#!/bin/bash # SPDX-License-Identifier: GPL-2.0-or-later # Copyright (C) 2023-present Fewtarius . /etc/profile ### ### System configuration variables ### SYSTEM_CONFIG="/storage/.config/system/configs/system.cfg" RETROARCH_PATH="/storage/.config/retroarch" RETROARCH_CONFIG="${RETROARCH_PATH}/retroarch.cfg" RETROARCH_TEMPLATE="/usr/config/retroarch/retroarch.cfg" ROMS_DIR="/storage/roms" SNAPSHOTS="${ROMS_DIR}/savestates" TMP_CONFIG="/tmp/.retroarch.cfg" LOG_DIR="/var/log" LOG_FILE="exec.log" LOCK_FILE="/tmp/.retroarch.lock" ### ### Variables parsed from the command line ### PLATFORM=${1,,} ROM="${2##*/}" CORE=${3,,} #Autosave AUTOSAVE="$@" AUTOSAVE="${AUTOSAVE#*--autosave=*}" AUTOSAVE="${AUTOSAVE% --*}" #Snapshot SNAPSHOT="$@" SNAPSHOT="${SNAPSHOT#*--snapshot=*}" #Controllers CONTROLLERS="$@" CONTROLLERS="${CONTROLLERS#*--controllers=*}" ### ### Arrays containing various supported/non-supported attributes. ### declare -a HAS_CHEEVOS=( arcade atari2600 atari7800 atarilynx colecovision dreamcast famicom fbn fds gamegear gb gba gbah gbc gbch gbh genesis genh ggh intellivision mastersystem megacd megadrive megadrive-japan msx msx2 n64 neogeo neogeocd nes nesh ngp ngpc odyssey2 pcengine pcenginecd pcfx pokemini psp psx sega32x segacd sfc sg-1000 snes snesh snesmsu1 supergrafx supervision tg16 tg16cd vectrex virtualboy wonderswan wonderswancolor ) declare -a NO_REWIND=( atomiswave dreamcast mame n64 naomi neogeocd odyssey2 psp pspminis psx saturn sega32x zxspectrum ) declare -a NO_RUNAHEAD=( atomiswave dreamcast n64 naomi neogeocd psp saturn sega32x ) declare -a NO_ANALOG=( dreamcast gc n64 nds ps2 psp pspminis psx wii wonderswan wonderswancolor ) declare -a IS_32BIT=( gpsp pcsx_rearmed ) declare -a CORE_RATIOS=( 4/3 16/9 16/10 16/15 21/9 1/1 2/1 3/2 3/4 4/1 9/16 5/4 6/5 7/9 8/3 8/7 19/12 19/14 30/17 32/9 config squarepixel core custom full ) declare -a LANG_CODES=( ["false"]="0" ["En"]="1" ["Fr"]="3" ["Pt"]="49" ["De"]="5" ["El"]="30" ["Es"]="2" ["Cs"]="8" ["Da"]="9" ["Hr"]="11" ["Hu"]="35" ["It"]="4" ["Ja"]="6" ["Ko"]="12" ["Nl"]="7" ["Nn"]="46" ["Po"]="48" ["Ro"]="50" ["Ru"]="51" ["Sv"]="10" ["Tr"]="59" ["Zh"]="13" ) ### ### Fetch common settings ### LOGGING=$(get_setting system.loglevel) if [ -z "${LOGGING}" ] then LOGGING="none" fi ### ### Set up ### ### Create log directory if it doesn't exist if [ ! -d "${LOG_DIR}" ] then mkdir -p ${LOG_DIR} fi if [ -e "${LOCK_FILE}" ] then rm -f "${LOCK_FILE}" fi ### Clean up temp files for FILE in ${TMP_CONFIG} ${TMP_CONFIG}.sed do if [ -f "${FILE}" ] then rm -f "${FILE}" fi done ### ### Core functions ### function log() { if [ ${LOGGING} = "verbose" ] then echo "$(printf '%(%c)T\n' -1): setsettings: $*" >> ${LOG_DIR}/${LOG_FILE} 2>&1 fi } function cleanup() { log "Work complete" sync exit } function game_setting() { if [ -n "${1}" ] then SETTING=$(get_setting "${1}" "${PLATFORM}" "${ROM}") log "Fetch \"${1}\" \"${PLATFORM}\" \"${ROM}\"] (${SETTING})" echo ${SETTING} fi } function clear_setting() { log "Remove setting [${1}]" if [ ! -f "${TMP_CONFIG}.sed" ] then echo -n 'sed -i "/^'${1}'/d;' >${TMP_CONFIG}.sed else echo -n ' /^'${1}'/d;' >>${TMP_CONFIG}.sed fi } function flush_settings() { echo -n '" '${RETROARCH_CONFIG}' >/dev/null 2>&1' >>${TMP_CONFIG}.sed chmod 0755 ${TMP_CONFIG}.sed ${TMP_CONFIG}.sed >/dev/null 2>&1 ||: rm -f ${TMP_CONFIG}.sed } function add_setting() { if [ ! "${1}" = "none" ] then local OS_SETTING="$(game_setting ${1})" fi local RETROARCH_KEY="${2}" local RETROARCH_VALUE="${3}" if [ -z "${RETROARCH_VALUE}" ]& \ [ ! "${1}" = "none" ] then RETROARCH_VALUE="${OS_SETTING}" fi clear_setting "${RETROARCH_KEY}" echo "${RETROARCH_KEY} = \"${RETROARCH_VALUE}\"" >>${TMP_CONFIG} log "Added setting: ${RETROARCH_KEY} = \"${RETROARCH_VALUE}\"" } function match() { local seek="${1}" shift local myarray=(${@}) if [[ "${myarray[*]}" =~ ${seek} ]] then local MATCH="1" else local MATCH="0" fi log "Match: [${seek}] [${MATCH}] (${myarray[*]})" echo ${MATCH} } ### ### Game data functions ### ### Configure retroarch paths function set_retroarch_paths() { for RPATH in assets_directory cache_directory \ cheat_database_path content_database_path \ content_database_path joypad_autoconfig_dir \ libretro_directory libretro_info_path \ overlay_directory video_shader_dir do clear_setting "${RPATH}" done flush_settings cat <>${RETROARCH_CONFIG} assets_directory = "/tmp/assets" cache_directory = "/tmp/cache" cheat_database_path = "/tmp/database/cht" content_database_path = "/tmp/database/rdb" joypad_autoconfig_dir = "/tmp/joypads" libretro_directory = "/tmp/cores" libretro_info_path = "/tmp/cores" overlay_directory = "/tmp/overlays" video_shader_dir = "/tmp/shaders" EOF } ### Configure retroarch hotkeys function configure_hotkeys() { log "Configure hotkeys..." local MY_CONTROLLER=$(cat /storage/.controller) ### Remove any input settings retroarch may have added. sed -i '/input_player[0-9]/d' ${RETROARCH_CONFIG} if [ "$(get_setting system.autohotkeys)" == "1" ] then if [ -e "/tmp/joypads/${MY_CONTROLLER}.cfg" ] then cp /tmp/joypads/"${MY_CONTROLLER}.cfg" /tmp sed -i "s# = #=#g" /tmp/"${MY_CONTROLLER}.cfg" source /tmp/"${MY_CONTROLLER}.cfg" for HKEYSETTING in input_enable_hotkey_btn input_bind_hold \ input_exit_emulator_btn input_fps_toggle_btn \ input_menu_toggle_btn input_save_state_btn \ input_load_state_btn input_toggle_fast_forward_btn \ input_toggle_fast_forward_axis input_rewind_axis \ input_rewind_btn do clear_setting "${HKEYSETTING}" done flush_settings cat <>${RETROARCH_CONFIG} input_enable_hotkey_btn = "${input_select_btn}" input_bind_hold = "${input_select_btn}" input_exit_emulator_btn = "${input_start_btn}" input_fps_toggle_btn = "${input_y_btn}" input_menu_toggle_btn = "${input_x_btn}" input_save_state_btn = "${input_r_btn}" input_load_state_btn = "${input_l_btn}" EOF if [ -n "${input_r2_btn}" ] && \ [ -n "${input_l2_btn}" ] then cat <>${RETROARCH_CONFIG} input_toggle_fast_forward_axis = "nul" input_toggle_fast_forward_btn = "${input_r2_btn}" input_rewind_axis = "nul" input_rewind_btn = "${input_l2_btn}" EOF elif [ -n "${input_r2_axis}" ] && \ [ -n "${input_l2_axis}" ] then cat <>${RETROARCH_CONFIG} input_toggle_fast_forward_axis = "${input_r2_axis}" input_toggle_fast_forward_btn = "nul" input_rewind_axis = "${input_l2_axis}" input_rewind_btn = "nul" EOF fi rm -f /tmp/"${MY_CONTROLLER}.cfg" fi fi } function set_ra_menudriver() { add_setting "retroarch.menu_driver" "menu_driver" local MENU_DRIVER=$(game_setting retroarch.menu_driver) case ${MENU_DRIVER} in rgui) add_setting "none" "menu_linear_filter" "true" ;; esac } function set_fps() { add_setting "showFPS" "fps_show" } function set_config_save() { add_setting "config_save_on_exit" "false" } function set_cheevos() { local USE_CHEEVOS=$(game_setting "retroachievements") local CHECK_CHEEVOS="$(match "${PLATFORM}" "${HAS_CHEEVOS[@]}")" if [ "${USE_CHEEVOS}" = 1 ] && \ [ "${CHECK_CHEEVOS}" = 1 ] then add_setting "none" "cheevos_enable" "true" add_setting "retroachievements.username" "cheevos_username" add_setting "retroachievements.password" "cheevos_password" add_setting "retroachievements.hardcore" "cheevos_hardcore_mode_enable" add_setting "retroachievements.leaderboards" "cheevos_leaderboards_enable" add_setting "retroachievements.verbose" "cheevos_verbose_enable" add_setting "retroachievements.screenshot" "cheevos_auto_screenshot" add_setting "retroachievements.richpresence" "cheevos_richpresence_enable" add_setting "retroachievements.challengeindicators" "cheevos_challenge_indicators" add_setting "retroachievements.testunofficial" "cheevos_test_unofficial" add_setting "retroachievements.badges" "cheevos_badges_enable" add_setting "retroachievements.active" "cheevos_start_active" add_setting "retroachievements.soundenable" "cheevos_unlock_sound_enable" else add_setting "none" "cheevos_enable" "false" fi } function set_netplay() { USE_NETPLAY=$(game_setting "netplay") if [ "${USE_NETPLAY}" = 1 ] then add_setting "none" "savestate_auto_load" "false" add_setting "none" "savestate_auto_save" "false" add_setting "retroachievements.hardcore" "cheevos_hardcore_mode_enable" "false" add_setting "global.netplay.nickname" "netplay_nickname" add_setting "global.netplay.password" "netplay_password" add_setting "netplay_public_announce" "netplay_public_announce" local NETPLAY_MODE=$(game_setting "netplay.mode") local NETPLAY_PORT=$(game_setting "global.netplay.port") case ${NETPLAY_MODE} in host) add_setting "none" "netplay_mode" "false" add_setting "none" "netplay_client_swap_input" "false" add_setting "global.netplay.port" "netplay_ip_port" "${NETPLAY_PORT}" case ${CORE} in gambatte) log "Configuring gameboy link server." if [ ! -d "${RETROARCH_PATH}/config/Gambatte" ] then mkdir -p "${RETROARCH_PATH}/config/Gambatte" fi local GAMBATTE_CONF="${RETROARCH_PATH}/config/Gambatte/Gambatte.opt" ### Rework this to use add_setting and be configurable in ES. sed -i '/gambatte_gb_link_mode/d; \ /gambatte_gb_link_network_port/d' ${GAMBATTE_CONF} cat <>${GAMBATTE_CONF} gambatte_gb_link_mode = "Network Server" gambatte_gb_link_network_port = "$(( ${NETPLAY_PORT} + 1 ))" EOF ;; tgbdual) log "Configuring tgbdual for network play" if [ ! -d "${RETROARCH_PATH}/config/TGB Dual" ] then mkdir -p "${RETROARCH_PATH}/config/TGB Dual" fi local TGBDUAL_CONF="${RETROARCH_PATH}/config/TGB Dual/TGB Dual.opt" sed -i '/tgbdual_gblink_enable/d; \ /tgbdual_single_screen_mp/d; \ /tgbdual_switch_screens/d; \ /tgbdual_audio_output/d' "${TGBDUAL_CONF}" cat <>"${TGBDUAL_CONF}" tgbdual_gblink_enable = "enabled" tgbdual_single_screen_mp = "player 1 only" tgbdual_switch_screens = "normal" tgbdual_audio_output = "Game Boy #1" EOF echo -n " --host" ;; genesis_plus_gx) log "Configure genesis_plus_gx 4 way play." add_setting "none" "input_libretro_device_p2" "1025" echo -n " --host" ;; snes9x) log "Configure snes9x multitap." add_setting "none" "input_libretro_device_p2" "257" echo -n " --host" ;; *) echo -n " --host" ;; esac ;; client) local NETPLAY_HOST_IP=$(get_setting global.netplay.host) add_setting "global.netplay.port" "${NETPLAY_PORT}" if [ ! -z "${NETPLAY_HOST_IP}" ] then add_setting "none" "netplay_ip_address" "${NETPLAY_HOST_IP}" case ${CORE} in gambatte) log "Configuring gameboy link client." if [ ! -d "${RETROARCH_PATH}/config/Gambatte" ] then mkdir -p "${RETROARCH_PATH}/config/Gambatte" fi add_setting "none" "netplay_mode" "false" add_setting "none" "netplay_client_swap_input" "false" local GAMBATTE_CONF="${RETROARCH_PATH}/config/Gambatte/Gambatte.opt" sed -i '/gambatte_gb_link_mode/d; \ /gambatte_gb_link_network_port/d' ${GAMBATTE_CONF} cat <>${GAMBATTE_CONF} gambatte_gb_link_mode = "Network Client" gambatte_gb_link_network_port = "$(( ${NETPLAY_PORT} + 1 ))" EOF sed -i '/gambatte_gb_link_network_server_ip_/d' ${GAMBATTE_CONF} local IPARRAY=(${NETPLAY_HOST_IP//./ }) for ELEM in ${IPARRAY[*]} do ADDR="${ADDR}$(printf "%03d" "${ELEM}")" done local COUNT=1 for (( i=0; i<${#ADDR}; i++ )); do cat <>${GAMBATTE_CONF} gambatte_gb_link_network_server_ip_${COUNT} = "${ADDR:$i:1}" EOF COUNT=$(( ${COUNT} + 1 )) done ;; tgbdual) log "Configuring tgbdual for network play" if [ ! -d "${RETROARCH_PATH}/config/TGB Dual" ] then mkdir -p "${RETROARCH_PATH}/config/TGB Dual" fi local TGBDUAL_CONF="${RETROARCH_PATH}/config/TGB Dual/TGB Dual.opt" local PLAYER=$(get_setting wifi.adhoc.id) if [ -z "${PLAYER}" ] then PLAYER=2 fi sed -i '/tgbdual_gblink_enable/d; \ /tgbdual_single_screen_mp/d; \ /tgbdual_switch_screens/d; \ /tgbdual_audio_output/d' "${TGBDUAL_CONF}" cat <"${TGBDUAL_CONF}" tgbdual_gblink_enable = "enabled" tgbdual_single_screen_mp = "player ${PLAYER} only" tgbdual_switch_screens = "normal" tgbdual_audio_output = "Game Boy #${PLAYER}" EOF add_setting "none" "netplay_mode" "true" add_setting "none" "netplay_client_swap_input" "true" echo -n " --connect ${NETPLAY_HOST_IP}" ;; *) add_setting "none" "netplay_mode" "true" add_setting "none" "netplay_client_swap_input" "true" echo -n " --connect ${NETPLAY_HOST_IP}" ;; esac fi ;; esac local NETPLAY_RELAY=$(game_setting global.netplay.relay) if [ -n "${NETPLAY_RELAY}" ] then case $(NETPLAY_RELAY) in none|false|0) add_setting "none" "netplay_use_mitm_server" "false" ;; *) add_setting "none" "netplay_use_mitm_server" "true" add_setting "none" "netplay_mitm_server" "${NETPLAY_RELAY}" ;; esac else add_setting "none" "netplay_use_mitm_server" "false" fi else add_setting "none" "netplay" "false" fi } function set_translation() { local USE_AI_SERVICE="$(game_setting ai_service_enabled)" case ${USE_AI_SERVICE} in 0|false|none) add_setting "none" "ai_service_enable" "false" ;; *) add_setting "none" "ai_service_enable" "true" local AI_LANG="$(game_setting ai_target_lang)" local AI_URL="$(game_setting ai_service_url)" case ${AI_URL} in 0|false|none) add_setting "none" "ai_service_url" "http://ztranslate.net/service?api_key=BATOCERA&mode=Fast&output=png&target_lang=${AI_LANG}" ;; *) add_setting "none" "ai_service_url" "${AI_URL}&mode=Fast&output=png&target_lang=${AI_LANG}" ;; esac ;; esac } function set_aspectratio() { local ASPECT_RATIO="$(game_setting ratio)" case ${ASPECT_RATIO} in 0|false|none) add_setting "none" "aspect_ratio_index" "22" ;; *) for AR in ${!CORE_RATIOS[@]} do if [ "${CORE_RATIOS[${AR}]}" = "${ASPECT_RATIO}" ] then add_setting "none" "aspect_ratio_index" "${AR}" break fi done ;; esac } function set_filtering() { add_setting "smooth" "video_smooth" } function set_integerscale() { add_setting "integerscale" "video_scale_integer" } function set_rgascale() { add_setting "rgascale" "video_ctx_scaling" } function set_shader() { local SHADER="$(game_setting shaderset)" case ${SHADER} in 0|false|none) add_setting "none" "video_shader_enable" "false" ;; *) add_setting "none" "video_shader_enable" "true" add_setting "none" "video_shader" "${SHADER}" echo -n " --set-shader /tmp/shaders/${SHADER}" ;; esac } function set_filter() { local FILTER="$(game_setting filterset)" case ${FILTER} in 0|false|none) add_setting "none" "video_filter" "" ;; *) local FILTER_PATH="/usr/share/retroarch/filters" add_setting "none" "video_ctx_scaling" "false" local CHECK_BITNESS="$(match ${CORE} ${IS_32BIT[@]})" if [ "${CHECK_BITNESS}" = 1 ] then BITS="32" else BITS="64" fi add_setting "none" "video_filter" "${FILTER_PATH}/${BITS}bit/video/${FILTER}" add_setting "none" "video_filter_dir" "${FILTER_PATH}/${BITS}bit/video/" add_setting "none" "audio_filter_dir" "${FILTER_PATH}/${BITS}bit/audio" ;; esac } function set_rewind() { local REWIND="$(game_setting rewind)" local HAS_REWIND="$(match ${CORE} ${NO_REWIND[@]})" case ${HAS_REWIND} in 0) add_setting "none" "rewind_enable" "false" ;; *) add_setting "none" "rewind_enable" "true" ;; esac } function set_savestates() { local SAVESTATES="$(game_setting incrementalsavestates)" local MAXINCREMENTALSAVES="$(game_setting maxincrementalsaves)" case ${SAVESTATES} in 0|false|none) add_setting "none" "savestate_auto_index" "false" ;; *) add_setting "none" "savestate_auto_index" "true" ;; esac add_setting "none" "savestate_max_keep" "${MAXINCREMENTALSAVES}" } function set_autosave() { local SETAUTOSAVE=false # argument overrides user setting case ${AUTOSAVE} in 0) SETAUTOSAVE=false ;; 1) SETAUTOSAVE=true ;; *) local AUTOSAVE_SETTING="$(game_setting autosave)" case ${AUTOSAVE_SETTING} in [1-3]) SETAUTOSAVE=true ;; esac ;; esac add_setting "none" "savestate_directory" "${SNAPSHOTS}/${PLATFORM}" if [ ! -d "${SNAPSHOTS}/${PLATFORM}" ] then mkdir "${SNAPSHOTS}/${PLATFORM}" fi if [ ! -z "${SNAPSHOT}" ] then add_setting "none" "state_slot" "${SNAPSHOT}" fi add_setting "none" "savestate_auto_load" "${SETAUTOSAVE}" add_setting "none" "savestate_auto_save" "${SETAUTOSAVE}" } function set_runahead() { local RUNAHEAD="$(game_setting runahead)" local HAS_RUNAHEAD="$(match ${PLATFORM} ${NO_RUNAHEAD[@]})" case ${HAS_RUNAHEAD} in 0|false|none) add_setting "none" "run_ahead_enabled" "false" add_setting "none" "run_ahead_frames" "1" ;; *) add_setting "none" "run_ahead_enabled" "true" add_setting "none" "run_ahead_frames" "${RUNAHEAD}" add_setting "secondinstance" "run_ahead_secondary_instance" ;; esac } function set_audiolatency() { add_setting "audiolatency" "audio_latency" } function set_analogsupport() { local HAS_ANALOG="$(match ${PLATFORM} ${NO_ANALOG[@]})" case ${HAS_ANALOG} in 1) add_setting "none" "input_player1_analog_dpad_mode" "0" ;; *) add_setting "analogue" "input_player1_analog_dpad_mode" "1" ;; esac } function set_tatemode() { log "Setup tate mode..." if [ "${CORE}" = "mame2003_plus" ] then local TATEMODE="$(game_setting tatemode)" local MAME2003DIR="${RETROARCH_PATH}/config/MAME 2003-Plus" local MAME2003REMAPDIR="/storage/remappings/MAME 2003-Plus" if [ ! -d "${MAME2003DIR}" ] then mkdir -p "${MAME2003DIR}" fi if [ ! -d "${MAME2003REMAPDIR}" ] then mkdir -p "${MAME2003REMAPDIR}" fi case ${TATEMODE} in 1|true) cp "/usr/config/retroarch/TATE-MAME 2003-Plus.rmp" "${MAME2003REMAPDIR}/MAME 2003-Plus.rmp" if [ "$(grep mame2003-plus_tate_mode "${MAME2003DIR}/MAME 2003-Plus.opt" > /dev/null 2>&1)" ] then sed -i 's#mame2003-plus_tate_mode.*$#mame2003-plus_tate_mode = "enabled"#' "${MAME2003DIR}/MAME 2003-Plus.opt" 2>/dev/null else echo 'mame2003-plus_tate_mode = "enabled"' > "${MAME2003DIR}/MAME 2003-Plus.opt" fi ;; *) if [ -e "${MAME2003DIR}/MAME 2003-Plus.opt" ] then sed -i 's#mame2003-plus_tate_mode.*$#mame2003-plus_tate_mode = "disabled"#' "${MAME2003DIR}/MAME 2003-Plus.opt" 2>/dev/null fi if [ -e "${MAME2003REMAPDIR}/MAME 2003-Plus.rmp" ] then rm -f "${MAME2003REMAPDIR}/MAME 2003-Plus.rmp" fi ;; esac fi } function set_n64opts() { log "Set up N64..." if [ "${CORE}" = "parallel_n64" ] then local PARALLELN64DIR="${RETROARCH_PATH}/config/ParaLLEl N64" if [ ! -d "${PARALLELN64DIR}" ] then mkdir -p "${PARALLELN64DIR}" fi if [ ! -f "${PARALLELN64DIR}/ParaLLEl N64.opt" ] then cp "/usr/config/retroarch/ParaLLEl N64.opt" "${PARALLELN64DIR}/ParaLLEl N64.opt" fi local VIDEO_CORE="$(game_setting parallel_n64_video_core)" sed -i '/parallel-n64-gfxplugin = /c\parallel-n64-gfxplugin = "'${VIDEO_CORE}'"' "${PARALLELN64DIR}/ParaLLEl N64.opt" local SCREENSIZE="$(game_setting parallel_n64_internal_resolution)" sed -i '/parallel-n64-screensize = /c\parallel-n64-screensize = "'${SCREENSIZE}'"' "${PARALLELN64DIR}/ParaLLEl N64.opt" local GAMESPEED="$(game_setting parallel_n64_gamespeed)" sed -i '/parallel-n64-framerate = /c\parallel-n64-framerate = "'${GAMESPEED}'"' "${PARALLELN64DIR}/ParaLLEl N64.opt" local ACCURACY="$(game_setting parallel_n64_gfx_accuracy)" sed -i '/parallel-n64-gfxplugin-accuracy = /c\parallel-n64-gfxplugin-accuracy = "'${ACCURACY}'"' "${PARALLELN64DIR}/ParaLLEl N64.opt" local CONTROLLERPAK="$(game_setting parallel_n64_controller_pak)" sed -i '/parallel-n64-pak1 = /c\parallel-n64-pak1 = "'${CONTROLLERPAK}'"' "${PARALLELN64DIR}/ParaLLEl N64.opt" fi } function set_atari() { log "Set up Atari (FIXME)..." if [ "${CORE}" = "atari800" ] then ATARICONF="/storage/.config/system/configs/atari800.cfg" ATARI800CONF="${RETROARCH_PATH}/config/Atari800/Atari800.opt" if [ ! -f "$ATARI800CONF" ] then touch "$ATARI800CONF" fi sed -i "/RAM_SIZE=/d" ${ATARICONF} sed -i "/STEREO_POKEY=/d" ${ATARICONF} sed -i "/BUILTIN_BASIC=/d" ${ATARICONF} sed -i "/atari800_system =/d" ${ATARI800CONF} if [ "${PLATFORM}" == "atari5200" ]; then add_setting "none" "atari800_system" "5200" echo "atari800_system = \"5200\"" >> ${ATARI800CONF} echo "RAM_SIZE=16" >> ${ATARICONF} echo "STEREO_POKEY=0" >> ${ATARICONF} echo "BUILTIN_BASIC=0" >> ${ATARICONF} else add_setting "none" "atari800_system" "800XL (64K)" echo "atari800_system = \"800XL (64K)\"" >> ${ATARI800CONF} echo "RAM_SIZE=64" >> ${ATARICONF} echo "STEREO_POKEY=1" >> ${ATARICONF} echo "BUILTIN_BASIC=1" >> ${ATARICONF} fi flush_settings fi } function set_gambatte() { log "Set up Gambatte..." if [ "${CORE}" = "gambatte" ] then GAMBATTECONF="${RETROARCH_PATH}/config/Gambatte/Gambatte.opt" if [ ! -f "GAMBATTECONF" ] then echo 'gambatte_gbc_color_correction = "disabled"' > ${GAMBATTECONF} else sed -i "/gambatte_gb_colorization =/d" ${GAMBATTECONF} sed -i "/gambatte_gb_internal_palette =/d" ${GAMBATTECONF} fi local RENDERER=$(game_setting renderer.colorization) if [ -n "${RENDERER}" ] then case ${RENDERER} in 0|false|none) echo 'gambatte_gb_colorization = "disabled"' >> ${GAMBATTECONF} ;; "Best Guess") echo 'gambatte_gb_colorization = "auto"' >> ${GAMBATTECONF} ;; GBC|SGB) echo 'gambatte_gb_colorization = "'${RENDERER}'"' >> ${GAMBATTECONF} ;; *) echo 'gambatte_gb_colorization = "internal"' >> ${GAMBATTECONF} echo 'gambatte_gb_internal_palette = "'${RENDERER}'"' >> ${GAMBATTECONF} ;; esac fi fi } function setup_controllers() { for i in $(seq 1 1 5) do log "Controller setup (${i})" if [[ "$CONTROLLERS" == *p${i}* ]] then PINDEX="${CONTROLLERS#*-p${i}index }" PINDEX="${PINDEX%% -p${i}guid*}" log "Set up controller ($i) (${PINDEX})" add_setting "none" "input_player${i}_joypad_index" "${PINDEX}" case ${PLATFORM} in atari5200) add_setting "none" "input_libretro_device_p${i}" "513" ;; esac fi done flush_settings } ### ### Execute functions ### ### ### Functions that must be run without parallelization. ### set_retroarch_paths setup_controllers configure_hotkeys ### ### Game specific functions ### set_atari & set_gambatte & wait flush_settings ### ### Functions that can execute in parallel. ### set_ra_menudriver & set_config_save & set_fps & set_cheevos & set_translation & set_aspectratio & set_filtering & set_integerscale & set_rgascale & set_shader & set_filter & set_rewind & set_savestates & set_autosave & set_netplay & set_runahead & set_audiolatency & set_analogsupport & set_tatemode & set_n64opts & ### Sed operations are expensive, so they are staged and executed as ### a single process when all forks complete. wait flush_settings cleanup