PKG_ARCH="any"
PKG_LICENSE="GPLv3"

View file

@ -46,7 +46,7 @@ fi
pre_configure_target() {
case ${DEVICE} in
RK35*|S922X*)
RK3*|S922X*)
PKG_MAKE_OPTS_TARGET+=" -C yabause/src/libretro platform=rockpro64 HAVE_NEON=0 FORCE_GLES=1"
;;
*)

View file

@ -3,7 +3,7 @@
# Copyright (C) 2022-present Fewtarius
PKG_NAME="cemu-sa"
PKG_VERSION="80953fe6030c4c00001f4d58cdbb724a086e97b2"
PKG_VERSION="eda4cf4b241d56c5c16f6aa4d135b8a269676a76"
PKG_ARCH="x86_64"
PKG_LICENSE="MPL-2.0"
PKG_SITE="https://github.com/cemu-project/Cemu"

View file

@ -2,7 +2,7 @@
# Copyright (C) 2022-present BrooksyTech (https://github.com/brooksytech)
PKG_NAME="citra-sa"
PKG_VERSION="49acfe428a11e484a79733b7f63a0153424c45ad"
PKG_VERSION="7677ace5ea9a23138a2359fee43f560c38dd7b8e"
PKG_LICENSE="MPLv2"
PKG_SITE="https://github.com/citra-emu/citra"
PKG_URL="${PKG_SITE}.git"

View file

@ -0,0 +1,111 @@
frameskip_type = 2
frameskip_value = 3
safe_frameskip = 0
show_frame_counter = 0
screen_orientation = 1
screen_swap = 0
savestate_number = 0
fast_forward = 0
enable_sound = 1
clock_speed = 0
threaded_3d = 1
mirror_touch = 0
compress_savestates = 1
savestate_snapshot = 1
unzip_roms = 0
preload_roms = 0
backup_in_savestates = 1
ignore_gamecard_limit = 0
frame_interval = 0
trim_roms = 0
fix_main_2d_screen = 0
disable_edge_marking = 0
interframe_blend = 0
hires_3d = 1
use_rtc_custom_time = 0
rtc_custom_time = 0
rtc_system_time = 0
slot2_device_type = 0
rumble_frames = 3
firmware.username = Jelos
firmware.language = 1
firmware.favorite_color = 0
firmware.birthday_month = 1
firmware.birthday_day = 1
enable_cheats = 1
controls_a[CONTROL_INDEX_UP] = 1089
controls_a[CONTROL_INDEX_DOWN] = 1092
controls_a[CONTROL_INDEX_LEFT] = 1096
controls_a[CONTROL_INDEX_RIGHT] = 1090
controls_a[CONTROL_INDEX_A] = 32
controls_a[CONTROL_INDEX_B] = 480
controls_a[CONTROL_INDEX_X] = 122
controls_a[CONTROL_INDEX_Y] = 120
controls_a[CONTROL_INDEX_L] = 481
controls_a[CONTROL_INDEX_R] = 99
controls_a[CONTROL_INDEX_START] = 13
controls_a[CONTROL_INDEX_SELECT] = 485
controls_a[CONTROL_INDEX_HINGE] = 104
controls_a[CONTROL_INDEX_TOUCH_CURSOR_UP] = 65535
controls_a[CONTROL_INDEX_TOUCH_CURSOR_DOWN] = 65535
controls_a[CONTROL_INDEX_TOUCH_CURSOR_LEFT] = 65535
controls_a[CONTROL_INDEX_TOUCH_CURSOR_RIGHT] = 65535
controls_a[CONTROL_INDEX_TOUCH_CURSOR_PRESS] = 1024
controls_a[CONTROL_INDEX_MENU] = 1032
controls_a[CONTROL_INDEX_SAVE_STATE] = 318
controls_a[CONTROL_INDEX_LOAD_STATE] = 320
controls_a[CONTROL_INDEX_FAST_FORWARD] = 8
controls_a[CONTROL_INDEX_SWAP_SCREENS] = 1034
controls_a[CONTROL_INDEX_SWAP_ORIENTATION_A] = 97
controls_a[CONTROL_INDEX_SWAP_ORIENTATION_B] = 1035
controls_a[CONTROL_INDEX_LOAD_GAME] = 65535
controls_a[CONTROL_INDEX_QUIT] = 65535
controls_a[CONTROL_INDEX_FAKE_MICROPHONE] = 65535
controls_a[CONTROL_INDEX_UI_UP] = 338
controls_a[CONTROL_INDEX_UI_DOWN] = 337
controls_a[CONTROL_INDEX_UI_LEFT] = 336
controls_a[CONTROL_INDEX_UI_RIGHT] = 335
controls_a[CONTROL_INDEX_UI_SELECT] = 13
controls_a[CONTROL_INDEX_UI_BACK] = 8
controls_a[CONTROL_INDEX_UI_EXIT] = 27
controls_a[CONTROL_INDEX_UI_PAGE_UP] = 331
controls_a[CONTROL_INDEX_UI_PAGE_DOWN] = 334
controls_a[CONTROL_INDEX_UI_SWITCH] = 481
controls_b[CONTROL_INDEX_UP] = 1153
controls_b[CONTROL_INDEX_DOWN] = 1217
controls_b[CONTROL_INDEX_LEFT] = 1152
controls_b[CONTROL_INDEX_RIGHT] = 1216
controls_b[CONTROL_INDEX_A] = 1024
controls_b[CONTROL_INDEX_B] = 1025
controls_b[CONTROL_INDEX_X] = 1026
controls_b[CONTROL_INDEX_Y] = 1027
controls_b[CONTROL_INDEX_L] = 1028
controls_b[CONTROL_INDEX_R] = 1029
controls_b[CONTROL_INDEX_START] = 1030
controls_b[CONTROL_INDEX_SELECT] = 1031
controls_b[CONTROL_INDEX_HINGE] = 65535
controls_b[CONTROL_INDEX_TOUCH_CURSOR_UP] = 1219
controls_b[CONTROL_INDEX_TOUCH_CURSOR_DOWN] = 1155
controls_b[CONTROL_INDEX_TOUCH_CURSOR_LEFT] = 1218
controls_b[CONTROL_INDEX_TOUCH_CURSOR_RIGHT] = 1154
controls_b[CONTROL_INDEX_TOUCH_CURSOR_PRESS] = 1033
controls_b[CONTROL_INDEX_MENU] = 65535
controls_b[CONTROL_INDEX_SAVE_STATE] = 65535
controls_b[CONTROL_INDEX_LOAD_STATE] = 65535
controls_b[CONTROL_INDEX_FAST_FORWARD] = 65535
controls_b[CONTROL_INDEX_SWAP_SCREENS] = 65535
controls_b[CONTROL_INDEX_SWAP_ORIENTATION_A] = 65535
controls_b[CONTROL_INDEX_SWAP_ORIENTATION_B] = 65535
controls_b[CONTROL_INDEX_LOAD_GAME] = 65535
controls_b[CONTROL_INDEX_QUIT] = 65535
controls_b[CONTROL_INDEX_FAKE_MICROPHONE] = 65535
controls_b[CONTROL_INDEX_UI_UP] = 1089
controls_b[CONTROL_INDEX_UI_DOWN] = 1092
controls_b[CONTROL_INDEX_UI_LEFT] = 1096
controls_b[CONTROL_INDEX_UI_RIGHT] = 1090
controls_b[CONTROL_INDEX_UI_SELECT] = 1024
controls_b[CONTROL_INDEX_UI_BACK] = 1034
controls_b[CONTROL_INDEX_UI_EXIT] = 1025
controls_b[CONTROL_INDEX_UI_PAGE_UP] = 1028
controls_b[CONTROL_INDEX_UI_PAGE_DOWN] = 1029
controls_b[CONTROL_INDEX_UI_SWITCH] = 1035

View file

@ -0,0 +1,111 @@
frameskip_type = 2
frameskip_value = 3
safe_frameskip = 0
show_frame_counter = 0
screen_orientation = 1
screen_swap = 0
savestate_number = 1
fast_forward = 0
enable_sound = 1
clock_speed = 0
threaded_3d = 1
mirror_touch = 0
compress_savestates = 1
savestate_snapshot = 1
unzip_roms = 0
preload_roms = 0
backup_in_savestates = 1
ignore_gamecard_limit = 0
frame_interval = 0
trim_roms = 0
fix_main_2d_screen = 0
disable_edge_marking = 0
interframe_blend = 0
hires_3d = 1
use_rtc_custom_time = 0
rtc_custom_time = 0
rtc_system_time = 0
slot2_device_type = 0
rumble_frames = 3
firmware.username = Jelos
firmware.language = 1
firmware.favorite_color = 0
firmware.birthday_month = 1
firmware.birthday_day = 1
enable_cheats = 1
controls_a[CONTROL_INDEX_UP] = 1030
controls_a[CONTROL_INDEX_DOWN] = 1031
controls_a[CONTROL_INDEX_LEFT] = 1032
controls_a[CONTROL_INDEX_RIGHT] = 1033
controls_a[CONTROL_INDEX_A] = 1025
controls_a[CONTROL_INDEX_B] = 1024
controls_a[CONTROL_INDEX_X] = 1026
controls_a[CONTROL_INDEX_Y] = 1027
controls_a[CONTROL_INDEX_L] = 1028
controls_a[CONTROL_INDEX_R] = 1029
controls_a[CONTROL_INDEX_START] = 1037
controls_a[CONTROL_INDEX_SELECT] = 1034
controls_a[CONTROL_INDEX_HINGE] = 65535
controls_a[CONTROL_INDEX_TOUCH_CURSOR_UP] = 1217
controls_a[CONTROL_INDEX_TOUCH_CURSOR_DOWN] = 1153
controls_a[CONTROL_INDEX_TOUCH_CURSOR_LEFT] = 1216
controls_a[CONTROL_INDEX_TOUCH_CURSOR_RIGHT] = 1152
controls_a[CONTROL_INDEX_TOUCH_CURSOR_PRESS] = 1036
controls_a[CONTROL_INDEX_MENU] = 1035
controls_a[CONTROL_INDEX_SAVE_STATE] = 65535
controls_a[CONTROL_INDEX_LOAD_STATE] = 65535
controls_a[CONTROL_INDEX_FAST_FORWARD] = 65535
controls_a[CONTROL_INDEX_SWAP_SCREENS] = 65535
controls_a[CONTROL_INDEX_SWAP_ORIENTATION_A] = 65535
controls_a[CONTROL_INDEX_SWAP_ORIENTATION_B] = 65535
controls_a[CONTROL_INDEX_LOAD_GAME] = 65535
controls_a[CONTROL_INDEX_QUIT] = 65535
controls_a[CONTROL_INDEX_FAKE_MICROPHONE] = 65535
controls_a[CONTROL_INDEX_UI_UP] = 1030
controls_a[CONTROL_INDEX_UI_DOWN] = 1031
controls_a[CONTROL_INDEX_UI_LEFT] = 1032
controls_a[CONTROL_INDEX_UI_RIGHT] = 1033
controls_a[CONTROL_INDEX_UI_SELECT] = 1025
controls_a[CONTROL_INDEX_UI_BACK] = 65535
controls_a[CONTROL_INDEX_UI_EXIT] = 1024
controls_a[CONTROL_INDEX_UI_PAGE_UP] = 65535
controls_a[CONTROL_INDEX_UI_PAGE_DOWN] = 65535
controls_a[CONTROL_INDEX_UI_SWITCH] = 65535
controls_b[CONTROL_INDEX_UP] = 65535
controls_b[CONTROL_INDEX_DOWN] = 65535
controls_b[CONTROL_INDEX_LEFT] = 65535
controls_b[CONTROL_INDEX_RIGHT] = 65535
controls_b[CONTROL_INDEX_A] = 65535
controls_b[CONTROL_INDEX_B] = 65535
controls_b[CONTROL_INDEX_X] = 65535
controls_b[CONTROL_INDEX_Y] = 65535
controls_b[CONTROL_INDEX_L] = 65535
controls_b[CONTROL_INDEX_R] = 65535
controls_b[CONTROL_INDEX_START] = 65535
controls_b[CONTROL_INDEX_SELECT] = 65535
controls_b[CONTROL_INDEX_HINGE] = 65535
controls_b[CONTROL_INDEX_TOUCH_CURSOR_UP] = 65535
controls_b[CONTROL_INDEX_TOUCH_CURSOR_DOWN] = 65535
controls_b[CONTROL_INDEX_TOUCH_CURSOR_LEFT] = 65535
controls_b[CONTROL_INDEX_TOUCH_CURSOR_RIGHT] = 65535
controls_b[CONTROL_INDEX_TOUCH_CURSOR_PRESS] = 65535
controls_b[CONTROL_INDEX_MENU] = 65535
controls_b[CONTROL_INDEX_SAVE_STATE] = 65535
controls_b[CONTROL_INDEX_LOAD_STATE] = 65535
controls_b[CONTROL_INDEX_FAST_FORWARD] = 65535
controls_b[CONTROL_INDEX_SWAP_SCREENS] = 65535
controls_b[CONTROL_INDEX_SWAP_ORIENTATION_A] = 65535
controls_b[CONTROL_INDEX_SWAP_ORIENTATION_B] = 65535
controls_b[CONTROL_INDEX_LOAD_GAME] = 65535
controls_b[CONTROL_INDEX_QUIT] = 65535
controls_b[CONTROL_INDEX_FAKE_MICROPHONE] = 65535
controls_b[CONTROL_INDEX_UI_UP] = 1217
controls_b[CONTROL_INDEX_UI_DOWN] = 1153
controls_b[CONTROL_INDEX_UI_LEFT] = 1216
controls_b[CONTROL_INDEX_UI_RIGHT] = 1152
controls_b[CONTROL_INDEX_UI_SELECT] = 65535
controls_b[CONTROL_INDEX_UI_BACK] = 65535
controls_b[CONTROL_INDEX_UI_EXIT] = 65535
controls_b[CONTROL_INDEX_UI_PAGE_UP] = 65535
controls_b[CONTROL_INDEX_UI_PAGE_DOWN] = 65535
controls_b[CONTROL_INDEX_UI_SWITCH] = 65535

View file

@ -0,0 +1,111 @@
frameskip_type = 2
frameskip_value = 3
safe_frameskip = 0
show_frame_counter = 0
screen_orientation = 1
screen_swap = 0
savestate_number = 0
fast_forward = 0
enable_sound = 1
clock_speed = 0
threaded_3d = 1
mirror_touch = 0
compress_savestates = 1
savestate_snapshot = 1
unzip_roms = 0
preload_roms = 0
backup_in_savestates = 1
ignore_gamecard_limit = 0
frame_interval = 0
trim_roms = 0
fix_main_2d_screen = 0
disable_edge_marking = 0
interframe_blend = 0
hires_3d = 1
use_rtc_custom_time = 0
rtc_custom_time = 0
rtc_system_time = 0
slot2_device_type = 0
rumble_frames = 3
firmware.username = Jelos
firmware.language = 1
firmware.favorite_color = 0
firmware.birthday_month = 1
firmware.birthday_day = 1
enable_cheats = 1
controls_a[CONTROL_INDEX_UP] = 1032
controls_a[CONTROL_INDEX_DOWN] = 1033
controls_a[CONTROL_INDEX_LEFT] = 1034
controls_a[CONTROL_INDEX_RIGHT] = 1035
controls_a[CONTROL_INDEX_A] = 1025
controls_a[CONTROL_INDEX_B] = 1024
controls_a[CONTROL_INDEX_X] = 1026
controls_a[CONTROL_INDEX_Y] = 1027
controls_a[CONTROL_INDEX_L] = 1028
controls_a[CONTROL_INDEX_R] = 1029
controls_a[CONTROL_INDEX_START] = 1039
controls_a[CONTROL_INDEX_SELECT] = 1036
controls_a[CONTROL_INDEX_HINGE] = 65535
controls_a[CONTROL_INDEX_TOUCH_CURSOR_UP] = 1217
controls_a[CONTROL_INDEX_TOUCH_CURSOR_DOWN] = 1153
controls_a[CONTROL_INDEX_TOUCH_CURSOR_LEFT] = 1216
controls_a[CONTROL_INDEX_TOUCH_CURSOR_RIGHT] = 1152
controls_a[CONTROL_INDEX_TOUCH_CURSOR_PRESS] = 1038
controls_a[CONTROL_INDEX_MENU] = 1037
controls_a[CONTROL_INDEX_SAVE_STATE] = 65535
controls_a[CONTROL_INDEX_LOAD_STATE] = 65535
controls_a[CONTROL_INDEX_FAST_FORWARD] = 65535
controls_a[CONTROL_INDEX_SWAP_SCREENS] = 65535
controls_a[CONTROL_INDEX_SWAP_ORIENTATION_A] = 1030
controls_a[CONTROL_INDEX_SWAP_ORIENTATION_B] = 1031
controls_a[CONTROL_INDEX_LOAD_GAME] = 65535
controls_a[CONTROL_INDEX_QUIT] = 65535
controls_a[CONTROL_INDEX_FAKE_MICROPHONE] = 65535
controls_a[CONTROL_INDEX_UI_UP] = 1032
controls_a[CONTROL_INDEX_UI_DOWN] = 1033
controls_a[CONTROL_INDEX_UI_LEFT] = 1034
controls_a[CONTROL_INDEX_UI_RIGHT] = 1035
controls_a[CONTROL_INDEX_UI_SELECT] = 1025
controls_a[CONTROL_INDEX_UI_BACK] = 65535
controls_a[CONTROL_INDEX_UI_EXIT] = 1024
controls_a[CONTROL_INDEX_UI_PAGE_UP] = 65535
controls_a[CONTROL_INDEX_UI_PAGE_DOWN] = 65535
controls_a[CONTROL_INDEX_UI_SWITCH] = 65535
controls_b[CONTROL_INDEX_UP] = 65535
controls_b[CONTROL_INDEX_DOWN] = 65535
controls_b[CONTROL_INDEX_LEFT] = 65535
controls_b[CONTROL_INDEX_RIGHT] = 65535
controls_b[CONTROL_INDEX_A] = 65535
controls_b[CONTROL_INDEX_B] = 65535
controls_b[CONTROL_INDEX_X] = 65535
controls_b[CONTROL_INDEX_Y] = 65535
controls_b[CONTROL_INDEX_L] = 65535
controls_b[CONTROL_INDEX_R] = 65535
controls_b[CONTROL_INDEX_START] = 65535
controls_b[CONTROL_INDEX_SELECT] = 65535
controls_b[CONTROL_INDEX_HINGE] = 65535
controls_b[CONTROL_INDEX_TOUCH_CURSOR_UP] = 65535
controls_b[CONTROL_INDEX_TOUCH_CURSOR_DOWN] = 65535
controls_b[CONTROL_INDEX_TOUCH_CURSOR_LEFT] = 65535
controls_b[CONTROL_INDEX_TOUCH_CURSOR_RIGHT] = 65535
controls_b[CONTROL_INDEX_TOUCH_CURSOR_PRESS] = 65535
controls_b[CONTROL_INDEX_MENU] = 65535
controls_b[CONTROL_INDEX_SAVE_STATE] = 65535
controls_b[CONTROL_INDEX_LOAD_STATE] = 65535
controls_b[CONTROL_INDEX_FAST_FORWARD] = 65535
controls_b[CONTROL_INDEX_SWAP_SCREENS] = 65535
controls_b[CONTROL_INDEX_SWAP_ORIENTATION_A] = 65535
controls_b[CONTROL_INDEX_SWAP_ORIENTATION_B] = 65535
controls_b[CONTROL_INDEX_LOAD_GAME] = 65535
controls_b[CONTROL_INDEX_QUIT] = 65535
controls_b[CONTROL_INDEX_FAKE_MICROPHONE] = 65535
controls_b[CONTROL_INDEX_UI_UP] = 1217
controls_b[CONTROL_INDEX_UI_DOWN] = 1153
controls_b[CONTROL_INDEX_UI_LEFT] = 1216
controls_b[CONTROL_INDEX_UI_RIGHT] = 1152
controls_b[CONTROL_INDEX_UI_SELECT] = 65535
controls_b[CONTROL_INDEX_UI_BACK] = 65535
controls_b[CONTROL_INDEX_UI_EXIT] = 65535
controls_b[CONTROL_INDEX_UI_PAGE_UP] = 65535
controls_b[CONTROL_INDEX_UI_PAGE_DOWN] = 65535
controls_b[CONTROL_INDEX_UI_SWITCH] = 65535

View file

@ -30,5 +30,5 @@ makeinstall_target() {
mkdir -p ${INSTALL}/usr/config/drastic/config
cp -rf ${PKG_BUILD}/drastic_aarch64/* ${INSTALL}/usr/config/drastic/
cp -rf ${PKG_DIR}/config/${DEVICE}/drastic.cfg ${INSTALL}/usr/config/drastic/config/drastic.cfg
cp -rf ${PKG_DIR}/config/${DEVICE}/* ${INSTALL}/usr/config/drastic/config/
}

View file

@ -16,7 +16,7 @@ case ${DEVICE} in
PKG_CMAKE_OPTS_TARGET+=" -DUSE_DRMKMS=ON -DENABLE_EGL=ON -DUSE_MALI=OFF"
;;
*)
PKG_VERSION="eb778943153cee9dcadca227f3b4fdae6f50ab84"
PKG_VERSION="7681551544c39294369d0f0366971a0d76cf045c"
PKG_PATCH_DIRS+=" wayland"
;;
esac

View file

@ -0,0 +1,10 @@
[input]
maple_sdl_joystick_0 = 0
maple_sdl_joystick_1 = 1
device1 = 0
device1.1 = 1
device1.2 = 1
device2 = 0
device2.1 = 1
device2.2 = 1

View file

@ -0,0 +1,32 @@
[analog]
bind0 = 0-:btn_analog_left
bind1 = 0+:btn_analog_right
bind2 = 1-:btn_analog_up
bind3 = 1+:btn_analog_down
bind4 = 2-:axis2_left
bind5 = 2+:axis2_right
bind6 = 3-:axis2_up
bind7 = 3+:axis2_down
[digital]
bind0 = 0:btn_a
bind1 = 1:btn_b
bind10 = 12:btn_escape
bind11 = 13:btn_menu
bind12 = 14:btn_fforward
bind13 = 15:btn_start
bind2 = 2:btn_x
bind3 = 3:btn_y
bind4 = 4:btn_trigger_left
bind5 = 5:btn_trigger_right
bind6 = 8:btn_dpad1_up
bind7 = 9:btn_dpad1_down
bind8 = 10:btn_dpad1_left
bind9 = 11:btn_dpad1_right
[emulator]
dead_zone = 10
mapping_name = ODROID Go 2
rumble_power = 100
version = 3

View file

@ -0,0 +1,32 @@
[analog]
bind0 = 0-:btn_analog_left
bind1 = 0+:btn_analog_right
bind2 = 1-:btn_analog_up
bind3 = 1+:btn_analog_down
bind4 = 2-:axis2_left
bind5 = 2+:axis2_right
bind6 = 3-:axis2_up
bind7 = 3+:axis2_down
[digital]
bind0 = 0:btn_a
bind1 = 1:btn_b
bind10 = 12:btn_escape
bind11 = 13:btn_menu
bind12 = 14:btn_fforward
bind13 = 15:btn_start
bind2 = 2:btn_x
bind3 = 3:btn_y
bind4 = 4:btn_trigger_left
bind5 = 5:btn_trigger_right
bind6 = 8:btn_dpad1_up
bind7 = 9:btn_dpad1_down
bind8 = 10:btn_dpad1_left
bind9 = 11:btn_dpad1_right
[emulator]
dead_zone = 10
mapping_name = ODROID Go 2
rumble_power = 100
version = 3

View file

@ -0,0 +1,665 @@
# Mupen64Plus Configuration File
# This file is automatically read and written by the Mupen64Plus Core library
[64DD]
# Filename of the 64DD IPL ROM
IPL-ROM = ""
# Filename of the disk to load into Disk Drive
Disk = ""
[Audio-SDL]
# Mupen64Plus SDL Audio Plugin config parameter version number
Version = 1.000000
# Frequency which is used if rom doesn't want to change it
DEFAULT_FREQUENCY = 33600
# Swaps left and right channels
SWAP_CHANNELS = False
# Size of primary buffer in output samples. This is where audio is loaded after it's extracted from n64's memory.
PRIMARY_BUFFER_SIZE = 16384
# Fullness level target for Primary audio buffer, in equivalent output samples. This value must be larger than the SECONDARY_BUFFER_SIZE. Decreasing this value will reduce audio latency but requires a faster PC to avoid choppiness. Increasing this will increase audio latency but reduce the chance of drop-outs.
PRIMARY_BUFFER_TARGET = 2048
# Size of secondary buffer in output samples. This is SDL's hardware buffer. The SDL documentation states that this should be a power of two between 512 and 8192.
SECONDARY_BUFFER_SIZE = 1024
# Audio resampling algorithm. src-sinc-best-quality, src-sinc-medium-quality, src-sinc-fastest, src-zero-order-hold, src-linear, speex-fixed-{10-0}, trivial
RESAMPLE = "trivial"
# Volume control type: 1 = SDL (only affects Mupen64Plus output) 2 = OSS mixer (adjusts master PC volume)
VOLUME_CONTROL_TYPE = 1
# Percentage change each time the volume is increased or decreased
VOLUME_ADJUST = 5
# Default volume when a game is started. Only used if VOLUME_CONTROL_TYPE is 1
VOLUME_DEFAULT = 100
# Synchronize Video/Audio
AUDIO_SYNC = False
[Core]
# Mupen64Plus Core config parameter set version number. Please don't change this version number.
Version = 1.010000
# Draw on-screen display if True, otherwise don't draw OSD
OnScreenDisplay = True
# Use Pure Interpreter if 0, Cached Interpreter if 1, or Dynamic Recompiler if 2 or more
R4300Emulator = 2
# Disable compiled jump commands in dynamic recompiler (should be set to False)
NoCompiledJump = False
# Disable 4MB expansion RAM pack. May be necessary for some games
DisableExtraMem = False
# Increment the save state slot after each save operation
AutoStateSlotIncrement = False
# Activate the R4300 debugger when ROM execution begins, if core was built with Debugger support
EnableDebugger = False
# Save state slot (0-9) to use when saving/loading the emulator state
CurrentStateSlot = 0
# Path to directory where screenshots are saved. If this is blank, the default value of ${UserDataPath}/screenshot will be used
ScreenshotPath = "/storage/roms/n64"
# Path to directory where emulator save states (snapshots) are saved. If this is blank, the default value of ${UserDataPath}/save will be used
SaveStatePath = "/storage/roms/n64"
# Path to directory where SRAM/EEPROM data (in-game saves) are stored. If this is blank, the default value of ${UserDataPath}/save will be used
SaveSRAMPath = "/storage/roms/n64"
# Path to a directory to search when looking for shared data files
SharedDataPath = "/tmp/mupen64plussa"
# Force number of cycles per emulated instruction
CountPerOp = 0
# Randomize PI/SI Interrupt Timing
RandomizeInterrupt = True
# Duration of SI DMA (-1: use per game settings)
SiDmaDuration = -1
# Gameboy Camera Video Capture backend
GbCameraVideoCaptureBackend1 = ""
# Disk Save Format (0: Full Disk Copy (*.ndr/*.d6r), 1: RAM Area Only (*.ram))
SaveDiskFormat = 1
[CoreEvents]
# Mupen64Plus CoreEvents config parameter set version number. Please don't change this version number.
Version = 1.000000
# SDL keysym for stopping the emulator
Kbd Mapping Stop = 27
# SDL keysym for switching between fullscreen/windowed modes
Kbd Mapping Fullscreen = 0
# SDL keysym for saving the emulator state
Kbd Mapping Save State = 286
# SDL keysym for loading the emulator state
Kbd Mapping Load State = 288
# SDL keysym for advancing the save state slot
Kbd Mapping Increment Slot = 0
# SDL keysym for resetting the emulator
Kbd Mapping Reset = 290
# SDL keysym for slowing down the emulator
Kbd Mapping Speed Down = 291
# SDL keysym for speeding up the emulator
Kbd Mapping Speed Up = 292
# SDL keysym for taking a screenshot
Kbd Mapping Screenshot = 293
# SDL keysym for pausing the emulator
Kbd Mapping Pause = 112
# SDL keysym for muting/unmuting the sound
Kbd Mapping Mute = 109
# SDL keysym for increasing the volume
Kbd Mapping Increase Volume = 93
# SDL keysym for decreasing the volume
Kbd Mapping Decrease Volume = 91
# SDL keysym for temporarily going really fast
Kbd Mapping Fast Forward = 102
# SDL keysym for advancing by one frame when paused
Kbd Mapping Frame Advance = 47
# SDL keysym for pressing the game shark button
Kbd Mapping Gameshark = 103
# Joystick event string for stopping the emulator
Joy Mapping Stop = "J0B7/B6"
# Joystick event string for switching between fullscreen/windowed modes
Joy Mapping Fullscreen = ""
# Joystick event string for saving the emulator state
Joy Mapping Save State = "J0B7/B5"
# Joystick event string for loading the emulator state
Joy Mapping Load State = "J0B7/B4"
# Joystick event string for advancing the save state slot
Joy Mapping Increment Slot = ""
# Joystick event string for resetting the emulator
Joy Mapping Reset = ""
# Joystick event string for slowing down the emulator
Joy Mapping Speed Down = ""
# Joystick event string for speeding up the emulator
Joy Mapping Speed Up = ""
# Joystick event string for taking a screenshot
Joy Mapping Screenshot = ""
# Joystick event string for pausing the emulator
Joy Mapping Pause = "J0B7/B0"
# Joystick event string for muting/unmuting the sound
Joy Mapping Mute = ""
# Joystick event string for increasing the volume
Joy Mapping Increase Volume = ""
# Joystick event string for decreasing the volume
Joy Mapping Decrease Volume = ""
# Joystick event string for fast-forward
Joy Mapping Fast Forward = "J0B8/B11"
# Joystick event string for advancing by one frame when paused
Joy Mapping Frame Advance = ""
# Joystick event string for pressing the game shark button
Joy Mapping Gameshark = ""
# SDL keysym for save slot 0
Kbd Mapping Slot 0 = 48
# SDL keysym for save slot 1
Kbd Mapping Slot 1 = 49
# SDL keysym for save slot 2
Kbd Mapping Slot 2 = 50
# SDL keysym for save slot 3
Kbd Mapping Slot 3 = 51
# SDL keysym for save slot 4
Kbd Mapping Slot 4 = 52
# SDL keysym for save slot 5
Kbd Mapping Slot 5 = 53
# SDL keysym for save slot 6
Kbd Mapping Slot 6 = 54
# SDL keysym for save slot 7
Kbd Mapping Slot 7 = 55
# SDL keysym for save slot 8
Kbd Mapping Slot 8 = 56
# SDL keysym for save slot 9
Kbd Mapping Slot 9 = 57
[Input-SDL-Control1]
# Mupen64Plus SDL Input Plugin config parameter version number. Please don't change this version number.
version = 2.000000
# Controller configuration mode: 0=Fully Manual, 1=Auto with named SDL Device, 2=Fully automatic
mode = 2
# Specifies which joystick is bound to this controller: -1=No joystick, 0 or more= SDL Joystick number
device = 0
# SDL joystick name (or Keyboard)
name = "OpenSimHardware OSH PB Controller"
# Specifies whether this controller is 'plugged in' to the simulated N64
plugged = True
# Specifies which type of expansion pak is in the controller: 1=None, 2=Mem pak, 4=Transfer pak, 5=Rumble pak
plugin = 2
# If True, then mouse buttons may be used with this controller
mouse = False
# Scaling factor for mouse movements. For X, Y axes.
MouseSensitivity = "2.00,2.00"
# The minimum absolute value of the SDL analog joystick axis to move the N64 controller axis value from 0. For X, Y axes.
AnalogDeadzone = "0,0"
# An absolute value of the SDL joystick axis >= AnalogPeak will saturate the N64 controller axis value (at 80). For X, Y axes. For each axis, this must be greater than the corresponding AnalogDeadzone value
AnalogPeak = "32768,32768"
# Digital button configuration mappings
DPad R = "hat(0 Right)"
DPad L = "hat(0 Left)"
DPad D = "hat(0 Down)"
DPad U = "hat(0 Up)"
Start = "button(6)"
Z Trig = "button(9)"
B Button = "button(3)"
A Button = "button(1)"
C Button R = "button(11)"
C Button L = "button(2)"
C Button D = "button(0)"
C Button U = "button(10)"
R Trig = "button(5)"
L Trig = "button(4)"
Mempak switch = ""
Rumblepak switch = ""
# Analog axis configuration mappings
X Axis = "axis(0+,0-)"
Y Axis = "axis(1+,1-)"
[Input-SDL-Control2]
# Mupen64Plus SDL Input Plugin config parameter version number. Please don't change this version number.
version = 2.000000
# Controller configuration mode: 0=Fully Manual, 1=Auto with named SDL Device, 2=Fully automatic
mode = 2
# Specifies which joystick is bound to this controller: -1=No joystick, 0 or more= SDL Joystick number
device = -1
# SDL joystick name (or Keyboard)
name = ""
# Specifies whether this controller is 'plugged in' to the simulated N64
plugged = False
# Specifies which type of expansion pak is in the controller: 1=None, 2=Mem pak, 4=Transfer pak, 5=Rumble pak
plugin = 2
# If True, then mouse buttons may be used with this controller
mouse = False
# Scaling factor for mouse movements. For X, Y axes.
MouseSensitivity = "2.00,2.00"
# The minimum absolute value of the SDL analog joystick axis to move the N64 controller axis value from 0. For X, Y axes.
AnalogDeadzone = "4096,4096"
# An absolute value of the SDL joystick axis >= AnalogPeak will saturate the N64 controller axis value (at 80). For X, Y axes. For each axis, this must be greater than the corresponding AnalogDeadzone value
AnalogPeak = "32768,32768"
# Digital button configuration mappings
DPad R = ""
DPad L = ""
DPad D = ""
DPad U = ""
Start = ""
Z Trig = ""
B Button = ""
A Button = ""
C Button R = ""
C Button L = ""
C Button D = ""
C Button U = ""
R Trig = ""
L Trig = ""
Mempak switch = ""
Rumblepak switch = ""
# Analog axis configuration mappings
X Axis = ""
Y Axis = ""
[Input-SDL-Control3]
# Mupen64Plus SDL Input Plugin config parameter version number. Please don't change this version number.
version = 2.000000
# Controller configuration mode: 0=Fully Manual, 1=Auto with named SDL Device, 2=Fully automatic
mode = 2
# Specifies which joystick is bound to this controller: -1=No joystick, 0 or more= SDL Joystick number
device = -1
# SDL joystick name (or Keyboard)
name = ""
# Specifies whether this controller is 'plugged in' to the simulated N64
plugged = False
# Specifies which type of expansion pak is in the controller: 1=None, 2=Mem pak, 4=Transfer pak, 5=Rumble pak
plugin = 2
# If True, then mouse buttons may be used with this controller
mouse = False
# Scaling factor for mouse movements. For X, Y axes.
MouseSensitivity = "2.00,2.00"
# The minimum absolute value of the SDL analog joystick axis to move the N64 controller axis value from 0. For X, Y axes.
AnalogDeadzone = "4096,4096"
# An absolute value of the SDL joystick axis >= AnalogPeak will saturate the N64 controller axis value (at 80). For X, Y axes. For each axis, this must be greater than the corresponding AnalogDeadzone value
AnalogPeak = "32768,32768"
# Digital button configuration mappings
DPad R = ""
DPad L = ""
DPad D = ""
DPad U = ""
Start = ""
Z Trig = ""
B Button = ""
A Button = ""
C Button R = ""
C Button L = ""
C Button D = ""
C Button U = ""
R Trig = ""
L Trig = ""
Mempak switch = ""
Rumblepak switch = ""
# Analog axis configuration mappings
X Axis = ""
Y Axis = ""
[Input-SDL-Control4]
# Mupen64Plus SDL Input Plugin config parameter version number. Please don't change this version number.
version = 2.000000
# Controller configuration mode: 0=Fully Manual, 1=Auto with named SDL Device, 2=Fully automatic
mode = 2
# Specifies which joystick is bound to this controller: -1=No joystick, 0 or more= SDL Joystick number
device = -1
# SDL joystick name (or Keyboard)
name = ""
# Specifies whether this controller is 'plugged in' to the simulated N64
plugged = False
# Specifies which type of expansion pak is in the controller: 1=None, 2=Mem pak, 4=Transfer pak, 5=Rumble pak
plugin = 2
# If True, then mouse buttons may be used with this controller
mouse = False
# Scaling factor for mouse movements. For X, Y axes.
MouseSensitivity = "2.00,2.00"
# The minimum absolute value of the SDL analog joystick axis to move the N64 controller axis value from 0. For X, Y axes.
AnalogDeadzone = "4096,4096"
# An absolute value of the SDL joystick axis >= AnalogPeak will saturate the N64 controller axis value (at 80). For X, Y axes. For each axis, this must be greater than the corresponding AnalogDeadzone value
AnalogPeak = "32768,32768"
# Digital button configuration mappings
DPad R = ""
DPad L = ""
DPad D = ""
DPad U = ""
Start = ""
Z Trig = ""
B Button = ""
A Button = ""
C Button R = ""
C Button L = ""
C Button D = ""
C Button U = ""
R Trig = ""
L Trig = ""
Mempak switch = ""
Rumblepak switch = ""
# Analog axis configuration mappings
X Axis = ""
Y Axis = ""
[Rsp-HLE]
# Mupen64Plus RSP HLE Plugin config parameter version number
Version = 1.000000
# Path to a RSP plugin which will be used when encountering an unknown ucode.You can disable this by letting an empty string.
RspFallback = ""
# Send display lists to the graphics plugin
DisplayListToGraphicsPlugin = True
# Send audio lists to the audio plugin
AudioListToAudioPlugin = False
[Transferpak]
# Filename of the GB ROM to load into transferpak 1
GB-rom-1 = ""
# Filename of the GB RAM to load into transferpak 1
GB-ram-1 = ""
# Filename of the GB ROM to load into transferpak 2
GB-rom-2 = ""
# Filename of the GB RAM to load into transferpak 2
GB-ram-2 = ""
# Filename of the GB ROM to load into transferpak 3
GB-rom-3 = ""
# Filename of the GB RAM to load into transferpak 3
GB-ram-3 = ""
# Filename of the GB ROM to load into transferpak 4
GB-rom-4 = ""
# Filename of the GB RAM to load into transferpak 4
GB-ram-4 = ""
[UI-Console]
# Mupen64Plus UI-Console config parameter set version number. Please don't change this version number.
Version = 1.000000
# Directory in which to search for plugins
PluginDir = "/usr/local/lib/mupen64plus"
# Filename of video plugin
VideoPlugin = "mupen64plus-video-rice"
# Filename of audio plugin
AudioPlugin = "mupen64plus-audio-sdl.so"
# Filename of input plugin
InputPlugin = "mupen64plus-input-sdl.so"
# Filename of RSP plugin
RspPlugin = "mupen64plus-rsp-hle.so"
[Video-General]
# Width of output window or fullscreen width
ScreenWidth = 427
# Height of output window or fullscreen height
ScreenHeight = 320
# Use fullscreen mode if True, or windowed mode if False
Fullscreen = True
# If true, activate the SDL_GL_SWAP_CONTROL attribute
VerticalSync = True
# Rotate screen contents: 0=0 degree, 1=90 degree, 2 = 180 degree, 3=270 degree
Rotate = 0
[Video-GLideN64]
###### Hardware Compatibility ######
# Leave enabled unless a mobile gpu doesn't support it.
EnableFragmentDepthWrite = 1
# Hardware per pixel lighting, supposedly good for GLES3.1 devices or higher.
EnableHWLighting = 0
###### Enhancements #######
# Internal render resoluton rather than output. So 2 x 240p is 480p, etc.
UseNativeResolutionFactor = 1
# Enable/Disable MultiSampling (0=off, 2,4,8,16=quality)
MultiSampling = 0
# Enable/Disable Fast Approximate Anti-Aliasing FXAA
FXAA = 0
# Max level of Anisotropic Filtering, 0 for off
anisotropy = 0
# Bilinear filtering mode (0=N64 3point, 1=standard)
# @rishooty: best to use this at 1x native res, any higher turn it off.
bilinearMode = 1
###### Compatibility ######
# Make texrect coordinates continuous to avoid black lines between them. (0=Off/default, 1=Auto, 2=Force)
CorrectTexrectCoords = 1
# Copy auxiliary buffers to RDRAM (default: 0)
EnableCopyAuxiliaryToRDRAM = 1
# Render 2D texrects in native resolution to fix misalignment between parts of 2D image. (0=Off/default, 1=Optimized, 2=Unoptimized)")
EnableNativeResTexrects = 1
###### Other ######
# Enable threaded video backend at the cost of input lag
ThreadedVideo = 1
# Screen aspect ratio (0=stretch, 1=force 4:3, 2=force 16:9, 3=adjust)
AspectRatio = 1
[Video-Glide64mk2]
# Enable full-scene anti-aliasing by setting this to a value greater than 1
wrpAntiAliasing = 0
# Card ID
card_id = 0
# If true, use polygon offset values specified below
force_polygon_offset = False
# Specifies a scale factor that is used to create a variable depth offset for each polygon
polygon_offset_factor = 0.000000
# Is multiplied by an implementation-specific value to create a constant depth offset
polygon_offset_units = 0.000000
# Vertical sync
vsync = True
# TODO:ssformat
ssformat = False
# Display performance stats (add together desired flags): 1=FPS counter, 2=VI/s counter, 4=% speed, 8=FPS transparent
show_fps = 0
# Clock enabled
clock = False
# Clock is 24-hour
clock_24_hr = True
# Wrapper resolution
wrpResolution = 0
# Wrapper VRAM
wrpVRAM = 0
# Wrapper FBO
wrpFBO = True
# Wrapper Anisotropic Filtering
wrpAnisotropic = True
# Texture Enhancement: Smooth/Sharpen Filters
ghq_fltr = 0
# Texture Compression: 0 for S3TC, 1 for FXT1
ghq_cmpr = 0
# Texture Enhancement: More filters
ghq_enht = 0
# Hi-res texture pack format (0 for none, 1 for Rice)
ghq_hirs = 1
# Compress texture cache with S3TC or FXT1
ghq_enht_cmpr = False
# Tile textures (saves memory but could cause issues)
ghq_enht_tile = 0
# Force 16bpp textures (saves ram but lower quality)
ghq_enht_f16bpp = False
# Compress texture cache
ghq_enht_gz = True
# Don't enhance textures for backgrounds
ghq_enht_nobg = False
# Enable S3TC and FXT1 compression
ghq_hirs_cmpr = False
# Tile hi-res textures (saves memory but could cause issues)
ghq_hirs_tile = False
# Force 16bpp hi-res textures (saves ram but lower quality)
ghq_hirs_f16bpp = False
# Compress hi-res texture cache
ghq_hirs_gz = True
# Alternative CRC calculation -- emulates Rice bug
ghq_hirs_altcrc = True
# Save tex cache to disk
ghq_cache_save = True
# Texture Cache Size (MB)
ghq_cache_size = 128
# Use full alpha channel -- could cause issues for some tex packs
ghq_hirs_let_texartists_fly = False
# Dump textures
ghq_hirs_dump = False
# Alternate texture size method: -1=Game default, 0=disable. 1=enable
alt_tex_size = -1
# Use first SETTILESIZE only: -1=Game default, 0=disable. 1=enable
use_sts1_only = -1
# Use spheric mapping only: -1=Game default, 0=disable. 1=enable
force_calc_sphere = -1
# Force positive viewport: -1=Game default, 0=disable. 1=enable
correct_viewport = -1
# Force texrect size to integral value: -1=Game default, 0=disable. 1=enable
increase_texrect_edge = -1
# Reduce fillrect size by 1: -1=Game default, 0=disable. 1=enable
decrease_fillrect_edge = -1
# Enable perspective texture correction emulation: -1=Game default, 0=disable. 1=enable
texture_correction = -1
# Set special scale for PAL games: -1=Game default, 0=disable. 1=enable
pal230 = -1
# 3DFX Dithered alpha emulation mode: -1=Game default, >=0=dithered alpha emulation mode
stipple_mode = -1
# 3DFX Dithered alpha pattern: -1=Game default, >=0=pattern used for dithered alpha emulation
stipple_pattern = -1
# Check microcode each frame: -1=Game default, 0=disable. 1=enable
force_microcheck = -1
# Force 0xb5 command to be quad, not line 3D: -1=Game default, 0=disable. 1=enable
force_quad3d = -1
# Enable near z clipping: -1=Game default, 0=disable. 1=enable
clip_zmin = -1
# Enable far plane clipping: -1=Game default, 0=disable. 1=enable
clip_zmax = -1
# Use fast CRC algorithm: -1=Game default, 0=disable. 1=enable
fast_crc = -1
# Adjust screen aspect for wide screen mode: -1=Game default, 0=disable. 1=enable
adjust_aspect = -1
# Force strict check in Depth buffer test: -1=Game default, 0=disable. 1=enable
zmode_compare_less = -1
# Apply alpha dither regardless of alpha_dither_mode: -1=Game default, 0=disable. 1=enable
old_style_adither = -1
# Scale vertex z value before writing to depth buffer: -1=Game default, 0=disable. 1=enable
n64_z_scale = -1
# Fast texrect rendering with hwfbe: -1=Game default, 0=disable. 1=enable
optimize_texrect = -1
# Do not copy auxiliary frame buffers: -1=Game default, 0=disable. 1=enable
ignore_aux_copy = -1
# Clear auxiliary texture frame buffers: -1=Game default, 0=disable. 1=enable
hires_buf_clear = -1
# Read alpha from framebuffer: -1=Game default, 0=disable. 1=enable
fb_read_alpha = -1
# Handle unchanged fb: -1=Game default, 0=disable. 1=enable
useless_is_useless = -1
# Set frambuffer CRC mode: -1=Game default, 0=disable CRC, 1=fast CRC, 2=safe CRC
fb_crc_mode = -1
# Filtering mode: -1=Game default, 0=automatic, 1=force bilinear, 2=force point sampled
filtering = -1
# Fog: -1=Game default, 0=disable. 1=enable
fog = -1
# Buffer clear on every frame: -1=Game default, 0=disable. 1=enable
buff_clear = -1
# Buffer swapping method: -1=Game default, 0=swap buffers when vertical interrupt has occurred, 1=swap buffers when set of conditions is satisfied. Prevents flicker on some games, 2=mix of first two methods
swapmode = -1
# Aspect ratio: -1=Game default, 0=Force 4:3, 1=Force 16:9, 2=Stretch, 3=Original
aspect = -1
# LOD calculation: -1=Game default, 0=disable. 1=fast, 2=precise
lodmode = -1
# Smart framebuffer: -1=Game default, 0=disable. 1=enable
fb_smart = -1
# Hardware frame buffer emulation: -1=Game default, 0=disable. 1=enable
fb_hires = -1
# Read framebuffer every frame (may be slow use only for effects that need it e.g. Banjo Kazooie, DK64 transitions): -1=Game default, 0=disable. 1=enable
fb_read_always = -1
# Render N64 frame buffer as texture: -1=Game default, 0=disable, 1=mode1, 2=mode2
read_back_to_screen = -1
# Show images written directly by CPU: -1=Game default, 0=disable. 1=enable
detect_cpu_write = -1
# Get frame buffer info: -1=Game default, 0=disable. 1=enable
fb_get_info = -1
# Enable software depth render: -1=Game default, 0=disable. 1=enable
fb_render = -1
# If true, skip up to maxframeskip frames to maintain clock schedule; if false, skip exactly maxframeskip frames
autoframeskip = False
# If autoframeskip is true, skip up to this many frames to maintain clock schedule; if autoframeskip is false, skip exactly this many frames
maxframeskip = 0
[Video-Rice]
# Hack to accomodate widescreen devices
ResolutionWidth = 480
# Mupen64Plus Rice Video Plugin config parameter version number
Version = 1
# Frame Buffer Emulation (0=ROM default, 1=disable)
FrameBufferSetting = 0
# Frequency to write back the frame buffer (0=every frame, 1=every other frame, etc)
FrameBufferWriteBackControl = 0
# Render-to-texture emulation (0=none, 1=ignore, 2=normal, 3=write back, 4=write back and reload)
RenderToTexture = 0
# Control when the screen will be updated (0=ROM default, 1=VI origin update, 2=VI origin change, 3=CI change, 4=first CI change, 5=first primitive draw, 6=before screen clear, 7=after screen drawn)
ScreenUpdateSetting = 4
# Force to use normal alpha blender
NormalAlphaBlender = False
# Use a faster algorithm to speed up texture loading and CRC computation
FastTextureLoading = False
# Use different texture coordinate clamping code
AccurateTextureMapping = True
# Force emulated frame buffers to be in N64 native resolution
InN64Resolution = False
# Try to reduce Video RAM usage (should never be used)
SaveVRAM = False
# Enable this option to have better render-to-texture quality
DoubleSizeForSmallTxtrBuf = False
# Force to use normal color combiner
DefaultCombinerDisable = False
# Enable game-specific settings from INI file
EnableHacks = True
# If enabled, graphics will be drawn in WinFrame mode instead of solid and texture mode
WinFrameMode = False
# N64 Texture Memory Full Emulation (may fix some games, may break others)
FullTMEMEmulation = False
# Enable vertex clipper for fog operations
OpenGLVertexClipper = False
# Enable/Disable SSE optimizations for capable CPUs
EnableSSE = True
# If this option is enabled, the plugin will skip every other frame
SkipFrame = False
# If enabled, texture enhancement will be done only for TxtRect ucode
TexRectOnly = False
# If enabled, texture enhancement will be done only for textures width+height<=128
SmallTextureOnly = False
# Select hi-resolution textures based only on the CRC and ignore format+size information (Glide64 compatibility)
LoadHiResCRCOnly = True
# Enable hi-resolution texture file loading
LoadHiResTextures = False
# Enable texture dumping
DumpTexturesToFiles = False
# Display On-screen FPS
ShowFPS = False
# Use Mipmapping? 0=no, 1=nearest, 2=bilinear, 3=trilinear
Mipmapping = 2
# Enable, Disable fog generation (0=Disable, 1=Enable)
FogMethod = 1
# Force to use texture filtering or not (0=auto: n64 choose, 1=force no filtering, 2=force filtering)
ForceTextureFilter = 0
# Primary texture enhancement filter (0=None, 1=2X, 2=2XSAI, 3=HQ2X, 4=LQ2X, 5=HQ4X, 6=Sharpen, 7=Sharpen More, 8=External, 9=Mirrored)
TextureEnhancement = 0
# Secondary texture enhancement filter (0 = none, 1-4 = filtered)
TextureEnhancementControl = 0
# Color bit depth to use for textures (0=default, 1=32 bits, 2=16 bits)
TextureQuality = 0
# Z-buffer depth (only 16 or 32)
OpenGLDepthBufferSetting = 16
# Enable/Disable MultiSampling (0=off, 2,4,8,16=quality)
MultiSampling = 0
# Color bit depth for rendering window (0=32 bits, 1=16 bits)
ColorQuality = 1
# OpenGL level to support (0=auto, 1=OGL_FRAGMENT_PROGRAM)
OpenGLRenderSetting = 0
# Enable/Disable Anisotropic Filtering for Mipmapping (0=no filtering, 2-16=quality). This is uneffective if Mipmapping is 0. If the given value is to high to be supported by your graphic card, the value will be the highest value your graphic card can support. Better result with Trilinear filtering
AnisotropicFiltering = 0
# If true, use polygon offset values specified below
ForcePolygonOffset = False
# Specifies a scale factor that is used to create a variable depth offset for each polygon
PolygonOffsetFactor = 0.000000
# Is multiplied by an implementation-specific value to create a constant depth offset
PolygonOffsetUnits = 0.000000

View file

@ -0,0 +1,668 @@
# Mupen64Plus Configuration File
# This file is automatically read and written by the Mupen64Plus Core library
[64DD]
# Filename of the 64DD IPL ROM
IPL-ROM = ""
# Filename of the disk to load into Disk Drive
Disk = ""
[Audio-SDL]
# Mupen64Plus SDL Audio Plugin config parameter version number
Version = 1.000000
# Frequency which is used if rom doesn't want to change it
DEFAULT_FREQUENCY = 33600
# Swaps left and right channels
SWAP_CHANNELS = False
# Size of primary buffer in output samples. This is where audio is loaded after it's extracted from n64's memory.
PRIMARY_BUFFER_SIZE = 16384
# Fullness level target for Primary audio buffer, in equivalent output samples. This value must be larger than the SECONDARY_BUFFER_SIZE. Decreasing this value will reduce audio latency but requires a faster PC to avoid choppiness. Increasing this will increase audio latency but reduce the chance of drop-outs.
PRIMARY_BUFFER_TARGET = 2048
# Size of secondary buffer in output samples. This is SDL's hardware buffer. The SDL documentation states that this should be a power of two between 512 and 8192.
SECONDARY_BUFFER_SIZE = 1024
# Audio resampling algorithm. src-sinc-best-quality, src-sinc-medium-quality, src-sinc-fastest, src-zero-order-hold, src-linear, speex-fixed-{10-0}, trivial
RESAMPLE = "trivial"
# Volume control type: 1 = SDL (only affects Mupen64Plus output) 2 = OSS mixer (adjusts master PC volume)
VOLUME_CONTROL_TYPE = 1
# Percentage change each time the volume is increased or decreased
VOLUME_ADJUST = 5
# Default volume when a game is started. Only used if VOLUME_CONTROL_TYPE is 1
VOLUME_DEFAULT = 100
# Synchronize Video/Audio
AUDIO_SYNC = False
[Core]
# Mupen64Plus Core config parameter set version number. Please don't change this version number.
Version = 1.010000
# Draw on-screen display if True, otherwise don't draw OSD
OnScreenDisplay = True
# Use Pure Interpreter if 0, Cached Interpreter if 1, or Dynamic Recompiler if 2 or more
R4300Emulator = 2
# Disable compiled jump commands in dynamic recompiler (should be set to False)
NoCompiledJump = False
# Disable 4MB expansion RAM pack. May be necessary for some games
DisableExtraMem = False
# Increment the save state slot after each save operation
AutoStateSlotIncrement = False
# Activate the R4300 debugger when ROM execution begins, if core was built with Debugger support
EnableDebugger = False
# Save state slot (0-9) to use when saving/loading the emulator state
CurrentStateSlot = 0
# Path to directory where screenshots are saved. If this is blank, the default value of ${UserDataPath}/screenshot will be used
ScreenshotPath = "/storage/roms/n64"
# Path to directory where emulator save states (snapshots) are saved. If this is blank, the default value of ${UserDataPath}/save will be used
SaveStatePath = "/storage/roms/n64"
# Path to directory where SRAM/EEPROM data (in-game saves) are stored. If this is blank, the default value of ${UserDataPath}/save will be used
SaveSRAMPath = "/storage/roms/n64"
# Path to a directory to search when looking for shared data files
SharedDataPath = "/tmp/mupen64plussa"
# Force number of cycles per emulated instruction
CountPerOp = 0
# Randomize PI/SI Interrupt Timing
RandomizeInterrupt = True
# Duration of SI DMA (-1: use per game settings)
SiDmaDuration = -1
# Gameboy Camera Video Capture backend
GbCameraVideoCaptureBackend1 = ""
# Disk Save Format (0: Full Disk Copy (*.ndr/*.d6r), 1: RAM Area Only (*.ram))
SaveDiskFormat = 1
[CoreEvents]
# Mupen64Plus CoreEvents config parameter set version number. Please don't change this version number.
Version = 1.000000
# SDL keysym for stopping the emulator
Kbd Mapping Stop = 27
# SDL keysym for switching between fullscreen/windowed modes
Kbd Mapping Fullscreen = 0
# SDL keysym for saving the emulator state
Kbd Mapping Save State = 286
# SDL keysym for loading the emulator state
Kbd Mapping Load State = 288
# SDL keysym for advancing the save state slot
Kbd Mapping Increment Slot = 0
# SDL keysym for resetting the emulator
Kbd Mapping Reset = 290
# SDL keysym for slowing down the emulator
Kbd Mapping Speed Down = 291
# SDL keysym for speeding up the emulator
Kbd Mapping Speed Up = 292
# SDL keysym for taking a screenshot
Kbd Mapping Screenshot = 293
# SDL keysym for pausing the emulator
Kbd Mapping Pause = 112
# SDL keysym for muting/unmuting the sound
Kbd Mapping Mute = 109
# SDL keysym for increasing the volume
Kbd Mapping Increase Volume = 93
# SDL keysym for decreasing the volume
Kbd Mapping Decrease Volume = 91
# SDL keysym for temporarily going really fast
Kbd Mapping Fast Forward = 102
# SDL keysym for advancing by one frame when paused
Kbd Mapping Frame Advance = 47
# SDL keysym for pressing the game shark button
Kbd Mapping Gameshark = 103
# Joystick event string for stopping the emulator
Joy Mapping Stop = "J0B10/B13"
# Joystick event string for switching between fullscreen/windowed modes
Joy Mapping Fullscreen = ""
# Joystick event string for saving the emulator state
Joy Mapping Save State = "J0B10/B5"
# Joystick event string for loading the emulator state
Joy Mapping Load State = "J0B10/B4"
# Joystick event string for advancing the save state slot
Joy Mapping Increment Slot = ""
# Joystick event string for resetting the emulator
Joy Mapping Reset = ""
# Joystick event string for slowing down the emulator
Joy Mapping Speed Down = ""
# Joystick event string for speeding up the emulator
Joy Mapping Speed Up = ""
# Joystick event string for taking a screenshot
Joy Mapping Screenshot = ""
# Joystick event string for pausing the emulator
Joy Mapping Pause = "J0B10/B0"
# Joystick event string for muting/unmuting the sound
Joy Mapping Mute = ""
# Joystick event string for increasing the volume
Joy Mapping Increase Volume = ""
# Joystick event string for decreasing the volume
Joy Mapping Decrease Volume = ""
# Joystick event string for fast-forward
Joy Mapping Fast Forward = "J0B10/B12"
# Joystick event string for advancing by one frame when paused
Joy Mapping Frame Advance = ""
# Joystick event string for pressing the game shark button
Joy Mapping Gameshark = ""
# SDL keysym for save slot 0
Kbd Mapping Slot 0 = 48
# SDL keysym for save slot 1
Kbd Mapping Slot 1 = 49
# SDL keysym for save slot 2
Kbd Mapping Slot 2 = 50
# SDL keysym for save slot 3
Kbd Mapping Slot 3 = 51
# SDL keysym for save slot 4
Kbd Mapping Slot 4 = 52
# SDL keysym for save slot 5
Kbd Mapping Slot 5 = 53
# SDL keysym for save slot 6
Kbd Mapping Slot 6 = 54
# SDL keysym for save slot 7
Kbd Mapping Slot 7 = 55
# SDL keysym for save slot 8
Kbd Mapping Slot 8 = 56
# SDL keysym for save slot 9
Kbd Mapping Slot 9 = 57
[Input-SDL-Control1]
# Mupen64Plus SDL Input Plugin config parameter version number. Please don't change this version number.
version = 2.000000
# Controller configuration mode: 0=Fully Manual, 1=Auto with named SDL Device, 2=Fully automatic
mode = 2
# Specifies which joystick is bound to this controller: -1=No joystick, 0 or more= SDL Joystick number
device = 0
# SDL joystick name (or Keyboard)
name = "odroidgo2_joypad"
# Specifies whether this controller is 'plugged in' to the simulated N64
plugged = True
# Specifies which type of expansion pak is in the controller: 1=None, 2=Mem pak, 4=Transfer pak, 5=Rumble pak
plugin = 2
# If True, then mouse buttons may be used with this controller
mouse = False
# Scaling factor for mouse movements. For X, Y axes.
MouseSensitivity = "2.00,2.00"
# The minimum absolute value of the SDL analog joystick axis to move the N64 controller axis value from 0. For X, Y axes.
AnalogDeadzone = "0,0"
# An absolute value of the SDL joystick axis >= AnalogPeak will saturate the N64 controller axis value (at 80). For X, Y axes. For each axis, this must be greater than the corresponding AnalogDeadzone value
AnalogPeak = "32768,32768"
# Digital button configuration mappings
plugged = True
mouse = False
AnalogDeadzone = 0,0
AnalogPeak = 32768,32768
DPad R = button(9)
DPad L = button(8)
DPad D = button(7)
DPad U = button(6)
Start = button(13)
Z Trig = button(4)
B Button = button(3)
A Button = button(0)
C Button R = button(11)
C Button L = button(1)
C Button D = button(12)
C Button U = button(2)
R Trig = button(5)
L Trig =
Mempak switch =
Rumblepak switch =
# Analog axis configuration mappings
X Axis = axis(0-,0+)
Y Axis = axis(1-,1+)
[Input-SDL-Control2]
# Mupen64Plus SDL Input Plugin config parameter version number. Please don't change this version number.
version = 2.000000
# Controller configuration mode: 0=Fully Manual, 1=Auto with named SDL Device, 2=Fully automatic
mode = 2
# Specifies which joystick is bound to this controller: -1=No joystick, 0 or more= SDL Joystick number
device = -1
# SDL joystick name (or Keyboard)
name = ""
# Specifies whether this controller is 'plugged in' to the simulated N64
plugged = False
# Specifies which type of expansion pak is in the controller: 1=None, 2=Mem pak, 4=Transfer pak, 5=Rumble pak
plugin = 2
# If True, then mouse buttons may be used with this controller
mouse = False
# Scaling factor for mouse movements. For X, Y axes.
MouseSensitivity = "2.00,2.00"
# The minimum absolute value of the SDL analog joystick axis to move the N64 controller axis value from 0. For X, Y axes.
AnalogDeadzone = "4096,4096"
# An absolute value of the SDL joystick axis >= AnalogPeak will saturate the N64 controller axis value (at 80). For X, Y axes. For each axis, this must be greater than the corresponding AnalogDeadzone value
AnalogPeak = "32768,32768"
# Digital button configuration mappings
DPad R = ""
DPad L = ""
DPad D = ""
DPad U = ""
Start = ""
Z Trig = ""
B Button = ""
A Button = ""
C Button R = ""
C Button L = ""
C Button D = ""
C Button U = ""
R Trig = ""
L Trig = ""
Mempak switch = ""
Rumblepak switch = ""
# Analog axis configuration mappings
X Axis = ""
Y Axis = ""
[Input-SDL-Control3]
# Mupen64Plus SDL Input Plugin config parameter version number. Please don't change this version number.
version = 2.000000
# Controller configuration mode: 0=Fully Manual, 1=Auto with named SDL Device, 2=Fully automatic
mode = 2
# Specifies which joystick is bound to this controller: -1=No joystick, 0 or more= SDL Joystick number
device = -1
# SDL joystick name (or Keyboard)
name = ""
# Specifies whether this controller is 'plugged in' to the simulated N64
plugged = False
# Specifies which type of expansion pak is in the controller: 1=None, 2=Mem pak, 4=Transfer pak, 5=Rumble pak
plugin = 2
# If True, then mouse buttons may be used with this controller
mouse = False
# Scaling factor for mouse movements. For X, Y axes.
MouseSensitivity = "2.00,2.00"
# The minimum absolute value of the SDL analog joystick axis to move the N64 controller axis value from 0. For X, Y axes.
AnalogDeadzone = "4096,4096"
# An absolute value of the SDL joystick axis >= AnalogPeak will saturate the N64 controller axis value (at 80). For X, Y axes. For each axis, this must be greater than the corresponding AnalogDeadzone value
AnalogPeak = "32768,32768"
# Digital button configuration mappings
DPad R = ""
DPad L = ""
DPad D = ""
DPad U = ""
Start = ""
Z Trig = ""
B Button = ""
A Button = ""
C Button R = ""
C Button L = ""
C Button D = ""
C Button U = ""
R Trig = ""
L Trig = ""
Mempak switch = ""
Rumblepak switch = ""
# Analog axis configuration mappings
X Axis = ""
Y Axis = ""
[Input-SDL-Control4]
# Mupen64Plus SDL Input Plugin config parameter version number. Please don't change this version number.
version = 2.000000
# Controller configuration mode: 0=Fully Manual, 1=Auto with named SDL Device, 2=Fully automatic
mode = 2
# Specifies which joystick is bound to this controller: -1=No joystick, 0 or more= SDL Joystick number
device = -1
# SDL joystick name (or Keyboard)
name = ""
# Specifies whether this controller is 'plugged in' to the simulated N64
plugged = False
# Specifies which type of expansion pak is in the controller: 1=None, 2=Mem pak, 4=Transfer pak, 5=Rumble pak
plugin = 2
# If True, then mouse buttons may be used with this controller
mouse = False
# Scaling factor for mouse movements. For X, Y axes.
MouseSensitivity = "2.00,2.00"
# The minimum absolute value of the SDL analog joystick axis to move the N64 controller axis value from 0. For X, Y axes.
AnalogDeadzone = "4096,4096"
# An absolute value of the SDL joystick axis >= AnalogPeak will saturate the N64 controller axis value (at 80). For X, Y axes. For each axis, this must be greater than the corresponding AnalogDeadzone value
AnalogPeak = "32768,32768"
# Digital button configuration mappings
DPad R = ""
DPad L = ""
DPad D = ""
DPad U = ""
Start = ""
Z Trig = ""
B Button = ""
A Button = ""
C Button R = ""
C Button L = ""
C Button D = ""
C Button U = ""
R Trig = ""
L Trig = ""
Mempak switch = ""
Rumblepak switch = ""
# Analog axis configuration mappings
X Axis = ""
Y Axis = ""
[Rsp-HLE]
# Mupen64Plus RSP HLE Plugin config parameter version number
Version = 1.000000
# Path to a RSP plugin which will be used when encountering an unknown ucode.You can disable this by letting an empty string.
RspFallback = ""
# Send display lists to the graphics plugin
DisplayListToGraphicsPlugin = True
# Send audio lists to the audio plugin
AudioListToAudioPlugin = False
[Transferpak]
# Filename of the GB ROM to load into transferpak 1
GB-rom-1 = ""
# Filename of the GB RAM to load into transferpak 1
GB-ram-1 = ""
# Filename of the GB ROM to load into transferpak 2
GB-rom-2 = ""
# Filename of the GB RAM to load into transferpak 2
GB-ram-2 = ""
# Filename of the GB ROM to load into transferpak 3
GB-rom-3 = ""
# Filename of the GB RAM to load into transferpak 3
GB-ram-3 = ""
# Filename of the GB ROM to load into transferpak 4
GB-rom-4 = ""
# Filename of the GB RAM to load into transferpak 4
GB-ram-4 = ""
[UI-Console]
# Mupen64Plus UI-Console config parameter set version number. Please don't change this version number.
Version = 1.000000
# Directory in which to search for plugins
PluginDir = "/usr/local/lib/mupen64plus"
# Filename of video plugin
VideoPlugin = "mupen64plus-video-rice"
# Filename of audio plugin
AudioPlugin = "mupen64plus-audio-sdl.so"
# Filename of input plugin
InputPlugin = "mupen64plus-input-sdl.so"
# Filename of RSP plugin
RspPlugin = "mupen64plus-rsp-hle.so"
[Video-General]
# Width of output window or fullscreen width
ScreenWidth = 427
# Height of output window or fullscreen height
ScreenHeight = 320
# Use fullscreen mode if True, or windowed mode if False
Fullscreen = True
# If true, activate the SDL_GL_SWAP_CONTROL attribute
VerticalSync = True
# Rotate screen contents: 0=0 degree, 1=90 degree, 2 = 180 degree, 3=270 degree
Rotate = 0
[Video-GLideN64]
###### Hardware Compatibility ######
# Leave enabled unless a mobile gpu doesn't support it.
EnableFragmentDepthWrite = 1
# Hardware per pixel lighting, supposedly good for GLES3.1 devices or higher.
EnableHWLighting = 0
###### Enhancements #######
# Internal render resoluton rather than output. So 2 x 240p is 480p, etc.
UseNativeResolutionFactor = 1
# Enable/Disable MultiSampling (0=off, 2,4,8,16=quality)
MultiSampling = 0
# Enable/Disable Fast Approximate Anti-Aliasing FXAA
FXAA = 0
# Max level of Anisotropic Filtering, 0 for off
anisotropy = 0
# Bilinear filtering mode (0=N64 3point, 1=standard)
# @rishooty: best to use this at 1x native res, any higher turn it off.
bilinearMode = 1
###### Compatibility ######
# Make texrect coordinates continuous to avoid black lines between them. (0=Off/default, 1=Auto, 2=Force)
CorrectTexrectCoords = 1
# Copy auxiliary buffers to RDRAM (default: 0)
EnableCopyAuxiliaryToRDRAM = 1
# Render 2D texrects in native resolution to fix misalignment between parts of 2D image. (0=Off/default, 1=Optimized, 2=Unoptimized)")
EnableNativeResTexrects = 1
###### Other ######
# Enable threaded video backend at the cost of input lag
ThreadedVideo = 1
# Screen aspect ratio (0=stretch, 1=force 4:3, 2=force 16:9, 3=adjust)
AspectRatio = 1
[Video-Glide64mk2]
# Enable full-scene anti-aliasing by setting this to a value greater than 1
wrpAntiAliasing = 0
# Card ID
card_id = 0
# If true, use polygon offset values specified below
force_polygon_offset = False
# Specifies a scale factor that is used to create a variable depth offset for each polygon
polygon_offset_factor = 0.000000
# Is multiplied by an implementation-specific value to create a constant depth offset
polygon_offset_units = 0.000000
# Vertical sync
vsync = True
# TODO:ssformat
ssformat = False
# Display performance stats (add together desired flags): 1=FPS counter, 2=VI/s counter, 4=% speed, 8=FPS transparent
show_fps = 0
# Clock enabled
clock = False
# Clock is 24-hour
clock_24_hr = True
# Wrapper resolution
wrpResolution = 0
# Wrapper VRAM
wrpVRAM = 0
# Wrapper FBO
wrpFBO = True
# Wrapper Anisotropic Filtering
wrpAnisotropic = True
# Texture Enhancement: Smooth/Sharpen Filters
ghq_fltr = 0
# Texture Compression: 0 for S3TC, 1 for FXT1
ghq_cmpr = 0
# Texture Enhancement: More filters
ghq_enht = 0
# Hi-res texture pack format (0 for none, 1 for Rice)
ghq_hirs = 1
# Compress texture cache with S3TC or FXT1
ghq_enht_cmpr = False
# Tile textures (saves memory but could cause issues)
ghq_enht_tile = 0
# Force 16bpp textures (saves ram but lower quality)
ghq_enht_f16bpp = False
# Compress texture cache
ghq_enht_gz = True
# Don't enhance textures for backgrounds
ghq_enht_nobg = False
# Enable S3TC and FXT1 compression
ghq_hirs_cmpr = False
# Tile hi-res textures (saves memory but could cause issues)
ghq_hirs_tile = False
# Force 16bpp hi-res textures (saves ram but lower quality)
ghq_hirs_f16bpp = False
# Compress hi-res texture cache
ghq_hirs_gz = True
# Alternative CRC calculation -- emulates Rice bug
ghq_hirs_altcrc = True
# Save tex cache to disk
ghq_cache_save = True
# Texture Cache Size (MB)
ghq_cache_size = 128
# Use full alpha channel -- could cause issues for some tex packs
ghq_hirs_let_texartists_fly = False
# Dump textures
ghq_hirs_dump = False
# Alternate texture size method: -1=Game default, 0=disable. 1=enable
alt_tex_size = -1
# Use first SETTILESIZE only: -1=Game default, 0=disable. 1=enable
use_sts1_only = -1
# Use spheric mapping only: -1=Game default, 0=disable. 1=enable
force_calc_sphere = -1
# Force positive viewport: -1=Game default, 0=disable. 1=enable
correct_viewport = -1
# Force texrect size to integral value: -1=Game default, 0=disable. 1=enable
increase_texrect_edge = -1
# Reduce fillrect size by 1: -1=Game default, 0=disable. 1=enable
decrease_fillrect_edge = -1
# Enable perspective texture correction emulation: -1=Game default, 0=disable. 1=enable
texture_correction = -1
# Set special scale for PAL games: -1=Game default, 0=disable. 1=enable
pal230 = -1
# 3DFX Dithered alpha emulation mode: -1=Game default, >=0=dithered alpha emulation mode
stipple_mode = -1
# 3DFX Dithered alpha pattern: -1=Game default, >=0=pattern used for dithered alpha emulation
stipple_pattern = -1
# Check microcode each frame: -1=Game default, 0=disable. 1=enable
force_microcheck = -1
# Force 0xb5 command to be quad, not line 3D: -1=Game default, 0=disable. 1=enable
force_quad3d = -1
# Enable near z clipping: -1=Game default, 0=disable. 1=enable
clip_zmin = -1
# Enable far plane clipping: -1=Game default, 0=disable. 1=enable
clip_zmax = -1
# Use fast CRC algorithm: -1=Game default, 0=disable. 1=enable
fast_crc = -1
# Adjust screen aspect for wide screen mode: -1=Game default, 0=disable. 1=enable
adjust_aspect = -1
# Force strict check in Depth buffer test: -1=Game default, 0=disable. 1=enable
zmode_compare_less = -1
# Apply alpha dither regardless of alpha_dither_mode: -1=Game default, 0=disable. 1=enable
old_style_adither = -1
# Scale vertex z value before writing to depth buffer: -1=Game default, 0=disable. 1=enable
n64_z_scale = -1
# Fast texrect rendering with hwfbe: -1=Game default, 0=disable. 1=enable
optimize_texrect = -1
# Do not copy auxiliary frame buffers: -1=Game default, 0=disable. 1=enable
ignore_aux_copy = -1
# Clear auxiliary texture frame buffers: -1=Game default, 0=disable. 1=enable
hires_buf_clear = -1
# Read alpha from framebuffer: -1=Game default, 0=disable. 1=enable
fb_read_alpha = -1
# Handle unchanged fb: -1=Game default, 0=disable. 1=enable
useless_is_useless = -1
# Set frambuffer CRC mode: -1=Game default, 0=disable CRC, 1=fast CRC, 2=safe CRC
fb_crc_mode = -1
# Filtering mode: -1=Game default, 0=automatic, 1=force bilinear, 2=force point sampled
filtering = -1
# Fog: -1=Game default, 0=disable. 1=enable
fog = -1
# Buffer clear on every frame: -1=Game default, 0=disable. 1=enable
buff_clear = -1
# Buffer swapping method: -1=Game default, 0=swap buffers when vertical interrupt has occurred, 1=swap buffers when set of conditions is satisfied. Prevents flicker on some games, 2=mix of first two methods
swapmode = -1
# Aspect ratio: -1=Game default, 0=Force 4:3, 1=Force 16:9, 2=Stretch, 3=Original
aspect = -1
# LOD calculation: -1=Game default, 0=disable. 1=fast, 2=precise
lodmode = -1
# Smart framebuffer: -1=Game default, 0=disable. 1=enable
fb_smart = -1
# Hardware frame buffer emulation: -1=Game default, 0=disable. 1=enable
fb_hires = -1
# Read framebuffer every frame (may be slow use only for effects that need it e.g. Banjo Kazooie, DK64 transitions): -1=Game default, 0=disable. 1=enable
fb_read_always = -1
# Render N64 frame buffer as texture: -1=Game default, 0=disable, 1=mode1, 2=mode2
read_back_to_screen = -1
# Show images written directly by CPU: -1=Game default, 0=disable. 1=enable
detect_cpu_write = -1
# Get frame buffer info: -1=Game default, 0=disable. 1=enable
fb_get_info = -1
# Enable software depth render: -1=Game default, 0=disable. 1=enable
fb_render = -1
# If true, skip up to maxframeskip frames to maintain clock schedule; if false, skip exactly maxframeskip frames
autoframeskip = False
# If autoframeskip is true, skip up to this many frames to maintain clock schedule; if autoframeskip is false, skip exactly this many frames
maxframeskip = 0
[Video-Rice]
# Hack to accomodate widescreen devices
ResolutionWidth = 480
# Mupen64Plus Rice Video Plugin config parameter version number
Version = 1
# Frame Buffer Emulation (0=ROM default, 1=disable)
FrameBufferSetting = 0
# Frequency to write back the frame buffer (0=every frame, 1=every other frame, etc)
FrameBufferWriteBackControl = 0
# Render-to-texture emulation (0=none, 1=ignore, 2=normal, 3=write back, 4=write back and reload)
RenderToTexture = 0
# Control when the screen will be updated (0=ROM default, 1=VI origin update, 2=VI origin change, 3=CI change, 4=first CI change, 5=first primitive draw, 6=before screen clear, 7=after screen drawn)
ScreenUpdateSetting = 4
# Force to use normal alpha blender
NormalAlphaBlender = False
# Use a faster algorithm to speed up texture loading and CRC computation
FastTextureLoading = False
# Use different texture coordinate clamping code
AccurateTextureMapping = True
# Force emulated frame buffers to be in N64 native resolution
InN64Resolution = False
# Try to reduce Video RAM usage (should never be used)
SaveVRAM = False
# Enable this option to have better render-to-texture quality
DoubleSizeForSmallTxtrBuf = False
# Force to use normal color combiner
DefaultCombinerDisable = False
# Enable game-specific settings from INI file
EnableHacks = True
# If enabled, graphics will be drawn in WinFrame mode instead of solid and texture mode
WinFrameMode = False
# N64 Texture Memory Full Emulation (may fix some games, may break others)
FullTMEMEmulation = False
# Enable vertex clipper for fog operations
OpenGLVertexClipper = False
# Enable/Disable SSE optimizations for capable CPUs
EnableSSE = True
# If this option is enabled, the plugin will skip every other frame
SkipFrame = False
# If enabled, texture enhancement will be done only for TxtRect ucode
TexRectOnly = False
# If enabled, texture enhancement will be done only for textures width+height<=128
SmallTextureOnly = False
# Select hi-resolution textures based only on the CRC and ignore format+size information (Glide64 compatibility)
LoadHiResCRCOnly = True
# Enable hi-resolution texture file loading
LoadHiResTextures = False
# Enable texture dumping
DumpTexturesToFiles = False
# Display On-screen FPS
ShowFPS = False
# Use Mipmapping? 0=no, 1=nearest, 2=bilinear, 3=trilinear
Mipmapping = 2
# Enable, Disable fog generation (0=Disable, 1=Enable)
FogMethod = 1
# Force to use texture filtering or not (0=auto: n64 choose, 1=force no filtering, 2=force filtering)
ForceTextureFilter = 0
# Primary texture enhancement filter (0=None, 1=2X, 2=2XSAI, 3=HQ2X, 4=LQ2X, 5=HQ4X, 6=Sharpen, 7=Sharpen More, 8=External, 9=Mirrored)
TextureEnhancement = 0
# Secondary texture enhancement filter (0 = none, 1-4 = filtered)
TextureEnhancementControl = 0
# Color bit depth to use for textures (0=default, 1=32 bits, 2=16 bits)
TextureQuality = 0
# Z-buffer depth (only 16 or 32)
OpenGLDepthBufferSetting = 16
# Enable/Disable MultiSampling (0=off, 2,4,8,16=quality)
MultiSampling = 0
# Color bit depth for rendering window (0=32 bits, 1=16 bits)
ColorQuality = 1
# OpenGL level to support (0=auto, 1=OGL_FRAGMENT_PROGRAM)
OpenGLRenderSetting = 0
# Enable/Disable Anisotropic Filtering for Mipmapping (0=no filtering, 2-16=quality). This is uneffective if Mipmapping is 0. If the given value is to high to be supported by your graphic card, the value will be the highest value your graphic card can support. Better result with Trilinear filtering
AnisotropicFiltering = 0
# If true, use polygon offset values specified below
ForcePolygonOffset = False
# Specifies a scale factor that is used to create a variable depth offset for each polygon
PolygonOffsetFactor = 0.000000
# Is multiplied by an implementation-specific value to create a constant depth offset
PolygonOffsetUnits = 0.000000

View file

@ -0,0 +1,668 @@
# Mupen64Plus Configuration File
# This file is automatically read and written by the Mupen64Plus Core library
[64DD]
# Filename of the 64DD IPL ROM
IPL-ROM = ""
# Filename of the disk to load into Disk Drive
Disk = ""
[Audio-SDL]
# Mupen64Plus SDL Audio Plugin config parameter version number
Version = 1.000000
# Frequency which is used if rom doesn't want to change it
DEFAULT_FREQUENCY = 33600
# Swaps left and right channels
SWAP_CHANNELS = False
# Size of primary buffer in output samples. This is where audio is loaded after it's extracted from n64's memory.
PRIMARY_BUFFER_SIZE = 16384
# Fullness level target for Primary audio buffer, in equivalent output samples. This value must be larger than the SECONDARY_BUFFER_SIZE. Decreasing this value will reduce audio latency but requires a faster PC to avoid choppiness. Increasing this will increase audio latency but reduce the chance of drop-outs.
PRIMARY_BUFFER_TARGET = 2048
# Size of secondary buffer in output samples. This is SDL's hardware buffer. The SDL documentation states that this should be a power of two between 512 and 8192.
SECONDARY_BUFFER_SIZE = 1024
# Audio resampling algorithm. src-sinc-best-quality, src-sinc-medium-quality, src-sinc-fastest, src-zero-order-hold, src-linear, speex-fixed-{10-0}, trivial
RESAMPLE = "trivial"
# Volume control type: 1 = SDL (only affects Mupen64Plus output) 2 = OSS mixer (adjusts master PC volume)
VOLUME_CONTROL_TYPE = 1
# Percentage change each time the volume is increased or decreased
VOLUME_ADJUST = 5
# Default volume when a game is started. Only used if VOLUME_CONTROL_TYPE is 1
VOLUME_DEFAULT = 100
# Synchronize Video/Audio
AUDIO_SYNC = False
[Core]
# Mupen64Plus Core config parameter set version number. Please don't change this version number.
Version = 1.010000
# Draw on-screen display if True, otherwise don't draw OSD
OnScreenDisplay = True
# Use Pure Interpreter if 0, Cached Interpreter if 1, or Dynamic Recompiler if 2 or more
R4300Emulator = 2
# Disable compiled jump commands in dynamic recompiler (should be set to False)
NoCompiledJump = False
# Disable 4MB expansion RAM pack. May be necessary for some games
DisableExtraMem = False
# Increment the save state slot after each save operation
AutoStateSlotIncrement = False
# Activate the R4300 debugger when ROM execution begins, if core was built with Debugger support
EnableDebugger = False
# Save state slot (0-9) to use when saving/loading the emulator state
CurrentStateSlot = 0
# Path to directory where screenshots are saved. If this is blank, the default value of ${UserDataPath}/screenshot will be used
ScreenshotPath = "/storage/roms/n64"
# Path to directory where emulator save states (snapshots) are saved. If this is blank, the default value of ${UserDataPath}/save will be used
SaveStatePath = "/storage/roms/n64"
# Path to directory where SRAM/EEPROM data (in-game saves) are stored. If this is blank, the default value of ${UserDataPath}/save will be used
SaveSRAMPath = "/storage/roms/n64"
# Path to a directory to search when looking for shared data files
SharedDataPath = "/tmp/mupen64plussa"
# Force number of cycles per emulated instruction
CountPerOp = 0
# Randomize PI/SI Interrupt Timing
RandomizeInterrupt = True
# Duration of SI DMA (-1: use per game settings)
SiDmaDuration = -1
# Gameboy Camera Video Capture backend
GbCameraVideoCaptureBackend1 = ""
# Disk Save Format (0: Full Disk Copy (*.ndr/*.d6r), 1: RAM Area Only (*.ram))
SaveDiskFormat = 1
[CoreEvents]
# Mupen64Plus CoreEvents config parameter set version number. Please don't change this version number.
Version = 1.000000
# SDL keysym for stopping the emulator
Kbd Mapping Stop = 27
# SDL keysym for switching between fullscreen/windowed modes
Kbd Mapping Fullscreen = 0
# SDL keysym for saving the emulator state
Kbd Mapping Save State = 286
# SDL keysym for loading the emulator state
Kbd Mapping Load State = 288
# SDL keysym for advancing the save state slot
Kbd Mapping Increment Slot = 0
# SDL keysym for resetting the emulator
Kbd Mapping Reset = 290
# SDL keysym for slowing down the emulator
Kbd Mapping Speed Down = 291
# SDL keysym for speeding up the emulator
Kbd Mapping Speed Up = 292
# SDL keysym for taking a screenshot
Kbd Mapping Screenshot = 293
# SDL keysym for pausing the emulator
Kbd Mapping Pause = 112
# SDL keysym for muting/unmuting the sound
Kbd Mapping Mute = 109
# SDL keysym for increasing the volume
Kbd Mapping Increase Volume = 93
# SDL keysym for decreasing the volume
Kbd Mapping Decrease Volume = 91
# SDL keysym for temporarily going really fast
Kbd Mapping Fast Forward = 102
# SDL keysym for advancing by one frame when paused
Kbd Mapping Frame Advance = 47
# SDL keysym for pressing the game shark button
Kbd Mapping Gameshark = 103
# Joystick event string for stopping the emulator
Joy Mapping Stop = "J0B12/B15"
# Joystick event string for switching between fullscreen/windowed modes
Joy Mapping Fullscreen = ""
# Joystick event string for saving the emulator state
Joy Mapping Save State = "J0B12/B5"
# Joystick event string for loading the emulator state
Joy Mapping Load State = "J0B12/B4"
# Joystick event string for advancing the save state slot
Joy Mapping Increment Slot = ""
# Joystick event string for resetting the emulator
Joy Mapping Reset = ""
# Joystick event string for slowing down the emulator
Joy Mapping Speed Down = ""
# Joystick event string for speeding up the emulator
Joy Mapping Speed Up = ""
# Joystick event string for taking a screenshot
Joy Mapping Screenshot = ""
# Joystick event string for pausing the emulator
Joy Mapping Pause = "J0B12/B0"
# Joystick event string for muting/unmuting the sound
Joy Mapping Mute = ""
# Joystick event string for increasing the volume
Joy Mapping Increase Volume = ""
# Joystick event string for decreasing the volume
Joy Mapping Decrease Volume = ""
# Joystick event string for fast-forward
Joy Mapping Fast Forward = "J0B12/B14"
# Joystick event string for advancing by one frame when paused
Joy Mapping Frame Advance = ""
# Joystick event string for pressing the game shark button
Joy Mapping Gameshark = ""
# SDL keysym for save slot 0
Kbd Mapping Slot 0 = 48
# SDL keysym for save slot 1
Kbd Mapping Slot 1 = 49
# SDL keysym for save slot 2
Kbd Mapping Slot 2 = 50
# SDL keysym for save slot 3
Kbd Mapping Slot 3 = 51
# SDL keysym for save slot 4
Kbd Mapping Slot 4 = 52
# SDL keysym for save slot 5
Kbd Mapping Slot 5 = 53
# SDL keysym for save slot 6
Kbd Mapping Slot 6 = 54
# SDL keysym for save slot 7
Kbd Mapping Slot 7 = 55
# SDL keysym for save slot 8
Kbd Mapping Slot 8 = 56
# SDL keysym for save slot 9
Kbd Mapping Slot 9 = 57
[Input-SDL-Control1]
# Mupen64Plus SDL Input Plugin config parameter version number. Please don't change this version number.
version = 2.000000
# Controller configuration mode: 0=Fully Manual, 1=Auto with named SDL Device, 2=Fully automatic
mode = 2
# Specifies which joystick is bound to this controller: -1=No joystick, 0 or more= SDL Joystick number
device = 0
# SDL joystick name (or Keyboard)
name = "odroidgo2_v11_joypad"
# Specifies whether this controller is 'plugged in' to the simulated N64
plugged = True
# Specifies which type of expansion pak is in the controller: 1=None, 2=Mem pak, 4=Transfer pak, 5=Rumble pak
plugin = 2
# If True, then mouse buttons may be used with this controller
mouse = False
# Scaling factor for mouse movements. For X, Y axes.
MouseSensitivity = "2.00,2.00"
# The minimum absolute value of the SDL analog joystick axis to move the N64 controller axis value from 0. For X, Y axes.
AnalogDeadzone = "0,0"
# An absolute value of the SDL joystick axis >= AnalogPeak will saturate the N64 controller axis value (at 80). For X, Y axes. For each axis, this must be greater than the corresponding AnalogDeadzone value
AnalogPeak = "32768,32768"
# Digital button configuration mappings
plugged = True
mouse = False
AnalogDeadzone = 0,0
AnalogPeak = 32768,32768
DPad R = button(11)
DPad L = button(10)
DPad D = button(9)
DPad U = button(8)
Start = button(15)
Z Trig = button(4)
B Button = button(3)
A Button = button(0)
C Button R = button(14)
C Button L = button(1)
C Button D = button(13)
C Button U = button(2)
R Trig = button(5)
L Trig = button(12)
Mempak switch =
Rumblepak switch =
# Analog axis configuration mappings
X Axis = axis(1+,1-)
Y Axis = axis(0+,0-)
[Input-SDL-Control2]
# Mupen64Plus SDL Input Plugin config parameter version number. Please don't change this version number.
version = 2.000000
# Controller configuration mode: 0=Fully Manual, 1=Auto with named SDL Device, 2=Fully automatic
mode = 2
# Specifies which joystick is bound to this controller: -1=No joystick, 0 or more= SDL Joystick number
device = -1
# SDL joystick name (or Keyboard)
name = ""
# Specifies whether this controller is 'plugged in' to the simulated N64
plugged = False
# Specifies which type of expansion pak is in the controller: 1=None, 2=Mem pak, 4=Transfer pak, 5=Rumble pak
plugin = 2
# If True, then mouse buttons may be used with this controller
mouse = False
# Scaling factor for mouse movements. For X, Y axes.
MouseSensitivity = "2.00,2.00"
# The minimum absolute value of the SDL analog joystick axis to move the N64 controller axis value from 0. For X, Y axes.
AnalogDeadzone = "4096,4096"
# An absolute value of the SDL joystick axis >= AnalogPeak will saturate the N64 controller axis value (at 80). For X, Y axes. For each axis, this must be greater than the corresponding AnalogDeadzone value
AnalogPeak = "32768,32768"
# Digital button configuration mappings
DPad R = ""
DPad L = ""
DPad D = ""
DPad U = ""
Start = ""
Z Trig = ""
B Button = ""
A Button = ""
C Button R = ""
C Button L = ""
C Button D = ""
C Button U = ""
R Trig = ""
L Trig = ""
Mempak switch = ""
Rumblepak switch = ""
# Analog axis configuration mappings
X Axis = ""
Y Axis = ""
[Input-SDL-Control3]
# Mupen64Plus SDL Input Plugin config parameter version number. Please don't change this version number.
version = 2.000000
# Controller configuration mode: 0=Fully Manual, 1=Auto with named SDL Device, 2=Fully automatic
mode = 2
# Specifies which joystick is bound to this controller: -1=No joystick, 0 or more= SDL Joystick number
device = -1
# SDL joystick name (or Keyboard)
name = ""
# Specifies whether this controller is 'plugged in' to the simulated N64
plugged = False
# Specifies which type of expansion pak is in the controller: 1=None, 2=Mem pak, 4=Transfer pak, 5=Rumble pak
plugin = 2
# If True, then mouse buttons may be used with this controller
mouse = False
# Scaling factor for mouse movements. For X, Y axes.
MouseSensitivity = "2.00,2.00"
# The minimum absolute value of the SDL analog joystick axis to move the N64 controller axis value from 0. For X, Y axes.
AnalogDeadzone = "4096,4096"
# An absolute value of the SDL joystick axis >= AnalogPeak will saturate the N64 controller axis value (at 80). For X, Y axes. For each axis, this must be greater than the corresponding AnalogDeadzone value
AnalogPeak = "32768,32768"
# Digital button configuration mappings
DPad R = ""
DPad L = ""
DPad D = ""
DPad U = ""
Start = ""
Z Trig = ""
B Button = ""
A Button = ""
C Button R = ""
C Button L = ""
C Button D = ""
C Button U = ""
R Trig = ""
L Trig = ""
Mempak switch = ""
Rumblepak switch = ""
# Analog axis configuration mappings
X Axis = ""
Y Axis = ""
[Input-SDL-Control4]
# Mupen64Plus SDL Input Plugin config parameter version number. Please don't change this version number.
version = 2.000000
# Controller configuration mode: 0=Fully Manual, 1=Auto with named SDL Device, 2=Fully automatic
mode = 2
# Specifies which joystick is bound to this controller: -1=No joystick, 0 or more= SDL Joystick number
device = -1
# SDL joystick name (or Keyboard)
name = ""
# Specifies whether this controller is 'plugged in' to the simulated N64
plugged = False
# Specifies which type of expansion pak is in the controller: 1=None, 2=Mem pak, 4=Transfer pak, 5=Rumble pak
plugin = 2
# If True, then mouse buttons may be used with this controller
mouse = False
# Scaling factor for mouse movements. For X, Y axes.
MouseSensitivity = "2.00,2.00"
# The minimum absolute value of the SDL analog joystick axis to move the N64 controller axis value from 0. For X, Y axes.
AnalogDeadzone = "4096,4096"
# An absolute value of the SDL joystick axis >= AnalogPeak will saturate the N64 controller axis value (at 80). For X, Y axes. For each axis, this must be greater than the corresponding AnalogDeadzone value
AnalogPeak = "32768,32768"
# Digital button configuration mappings
DPad R = ""
DPad L = ""
DPad D = ""
DPad U = ""
Start = ""
Z Trig = ""
B Button = ""
A Button = ""
C Button R = ""
C Button L = ""
C Button D = ""
C Button U = ""
R Trig = ""
L Trig = ""
Mempak switch = ""
Rumblepak switch = ""
# Analog axis configuration mappings
X Axis = ""
Y Axis = ""
[Rsp-HLE]
# Mupen64Plus RSP HLE Plugin config parameter version number
Version = 1.000000
# Path to a RSP plugin which will be used when encountering an unknown ucode.You can disable this by letting an empty string.
RspFallback = ""
# Send display lists to the graphics plugin
DisplayListToGraphicsPlugin = True
# Send audio lists to the audio plugin
AudioListToAudioPlugin = False
[Transferpak]
# Filename of the GB ROM to load into transferpak 1
GB-rom-1 = ""
# Filename of the GB RAM to load into transferpak 1
GB-ram-1 = ""
# Filename of the GB ROM to load into transferpak 2
GB-rom-2 = ""
# Filename of the GB RAM to load into transferpak 2
GB-ram-2 = ""
# Filename of the GB ROM to load into transferpak 3
GB-rom-3 = ""
# Filename of the GB RAM to load into transferpak 3
GB-ram-3 = ""
# Filename of the GB ROM to load into transferpak 4
GB-rom-4 = ""
# Filename of the GB RAM to load into transferpak 4
GB-ram-4 = ""
[UI-Console]
# Mupen64Plus UI-Console config parameter set version number. Please don't change this version number.
Version = 1.000000
# Directory in which to search for plugins
PluginDir = "/usr/local/lib/mupen64plus"
# Filename of video plugin
VideoPlugin = "mupen64plus-video-rice"
# Filename of audio plugin
AudioPlugin = "mupen64plus-audio-sdl.so"
# Filename of input plugin
InputPlugin = "mupen64plus-input-sdl.so"
# Filename of RSP plugin
RspPlugin = "mupen64plus-rsp-hle.so"
[Video-General]
# Width of output window or fullscreen width
ScreenWidth = 427
# Height of output window or fullscreen height
ScreenHeight = 320
# Use fullscreen mode if True, or windowed mode if False
Fullscreen = True
# If true, activate the SDL_GL_SWAP_CONTROL attribute
VerticalSync = True
# Rotate screen contents: 0=0 degree, 1=90 degree, 2 = 180 degree, 3=270 degree
Rotate = 0
[Video-GLideN64]
###### Hardware Compatibility ######
# Leave enabled unless a mobile gpu doesn't support it.
EnableFragmentDepthWrite = 1
# Hardware per pixel lighting, supposedly good for GLES3.1 devices or higher.
EnableHWLighting = 0
###### Enhancements #######
# Internal render resoluton rather than output. So 2 x 240p is 480p, etc.
UseNativeResolutionFactor = 1
# Enable/Disable MultiSampling (0=off, 2,4,8,16=quality)
MultiSampling = 0
# Enable/Disable Fast Approximate Anti-Aliasing FXAA
FXAA = 0
# Max level of Anisotropic Filtering, 0 for off
anisotropy = 0
# Bilinear filtering mode (0=N64 3point, 1=standard)
# @rishooty: best to use this at 1x native res, any higher turn it off.
bilinearMode = 1
###### Compatibility ######
# Make texrect coordinates continuous to avoid black lines between them. (0=Off/default, 1=Auto, 2=Force)
CorrectTexrectCoords = 1
# Copy auxiliary buffers to RDRAM (default: 0)
EnableCopyAuxiliaryToRDRAM = 1
# Render 2D texrects in native resolution to fix misalignment between parts of 2D image. (0=Off/default, 1=Optimized, 2=Unoptimized)")
EnableNativeResTexrects = 1
###### Other ######
# Enable threaded video backend at the cost of input lag
ThreadedVideo = 1
# Screen aspect ratio (0=stretch, 1=force 4:3, 2=force 16:9, 3=adjust)
AspectRatio = 1
[Video-Glide64mk2]
# Enable full-scene anti-aliasing by setting this to a value greater than 1
wrpAntiAliasing = 0
# Card ID
card_id = 0
# If true, use polygon offset values specified below
force_polygon_offset = False
# Specifies a scale factor that is used to create a variable depth offset for each polygon
polygon_offset_factor = 0.000000
# Is multiplied by an implementation-specific value to create a constant depth offset
polygon_offset_units = 0.000000
# Vertical sync
vsync = True
# TODO:ssformat
ssformat = False
# Display performance stats (add together desired flags): 1=FPS counter, 2=VI/s counter, 4=% speed, 8=FPS transparent
show_fps = 0
# Clock enabled
clock = False
# Clock is 24-hour
clock_24_hr = True
# Wrapper resolution
wrpResolution = 0
# Wrapper VRAM
wrpVRAM = 0
# Wrapper FBO
wrpFBO = True
# Wrapper Anisotropic Filtering
wrpAnisotropic = True
# Texture Enhancement: Smooth/Sharpen Filters
ghq_fltr = 0
# Texture Compression: 0 for S3TC, 1 for FXT1
ghq_cmpr = 0
# Texture Enhancement: More filters
ghq_enht = 0
# Hi-res texture pack format (0 for none, 1 for Rice)
ghq_hirs = 1
# Compress texture cache with S3TC or FXT1
ghq_enht_cmpr = False
# Tile textures (saves memory but could cause issues)
ghq_enht_tile = 0
# Force 16bpp textures (saves ram but lower quality)
ghq_enht_f16bpp = False
# Compress texture cache
ghq_enht_gz = True
# Don't enhance textures for backgrounds
ghq_enht_nobg = False
# Enable S3TC and FXT1 compression
ghq_hirs_cmpr = False
# Tile hi-res textures (saves memory but could cause issues)
ghq_hirs_tile = False
# Force 16bpp hi-res textures (saves ram but lower quality)
ghq_hirs_f16bpp = False
# Compress hi-res texture cache
ghq_hirs_gz = True
# Alternative CRC calculation -- emulates Rice bug
ghq_hirs_altcrc = True
# Save tex cache to disk
ghq_cache_save = True
# Texture Cache Size (MB)
ghq_cache_size = 128
# Use full alpha channel -- could cause issues for some tex packs
ghq_hirs_let_texartists_fly = False
# Dump textures
ghq_hirs_dump = False
# Alternate texture size method: -1=Game default, 0=disable. 1=enable
alt_tex_size = -1
# Use first SETTILESIZE only: -1=Game default, 0=disable. 1=enable
use_sts1_only = -1
# Use spheric mapping only: -1=Game default, 0=disable. 1=enable
force_calc_sphere = -1
# Force positive viewport: -1=Game default, 0=disable. 1=enable
correct_viewport = -1
# Force texrect size to integral value: -1=Game default, 0=disable. 1=enable
increase_texrect_edge = -1
# Reduce fillrect size by 1: -1=Game default, 0=disable. 1=enable
decrease_fillrect_edge = -1
# Enable perspective texture correction emulation: -1=Game default, 0=disable. 1=enable
texture_correction = -1
# Set special scale for PAL games: -1=Game default, 0=disable. 1=enable
pal230 = -1
# 3DFX Dithered alpha emulation mode: -1=Game default, >=0=dithered alpha emulation mode
stipple_mode = -1
# 3DFX Dithered alpha pattern: -1=Game default, >=0=pattern used for dithered alpha emulation
stipple_pattern = -1
# Check microcode each frame: -1=Game default, 0=disable. 1=enable
force_microcheck = -1
# Force 0xb5 command to be quad, not line 3D: -1=Game default, 0=disable. 1=enable
force_quad3d = -1
# Enable near z clipping: -1=Game default, 0=disable. 1=enable
clip_zmin = -1
# Enable far plane clipping: -1=Game default, 0=disable. 1=enable
clip_zmax = -1
# Use fast CRC algorithm: -1=Game default, 0=disable. 1=enable
fast_crc = -1
# Adjust screen aspect for wide screen mode: -1=Game default, 0=disable. 1=enable
adjust_aspect = -1
# Force strict check in Depth buffer test: -1=Game default, 0=disable. 1=enable
zmode_compare_less = -1
# Apply alpha dither regardless of alpha_dither_mode: -1=Game default, 0=disable. 1=enable
old_style_adither = -1
# Scale vertex z value before writing to depth buffer: -1=Game default, 0=disable. 1=enable
n64_z_scale = -1
# Fast texrect rendering with hwfbe: -1=Game default, 0=disable. 1=enable
optimize_texrect = -1
# Do not copy auxiliary frame buffers: -1=Game default, 0=disable. 1=enable
ignore_aux_copy = -1
# Clear auxiliary texture frame buffers: -1=Game default, 0=disable. 1=enable
hires_buf_clear = -1
# Read alpha from framebuffer: -1=Game default, 0=disable. 1=enable
fb_read_alpha = -1
# Handle unchanged fb: -1=Game default, 0=disable. 1=enable
useless_is_useless = -1
# Set frambuffer CRC mode: -1=Game default, 0=disable CRC, 1=fast CRC, 2=safe CRC
fb_crc_mode = -1
# Filtering mode: -1=Game default, 0=automatic, 1=force bilinear, 2=force point sampled
filtering = -1
# Fog: -1=Game default, 0=disable. 1=enable
fog = -1
# Buffer clear on every frame: -1=Game default, 0=disable. 1=enable
buff_clear = -1
# Buffer swapping method: -1=Game default, 0=swap buffers when vertical interrupt has occurred, 1=swap buffers when set of conditions is satisfied. Prevents flicker on some games, 2=mix of first two methods
swapmode = -1
# Aspect ratio: -1=Game default, 0=Force 4:3, 1=Force 16:9, 2=Stretch, 3=Original
aspect = -1
# LOD calculation: -1=Game default, 0=disable. 1=fast, 2=precise
lodmode = -1
# Smart framebuffer: -1=Game default, 0=disable. 1=enable
fb_smart = -1
# Hardware frame buffer emulation: -1=Game default, 0=disable. 1=enable
fb_hires = -1
# Read framebuffer every frame (may be slow use only for effects that need it e.g. Banjo Kazooie, DK64 transitions): -1=Game default, 0=disable. 1=enable
fb_read_always = -1
# Render N64 frame buffer as texture: -1=Game default, 0=disable, 1=mode1, 2=mode2
read_back_to_screen = -1
# Show images written directly by CPU: -1=Game default, 0=disable. 1=enable
detect_cpu_write = -1
# Get frame buffer info: -1=Game default, 0=disable. 1=enable
fb_get_info = -1
# Enable software depth render: -1=Game default, 0=disable. 1=enable
fb_render = -1
# If true, skip up to maxframeskip frames to maintain clock schedule; if false, skip exactly maxframeskip frames
autoframeskip = False
# If autoframeskip is true, skip up to this many frames to maintain clock schedule; if autoframeskip is false, skip exactly this many frames
maxframeskip = 0
[Video-Rice]
# Hack to accomodate widescreen devices
ResolutionWidth = 480
# Mupen64Plus Rice Video Plugin config parameter version number
Version = 1
# Frame Buffer Emulation (0=ROM default, 1=disable)
FrameBufferSetting = 0
# Frequency to write back the frame buffer (0=every frame, 1=every other frame, etc)
FrameBufferWriteBackControl = 0
# Render-to-texture emulation (0=none, 1=ignore, 2=normal, 3=write back, 4=write back and reload)
RenderToTexture = 0
# Control when the screen will be updated (0=ROM default, 1=VI origin update, 2=VI origin change, 3=CI change, 4=first CI change, 5=first primitive draw, 6=before screen clear, 7=after screen drawn)
ScreenUpdateSetting = 4
# Force to use normal alpha blender
NormalAlphaBlender = False
# Use a faster algorithm to speed up texture loading and CRC computation
FastTextureLoading = False
# Use different texture coordinate clamping code
AccurateTextureMapping = True
# Force emulated frame buffers to be in N64 native resolution
InN64Resolution = False
# Try to reduce Video RAM usage (should never be used)
SaveVRAM = False
# Enable this option to have better render-to-texture quality
DoubleSizeForSmallTxtrBuf = False
# Force to use normal color combiner
DefaultCombinerDisable = False
# Enable game-specific settings from INI file
EnableHacks = True
# If enabled, graphics will be drawn in WinFrame mode instead of solid and texture mode
WinFrameMode = False
# N64 Texture Memory Full Emulation (may fix some games, may break others)
FullTMEMEmulation = False
# Enable vertex clipper for fog operations
OpenGLVertexClipper = False
# Enable/Disable SSE optimizations for capable CPUs
EnableSSE = True
# If this option is enabled, the plugin will skip every other frame
SkipFrame = False
# If enabled, texture enhancement will be done only for TxtRect ucode
TexRectOnly = False
# If enabled, texture enhancement will be done only for textures width+height<=128
SmallTextureOnly = False
# Select hi-resolution textures based only on the CRC and ignore format+size information (Glide64 compatibility)
LoadHiResCRCOnly = True
# Enable hi-resolution texture file loading
LoadHiResTextures = False
# Enable texture dumping
DumpTexturesToFiles = False
# Display On-screen FPS
ShowFPS = False
# Use Mipmapping? 0=no, 1=nearest, 2=bilinear, 3=trilinear
Mipmapping = 2
# Enable, Disable fog generation (0=Disable, 1=Enable)
FogMethod = 1
# Force to use texture filtering or not (0=auto: n64 choose, 1=force no filtering, 2=force filtering)
ForceTextureFilter = 0
# Primary texture enhancement filter (0=None, 1=2X, 2=2XSAI, 3=HQ2X, 4=LQ2X, 5=HQ4X, 6=Sharpen, 7=Sharpen More, 8=External, 9=Mirrored)
TextureEnhancement = 0
# Secondary texture enhancement filter (0 = none, 1-4 = filtered)
TextureEnhancementControl = 0
# Color bit depth to use for textures (0=default, 1=32 bits, 2=16 bits)
TextureQuality = 0
# Z-buffer depth (only 16 or 32)
OpenGLDepthBufferSetting = 16
# Enable/Disable MultiSampling (0=off, 2,4,8,16=quality)
MultiSampling = 0
# Color bit depth for rendering window (0=32 bits, 1=16 bits)
ColorQuality = 1
# OpenGL level to support (0=auto, 1=OGL_FRAGMENT_PROGRAM)
OpenGLRenderSetting = 0
# Enable/Disable Anisotropic Filtering for Mipmapping (0=no filtering, 2-16=quality). This is uneffective if Mipmapping is 0. If the given value is to high to be supported by your graphic card, the value will be the highest value your graphic card can support. Better result with Trilinear filtering
AnisotropicFiltering = 0
# If true, use polygon offset values specified below
ForcePolygonOffset = False
# Specifies a scale factor that is used to create a variable depth offset for each polygon
PolygonOffsetFactor = 0.000000
# Is multiplied by an implementation-specific value to create a constant depth offset
PolygonOffsetUnits = 0.000000

View file

@ -33,7 +33,7 @@ fi
if [[ ! -f "$M64PCONF" ]]; then
mkdir -p /storage/.config/mupen64plus
cp $SHARE/mupen64plus.cfg $M64PCONF
cp $SHARE/mupen64plus.cfg* $M64PCONF
fi
rm -rf $TMP

View file

@ -0,0 +1,75 @@
; RK3326 Gamepad - default.ini
[OpenSimHardware OSH PB Controller]
plugged = True
mouse = False
AnalogDeadzone = 0,0
AnalogPeak = 32768,32768
DPad R = hat(0 Right)
DPad L = hat(0 Left)
DPad D = "hat(0 Down)
DPad U = hat(0 Up)
Start = button(6)
Z Trig = button(9)
B Button = button(3)
A Button = button(1)
C Button R = axis(2+)
C Button L = axis(2-)
C Button D = axis(3+)
C Button U = axis(3-)
R Trig = button(5)
L Trig = button(4)
Mempak switch =
Rumblepak switch =
# Analog axis configuration mappings
X Axis = axis(0+,0-)
Y Axis = axis(1+,1-)
[odroidgo2_joypad]
plugged = True
mouse = False
AnalogDeadzone = 0,0
AnalogPeak = 32768,32768
DPad R = button(9)
DPad L = button(8)
DPad D = button(7)
DPad U = button(6)
Start = button(13)
Z Trig = button(4)
B Button = button(3)
A Button = button(0)
C Button R = button(11)
C Button L = button(1)
C Button D = button(12)
C Button U = button(2)
R Trig = button(5)
L Trig =
Mempak switch =
Rumblepak switch =
# Analog axis configuration mappings
X Axis = axis(0-,0+)
Y Axis = axis(1-,1+)
[odroidgo2_v11_joypad]
plugged = True
mouse = False
AnalogDeadzone = 0,0
AnalogPeak = 32768,32768
DPad R = button(11)
DPad L = button(10)
DPad D = button(9)
DPad U = button(8)
Start = button(15)
Z Trig = button(4)
B Button = button(3)
A Button = button(0)
C Button R = button(14)
C Button L = button(1)
C Button D = button(13)
C Button U = button(2)
R Trig = button(5)
L Trig = button(12)
Mempak switch =
Rumblepak switch =
# Analog axis configuration mappings
X Axis = axis(0-,0+)
Y Axis = axis(1-,1+)

View file

@ -0,0 +1,25 @@
; RG351P Gamepad - zlswap.ini
[OpenSimHardware OSH PB Controller]
plugged = True
mouse = False
AnalogDeadzone = 0,0
AnalogPeak = 32768,32768
DPad R = hat(0 Right)
DPad L = hat(0 Left)
DPad D = "hat(0 Down)
DPad U = hat(0 Up)
Start = button(6)
Z Trig = button(4)
B Button = button(3)
A Button = button(1)
C Button R = axis(2+)
C Button L = axis(2-)
C Button D = axis(3+)
C Button U = axis(3-)
R Trig = button(5)
L Trig = button(9)
Mempak switch =
Rumblepak switch =
# Analog axis configuration mappings
X Axis = axis(0+,0-)
Y Axis = axis(1+,1-)

View file

@ -1,9 +1,10 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright (C) 2009-2016 Stephan Raue (stephan@openelec.tv)
# Copyright (C) 2019-present Team LibreELEC (https://libreelec.tv)
# Copyright (C) 2023-present Fewtarius
PKG_NAME="mupen64plus-sa"
PKG_VERSION="2af22113c511021c1b746bc31c641730e86d8e40"
PKG_VERSION="e0dcefc4fc2df80821b167b1bb8f50dedac2f3c5"
PKG_LICENSE="GPL"
PKG_SITE="https://mupen64plus.org/"
PKG_URL=""

View file

@ -2,7 +2,7 @@
# Copyright (C) 2022-present Fewtarius
PKG_NAME="pico-8"
PKG_VERSION="a6f85683668c8ff1acb687861f9e18e73bafee79"
PKG_VERSION="e0dcefc4fc2df80821b167b1bb8f50dedac2f3c5"
PKG_ARCH="any"
PKG_LICENSE="GPLv2"
PKG_SITE=""

View file

@ -1,12 +1,13 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright (C) 2019-present Shanti Gilbert (https://github.com/shantigilbert)
# Copyright (C) 2022-present Fewtarius
PKG_NAME="ppsspp-sa"
PKG_REV="1"
PKG_ARCH="any"
PKG_SITE="https://github.com/hrydgard/ppsspp"
PKG_URL="${PKG_SITE}.git"
PKG_VERSION="7f2c03156f93d07800cfc4dcdf04cf6ee8649e33"
PKG_VERSION="ba4f2837e75b6515edabb5c8d4768db06eb56dc3"
PKG_LICENSE="GPLv2"
PKG_DEPENDS_TARGET="toolchain ffmpeg libzip SDL2 zlib zip"
PKG_SHORTDESC="PPSSPPDL"

View file

@ -1,8 +1,9 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright (C) 2021-present 351ELEC (https://github.com/351ELEC)
# Copyright (C) 2023-present Fewtarius
PKG_NAME="retroarch"
PKG_VERSION="dfc157d1d0b85f5b94c9e555f849aec8d19ad959"
PKG_VERSION="994a2ea108c42d8cb1d18dcb1dcf5d095715d3a4"
PKG_SITE="https://github.com/libretro/RetroArch"
PKG_URL="${PKG_SITE}.git"
PKG_LICENSE="GPLv3"

View file

@ -0,0 +1,27 @@
input_libretro_device_p1 = "1"
input_libretro_device_p2 = "1"
input_libretro_device_p3 = "1"
input_libretro_device_p4 = "1"
input_libretro_device_p5 = "1"
input_player1_analog_dpad_mode = "1"
input_player1_btn_down = "6"
input_player1_btn_left = "4"
input_player1_btn_right = "5"
input_player1_btn_up = "7"
input_player1_stk_l_x+ = "5"
input_player1_stk_l_x- = "4"
input_player1_stk_l_y+ = "6"
input_player1_stk_l_y- = "7"
input_player1_stk_r_x+ = "5"
input_player1_stk_r_x- = "4"
input_player1_stk_r_y+ = "6"
input_player1_stk_r_y- = "7"
input_player2_analog_dpad_mode = "0"
input_player3_analog_dpad_mode = "0"
input_player4_analog_dpad_mode = "0"
input_player5_analog_dpad_mode = "0"
input_remap_port_p1 = "0"
input_remap_port_p2 = "1"
input_remap_port_p3 = "2"
input_remap_port_p4 = "3"
input_remap_port_p5 = "4"

View file

@ -0,0 +1,153 @@
mupen64plus-alt-map = "False"
mupen64plus-aspect = "4:3"
mupen64plus-astick-deadzone = "15"
mupen64plus-astick-sensitivity = "100"
mupen64plus-BackgroundMode = "Stripped"
mupen64plus-BilinearMode = "standard"
mupen64plus-CorrectTexrectCoords = "Auto"
mupen64plus-CountPerOp = "0"
mupen64plus-CountPerOpDenomPot = "0"
mupen64plus-cpucore = "dynamic_recompiler"
mupen64plus-d-cbutton = "C3"
mupen64plus-DitheringPattern = "True"
mupen64plus-DitheringQuantization = "True"
mupen64plus-EnableCopyAuxToRDRAM = "True"
mupen64plus-EnableCopyColorToRDRAM = "Async"
mupen64plus-EnableCopyDepthToRDRAM = "Software"
mupen64plus-EnableEnhancedHighResStorage = "False"
mupen64plus-EnableEnhancedTextureStorage = "False"
mupen64plus-EnableFBEmulation = "True"
mupen64plus-EnableFragmentDepthWrite = "False"
mupen64plus-EnableHiResAltCRC = "False"
mupen64plus-EnableHWLighting = "True"
mupen64plus-EnableInaccurateTextureCoordinates = "False"
mupen64plus-EnableLegacyBlending = "False"
mupen64plus-EnableLODEmulation = "True"
mupen64plus-EnableNativeResFactor = "1"
mupen64plus-EnableNativeResTexrects = "Optimized"
mupen64plus-EnableOverscan = "Enabled"
mupen64plus-EnableTexCoordBounds = "False"
mupen64plus-EnableTextureCache = "True"
mupen64plus-ForceDisableExtraMem = "False"
mupen64plus-FrameDuping = "True"
mupen64plus-Framerate = "Original"
mupen64plus-FXAA = "0"
mupen64plus-GLideN64IniBehaviour = "late"
mupen64plus-HybridFilter = "True"
mupen64plus-IgnoreTLBExceptions = "False"
mupen64plus-l-cbutton = "C2"
mupen64plus-MaxHiResTxVramLimit = "0"
mupen64plus-MaxTxCacheSize = "8000"
mupen64plus-MultiSampling = "0"
mupen64plus-OverscanBottom = "0"
mupen64plus-OverscanLeft = "0"
mupen64plus-OverscanRight = "0"
mupen64plus-OverscanTop = "0"
mupen64plus-pak1 = "memory"
mupen64plus-pak2 = "none"
mupen64plus-pak3 = "none"
mupen64plus-pak4 = "none"
mupen64plus-r-cbutton = "C1"
mupen64plus-rdp-plugin = "gliden64"
mupen64plus-RDRAMImageDitheringMode = "BlueNoise"
mupen64plus-rsp-plugin = "hle"
mupen64plus-ThreadedRenderer = "True"
mupen64plus-txCacheCompression = "True"
mupen64plus-txEnhancementMode = "None"
mupen64plus-txFilterIgnoreBG = "True"
mupen64plus-txFilterMode = "None"
mupen64plus-txHiresEnable = "False"
mupen64plus-txHiresFullAlphaChannel = "False"
mupen64plus-u-cbutton = "C4"
mupen64plus-virefresh = "Auto"
pcsx_rearmed_analog_axis_modifier = "circle"
pcsx_rearmed_async_cd = "sync"
pcsx_rearmed_bios = "auto"
pcsx_rearmed_display_internal_fps = "disabled"
pcsx_rearmed_dithering = "enabled"
pcsx_rearmed_drc = "enabled"
pcsx_rearmed_duping_enable = "enabled"
pcsx_rearmed_frameskip_type = "disabled"
pcsx_rearmed_gteregsunneeded = "disabled"
pcsx_rearmed_gunconadjustratiox = "1"
pcsx_rearmed_gunconadjustratioy = "1"
pcsx_rearmed_gunconadjustx = "0"
pcsx_rearmed_gunconadjusty = "0"
pcsx_rearmed_idiablofix = "disabled"
pcsx_rearmed_input_sensitivity = "1.00"
pcsx_rearmed_inuyasha_fix = "disabled"
pcsx_rearmed_memcard2 = "disabled"
pcsx_rearmed_multitap1 = "auto"
pcsx_rearmed_multitap2 = "auto"
pcsx_rearmed_negcon_deadzone = "0"
pcsx_rearmed_negcon_response = "linear"
pcsx_rearmed_neon_enhancement_enable = "disabled"
pcsx_rearmed_neon_enhancement_no_main = "disabled"
pcsx_rearmed_neon_interlace_enable = "disabled"
pcsx_rearmed_nocdaudio = "enabled"
pcsx_rearmed_nogteflags = "disabled"
pcsx_rearmed_nosmccheck = "disabled"
pcsx_rearmed_noxadecoding = "enabled"
pcsx_rearmed_pad1type = "standard"
pcsx_rearmed_pad2type = "standard"
pcsx_rearmed_pad3type = "none"
pcsx_rearmed_pad4type = "none"
pcsx_rearmed_pad5type = "none"
pcsx_rearmed_pad6type = "none"
pcsx_rearmed_pad7type = "none"
pcsx_rearmed_pad8type = "none"
pcsx_rearmed_pe2_fix = "disabled"
pcsx_rearmed_psxclock = "57"
pcsx_rearmed_region = "auto"
pcsx_rearmed_show_bios_bootlogo = "disabled"
pcsx_rearmed_show_other_input_settings = "disabled"
pcsx_rearmed_spu_interpolation = "simple"
pcsx_rearmed_spu_reverb = "enabled"
pcsx_rearmed_spuirq = "disabled"
pcsx_rearmed_vibration = "enabled"
gambatte_gb_colorization = "disabled"
gambatte_gb_internal_palette = ""
mame2003-plus_analog = "digital"
mame2003-plus_art_resolution = "1"
mame2003-plus_brightness = "1.0"
mame2003-plus_cheat_input_ports = "disabled"
mame2003-plus_core_save_subfolder = "enabled"
mame2003-plus_core_sys_subfolder = "enabled"
mame2003-plus_dcs_speedhack = "enabled"
mame2003-plus_deadzone = "20"
mame2003-plus_digital_joy_centering = "enabled"
mame2003-plus_display_artwork = "enabled"
mame2003-plus_display_setup = "disabled"
mame2003-plus_four_way_emulation = "disabled"
mame2003-plus_frameskip = "0"
mame2003-plus_gamma = "1.0"
mame2003-plus_input_interface = "retropad"
mame2003-plus_machine_timing = "enabled"
mame2003-plus_mame_remapping = "enabled"
mame2003-plus_mouse_device = "mouse"
mame2003-plus_sample_rate = "48000"
mame2003-plus_skip_disclaimer = "disabled"
mame2003-plus_skip_warnings = "disabled"
flycast_internal_resolution = "640x480"
flycast_alpha_sorting = "per-strip (fast, least accurate)"
flycast_enable_dsp = "disabled"
flycast_threaded_rendering = "enabled"
flycast_anisotropic_filtering = "off"
flycast_synchronous_rendering = "enabled"
flycast_enable_rtt = "disabled"
flycast_enable_rttb = "disabled"
flycast_delay_frame_swapping = "disabled"
flycast_div_matching = "auto"
flycast_texupscale = "off"
flycast_auto_skip_frame = "normal"
opera_swi_hle = "enabled"
opera_dsp_threaded = "enabled"
opera_madam_matrix_engine = "software"
puae_deadzone = "25"
melonds_screen_layout = "Left/Right"
melonds_swapscreen_mode = "Toggle"
melonds_threaded_renderer = "enabled"
melonds_touch_mode = "Joystick"
duckstation_GPU.Renderer = "Software"
virtualjaguar_bios = "enabled"
virtualjaguar_usefastblitter = "enabled"

View file

@ -0,0 +1,822 @@
accessibility_enable = "false"
accessibility_narrator_speech_speed = "5"
ai_service_enable = "true"
ai_service_mode = "1"
ai_service_pause = "false"
ai_service_source_lang = "0"
ai_service_target_lang = "0"
ai_service_url = "http://localhost:4404/"
all_users_control_menu = "true"
apply_cheats_after_load = "false"
apply_cheats_after_toggle = "false"
aspect_ratio_index = "22"
assets_directory = "/tmp/assets"
audio_block_frames = "0"
audio_device = ""
audio_driver = "alsathread"
audio_dsp_plugin = ""
audio_enable_menu_bgm = "false"
audio_enable_menu_cancel = "false"
audio_enable_menu = "false"
audio_enable_menu_notice = "false"
audio_enable_menu_ok = "false"
audio_enable = "true"
audio_fastforward_mute = "false"
audio_filter_dir = "~/.config/retroarch/filters/audio"
audio_latency = "64"
audio_max_timing_skew = "0.049999"
audio_mixer_mute_enable = "false"
audio_mixer_volume = "0.000000"
audio_mute_enable = "false"
audio_out_rate = "48000"
audio_rate_control_delta = "0.004999"
audio_rate_control = "true"
audio_resampler_quality = "2"
audio_resampler = "sinc"
audio_sync = "true"
audio_volume = "0.000000"
auto_overrides_enable = "true"
auto_remaps_enable = "true"
autosave_interval = "10"
auto_screenshot_filename = "true"
auto_shaders_enable = "true"
block_sram_overwrite = "false"
bluetooth_driver = "null"
builtin_imageviewer_enable = "true"
builtin_mediaplayer_enable = "true"
bundle_assets_dst_path = ""
bundle_assets_dst_path_subdir = ""
bundle_assets_extract_enable = "false"
bundle_assets_extract_last_version = "0"
bundle_assets_extract_version_current = "0"
bundle_assets_src_path = ""
cache_directory = "/tmp/cache"
camera_allow = "false"
camera_device = ""
camera_driver = "null"
cheat_database_path = "/tmp/database/cht"
check_firmware_before_loading = "false"
cheevos_auto_screenshot = "false"
cheevos_badges_enable = "false"
cheevos_challenge_indicators = "true"
cheevos_enable = "false"
cheevos_hardcore_mode_enable = "false"
cheevos_leaderboards_enable = ""
cheevos_password = ""
cheevos_richpresence_enable = "true"
cheevos_start_active = "false"
cheevos_test_unofficial = "false"
cheevos_token = ""
cheevos_unlock_sound_enable = "false"
cheevos_username = ""
cheevos_verbose_enable = "false"
config_save_on_exit = "true"
content_database_path = "/tmp/database/rdb"
content_favorites_directory = "default"
content_favorites_path = "~/.config/retroarch/content_favorites.lpl"
content_favorites_size = "200"
content_history_dir = ""
content_history_directory = "default"
content_history_path = "~/.config/retroarch/content_history.lpl"
content_history_size = "200"
content_image_history_directory = "default"
content_image_history_path = "~/.config/retroarch/content_image_history.lpl"
content_music_history_directory = "default"
content_music_history_path = "~/.config/retroarch/content_music_history.lpl"
content_runtime_log_aggregate = "false"
content_runtime_log = "true"
content_show_add_entry = "2"
content_show_add = "true"
content_show_explore = "true"
content_show_favorites = "true"
content_show_history = "true"
content_show_images = "false"
content_show_music = "false"
content_show_netplay = "true"
content_show_playlists = "true"
content_show_settings_password = ""
content_show_settings = "true"
content_show_video = "false"
content_video_directory = "default"
content_video_history_path = "~/.config/retroarch/content_video_history.lpl"
core_assets_directory = "~/roms/downloads"
core_info_cache_enable = "true"
core_option_category_enable = "true"
core_options_path = ""
core_set_supports_no_game_enable = "true"
core_updater_auto_backup = "false"
core_updater_auto_backup_history_size = "1"
core_updater_auto_extract_archive = "true"
core_updater_buildbot_assets_url = "http://buildbot.libretro.com/assets/"
core_updater_buildbot_cores_url = ""
core_updater_buildbot_url = "http://buildbot.libretro.com/nightly/linux/armhf/latest/"
core_updater_show_experimental_cores = "false"
cpu_main_gov = "performance"
cpu_max_freq = "-1"
cpu_menu_gov = "interactive"
cpu_min_freq = "1"
cpu_scaling_mode = "0"
crt_switch_center_adjust = "0"
crt_switch_hires_menu = "false"
crt_switch_porch_adjust = "0"
crt_switch_resolution = "0"
crt_switch_resolution_super = "2560"
crt_switch_resolution_use_custom_refresh_rate = "false"
crt_switch_timings = ""
crt_video_refresh_rate = "60.000000"
current_resolution_id = "0"
cursor_directory = "~/.config/retroarch/database/cursors"
desktop_menu_enable = "true"
discord_allow = "false"
discord_app_id = "475456035851599874"
driver_switch_enable = "true"
dynamic_wallpapers_directory = "default"
emuelec_exit_to_kodi = "false"
enable_device_vibration = "true"
facebook_stream_key = ""
fastforward_ratio = "0.000000"
filter_by_current_core = "false"
flicker_filter_enable = "false"
flicker_filter_index = "0"
fps_show = "false"
fps_update_interval = "256"
framecount_show = "false"
frame_time_counter_reset_after_fastforwarding = "false"
frame_time_counter_reset_after_load_state = "false"
frame_time_counter_reset_after_save_state = "false"
frontend_log_level = "1"
game_specific_options = "true"
gamma_correction = "0"
global_core_options = "false"
history_list_enable = "true"
input_ai_service_axis = "nul"
input_ai_service_btn = "nul"
input_ai_service_mbtn = "nul"
input_ai_service = "nul"
input_analog_deadzone = "0.000000"
input_analog_sensitivity = "1.500000"
input_audio_mute_axis = "nul"
input_audio_mute_btn = "nul"
input_audio_mute = "f9"
input_audio_mute_mbtn = "nul"
input_autodetect_enable = "true"
input_auto_game_focus = "0"
input_auto_mouse_grab = "false"
input_axis_threshold = "0.500000"
input_bind_hold = "2"
input_bind_timeout = "5"
input_cheat_index_minus_axis = "nul"
input_cheat_index_minus_btn = "nul"
input_cheat_index_minus_mbtn = "nul"
input_cheat_index_minus = "t"
input_cheat_index_plus_axis = "nul"
input_cheat_index_plus_btn = "nul"
input_cheat_index_plus_mbtn = "nul"
input_cheat_index_plus = "y"
input_cheat_toggle_axis = "nul"
input_cheat_toggle_btn = "nul"
input_cheat_toggle_mbtn = "nul"
input_cheat_toggle = "u"
input_close_content_axis = "nul"
input_close_content_btn = "nul"
input_close_content_mbtn = "nul"
input_close_content = "nul"
input_descriptor_hide_unbound = "false"
input_descriptor_label_show = "true"
input_desktop_menu_toggle_axis = "nul"
input_desktop_menu_toggle_btn = "nul"
input_desktop_menu_toggle = "f5"
input_desktop_menu_toggle_mbtn = "nul"
input_device_p1 = "0"
input_device_p10 = "0"
input_device_p11 = "0"
input_device_p12 = "0"
input_device_p13 = "0"
input_device_p14 = "0"
input_device_p15 = "0"
input_device_p16 = "0"
input_device_p2 = "0"
input_device_p3 = "0"
input_device_p4 = "0"
input_device_p5 = "0"
input_device_p6 = "0"
input_device_p7 = "0"
input_device_p8 = "0"
input_device_p9 = "0"
input_disk_eject_toggle_axis = "nul"
input_disk_eject_toggle_btn = "nul"
input_disk_eject_toggle_mbtn = "nul"
input_disk_eject_toggle = "nul"
input_disk_next_axis = "nul"
input_disk_next_btn = "nul"
input_disk_next_mbtn = "nul"
input_disk_next = "nul"
input_disk_prev_axis = "nul"
input_disk_prev_btn = "nul"
input_disk_prev_mbtn = "nul"
input_disk_prev = "nul"
input_driver = "udev"
input_duty_cycle = "3"
input_enable_hotkey_axis = "nul"
input_enable_hotkey_btn = "8"
input_enable_hotkey_mbtn = "nul"
input_enable_hotkey = "nul"
input_exit_emulator_axis = "nul"
input_exit_emulator_btn = "9"
input_exit_emulator = "escape"
input_exit_emulator_mbtn = "nul"
input_fps_toggle_axis = "nul"
input_fps_toggle_btn = "3"
input_fps_toggle = "f3"
input_fps_toggle_mbtn = "nul"
input_frame_advance_axis = "nul"
input_frame_advance_btn = "nul"
input_frame_advance = "k"
input_frame_advance_mbtn = "nul"
input_game_focus_toggle_axis = "nul"
input_game_focus_toggle_btn = "nul"
input_game_focus_toggle_mbtn = "nul"
input_game_focus_toggle = "scroll_lock"
input_grab_mouse_toggle_axis = "nul"
input_grab_mouse_toggle_btn = "nul"
input_grab_mouse_toggle = "f11"
input_grab_mouse_toggle_mbtn = "nul"
input_hold_fast_forward_axis = "nul"
input_hold_fast_forward_btn = "nul"
input_hold_fast_forward = "l"
input_hold_fast_forward_mbtn = "nul"
input_hold_slowmotion_axis = "nul"
input_hold_slowmotion_btn = "nul"
input_hold_slowmotion = "e"
input_hold_slowmotion_mbtn = "nul"
input_hotkey_block_delay = "5"
input_joypad_driver = "udev"
input_keyboard_layout = ""
input_libretro_device_p10 = "1"
input_libretro_device_p1 = "1"
input_libretro_device_p11 = "1"
input_libretro_device_p12 = "1"
input_libretro_device_p13 = "1"
input_libretro_device_p14 = "1"
input_libretro_device_p15 = "1"
input_libretro_device_p16 = "1"
input_libretro_device_p2 = "1"
input_libretro_device_p3 = "1"
input_libretro_device_p4 = "1"
input_libretro_device_p5 = "1"
input_libretro_device_p6 = "1"
input_libretro_device_p7 = "1"
input_libretro_device_p8 = "1"
input_libretro_device_p9 = "1"
input_load_state_axis = "nul"
input_load_state_btn = "4"
input_load_state = "f4"
input_load_state_mbtn = "nul"
input_max_users = "5"
input_menu_toggle_axis = "nul"
input_menu_toggle_btn = "2"
input_menu_toggle = "f1"
input_menu_toggle_gamepad_combo = "2"
input_menu_toggle_mbtn = "nul"
input_movie_record_toggle_axis = "nul"
input_movie_record_toggle_btn = "nul"
input_movie_record_toggle_mbtn = "nul"
input_movie_record_toggle = "o"
input_netplay_game_watch_axis = "nul"
input_netplay_game_watch_btn = "nul"
input_netplay_game_watch = "i"
input_netplay_game_watch_mbtn = "nul"
input_netplay_host_toggle_axis = "nul"
input_netplay_host_toggle_btn = "nul"
input_netplay_host_toggle_mbtn = "nul"
input_netplay_host_toggle = "nul"
input_nowinkey_enable = "false"
input_osk_toggle_axis = "nul"
input_osk_toggle_btn = "nul"
input_osk_toggle = "f12"
input_osk_toggle_mbtn = "nul"
input_overlay = ""
input_overlay_aspect_adjust_landscape = "0.000000"
input_overlay_aspect_adjust_portrait = "0.000000"
input_overlay_auto_rotate = "false"
input_overlay_auto_scale = "false"
input_overlay_enable_autopreferred = "true"
input_overlay_enable = "false"
input_overlay_hide_in_menu = "true"
input_overlay_hide_when_gamepad_connected = "false"
input_overlay_next_axis = "nul"
input_overlay_next_btn = "nul"
input_overlay_next_mbtn = "nul"
input_overlay_next = "nul"
input_overlay_opacity = "0.700000"
input_overlay_scale_landscape = "1.000000"
input_overlay_scale_portrait = "1.000000"
input_overlay_show_inputs = "2"
input_overlay_show_inputs_port = "0"
input_overlay_show_mouse_cursor = "true"
input_overlay_x_offset_landscape = "0.000000"
input_overlay_x_offset_portrait = "0.000000"
input_overlay_x_separation_landscape = "0.000000"
input_overlay_x_separation_portrait = "0.000000"
input_overlay_y_offset_landscape = "0.000000"
input_overlay_y_offset_portrait = "0.000000"
input_overlay_y_separation_landscape = "0.000000"
input_overlay_y_separation_portrait = "0.000000"
input_pause_toggle_axis = "nul"
input_pause_toggle_btn = "nul"
input_pause_toggle_mbtn = "nul"
input_pause_toggle = "p"
input_poll_type_behavior = "2"
input_quit_gamepad_combo = "0"
input_recording_toggle_axis = "nul"
input_recording_toggle_btn = "nul"
input_recording_toggle_mbtn = "nul"
input_recording_toggle = "nul"
input_remap_binds_enable = "true"
input_remapping_directory = "~/remappings"
input_reset_axis = "nul"
input_reset_btn = "nul"
input_reset = "h"
input_reset_mbtn = "nul"
input_rewind_axis = "nul"
input_rewind_btn = "6"
input_rewind_mbtn = "nul"
input_rewind = "r"
input_rumble_gain = "100"
input_runahead_toggle_axis = "nul"
input_runahead_toggle_btn = "nul"
input_runahead_toggle_mbtn = "nul"
input_runahead_toggle = "nul"
input_save_state_axis = "nul"
input_save_state_btn = "5"
input_save_state = "f2"
input_save_state_mbtn = "nul"
input_screenshot_axis = "nul"
input_screenshot_btn = "nul"
input_screenshot = "f8"
input_screenshot_mbtn = "nul"
input_send_debug_info_axis = "nul"
input_send_debug_info_btn = "nul"
input_send_debug_info = "f10"
input_send_debug_info_mbtn = "nul"
input_sensors_enable = "true"
input_shader_next_axis = "nul"
input_shader_next_btn = "nul"
input_shader_next = "m"
input_shader_next_mbtn = "nul"
input_shader_prev_axis = "nul"
input_shader_prev_btn = "nul"
input_shader_prev_mbtn = "nul"
input_shader_prev = "n"
input_state_slot_decrease_axis = "nul"
input_state_slot_decrease_btn = "nul"
input_state_slot_decrease = "f6"
input_state_slot_decrease_mbtn = "nul"
input_state_slot_increase_axis = "nul"
input_state_slot_increase_btn = "nul"
input_state_slot_increase = "f7"
input_state_slot_increase_mbtn = "nul"
input_streaming_toggle_axis = "nul"
input_streaming_toggle_btn = "nul"
input_streaming_toggle_mbtn = "nul"
input_streaming_toggle = "nul"
input_toggle_fast_forward_axis = "nul"
input_toggle_fast_forward_btn = "7"
input_toggle_fast_forward_mbtn = "nul"
input_toggle_fast_forward = "space"
input_toggle_fullscreen_axis = "nul"
input_toggle_fullscreen_btn = "nul"
input_toggle_fullscreen = "f"
input_toggle_fullscreen_mbtn = "nul"
input_toggle_slowmotion_axis = "nul"
input_toggle_slowmotion_btn = "nul"
input_toggle_slowmotion_mbtn = "nul"
input_toggle_slowmotion = "nul"
input_touch_scale = "1"
input_turbo_default_button = "0"
input_turbo_mode = "0"
input_turbo_period = "6"
input_volume_down_axis = "nul"
input_volume_down_btn = "nul"
input_volume_down_mbtn = "nul"
input_volume_down = "subtract"
input_volume_up = "add"
input_volume_up_axis = "nul"
input_volume_up_btn = "nul"
input_volume_up_mbtn = "nul"
joypad_autoconfig_dir = "/tmp/joypads"
keyboard_gamepad_enable = "true"
keyboard_gamepad_mapping_type = "1"
kiosk_mode_enable = "false"
kiosk_mode_password = ""
led_driver = "null"
libretro_directory = "/tmp/cores"
libretro_info_path = "/tmp/cores"
libretro_log_level = "1"
load_dummy_on_core_shutdown = "true"
location_allow = "false"
location_driver = "null"
log_dir = "~/.config/retroarch/logs"
log_to_file = "false"
log_to_file_timestamp = "false"
log_verbosity = "true"
materialui_auto_rotate_nav_bar = "true"
materialui_dual_thumbnail_list_view_enable = "true"
materialui_icons_enable = "true"
materialui_landscape_layout_optimization = "1"
materialui_menu_color_theme = "9"
materialui_menu_transition_animation = "0"
materialui_playlist_icons_enable = "true"
materialui_show_nav_bar = "true"
materialui_thumbnail_background_enable = "true"
materialui_thumbnail_view_landscape = "2"
materialui_thumbnail_view_portrait = "1"
memory_show = "false"
memory_update_interval = "256"
menu_battery_level_enable = "true"
menu_core_enable = "true"
menu_driver = "xmb"
menu_dynamic_wallpaper_enable = "false"
menu_enable_widgets = "true"
menu_font_color_blue = "255"
menu_font_color_green = "255"
menu_font_color_red = "255"
menu_footer_opacity = "1.000000"
menu_framebuffer_opacity = "0.899999"
menu_header_opacity = "1.000000"
menu_horizontal_animation = "true"
menu_insert_disk_resume = "true"
menu_left_thumbnails = "0"
menu_linear_filter = "false"
menu_mouse_enable = "false"
menu_navigation_browser_filter_supported_extensions_enable = "true"
menu_navigation_wraparound_enable = "true"
menu_pause_libretro = "true"
menu_pointer_enable = "false"
menu_rgui_full_width_layout = "true"
menu_rgui_shadows = "false"
menu_rgui_transparency = "true"
menu_savestate_resume = "true"
menu_scale_factor = "0.300000"
menu_screensaver_animation = "0"
menu_screensaver_animation_speed = "1.000000"
menu_screensaver_timeout = "0"
menu_scroll_delay = "256"
menu_scroll_fast = "false"
menu_shader_pipeline = "2"
menu_show_advanced_settings = "true"
menu_show_configurations = "true"
menu_show_core_updater = "false"
menu_show_dump_disc = "true"
menu_show_help = "true"
menu_show_information = "true"
menu_show_latency = "true"
menu_show_legacy_thumbnail_updater = "false"
menu_show_load_content_animation = "false"
menu_show_load_content = "true"
menu_show_load_core = "true"
menu_show_load_disc = "true"
menu_show_online_updater = "true"
menu_show_overlays = "true"
menu_show_quit_retroarch = "true"
menu_show_reboot = "false"
menu_show_restart_retroarch = "true"
menu_show_rewind = "true"
menu_show_shutdown = "false"
menu_show_sublabels = "true"
menu_show_video_layout = "true"
menu_swap_ok_cancel_buttons = "false"
menu_throttle_framerate = "true"
menu_thumbnails = "3"
menu_thumbnail_upscale_threshold = "0"
menu_ticker_smooth = "true"
menu_ticker_speed = "2.000000"
menu_ticker_type = "1"
menu_timedate_date_separator = "0"
menu_timedate_enable = "true"
menu_timedate_style = "11"
menu_unified_controls = "false"
menu_use_preferred_system_color_theme = "false"
menu_wallpaper = ""
menu_wallpaper_opacity = "1.000000"
menu_widget_scale_auto = "false"
menu_widget_scale_factor = "0.350000"
menu_widget_scale_factor_windowed = "1.000000"
menu_xmb_animation_horizontal_highlight = "0"
menu_xmb_animation_move_up_down = "0"
menu_xmb_animation_opening_main_menu = "0"
menu_xmb_thumbnail_scale_factor = "100"
midi_driver = "alsa"
midi_input = "Off"
midi_output = "Off"
midi_volume = "100"
netplay_allow_slaves = "true"
netplay_check_frames = "600"
netplay_input_latency_frames_min = "0"
netplay_input_latency_frames_range = "0"
netplay_ip_address = ""
netplay_ip_port = "55435"
netplay_max_connections = "3"
netplay_mitm_server = "nyc"
netplay_nat_traversal = "true"
netplay_nickname = ""
netplay_password = ""
netplay_public_announce = "true"
netplay_request_device_p10 = "false"
netplay_request_device_p11 = "false"
netplay_request_device_p12 = "false"
netplay_request_device_p13 = "false"
netplay_request_device_p14 = "false"
netplay_request_device_p15 = "false"
netplay_request_device_p16 = "false"
netplay_request_device_p1 = "false"
netplay_request_device_p2 = "false"
netplay_request_device_p3 = "false"
netplay_request_device_p4 = "false"
netplay_request_device_p5 = "false"
netplay_request_device_p6 = "false"
netplay_request_device_p7 = "false"
netplay_request_device_p8 = "false"
netplay_request_device_p9 = "false"
netplay_require_slaves = "false"
netplay_share_analog = "1"
netplay_share_digital = "1"
netplay_spectate_password = ""
netplay_start_as_spectator = "false"
netplay_stateless_mode = "false"
netplay_use_mitm_server = "false"
network_cmd_enable = "false"
network_cmd_port = "55355"
network_on_demand_thumbnails = "false"
network_remote_base_port = "55400"
network_remote_enable = "false"
network_remote_enable_user_p10 = "false"
network_remote_enable_user_p11 = "false"
network_remote_enable_user_p12 = "false"
network_remote_enable_user_p13 = "false"
network_remote_enable_user_p14 = "false"
network_remote_enable_user_p15 = "false"
network_remote_enable_user_p16 = "false"
network_remote_enable_user_p1 = "false"
network_remote_enable_user_p2 = "false"
network_remote_enable_user_p3 = "false"
network_remote_enable_user_p4 = "false"
network_remote_enable_user_p5 = "false"
network_remote_enable_user_p6 = "false"
network_remote_enable_user_p7 = "false"
network_remote_enable_user_p8 = "false"
network_remote_enable_user_p9 = "false"
notification_show_autoconfig = "false"
notification_show_cheats_applied = "true"
notification_show_config_override_load = "false"
notification_show_fast_forward = "true"
notification_show_netplay_extra = "false"
notification_show_patch_applied = "true"
notification_show_refresh_rate = "true"
notification_show_remap_load = "false"
notification_show_screenshot_duration = "2"
notification_show_screenshot = "false"
notification_show_screenshot_flash = "1"
notification_show_set_initial_disk = "true"
overlay_directory = "/tmp/overlays"
ozone_collapse_sidebar = "false"
ozone_menu_color_theme = "1"
ozone_scroll_content_metadata = "false"
ozone_sort_after_truncate_playlist_name = "true"
ozone_truncate_playlist_name = "true"
pause_nonactive = "true"
perfcnt_enable = "false"
playlist_compression = "false"
playlist_cores = ""
playlist_directory = "~/playlists"
playlist_entry_remove_enable = "1"
playlist_entry_remove = "false"
playlist_entry_rename = "false"
playlist_fuzzy_archive_match = "false"
playlist_names = ""
playlist_portable_paths = "false"
playlist_show_entry_idx = "true"
playlist_show_inline_core_name = "0"
playlist_show_sublabels = "true"
playlist_sort_alphabetical = "true"
playlist_sublabel_last_played_style = "0"
playlist_sublabel_runtime_type = "0"
playlist_use_old_format = "false"
quick_menu_show_add_to_favorites = "true"
quick_menu_show_cheats = "true"
quick_menu_show_close_content = "true"
quick_menu_show_controls = "true"
quick_menu_show_core_options_flush = "false"
quick_menu_show_download_thumbnails = "true"
quick_menu_show_information = "true"
quick_menu_show_options = "true"
quick_menu_show_recording = "true"
quick_menu_show_reset_core_association = "true"
quick_menu_show_restart_content = "true"
quick_menu_show_resume_content = "true"
quick_menu_show_save_content_dir_overrides = "true"
quick_menu_show_save_core_overrides = "false"
quick_menu_show_save_game_overrides = "false"
quick_menu_show_save_load_state = "true"
quick_menu_show_set_core_association = "true"
quick_menu_show_shaders = "true"
quick_menu_show_start_recording = "true"
quick_menu_show_start_streaming = "true"
quick_menu_show_streaming = "true"
quick_menu_show_take_screenshot = "true"
quick_menu_show_undo_save_load_state = "false"
quit_on_close_content = "0"
quit_press_twice = "true"
record_driver = "null"
recording_config_directory = ""
recording_output_directory = "~/roms/screenshots"
resampler_directory = ""
rewind_buffer_size = "20971520"
rewind_buffer_size_step = "10"
rewind_enable = "false"
rewind_granularity = "1"
rgui_aspect_ratio = "0"
rgui_aspect_ratio_lock = "0"
rgui_background_filler_thickness_enable = "true"
rgui_border_filler_enable = "true"
rgui_border_filler_thickness_enable = "true"
rgui_browser_directory = "~/roms"
rgui_config_directory = "~/.config/retroarch/config"
rgui_extended_ascii = "false"
rgui_inline_thumbnails = "false"
rgui_internal_upscale_level = "0"
rgui_menu_color_theme = "4"
rgui_menu_theme_preset = ""
rgui_particle_effect = "0"
rgui_particle_effect_screensaver = "true"
rgui_particle_effect_speed = "1.000000"
rgui_show_start_screen = "false"
rgui_swap_thumbnails = "false"
rgui_switch_icons = "true"
rgui_thumbnail_delay = "0"
rgui_thumbnail_downscaler = "0"
run_ahead_enabled = "false"
run_ahead_frames = "1"
run_ahead_hide_warnings = "false"
run_ahead_secondary_instance = "true"
runtime_log_directory = "default"
save_file_compression = "false"
savefile_directory = "~/.config/retroarch/saves"
savefiles_in_content_dir = "true"
savestate_auto_index = "false"
savestate_auto_load = "false"
savestate_auto_save = "false"
savestate_directory = "~/.config/retroarch/states"
savestate_file_compression = "true"
savestate_max_keep = "0"
savestates_in_content_dir = "false"
savestate_thumbnail_enable = "true"
scan_without_core_match = "false"
screen_brightness = "100"
screen_orientation = "0"
screenshot_directory = "~/roms/screenshots"
screenshots_in_content_dir = "false"
settings_show_accessibility = "true"
settings_show_achievements = "true"
settings_show_ai_service = "true"
settings_show_audio = "true"
settings_show_configuration = "true"
settings_show_core = "true"
settings_show_directory = "true"
settings_show_drivers = "true"
settings_show_file_browser = "true"
settings_show_frame_throttle = "true"
settings_show_input = "true"
settings_show_latency = "true"
settings_show_logging = "true"
settings_show_network = "true"
settings_show_onscreen_display = "true"
settings_show_playlists = "true"
settings_show_power_management = "true"
settings_show_recording = "true"
settings_show_saving = "true"
settings_show_user_interface = "true"
settings_show_user = "true"
settings_show_video = "true"
show_hidden_files = "false"
slowmotion_ratio = "3.000000"
soft_filter_enable = "false"
soft_filter_index = "0"
sort_savefiles_by_content_enable = "false"
sort_savefiles_enable = "false"
sort_savestates_by_content_enable = "false"
sort_savestates_enable = "false"
sort_screenshots_by_content_enable = "false"
state_slot = "0"
statistics_show = "false"
stdin_cmd_enable = "false"
streaming_mode = "0"
suspend_screensaver_enable = "true"
sustained_performance_mode = "false"
system_directory = "~/roms/bios"
systemfiles_in_content_dir = "false"
threaded_data_runloop_enable = "true"
thumbnails_directory = "~/thumbnails"
twitch_stream_key = ""
ui_companion_enable = "false"
ui_companion_start_on_boot = "true"
ui_companion_toggle = "false"
ui_menubar_enable = "true"
use_last_start_directory = "false"
user_language = "0"
vibrate_on_keypress = "true"
video_adaptive_vsync = "false"
video_allow_rotate = "true"
video_aspect_ratio = "-1.000000"
video_aspect_ratio_auto = "true"
video_black_frame_insertion = "0"
video_context_driver = ""
video_crop_overscan = "true"
video_ctx_scaling = "false"
video_disable_composition = "false"
video_driver = "glcore"
video_filter = ""
video_filter_dir = "~/.config/retroarch/filters/video"
video_font_enable = "true"
video_font_path = "/usr/share/retroarch-assets/xmb/monochrome/font.ttf"
video_font_size = "32.000000"
video_force_aspect = "true"
video_force_srgb_disable = "false"
video_frame_delay = "0"
video_frame_delay_auto = "false"
video_fullscreen = "true"
video_fullscreen_x = "480"
video_fullscreen_y = "320"
video_gpu_record = "false"
video_gpu_screenshot = "false"
video_hard_sync = "false"
video_hard_sync_frames = "0"
video_hdr_display_contrast = "5.000000"
video_hdr_enable = "false"
video_hdr_expand_gamut = "true"
video_hdr_max_nits = "1000.000000"
video_hdr_paper_white_nits = "200.000000"
video_layout_directory = "~/.config/retroarch/layouts"
video_layout_enable = "true"
video_layout_path = ""
video_layout_selected_view = "0"
video_max_swapchain_images = "3"
video_message_color = "ffff00"
video_message_pos_x = "0.049999"
video_message_pos_y = "0.049999"
video_monitor_index = "0"
video_msg_bgcolor_blue = "0"
video_msg_bgcolor_enable = "false"
video_msg_bgcolor_green = "0"
video_msg_bgcolor_opacity = "1.000000"
video_msg_bgcolor_red = "0"
video_notch_write_over_enable = "false"
video_oga_vertical_enable = "false"
video_post_filter_record = "false"
video_record_config = ""
video_record_quality = "4"
video_record_scale_factor = "1"
video_record_threads = "2"
video_refresh_rate = "60.000000"
video_rotation = "0"
video_scale = "3.000000"
video_scale_integer = "false"
video_scale_integer_overscale = "false"
video_shader_delay = "0"
video_shader_dir = "/tmp/shaders"
video_shader_enable = "false"
video_shader_preset_save_reference_enable = "true"
video_shader_remember_last_dir = "false"
video_shader_watch_files = "false"
video_shared_context = "false"
video_smooth = "false"
video_stream_config = ""
video_stream_port = "56400"
video_stream_quality = "10"
video_stream_scale_factor = "1"
video_stream_url = ""
video_swap_interval = "1"
video_threaded = "true"
video_vsync = "true"
video_window_auto_height_max = "320"
video_window_auto_width_max = "480"
video_window_custom_size_enable = "false"
video_windowed_fullscreen = "false"
video_windowed_position_height = "720"
video_windowed_position_width = "1280"
video_windowed_position_x = "0"
video_windowed_position_y = "0"
video_window_opacity = "100"
video_window_save_positions = "false"
video_window_show_decorations = "true"
vrr_runloop_enable = "false"
wifi_driver = "null"
wifi_enabled = "true"
xmb_alpha_factor = "75"
xmb_font = "/usr/share/retroarch-assets/xmb/monochrome/font.ttf"
xmb_layout = "2"
xmb_menu_color_theme = "4"
xmb_shadows_enable = "true"
xmb_theme = "0"
xmb_vertical_thumbnails = "false"
youtube_stream_key = ""

View file

@ -0,0 +1,2 @@
audio_filter_dir = "/usr/share/retroarch/filters/32bit/audio"
video_filter_dir = "/usr/share/retroarch/filters/32bit/video"

View file

@ -0,0 +1,2 @@
audio_filter_dir = "/usr/share/retroarch/filters/64bit/audio"
video_filter_dir = "/usr/share/retroarch/filters/64bit/video"

View file

@ -3,7 +3,7 @@
# Copyright (C) 2020-present Fewtarius
PKG_NAME="scummvmsa"
PKG_VERSION="ca48af197cf3971d10252930585835f1375b7614"
PKG_VERSION="06f70c16cb672323efec2269b8749b448a6c1366"
PKG_REV="1"
PKG_LICENSE="GPL2"
PKG_SITE="https://github.com/scummvm/scummvm"

View file

@ -2,7 +2,7 @@
# Copyright (C) 2022-present BrooksyTech (https://github.com/brooksytech)
PKG_NAME="yuzu-sa"
PKG_VERSION="47938541c25528d1122e15b87dc0113bbbe94d13"
PKG_VERSION="29c7176f559e41ee09e2a030d95c41c89f01d3a0"
PKG_ARCH="x86_64"
PKG_LICENSE="GPLv3"
PKG_SITE="https://github.com/yuzu-emu/yuzu"

View file

@ -1,2 +1,5 @@
03001354474f2d556c74726120476100,GO-Ultra Gamepad,platform:Linux,x:b2,a:b1,b:b0,y:b3,back:b12,guide:b13,start:b17,dpleft:b10,dpdown:b9,dpright:b11,dpup:b8,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b14,rightstick:b15,leftx:a0,lefty:a1,rightx:a2,righty:a3,
1900fcf27a65645f6a6f797374696300,zed_joystick,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b8,start:b9,dpleft:b15,dpdown:b14,dpright:b16,dpup:b13,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b11,rightstick:b12,leftx:a0,lefty:a1,rightx:a2,righty:a3,
03002758091200000031000011010000,OpenSimHardware OSH PB Controller,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b7,start:b6,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b10,rightshoulder:b5,righttrigger:b11,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,
19000226010000000100000001010000,odroidgo2_joypad,platform:Linux,x:b2,a:b1,b:b0,y:b3,back:b10,start:b13,dpleft:b8,dpdown:b7,dpright:b9,dpup:b6,leftshoulder:b4,lefttrigger:b11,rightshoulder:b5,righttrigger:b12,leftx:a0,lefty:a1,
1900dea8010000000200000001010000,odroidgo2_v11_joypad,platform:Linux,x:b2,a:b1,b:b0,y:b3,back:b12,start:b15,dpleft:b10,dpdown:b9,dpright:b11,dpup:b8,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b13,rightstick:b14,leftx:a0,lefty:a1,

View file

@ -3,20 +3,20 @@ input_driver = "udev"
input_vendor_id = "4617"
input_product_id = "12544"
input_b_btn = "16"
input_a_btn = "15"
input_x_btn = "17"
input_y_btn = "18"
input_l_btn = "19"
input_r_btn = "20"
input_l2_btn = "25"
input_r2_btn = "26"
input_b_btn = "1"
input_a_btn = "0"
input_x_btn = "2"
input_y_btn = "3"
input_l_btn = "4"
input_r_btn = "5"
input_l2_btn = "10"
input_r2_btn = "11"
input_select_btn = "22"
input_start_btn = "21"
input_select_btn = "7"
input_start_btn = "6"
input_l3_btn = "23"
input_r3_btn = "24"
input_l3_btn = "8"
input_r3_btn = "9"
input_up_btn = "h0up"
input_down_btn = "h0down"
@ -33,19 +33,12 @@ input_r_x_minus_axis = "-2"
input_r_y_plus_axis = "+3"
input_r_y_minus_axis = "-3"
input_enable_hotkey_btn = "22"
input_exit_emulator_btn = "21"
input_enable_hotkey_btn = "7"
input_exit_emulator_btn = "6"
input_screenshot_btn = "16"
input_pause_toggle_btn = "15"
input_menu_toggle_btn = "17"
input_fps_toggle_btn = "18"
input_menu_toggle_btn = "2"
input_fps_toggle_btn = "3"
input_state_slot_decrease_btn = "h0down"
input_state_slot_increase_btn = "h0up"
input_load_state_btn = "4"
input_save_state_btn = "5"
input_load_state_btn = "19"
input_save_state_btn = "20"
input_rewind_btn = "25"
input_toggle_fast_forward_btn = "26"

View file

@ -0,0 +1,37 @@
input_driver = "udev"
input_device = "odroidgo2_joypad"
input_device_display_name = "Odroid GO Advance Joypad"
input_b_btn = "0"
input_y_btn = "3"
input_select_btn = "10"
input_start_btn = "13"
input_a_btn = "1"
input_x_btn = "2"
input_l_btn = "4"
input_r_btn = "5"
input_l2_btn = "11"
input_r2_btn = "12"
input_up_btn = "6"
input_down_btn = "7"
input_left_btn = "8"
input_right_btn = "9"
input_l_x_plus_axis = "+0"
input_l_x_minus_axis = "-0"
input_l_y_plus_axis = "+1"
input_l_y_minus_axis = "-1"
# Hotkeys
input_enable_hotkey_btn = "10"
input_exit_emulator_btn = "13"
input_menu_toggle_btn = "2"
input_fps_toggle_btn = "3"
input_load_state_btn = "4"
input_save_state_btn = "5"
input_rewind_btn = "11"
input_toggle_fast_forward_btn = "12"

View file

@ -0,0 +1,39 @@
input_driver = "udev"
input_device = "odroidgo2_v11_joypad"
input_device_display_name = "Odroid GO Advance Joypad v1.1"
input_b_btn = "0"
input_y_btn = "3"
input_select_btn = "12"
input_start_btn = "15"
input_a_btn = "1"
input_x_btn = "2"
input_l_btn = "4"
input_r_btn = "5"
input_l2_btn = "6"
input_r2_btn = "7"
input_l3_btn = "13"
input_r3_btn = "14"
input_up_btn = "8"
input_down_btn = "9"
input_left_btn = "10"
input_right_btn = "11"
input_l_x_plus_axis = "+0"
input_l_x_minus_axis = "-0"
input_l_y_plus_axis = "+1"
input_l_y_minus_axis = "-1"
# Hotkeys
input_enable_hotkey_btn = "12"
input_exit_emulator_btn = "15"
input_menu_toggle_btn = "2"
input_fps_toggle_btn = "3"
input_load_state_btn = "4"
input_save_state_btn = "5"
input_rewind_btn = "6"
input_toggle_fast_forward_btn = "7"

View file

@ -0,0 +1,39 @@
input_driver = "udev"
input_device = "odroidgo3_joypad"
input_device_display_name = "Odroid GO Super"
input_b_btn = "0"
input_y_btn = "3"
input_select_btn = "14"
input_start_btn = "15"
input_a_btn = "1"
input_x_btn = "2"
input_l_btn = "4"
input_r_btn = "5"
input_l2_btn = "6"
input_r2_btn = "7"
input_l3_btn = "13"
input_r3_btn = "16"
input_up_btn = "8"
input_down_btn = "9"
input_left_btn = "10"
input_right_btn = "11"
input_l_x_plus_axis = "+0"
input_l_x_minus_axis = "-0"
input_l_y_plus_axis = "+1"
input_l_y_minus_axis = "-1"
# Hotkeys
input_enable_hotkey_btn = "14"
input_exit_emulator_btn = "15"
input_menu_toggle_btn = "2"
input_fps_toggle_btn = "3"
input_load_state_btn = "4"
input_save_state_btn = "5"
input_rewind_btn = "6"
input_toggle_fast_forward_btn = "7"

View file

@ -3,7 +3,7 @@
# Copyright (C) 2022-present Fewtarius
PKG_NAME="SDL2"
PKG_VERSION="2.26.3"
PKG_VERSION="2.26.5"
PKG_LICENSE="GPL"
PKG_SITE="https://www.libsdl.org/"
PKG_URL="https://www.libsdl.org/release/SDL2-${PKG_VERSION}.tar.gz"

View file

@ -1,10 +1,10 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright (C) 2009-2016 Stephan Raue (stephan@openelec.tv)
# Copyright (C) 2018-present Team LibreELEC (https://libreelec.tv)
# Copyright (C) 2023-present Fewtarius
PKG_NAME="libjpeg-turbo"
PKG_VERSION="2.0.2"
PKG_SHA256="b45255bd476c19c7c6b198c07c0487e8b8536373b82f2b38346b32b4fa7bb942"
PKG_VERSION="2.1.5.1"
PKG_LICENSE="GPL"
PKG_SITE="https://libjpeg-turbo.org/"
PKG_URL="https://github.com/libjpeg-turbo/libjpeg-turbo/archive/${PKG_VERSION}.tar.gz"

View file

@ -17,8 +17,8 @@ case ${DEVICE} in
PKG_GIT_CLONE_BRANCH="csf"
;;
*)
PKG_VERSION="23.0.3"
PKG_SHA256="386362a5d80df3b096636b67f340e1ce67b705b44767d5bdd11d2ed1037192d5"
PKG_VERSION="23.1.0"
PKG_SHA256="a9dde3c76571c4806245a05bda1cceee347c3267127e9e549e4f4e225d92e992"
PKG_SITE="http://www.mesa3d.org/"
PKG_URL="https://mesa.freedesktop.org/archive/mesa-${PKG_VERSION}.tar.xz"
;;
@ -26,8 +26,7 @@ esac
get_graphicdrivers
PKG_MESON_OPTS_TARGET="-Ddri-drivers= \
-Dgallium-drivers=${GALLIUM_DRIVERS// /,} \
PKG_MESON_OPTS_TARGET="-Dgallium-drivers=${GALLIUM_DRIVERS// /,} \
-Dgallium-extra-hud=false \
-Dgallium-omx=disabled \
-Dgallium-nine=false \

View file

@ -0,0 +1,11 @@
#!/bin/bash
# SPDX-License-Identifier: Apache-2.0
# Copyright (C) 2021-present Fewtarius (https://github.com/fewtarius)
. /etc/profile
cat <<EOF >/storage/.config/sleep.conf.d/sleep.conf
[Sleep]
AllowSuspend=yes
SuspendState=freeze
EOF

View file

@ -0,0 +1,20 @@
#!/bin/bash
# SPDX-License-Identifier: Apache-2.0
# Copyright (C) 2021-present Fewtarius (https://github.com/fewtarius)
cat <<EOF >/storage/.config/profile.d/001-deviceconfig
# Device Features
DEVICE_HAS_FAN=false
DEVICE_VOLUMECTL=true
DEVICE_AUDIO_MIXER="Master"
DEVICE_POWER_LED=false
DEVICE_PLAYBACK_PATH_SPK="SPK"
DEVICE_PLAYBACK_PATH_HP="HP"
DEVICE_BRIGHTNESS="128"
UI_SERVICE="weston.service"
# FREQ governors
CPU_FREQ=("/sys/devices/system/cpu/cpufreq/policy0")
GPU_FREQ=("/sys/devices/platform/ff400000.gpu/devfreq/ff400000.gpu")
DMC_FREQ=("/sys/devices/platform/dmc/devfreq/dmc")
EOF

View file

@ -0,0 +1,38 @@
#!/bin/bash
# SPDX-License-Identifier: Apache-2.0
# Copyright (C) 2021-present Fewtarius (https://github.com/fewtarius)
. /etc/profile
### Set a custom device so we don't clobber it.
set-audio set "CUSTOM (UNMANAGED)"
set-audio esset "Master"
cat <<EOF >/storage/.config/asound.conf
pcm.!default {
type plug
slave.pcm "dmixer"
}
pcm.dmixer {
type dmix
ipc_key 1024
slave {
pcm "hw:0,0"
period_time 0
period_size 1024
buffer_size 4096
rate 44100
}
bindings {
0 0
1 1
}
}
EOF
#if [ ! -e "/storage/.config/asound.state" ]
#then
# cat <<EOF >/storage/.config/asound.state
#EOF
#fi

View file

@ -12,5 +12,5 @@ do
then
MYVAL=$(drm_tool list | sed -n '/Connector: 133/,$p' | awk '/'${PROPERTY}'/ {print $5}')
fi
display ${PROPERTY} ${MYVAL}
paneladj ${PROPERTY} ${MYVAL}
done

View file

@ -12,5 +12,5 @@ do
then
MYVAL=$(drm_tool list | sed -n '/Connector: 133/,$p' | awk '/'${PROPERTY}'/ {print $5}')
fi
display ${PROPERTY} ${MYVAL}
paneladj ${PROPERTY} ${MYVAL}
done

View file

@ -12,5 +12,5 @@ do
then
MYVAL=$(drm_tool list | sed -n '/Connector: 133/,$p' | awk '/'${PROPERTY}'/ {print $5}')
fi
display ${PROPERTY} ${MYVAL}
paneladj ${PROPERTY} ${MYVAL}
done

View file

@ -12,5 +12,5 @@ do
then
MYVAL=$(drm_tool list | sed -n '/Connector: 133/,$p' | awk '/'${PROPERTY}'/ {print $5}')
fi
display ${PROPERTY} ${MYVAL}
paneladj ${PROPERTY} ${MYVAL}
done

View file

@ -0,0 +1,11 @@
#!/bin/bash
# SPDX-License-Identifier: Apache-2.0
# Copyright (C) 2021-present Fewtarius (https://github.com/fewtarius)
. /etc/profile
cat <<EOF >/storage/.config/sleep.conf.d/sleep.conf
[Sleep]
AllowSuspend=yes
SuspendState=freeze
EOF

View file

@ -0,0 +1,20 @@
#!/bin/bash
# SPDX-License-Identifier: Apache-2.0
# Copyright (C) 2023-present BrooksyTech (https://github.com/brooksytech)
cat <<EOF >/storage/.config/profile.d/001-deviceconfig
# Device Features
DEVICE_HAS_FAN=false
DEVICE_VOLUMECTL=true
DEVICE_AUDIO_MIXER="Master"
DEVICE_POWER_LED=false
DEVICE_PLAYBACK_PATH_SPK="SPK"
DEVICE_PLAYBACK_PATH_HP="HP"
DEVICE_BRIGHTNESS="128"
UI_SERVICE="weston.service"
# FREQ governors
CPU_FREQ=("/sys/devices/system/cpu/cpufreq/policy0")
GPU_FREQ=("/sys/devices/platform/ff400000.gpu/devfreq/ff400000.gpu")
EOF

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