#!/bin/bash # SPDX-License-Identifier: GPL-2.0-or-later # Copyright (C) 2022-present BrooksyTech (https://github.com/brooksytech) . /etc/profile jslisten set "-9 duckstation-nogui" #Copy config folder to .config/duckstation if [ ! -d "/storage/.config/duckstation" ]; then mkdir -p "/storage/.config/duckstation" cp -r "/usr/config/duckstation" "/storage/.config/" fi #Link savestates to roms/savestates if [ ! -d "/storage/roms/savestates/psx" ]; then mkdir -p "/storage/roms/savestates/psx" fi if [ -d "/storage/.config/duckstation/savestates" ]; then rm -rf "/storage/.config/duckstation/savestates" fi ln -sfv "/storage/roms/savestates/psx" "/storage/.config/duckstation/savestates" #Copy gamecontroller db file from the device. cp -rf /storage/.config/SDL-GameControllerDB/gamecontrollerdb.txt /storage/.config/duckstation/database/gamecontrollerdb.txt cp -rf /storage/.config/SDL-GameControllerDB/gamecontrollerdb.txt /storage/.config/duckstation/resources/gamecontrollerdb.txt #Set the cores to use CORES=$(get_setting "cores" "${PLATFORM}" "${ROMNAME##*/}") if [ "${CORES}" = "little" ] then EMUPERF="${SLOW_CORES}" elif [ "${CORES}" = "big" ] then EMUPERF="${FAST_CORES}" else ### All.. unset EMUPERF fi #Emulation Station Features GAME=$(echo "${1}"| sed "s#^/.*/##") RENDERER=$(get_setting graphics_backend psx "${GAME}") #Video Backend if [ "$RENDERER" = "opengl" ] then sed -i '/^Renderer =/c\Renderer = OpenGL' /storage/.config/duckstation/settings.ini fi if [ "$RENDERER" = "vulkan" ] then sed -i '/^Renderer =/c\Renderer = Vulkan' /storage/.config/duckstation/settings.ini fi if [ "$RENDERER" = "software" ] then sed -i '/^Renderer =/c\Renderer = Software' /storage/.config/duckstation/settings.ini fi #Run Duckstation ${EMUPERF} duckstation-nogui -fullscreen -settings "/storage/.config/duckstation/settings.ini" -- "${1}" > /dev/null 2>&1