* Overlay reset deletes overlays from /storage and reboots. Useful for cleaning up broken joypad configurations or scenarios where users use the retroarch update tool.
* Full retroarch reset deletes the entire retroarch directory and all overlay directories and reboots. Useful for cleaning up when other resets don't resolve issues.
* Since JELOS creates the games directory structure it is possible that the overlay will hide games if you switch targets as it will consider them removed. Delete the empty directories and reboot to resolve.
* Ex: find /storage/games-internal -type d -empty -delete && find /storage/games-external -type d -empty -delete && reboot
* Merged storage can now be disabled persistently.
* A new directory structure is required to enable switching:
* /storage/games-internal/roms
* /storage/games-external/roms
* The target /storage/roms has not changed.
* Lowers clocks to powersave for RK3566 devices.
* Creates a new directory structure for games:
* Internal Storage (or tf1): /storage/games-internal
* External MicroSD: /storage/games-external
* Combined Path: /storage/roms
* Games copied to /storage/roms will be saved to /storage/games-internal.
* Samba has been updated to present both volumes for network access.
* EmulationStation now has an eject option under System Settings -> Hardware /Storage.
* When a compatible microsd is inserted, JELOS will automatically add it to the overlay, making the content available to ES after a gamelist update or an ES restart.
* Udevil will no longer mount microsd cards to /run/media, however it will still handle mounting all other external storage.
* After the update, JELOS will automatically migrate your current roms directory once.
* Additionally the hotkey management feature has moved from System Settings to Controller and Bluetooth Settings.
* The rom split tool is now deprecated as it is no longer needed.
* Replaces device detection logic provided in resource.img with improved
detection facility used by Recalbox. Note: Devices will power on when charging,
this is expected and desired behavior.
* Correct an issue with EmulationStation that causes battery to report 0 sometimes when
full.