[Main] SettingsVersion = 3 EmulationSpeed = 1.000000 FastForwardSpeed = 0.000000 TurboSpeed = 0.000000 SyncToHostRefreshRate = false IncreaseTimerResolution = true InhibitScreensaver = true StartPaused = false StartFullscreen = true PauseOnFocusLoss = false PauseOnMenu = true SaveStateOnExit = true CreateSaveStateBackups = true CompressSaveStates = true ConfirmPowerOff = true LoadDevicesFromSaveStates = false ApplyCompatibilitySettings = true ApplyGameSettings = true AutoLoadCheats = true DisableAllEnhancements = false RewindEnable = false RewindFrequency = 10.000000 RewindSaveSlots = 10 RunaheadFrameCount = 0 [Console] Region = Auto Enable8MBRAM = false [CPU] ExecutionMode = Recompiler OverclockEnable = false OverclockNumerator = 1 OverclockDenominator = 1 RecompilerMemoryExceptions = false RecompilerBlockLinking = true RecompilerICache = false FastmemMode = MMap [GPU] Renderer = Software Adapter = ResolutionScale = 1 Multisamples = 1 UseDebugDevice = false PerSampleShading = false UseThread = true ThreadedPresentation = true UseSoftwareRendererForReadbacks = false TrueColor = true ScaledDithering = true TextureFilter = Nearest DownsampleMode = Disabled DisableInterlacing = true ForceNTSCTimings = false WidescreenHack = false ChromaSmoothing24Bit = false PGXPEnable = false PGXPCulling = true PGXPTextureCorrection = true PGXPVertexCache = false PGXPCPU = false PGXPPreserveProjFP = false PGXPTolerance = -1.000000 PGXPDepthBuffer = false PGXPDepthClearThreshold = 1228800.000000 FullscreenMode = [Display] CropMode = Overscan ActiveStartOffset = 0 ActiveEndOffset = 0 LineStartOffset = 0 LineEndOffset = 0 Force4_3For24Bit = false AspectRatio = Auto (Game Native) CustomAspectRatioNumerator = 0 LinearFiltering = true IntegerScaling = false Stretch = false PostProcessing = false ShowOSDMessages = true ShowFPS = false ShowSpeed = false ShowResolution = false ShowCPU = false ShowGPU = false ShowStatusIndicators = true ShowInputs = false ShowEnhancements = false DisplayAllFrames = false InternalResolutionScreenshots = false VSync = false MaxFPS = 0.000000 OSDScale = 100.000000 [CDROM] ReadaheadSectors = 8 RegionCheck = false LoadImageToRAM = false LoadImagePatches = false MuteCDAudio = false ReadSpeedup = 1 SeekSpeedup = 1 [Audio] Backend = Cubeb Driver = StretchMode = TimeStretch BufferMS = 50 OutputLatencyMS = 20 OutputVolume = 100 FastForwardVolume = 100 OutputMuted = false DumpOnBoot = false [Hacks] DMAMaxSliceTicks = 1000 DMAHaltTicks = 100 GPUFIFOSize = 16 GPUMaxRunAhead = 128 [BIOS] SearchDirectory = /storage/roms/bios PathNTSCU = PathNTSCJ = PathPAL = PatchTTYEnable = false PatchFastBoot = true [Controller1] Type = AnalogController [Controller2] Type = None [Controller3] Type = None [Controller4] Type = None [Controller5] Type = None [Controller6] Type = None [Controller7] Type = None [Controller8] Type = None [MemoryCards] Card1Type = PerGameTitle Card2Type = None UsePlaylistTitle = true Directory = memcards [ControllerPorts] MultitapMode = Disabled PointerXScale = 8.000000 PointerYScale = 8.000000 PointerXInvert = false PointerYInvert = false [Cheevos] Enabled = false TestMode = false UnofficialTestMode = false UseFirstDiscFromPlaylist = true RichPresence = false ChallengeMode = false [Logging] LogLevel = Debug LogFilter = LogToConsole = true LogToDebug = true LogToWindow = false LogToFile = true [Debug] ShowVRAM = false DumpCPUToVRAMCopies = false DumpVRAMToCPUCopies = false ShowGPUState = false ShowCDROMState = false ShowSPUState = false ShowTimersState = false ShowMDECState = false ShowDMAState = false [TextureReplacements] EnableVRAMWriteReplacements = false PreloadTextures = false DumpVRAMWrites = false DumpVRAMWriteForceAlphaChannel = true DumpVRAMWriteWidthThreshold = 128 DumpVRAMWriteHeightThreshold = 128 [Folders] Cache = cache Cheats = cheats Covers = covers Dumps = dump GameSettings = gamesettings InputProfiles = inputprofiles SaveStates = savestates Screenshots = screenshots Shaders = shaders Textures = textures [InputSources] SDL = true SDLControllerEnhancedMode = false Evdev = false XInput = false RawInput = false [Pad1] Type = AnalogController Up = SDL-0/DPadUp Right = SDL-0/DPadRight Down = SDL-0/DPadDown Left = SDL-0/DPadLeft Triangle = SDL-0/X Circle = SDL-0/B Cross = SDL-0/A Square = SDL-0/Y Select = SDL-0/Button12 Start = SDL-0/Button17 L1 = SDL-0/LeftShoulder R1 = SDL-0/RightShoulder L2 = SDL-0/+LeftTrigger R2 = SDL-0/+RightTrigger L3 = SDL-0/Button14 R3 = SDL-0/Button15 LLeft = SDL-0/-LeftX LRight = SDL-0/+LeftX LDown = SDL-0/+LeftY LUp = SDL-0/-LeftY RLeft = SDL-0/-RightX RRight = SDL-0/+RightX RDown = SDL-0/+RightY RUp = SDL-0/-RightY [Pad2] Type = None [Pad3] Type = None [Pad4] Type = None [Pad5] Type = None [Pad6] Type = None [Pad7] Type = None [Pad8] Type = None [Hotkeys] Screenshot = SDL-0/Back & SDL-0/A ToggleWidescreen = SDL-0/Button12 & SDL-0/Y OpenPauseMenu = SDL-0/Button12 & SDL-0/X LoadSelectedSaveState = SDL-0/Button12 & SDL-0/LeftShoulder SaveSelectedSaveState = SDL-0/Button12 & SDL-0/RightShoulder SelectPreviousSaveStateSlot = SDL-0/Back & SDL-0/+RightY SelectNextSaveStateSlot = SDL-0/Back & SDL-0/-RightY ToggleFastForward = SDL-0/Button12 & SDL-0/+RightTrigger PowerOff = SDL-0/Button12 & SDL-0/Button17 Reset = SDL-0/Back & SDL-0/B ChangeDisc = SDL-0/Back & SDL-0/-RightX SwapMemoryCards = SDL-0/Back & SDL-0/+RightX Rewind = SDL-0/Button12 & SDL-0/+LeftTrigger [NoGUI] WindowX = 0 WindowY = 0 WindowWidth = 854 WindowHeight = 480 [GameList] RecursivePaths = /storage/roms/psx