pico-8 launch updates

This commit is contained in:
anthonycaccese 2023-10-17 17:56:58 -04:00
parent e0559615b8
commit ddb7e27663
2 changed files with 14 additions and 26 deletions

View file

@ -8,5 +8,6 @@ then
mkdir "${PICO_DIR}"
fi
cp -f "/usr/bin/start_pico8.sh" "${PICO_DIR}/Start Pico-8.sh"
# Suggest removing this and replacing it with a file called Splore.png
# cp -f "/usr/bin/start_pico8.sh" "${PICO_DIR}/Start Pico-8.sh"
touch "${PICO_DIR}/Splore.png"

View file

@ -12,17 +12,19 @@ case ${HW_ARCH} in
STATIC_BIN="pico8_64"
;;
*)
STATIC_BIN="pico8"
STATIC_BIN="pico8_dyn"
;;
esac
if [ ! -z "${1}" ] && [ -s "${1}" ]
then
# check if the file being launched contains "Splore" and if so launch Pico-8 Splore otherwise run the game directly
shopt -s nocasematch
if [[ "${1}" == *splore* ]]; then
OPTIONS="-splore"
else
OPTIONS="-run"
CART="${1}"
else
OPTIONS="-splore"
fi
shopt -u nocasematch
INTEGER_SCALE=$(get_setting pico-8.integerscale)
if [ "${INTEGER_SCALE}" = "1" ]
@ -37,23 +39,8 @@ else
LAUNCH_DIR="${GAME_DIR}"
fi
cp -f /usr/config/SDL-GameControllerDB/gamecontrollerdb.txt ${LAUNCH_DIR}/sdl_controllers.txt
# store sdl_controllers in root directory so its shared across devices - will look to revisit this with controller refactor work
cp -f /usr/config/SDL-GameControllerDB/gamecontrollerdb.txt ${GAME_DIR}/sdl_controllers.txt
if [ -e "${LAUNCH_DIR}/pico8_dyn" ] || [ ! "$?" = 0 ]
then
jslisten set "-9 pico8_dyn"
${LAUNCH_DIR}/pico8_dyn -home -root_path ${GAME_DIR} -joystick 0 ${OPTIONS} "${CART}"
fi
if [ -e "${LAUNCH_DIR}/${STATIC_BIN}" ] || [ ! "$?" = 0 ]
then
jslisten set "-9 ${STATIC_BIN}"
${LAUNCH_DIR}/${STATIC_BIN} -home -root_path ${GAME_DIR} -joystick 0 ${OPTIONS} "${CART}"
exit
else
text_viewer -e -w -t "Missing Pico-8 binaries!" -m "Extract your purchased pico8 package into the pico-8 directory on your games partition."
fi
ret_error=$?
exit $ret_error
jslisten set "-9 ${STATIC_BIN}"
${LAUNCH_DIR}/${STATIC_BIN} -home -root_path ${GAME_DIR} -joystick 0 ${OPTIONS} "${CART}"