#!/bin/bash # SPDX-License-Identifier: GPL-2.0-or-later # Copyright (C) 2019-present Shanti Gilbert (https://github.com/shantigilbert) # Copyright (C) 2020-present Fewtarius # Source predefined functions and variables . /etc/profile . /etc/os-release # Command line schema # $1 = Game/Port # $2 = Platform # $3 = Core # $4 = Emulator ### Define the variables used throughout the script BTENABLED=$(get_setting bluetooth.enabled) CFG="/storage/.emulationstation/es_settings.cfg" VERBOSE=false LOGSDIR="/var/log" LOGFILE="exec.log" TBASH="/usr/bin/bash" RATMPCONF="/storage/.config/retroarch/retroarch.cfg" RAAPPENDCONF="/tmp/.retroarch.cfg" NETPLAY="No" SHADERTMP="/tmp/shader" OUTPUT_LOG="${LOGSDIR}/${LOGFILE}" ### Do not change the variables below as it may break things. MYNAME=$(basename "$0") ### Enable logging if [ "$(get_es_setting string LogLevel)" == "minimal" ]; then LOG=false else LOG=true VERBOSE=true fi arguments="$@" PLATFORM="${arguments##*-P}" # read from -P onwards PLATFORM="${PLATFORM%% *}" # until a space is found CORE="${arguments##*--core=}" # read from --core= onwards CORE="${CORE%% *}" # until a space is found EMULATOR="${arguments##*--emulator=}" # read from --emulator= onwards EMULATOR="${EMULATOR%% *}" # until a space is found ROMNAME="$1" BASEROMNAME=${ROMNAME##*/} GAMEFOLDER="${ROMNAME//${BASEROMNAME}}" ### Use performance mode to prepare to start the emulator. performance ### Determine if we're running a Libretro core and append the libretro suffix if [[ $EMULATOR = "retroarch" ]]; then EMU="${CORE}_libretro" RETROARCH="yes" else EMU="${CORE}" fi # freej2me needs the JDK to be downloaded on the first run if [[ ${EMU} == "freej2me_libretro" ]]; then /usr/bin/freej2me.sh JAVA_HOME='/storage/jdk' export JAVA_HOME PATH="$JAVA_HOME/bin:$PATH" export PATH fi # easyrpg needs runtime files to be downloaded on the first run if [[ ${EMU} == "easyrpg_libretro" ]]; then /usr/bin/easyrpg.sh fi ### If we're running a port, assume it's libretro ### Re-evaluate as not all ports may be libretro cores ### perhaps rewrite to use ^ functionality [[ ${PLATFORM} = "ports" ]] && RETROARCH="yes" # check if we started as host for a game if [[ "$arguments" == *"--host"* ]]; then NETPLAY="${arguments##*--host}" # read from --host onwards NETPLAY="${NETPLAY%%--nick*}" # until --nick is found NETPLAY="--host $NETPLAY --nick" fi # check if we are trying to connect to a client on netplay if [[ "$arguments" == *"--connect"* ]]; then NETPLAY="${arguments##*--connect}" # read from --connect onwards NETPLAY="${NETPLAY%%--nick*}" # until --nick is found NETPLAY="--connect $NETPLAY --nick" fi ### Offline all but the number of cores we need for this game if configured. NUMTHREADS=$(get_setting "threads" "${PLATFORM}" "${ROMNAME##*/}") if [ -n "${NUMTHREADS}" ] && [ ! ${NUMTHREADS} = "default" ] then onlinethreads ${NUMTHREADS} 0 fi ### Set the cores to use CORES=$(get_setting "cores" "${PLATFORM}" "${ROMNAME##*/}") if [ "${CORES}" = "little" ] then EMUPERF="${SLOW_CORES}" elif [ "${CORES}" = "big" ] then EMUPERF="${FAST_CORES}" else ### All.. unset EMUPERF fi ### We need the original system cooling profile later so get it now! COOLINGPROFILE=$(get_setting cooling.profile) ### Set CPU TDP (AMD) or EPP (Intel) CPU_VENDOR=$(cpu_vendor) case ${CPU_VENDOR} in AuthenticAMD) ### Set the overclock mode OVERCLOCK=$(get_setting "overclock" "${PLATFORM}" "${ROMNAME##*/}") if [ ! -z "${OVERCLOCK}" ] then /usr/bin/overclock ${OVERCLOCK} fi ;; GenuineIntel) EPP=$(get_setting "power.epp" "${PLATFORM}" "${ROMNAME##*/}") if [ ! -z ${EPP} ] then /usr/bin/set_epp ${EPP} fi ;; esac GPUPERF=$(get_setting "gpuperf" "${PLATFORM}" "${ROMNAME##*/}") if [ ! -z ${GPUPERF} ] then gpu_performance_level ${GPUPERF} get_gpu_performance_level >/tmp/.gpu_performance_level fi if [ "${DEVICE_HAS_FAN}" = "true" ] then ### Set any custom fan profile (make this better!) GAMEFAN=$(get_setting "cooling.profile" "${PLATFORM}" "${ROMNAME##*/}") if [ ! -z "${GAMEFAN}" ] then set_setting cooling.profile ${GAMEFAN} systemctl restart fancontrol fi fi # Disable netplay by default set_setting "netplay.client.ip" "disable" set_setting "netplay.client.port" "disable" ### Function Library function log() { if [ ${LOG} == true ] then if [[ ! -d "$LOGSDIR" ]] then mkdir -p "$LOGSDIR" fi echo "${MYNAME}: $*" 2>&1 | tee -a ${LOGSDIR}/${LOGFILE} else echo "${MYNAME}: $*" fi } function loginit() { if [ ${LOG} == true ] then if [ -e ${LOGSDIR}/${LOGFILE} ] then rm -f ${LOGSDIR}/${LOGFILE} fi cat <${LOGSDIR}/${LOGFILE} Emulation Run Log - Started at $(date) ARG1: $1 ARG2: $2 ARG3: $3 ARG4: $4 ARGS: $* PLATFORM: $PLATFORM ROM NAME: ${ROMNAME} BASE ROM NAME: ${ROMNAME##*/} USING CONFIG: ${RATMPCONF} USING APPENDCONFIG : ${RAAPPENDCONF} EOF else log $0 "Emulation Run Log - Started at $(date)" fi } function quit() { $VERBOSE && log $0 "Cleaning up and exiting" bluetooth enable jslisten set "emulationstation" clear_screen DEVICE_CPU_GOVERNOR=$(get_setting system.cpugovernor) ${DEVICE_CPU_GOVERNOR} exit $1 } function clear_screen() { $VERBOSE && log $0 "Clearing screen" clear } function bluetooth() { if [ "$1" == "disable" ] then $VERBOSE && log $0 "Disabling BT" if [[ "$BTENABLED" == "1" ]] then NPID=$(pgrep -f batocera-bluetooth-agent) if [[ ! -z "$NPID" ]]; then kill "$NPID" fi fi elif [ "$1" == "enable" ] then $VERBOSE && log $0 "Enabling BT" if [[ "$BTENABLED" == "1" ]] then systemd-run batocera-bluetooth-agent fi fi } ### Main Screen Turn On loginit "$1" "$2" "$3" "$4" clear_screen bluetooth disable jslisten stop ### Per emulator/core configurations if [ -z ${RETROARCH} ] then $VERBOSE && log $0 "Configuring for a non-libretro emulator" case ${PLATFORM} in "setup") RUNTHIS='${TBASH} "${ROMNAME}"' ;; "n64") if [[ "$EMU" =~ "m64p" ]]; then RUNTHIS='${TBASH} /usr/bin/start_mupen64plus.sh "${CORE}" "${ROMNAME}"' fi ;; "gamecube") if [ "$EMU" = "dolphin-sa-gc" ]; then RUNTHIS='${TBASH} /usr/bin/start_dolphin_gc.sh "${ROMNAME}"' elif [ "$EMU" = "primehack" ]; then RUNTHIS='${TBASH} /usr/bin/start_${EMU%-*}.sh "${ROMNAME}"' fi ;; "wii") if [ "$EMU" = "dolphin-sa-wii" ]; then RUNTHIS='${TBASH} /usr/bin/start_dolphin_wii.sh "${ROMNAME}"' elif [ "$EMU" = "primehack" ]; then RUNTHIS='${TBASH} /usr/bin/start_${EMU%-*}.sh "${ROMNAME}"' fi ;; "shell") RUNTHIS='${TBASH} "${ROMNAME}"' ;; *) RUNTHIS='${TBASH} "start_${EMU%-*}.sh" "${ROMNAME}"' esac else $VERBOSE && log $0 "Configuring for a libretro core" ### Set jslisten to kill the appropriate retroarch jslisten set "retroarch retroarch32" RABIN="retroarch" if [[ "${HW_ARCH}" =~ aarch64 ]] then ### Check if we need retroarch 32 bits or 64 bits if [[ "${CORE}" =~ pcsx_rearmed32 ]] || \ [[ "${CORE}" =~ gpsp ]] || \ [[ "${CORE}" =~ flycast32 ]] || \ [[ "${CORE}" =~ desmume ]] then export LIBGL_DRIVERS_PATH="/usr/lib32/dri" export LD_LIBRARY_PATH="/usr/lib32" export RABIN="retroarch32" fi fi # Platform specific configurations case ${PLATFORM} in "doom") # EXT can be wad, WAD, iwad, IWAD, pwad, PWAD or doom EXT=${ROMNAME##*.} # If its not a simple wad (extension .doom) read the file and parse the data if [ ${EXT} == "doom" ]; then dos2unix "${1}" while IFS== read -r key value; do if [ "$key" == "IWAD" ]; then ROMNAME="$value" fi done < "${1}" fi ;; "quake") # EXT can only by quake EXT=${ROMNAME##*.} # If its not a simple pak (extension .pak0) read the file and parse the data if [ ${EXT} == "quake" ]; then dos2unix "${1}" while IFS== read -r key value; do if [ "$key" == "PAK" ]; then ROMNAME="$value" fi done < "${1}" fi ;; esac ### Set the performance mode for emulation PERFORMANCE_MODE=$(get_setting "cpugovernor" "${PLATFORM}" "${ROMNAME##*/}") if [ ! "${PERFORMANCE_MODE}" = "default" ] then ${PERFORMANCE_MODE} fi if [[ "${CORE}" =~ "custom" ]] then RUNTHIS='${EMUPERF} /usr/bin/${RABIN} -L /storage/.config/retroarch/cores/${EMU}.so --config ${RATMPCONF} --appendconfig ${RAAPPENDCONF} "${ROMNAME}"' else RUNTHIS='${EMUPERF} /usr/bin/${RABIN} -L /tmp/cores/${EMU}.so --config ${RATMPCONF} --appendconfig ${RAAPPENDCONF} "${ROMNAME}"' fi CONTROLLERCONFIG="${arguments#*--controllers=*}" if [[ "$arguments" == *"-state_slot"* ]]; then CONTROLLERCONFIG="${CONTROLLERCONFIG%% -state_slot*}" # until -state is found SNAPSHOT="${arguments#*-state_slot *}" # -state_slot x SNAPSHOT="${SNAPSHOT%% -*}" if [[ "$arguments" == *"-autosave"* ]]; then CONTROLLERCONFIG="${CONTROLLERCONFIG%% -autosave*}" # until -autosave is found AUTOSAVE="${arguments#*-autosave *}" # -autosave x AUTOSAVE="${AUTOSAVE%% -*}" else AUTOSAVE="" fi else CONTROLLERCONFIG="${CONTROLLERCONFIG%% --*}" # until a -- is found SNAPSHOT="" AUTOSAVE="" fi # CORE=${EMU%%_*} ### Configure netplay if [[ ${NETPLAY} != "No" ]]; then NETPLAY_NICK=$(get_setting netplay.nickname) [[ -z "$NETPLAY_NICK" ]] && NETPLAY_NICK="${uuidgen | awk 'BEGIN {FS="-"} {print toupper($1)}'}" set_setting netplay.nickname ${NETPLAY_NICK} if [[ "${NETPLAY}" == *"connect"* ]]; then NETPLAY_PORT="${arguments##*--port }" # read from -netplayport onwards NETPLAY_PORT="${NETPLAY_PORT%% *}" # until a space is found NETPLAY_IP="${arguments##*--connect }" # read from -netplayip onwards NETPLAY_IP="${NETPLAY_IP%% *}" # until a space is found set_setting "netplay.client.ip" "${NETPLAY_IP}" set_setting "netplay.client.port" "${NETPLAY_PORT}" RUNTHIS=$(echo ${RUNTHIS} | sed "s|--config|--connect ${NETPLAY_IP}\|${NETPLAY_PORT} --nick ${NETPLAY_NICK} --config|") else RUNTHIS=$(echo ${RUNTHIS} | sed "s|--config|${NETPLAY} --nick ${NETPLAY_NICK} --config|") fi fi # Platform specific configurations case ${PLATFORM} in "atomiswave") rm ${ROMNAME}.nvmem* ;; "ports") PORTCORE="${arguments##*-C}" # read from -C onwards EMU="${PORTCORE%% *}_libretro" # until a space is found PORTSCRIPT="${arguments##*-SC}" # read from -SC onwards ;; "scummvm") GAMEDIR=$(cat "${ROMNAME}" | awk 'BEGIN {FS="\""}; {print $2}') cd "${GAMEDIR}" RUNTHIS='${TBASH} /usr/bin/start_scummvm.sh libretro .' ;; esac fi if [ -e "${SHADERTMP}" ] then rm -f "${SHADERTMP}" fi if [[ ${PLATFORM} == "ports" ]]; then (/usr/bin/setsettings.sh "${PLATFORM}" "${PORTSCRIPT}" "${CORE}" --controllers="${CONTROLLERCONFIG}" --autosave="${AUTOSAVE}" --snapshot="${SNAPSHOT}" >${SHADERTMP}) & else (/usr/bin/setsettings.sh "${PLATFORM}" "${ROMNAME}" "${CORE}" --controllers="${CONTROLLERCONFIG}" --autosave="${AUTOSAVE}" --snapshot="${SNAPSHOT}" >${SHADERTMP}) & fi SETSETTINGS_PID=$! clear_screen ### Wait for background jobs to complete before continuing. wait ${SETSETTINGS_PID} #Don't wait for show splash ### If setsettings wrote data in the background, grab it and assign it to SHADERSET if [ -e "${SHADERTMP}" ] then SHADERSET=$(cat ${SHADERTMP}) rm -f ${SHADERTMP} $VERBOSE && log $0 "Shader set to ${SHADERSET}" fi if [[ ${SHADERSET} != 0 ]]; then RUNTHIS=$(echo ${RUNTHIS} | sed "s|--config|${SHADERSET} --config|") fi clear_screen $VERBOSE && log $0 "executing game: ${ROMNAME}" $VERBOSE && log $0 "script to execute: ${RUNTHIS}" ### Set the performance mode for emulation PERFORMANCE_MODE=$(get_setting "cpugovernor" "${PLATFORM}" "${ROMNAME##*/}") if [ ! "${PERFORMANCE_MODE}" = "default" ] then ${PERFORMANCE_MODE} fi # If the rom is a shell script just execute it, useful for DOSBOX and ScummVM scan scripts if [[ "${ROMNAME}" == *".sh" ]]; then $VERBOSE && log $0 "Executing shell script ${ROMNAME}" "${ROMNAME}" &>>${OUTPUT_LOG} ret_error=$? else $VERBOSE && log $0 "Executing $(eval echo ${RUNTHIS})" eval ${RUNTHIS} &>>${OUTPUT_LOG} ret_error=$? fi ### Switch back to performance mode to clean up performance clear_screen ### Reset the number of cores to use. NUMTHREADS=$(get_setting "system.threads") if [ -n "${NUMTHREADS}" ] then onlinethreads ${NUMTHREADS} 0 else onlinethreads all 1 fi ### Restore CPU TDP (AMD) or EPP (Intel) CPU_VENDOR=$(cpu_vendor) case ${CPU_VENDOR} in AuthenticAMD) ### Set the overclock mode OVERCLOCK=$(get_setting "system.overclock") if [ ! -z "${OVERCLOCK}" ] then /usr/bin/overclock ${OVERCLOCK} fi ;; GenuineIntel) EPP=$(get_setting "system.power.epp") if [ ! -z ${EPP} ] then /usr/bin/set_epp ${EPP} fi ;; esac ### Restore cooling profile. if [ "${DEVICE_HAS_FAN}" = "true" ] then set_setting cooling.profile ${COOLINGPROFILE} systemctl restart fancontrol fi GPUPERF=$(get_setting "system.gpuperf") if [ ! -z ${GPUPERF} ] then gpu_performance_level ${GPUPERF} else gpu_performance_level auto fi rm -f /tmp/.gpu_performance_level 2>/dev/null ### Backup save games CLOUD_BACKUP=$(get_setting "cloud.backup") if [ "${CLOUD_BACKUP}" = "1" ] then INETUP=$(/usr/bin/amionline >/dev/null 2>&1) if [ $? == 0 ] then log $0 "backup saves to the cloud." run /usr/bin/cloud_backup fi fi $VERBOSE && log $0 "Checking errors: ${ret_error} " if [ "${ret_error}" == "0" ] then quit 0 else log $0 "exiting with $ret_error" quit 1 fi