#!/bin/bash # SPDX-License-Identifier: GPL-2.0-or-later # Copyright (C) 2019-present Shanti Gilbert (https://github.com/shantigilbert) # Copyright (C) 2020-present Fewtarius # Source predefined functions and variables . /etc/profile . /etc/os-release # Command line schema # $1 = Game/Port # $2 = Platform # $3 = Core # $4 = Emulator ### Define the variables used throughout the script BTENABLED=$(get_setting bluetooth.enabled) CFG="/storage/.emulationstation/es_settings.cfg" VERBOSE=false LOGSDIR="/var/log" LOGFILE="exec.log" TBASH="/usr/bin/bash" RATMPCONF="/storage/.config/retroarch/retroarch.cfg" RAAPPENDCONF="/tmp/raappend.cfg" NETPLAY="No" SHADERTMP="/tmp/shader" OUTPUT_LOG="${LOGSDIR}/${LOGFILE}" ### Do not change the variables below as it may break things. MYNAME=$(basename "$0") ### Enable logging if [ "$(get_es_setting string LogLevel)" == "minimal" ]; then LOG=false else LOG=true VERBOSE=true fi arguments="$@" PLATFORM="${arguments##*-P}" # read from -P onwards PLATFORM="${PLATFORM%% *}" # until a space is found CORE="${arguments##*--core=}" # read from --core= onwards CORE="${CORE%% *}" # until a space is found EMULATOR="${arguments##*--emulator=}" # read from --emulator= onwards EMULATOR="${EMULATOR%% *}" # until a space is found ROMNAME="$1" BASEROMNAME=${ROMNAME##*/} GAMEFOLDER="${ROMNAME//${BASEROMNAME}}" ### Determine if we're running a Libretro core and append the libretro suffix if [[ $EMULATOR = "retroarch" ]]; then EMU="${CORE}_libretro" RETROARCH="yes" elif [[ $EMULATOR = "mupen64plussa" ]]; then EMU="M64P" else EMU="${CORE}" fi # freej2me needs the JDK to be downloaded on the first run if [[ ${EMU} == "freej2me_libretro" ]]; then /usr/bin/freej2me.sh JAVA_HOME='/storage/jdk' export JAVA_HOME PATH="$JAVA_HOME/bin:$PATH" export PATH fi # easyrpg needs runtime files to be downloaded on the first run if [[ ${EMU} == "easyrpg_libretro" ]]; then /usr/bin/easyrpg.sh fi ### If we're running a port, assume it's libretro ### Re-evaluate as not all ports may be libretro cores ### perhaps rewrite to use ^ functionality [[ ${PLATFORM} = "ports" ]] && RETROARCH="yes" # check if we started as host for a game if [[ "$arguments" == *"--host"* ]]; then NETPLAY="${arguments##*--host}" # read from --host onwards NETPLAY="${NETPLAY%%--nick*}" # until --nick is found NETPLAY="--host $NETPLAY --nick" fi # check if we are trying to connect to a client on netplay if [[ "$arguments" == *"--connect"* ]]; then NETPLAY="${arguments##*--connect}" # read from --connect onwards NETPLAY="${NETPLAY%%--nick*}" # until --nick is found NETPLAY="--connect $NETPLAY --nick" fi ### Set the performance mode if [ $(get_setting "maxperf" "${PLATFORM}" "${ROMNAME##*/}") == "0" ]; then normperf & EMUPERF="${SLOW_CORES}" else maxperf & EMUPERF="${FAST_CORES}" fi # Disable netplay by default set_setting "netplay.client.ip" "disable" set_setting "netplay.client.port" "disable" ### Function Library function log() { if [ ${LOG} == true ] then if [[ ! -d "$LOGSDIR" ]] then mkdir -p "$LOGSDIR" fi echo "${MYNAME}: $1" 2>&1 | tee -a ${LOGSDIR}/${LOGFILE} else echo "${MYNAME}: $1" fi } function loginit() { if [ ${LOG} == true ] then if [ -e ${LOGSDIR}/${LOGFILE} ] then rm -f ${LOGSDIR}/${LOGFILE} fi cat <${LOGSDIR}/${LOGFILE} Emulation Run Log - Started at $(date) ARG1: $1 ARG2: $2 ARG3: $3 ARG4: $4 ARGS: $* PLATFORM: $PLATFORM ROM NAME: ${ROMNAME} BASE ROM NAME: ${ROMNAME##*/} USING CONFIG: ${RATMPCONF} USING APPENDCONFIG : ${RAAPPENDCONF} EOF else log "Emulation Run Log - Started at $(date)" fi } function quit() { $VERBOSE && log "Cleaning up and exiting" bluetooth enable jslisten stop clear_screen normperf set_audio default exit $1 } function clear_screen() { $VERBOSE && log "Clearing screen" clear >/dev/console } function bluetooth() { if [ "$1" == "disable" ] then $VERBOSE && log "Disabling BT" if [[ "$BTENABLED" == "1" ]] then NPID=$(pgrep -f batocera-bluetooth-agent) if [[ ! -z "$NPID" ]]; then kill "$NPID" fi fi elif [ "$1" == "enable" ] then $VERBOSE && log "Enabling BT" if [[ "$BTENABLED" == "1" ]] then systemd-run batocera-bluetooth-agent fi fi } function setaudio() { $VERBOSE && log "Setting up audio" AUDIO_DEVICE="hw:$(get_setting audio_device)" if [ $AUDIO_DEVICE = "hw:" ] then AUDIO_DEVICE="hw:0,0" fi sed -i "s|pcm \"hw:.*|pcm \"${AUDIO_DEVICE}\"|" /storage/.config/asound.conf set_audio alsa } ### Main Screen Turn On loginit "$1" "$2" "$3" "$4" clear_screen bluetooth disable jslisten stop ### Per emulator/core configurations if [ -z ${RETROARCH} ] then $VERBOSE && log "Configuring for a non-libretro emulator" case ${PLATFORM} in "setup") RUNTHIS='${TBASH} "${ROMNAME}"' ;; "nds") jslisten set "drastic" RUNTHIS='${TBASH} /usr/bin/drastic.sh "${ROMNAME}"' ;; "pico-8") jslisten set "pico8_dyn" RUNTHIS='${TBASH} /usr/bin/pico-8.sh "${ROMNAME}"' ;; "ecwolf") jslisten set "ecwolf" if [ "$EMU" = "ecwolf" ] then RUNTHIS='${TBASH} /usr/bin/ecwolf.sh "${ROMNAME}"' fi ;; "doom") if [ "$EMU" = "lzdoom" ] then jslisten set "lzdoom" RUNTHIS='${TBASH} /usr/bin/lzdoom.sh "${ROMNAME}"' elif [ "$EMU" = "gzdoom" ] then jslisten set "gzdoom" RUNTHIS='${TBASH} /usr/bin/gzdoom.sh "${ROMNAME}"' fi ;; "build") if [ "$EMU" = "raze" ] then jslisten set "raze" RUNTHIS='${TBASH} /usr/bin/raze.sh "${ROMNAME}"' fi ;; "solarus") if [ "$EMU" = "solarus" ] then jslisten set "solarus-run" RUNTHIS='${TBASH} /usr/bin/solarus.sh "${ROMNAME}"' fi ;; "n64") jslisten set "mupen64plus" if [ "$EMU" = "M64P" ] then RUNTHIS='${TBASH} /usr/bin/m64p.sh "${CORE}" "${ROMNAME}"' fi ;; "amiga"|"amigacd32") jslisten set "amiberry" if [ "$EMU" = "AMIBERRY" ] then RUNTHIS='${TBASH} /usr/bin/amiberry.start "${ROMNAME}"' fi ;; "scummvm") jslisten set "scummvm" RUNTHIS='${TBASH} /usr/bin/scummvm.start sa "${ROMNAME}"' ;; "daphne") jslisten set "hypseus" if [ "$EMU" = "HYPSEUS" ] then RUNTHIS='${TBASH} /usr/bin/hypseus.start.sh "${ROMNAME}"' fi ;; "pc") jslisten set "dosbox dosbox-x" if [ "$EMU" = "DOSBOXSDL2" ] then RUNTHIS='${TBASH} /usr/bin/dosbox.start -conf "${GAMEFOLDER}dosbox-SDL2.conf"' elif [ "$EMU" = "DOSBOX-X" ] then RUNTHIS='${TBASH} /usr/bin/dosbox-x.start -conf "${GAMEFOLDER}dosbox-SDL2.conf"' fi ;; "neocd") jslisten set "retroarch" if [ "$EMU" = "fbneo" ] then RUNTHIS='/usr/bin/retroarch -L /tmp/cores/fbneo_libretro.so --subsystem neocd --config ${RATMPCONF} --appendconfig ${RAAPPENDCONF} "${ROMNAME}"' fi ;; "mplayer") jslisten set "mpv" RUNTHIS='${TBASH} /usr/bin/mpv_video.sh "${ROMNAME}"' ;; "shell") RUNTHIS='${TBASH} "${ROMNAME}"' ;; *) jslisten set "${CORE}" RUNTHIS='${TBASH} "start_${CORE}.sh" "${ROMNAME}"' esac else $VERBOSE && log "Configuring for a libretro core" ### Set jslisten to kill the appropriate retroarch jslisten set "retroarch retroarch32" setaudio alsa ### Check if we need retroarch 32 bits or 64 bits RABIN="retroarch" if [[ "${CORE}" =~ "pcsx_rearmed" ]] || [[ "${CORE}" =~ "parallel_n64" ]] || [[ "${CORE}" =~ "parallel_n64_gln64" ]] || [[ "${CORE}" =~ "parallel_n64_glide64" ]] then export LD_LIBRARY_PATH="/usr/lib32" RABIN="retroarch32" fi # Platform specific configurations case ${PLATFORM} in "doom") # EXT can be wad, WAD, iwad, IWAD, pwad, PWAD or doom EXT=${ROMNAME#*.} # If its not a simple wad (extension .doom) read the file and parse the data if [ ${EXT} == "doom" ]; then dos2unix "${1}" while IFS== read -r key value; do if [ "$key" == "IWAD" ]; then ROMNAME="$value" fi done < "${1}" fi ;; esac RUNTHIS='${EMUPERF} /usr/bin/${RABIN} -L /tmp/cores/${EMU}.so --config ${RATMPCONF} --appendconfig ${RAAPPENDCONF} "${ROMNAME}"' CONTROLLERCONFIG="${arguments#*--controllers=*}" if [[ "$arguments" == *"-state_slot"* ]]; then CONTROLLERCONFIG="${CONTROLLERCONFIG%% -state_slot*}" # until -state is found SNAPSHOT="${arguments#*-state_slot *}" # -state_slot x SNAPSHOT="${SNAPSHOT%% -*}" if [[ "$arguments" == *"-autosave"* ]]; then CONTROLLERCONFIG="${CONTROLLERCONFIG%% -autosave*}" # until -autosave is found AUTOSAVE="${arguments#*-autosave *}" # -autosave x AUTOSAVE="${AUTOSAVE%% -*}" else AUTOSAVE="" fi else CONTROLLERCONFIG="${CONTROLLERCONFIG%% --*}" # until a -- is found SNAPSHOT="" AUTOSAVE="" fi # CORE=${EMU%%_*} ### Configure netplay if [[ ${NETPLAY} != "No" ]]; then NETPLAY_NICK=$(get_setting netplay.nickname) [[ -z "$NETPLAY_NICK" ]] && NETPLAY_NICK="351ELEC" if [[ "${NETPLAY}" == *"connect"* ]]; then NETPLAY_PORT="${arguments##*--port }" # read from -netplayport onwards NETPLAY_PORT="${NETPLAY_PORT%% *}" # until a space is found NETPLAY_IP="${arguments##*--connect }" # read from -netplayip onwards NETPLAY_IP="${NETPLAY_IP%% *}" # until a space is found set_setting "netplay.client.ip" "${NETPLAY_IP}" set_setting "netplay.client.port" "${NETPLAY_PORT}" RUNTHIS=$(echo ${RUNTHIS} | sed "s|--config|--connect ${NETPLAY_IP}\|${NETPLAY_PORT} --nick ${NETPLAY_NICK} --config|") else RUNTHIS=$(echo ${RUNTHIS} | sed "s|--config|${NETPLAY} --nick ${NETPLAY_NICK} --config|") fi fi # Platform specific configurations case ${PLATFORM} in "atomiswave") rm ${ROMNAME}.nvmem* ;; "ports") PORTCORE="${arguments##*-C}" # read from -C onwards EMU="${PORTCORE%% *}_libretro" # until a space is found PORTSCRIPT="${arguments##*-SC}" # read from -SC onwards ;; "scummvm") GAMEDIR=$(cat "${ROMNAME}" | awk 'BEGIN {FS="\""}; {print $2}') cd "${GAMEDIR}" RUNTHIS='${TBASH} /usr/bin/scummvm.start libretro .' ;; esac fi if [ -e "${SHADERTMP}" ] then rm -f "${SHADERTMP}" fi if [[ ${PLATFORM} == "ports" ]]; then (/usr/bin/setsettings.sh "${PLATFORM}" "${PORTSCRIPT}" "${CORE}" --controllers="${CONTROLLERCONFIG}" --autosave="${AUTOSAVE}" --snapshot="${SNAPSHOT}" >${SHADERTMP}) & else (/usr/bin/setsettings.sh "${PLATFORM}" "${ROMNAME}" "${CORE}" --controllers="${CONTROLLERCONFIG}" --autosave="${AUTOSAVE}" --snapshot="${SNAPSHOT}" >${SHADERTMP}) & fi SETSETTINGS_PID=$! clear_screen ### Wait for background jobs to complete before continuing. wait ${SETSETTINGS_PID} #Don't wait for show splash ### If setsettings wrote data in the background, grab it and assign it to SHADERSET if [ -e "${SHADERTMP}" ] then SHADERSET=$(cat ${SHADERTMP}) rm -f ${SHADERTMP} $VERBOSE && log "Shader set to ${SHADERSET}" fi if [[ ${SHADERSET} != 0 ]]; then RUNTHIS=$(echo ${RUNTHIS} | sed "s|--config|${SHADERSET} --config|") fi clear_screen $VERBOSE && log "executing game: ${ROMNAME}" $VERBOSE && log "script to execute: ${RUNTHIS}" # If the rom is a shell script just execute it, useful for DOSBOX and ScummVM scan scripts if [[ "${ROMNAME}" == *".sh" ]]; then $VERBOSE && log "Executing shell script ${ROMNAME}" "${ROMNAME}" &>>${OUTPUT_LOG} ret_error=$? else $VERBOSE && log "Executing $(eval echo ${RUNTHIS})" eval ${RUNTHIS} &>>${OUTPUT_LOG} ret_error=$? fi clear_screen $VERBOSE && log "Checking errors: ${ret_error} " if [ "${ret_error}" == "0" ] then quit 0 else log "exiting with $ret_error" # Check for missing bios if needed REQUIRESBIOS=(atari5200 atari800 atari7800 atarilynx colecovision amiga amigacd32 o2em intellivision pcengine pcenginecd pcfx fds segacd saturn dreamcast naomi atomiswave x68000 neogeo neogeocd msx msx2 sc-3000) (for e in "${REQUIRESBIOS[@]}"; do [[ "${e}" == "${PLATFORM}" ]] && exit 0; done) && RB=0 || RB=1 if [ $RB == 0 ]; then CBPLATFORM="${PLATFORM}" [[ "${CBPLATFORM}" == "msx2" ]] && CBPLATFORM="msx" [[ "${CBPLATFORM}" == "pcenginecd" ]] && CBPLATFORM="pcengine" [[ "${CBPLATFORM}" == "amigacd32" ]] && CBPLATFORM="amiga" check_bios "${CBPLATFORM}" "${CORE}" "${EMULATOR}" "${ROMNAME}" "${LOGSDIR}/${LOGFILE}" fi quit 1 fi