diff --git a/SDL/SDLMain.cpp b/SDL/SDLMain.cpp index 86bd19131..99bc80d1f 100644 --- a/SDL/SDLMain.cpp +++ b/SDL/SDLMain.cpp @@ -795,12 +795,7 @@ static void ProcessSDLEvent(SDL_Window *window, const SDL_Event &event, InputSta g_Config.iWindowWidth = new_width; g_Config.iWindowHeight = new_height; } - // Hide/Show cursor correctly toggling fullscreen - if (lastUIState == UISTATE_INGAME && fullscreen && !g_Config.bShowTouchControls) { - SDL_ShowCursor(SDL_DISABLE); - } else if (lastUIState != UISTATE_INGAME || !fullscreen) { - SDL_ShowCursor(SDL_ENABLE); - } + SDL_ShowCursor(SDL_DISABLE); break; } @@ -1382,9 +1377,7 @@ int main(int argc, char *argv[]) { printf("Init from thread error: '%s'\n", error_message.c_str()); } -#ifdef MOBILE_DEVICE SDL_ShowCursor(SDL_DISABLE); -#endif if (!useEmuThread) { NativeInitGraphics(graphicsContext); @@ -1436,10 +1429,7 @@ int main(int argc, char *argv[]) { #if !defined(MOBILE_DEVICE) if (lastUIState != GetUIState()) { lastUIState = GetUIState(); - if (lastUIState == UISTATE_INGAME && g_Config.UseFullScreen() && !g_Config.bShowTouchControls) - SDL_ShowCursor(SDL_DISABLE); - if (lastUIState != UISTATE_INGAME || !g_Config.UseFullScreen()) - SDL_ShowCursor(SDL_ENABLE); + SDL_ShowCursor(SDL_DISABLE); } #endif