Merge pull request #410 from travis134/fix-legacy-doom-paths

Fix legacy search paths for Doom ports
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fewtarius 2022-09-01 17:18:50 -04:00 committed by GitHub
commit ca874e7680
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GPG key ID: 4AEE18F83AFDEB23
2 changed files with 18 additions and 18 deletions

View file

@ -4,40 +4,40 @@
[IWADSearch.Directories]
Path=.
Path=$DOOMWADDIR
Path=/storage/.config/distribution/gzdoom
Path=/storage/.config/game/gzdoom
Path=/storage/roms/doom
# These are the directories to search for wads added with the -file
# command line parameter, if they cannot be found with the path
# as-is. Layout is the same as for IWADSearch.Directories
[FileSearch.Directories]
Path=/storage/.config/distribution/gzdoom
Path=/storage/.config/game/gzdoom
Path=/storage/roms/doom
Path=$DOOMWADDIR
# These are the directories to search for soundfonts that let listed in the menu.
# Layout is the same as for IWADSearch.Directories
[SoundfontSearch.Directories]
Path=/storage/.config/distribution/gzdoom/soundfonts
Path=/storage/.config/distribution/gzdoom/fm_banks
Path=/storage/.config/game/gzdoom/soundfonts
Path=/storage/.config/game/gzdoom/fm_banks
# Files to automatically execute when running the corresponding game.
# Each file should be on its own line, preceded by Path=
[Doom.AutoExec]
Path=/storage/.config/distribution/gzdoom/autoexec.cfg
Path=/storage/.config/game/gzdoom/autoexec.cfg
[Heretic.AutoExec]
Path=/storage/.config/distribution/gzdoom/autoexec.cfg
Path=/storage/.config/game/gzdoom/autoexec.cfg
[Hexen.AutoExec]
Path=/storage/.config/distribution/gzdoom/autoexec.cfg
Path=/storage/.config/game/gzdoom/autoexec.cfg
[Strife.AutoExec]
Path=/storage/.config/distribution/gzdoom/autoexec.cfg
Path=/storage/.config/game/gzdoom/autoexec.cfg
[Chex.AutoExec]
Path=/storage/.config/distribution/gzdoom/autoexec.cfg
Path=/storage/.config/game/gzdoom/autoexec.cfg
# WAD files to always load. These are loaded after the IWAD but before
# any files added with -file. Place each file on its own line, preceded

View file

@ -4,40 +4,40 @@
[IWADSearch.Directories]
Path=.
Path=$DOOMWADDIR
Path=/storage/.config/distribution/gzdoom
Path=/storage/.config/game/gzdoom
Path=/storage/roms/doom
# These are the directories to search for wads added with the -file
# command line parameter, if they cannot be found with the path
# as-is. Layout is the same as for IWADSearch.Directories
[FileSearch.Directories]
Path=/storage/.config/distribution/gzdoom
Path=/storage/.config/game/gzdoom
Path=/storage/roms/doom
Path=$DOOMWADDIR
# These are the directories to search for soundfonts that let listed in the menu.
# Layout is the same as for IWADSearch.Directories
[SoundfontSearch.Directories]
Path=/storage/.config/distribution/gzdoom/soundfonts
Path=/storage/.config/distribution/gzdoom/fm_banks
Path=/storage/.config/game/gzdoom/soundfonts
Path=/storage/.config/game/gzdoom/fm_banks
# Files to automatically execute when running the corresponding game.
# Each file should be on its own line, preceded by Path=
[Doom.AutoExec]
Path=/storage/.config/distribution/gzdoom/autoexec.cfg
Path=/storage/.config/game/gzdoom/autoexec.cfg
[Heretic.AutoExec]
Path=/storage/.config/distribution/gzdoom/autoexec.cfg
Path=/storage/.config/game/gzdoom/autoexec.cfg
[Hexen.AutoExec]
Path=/storage/.config/distribution/gzdoom/autoexec.cfg
Path=/storage/.config/game/gzdoom/autoexec.cfg
[Strife.AutoExec]
Path=/storage/.config/distribution/gzdoom/autoexec.cfg
Path=/storage/.config/game/gzdoom/autoexec.cfg
[Chex.AutoExec]
Path=/storage/.config/distribution/gzdoom/autoexec.cfg
Path=/storage/.config/game/gzdoom/autoexec.cfg
# WAD files to always load. These are loaded after the IWAD but before
# any files added with -file. Place each file on its own line, preceded