5db7f7aa37
* Fix pcsx_rearmed patching.
462 lines
13 KiB
Bash
Executable file
462 lines
13 KiB
Bash
Executable file
#!/bin/bash
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# SPDX-License-Identifier: GPL-2.0-or-later
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# Copyright (C) 2019-present Shanti Gilbert (https://github.com/shantigilbert)
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# Copyright (C) 2023 JELOS (https://github.com/JustEnoughLinuxOS)
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# Source predefined functions and variables
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. /etc/profile
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. /etc/os-release
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### Switch to performance mode early to speed up configuration and reduce time it takes to get into games.
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performance
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# Command line schema
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# $1 = Game/Port
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# $2 = Platform
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# $3 = Core
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# $4 = Emulator
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ARGUMENTS="$@"
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PLATFORM="${ARGUMENTS##*-P}" # read from -P onwards
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PLATFORM="${PLATFORM%% *}" # until a space is found
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CORE="${ARGUMENTS##*--core=}" # read from --core= onwards
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CORE="${CORE%% *}" # until a space is found
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EMULATOR="${ARGUMENTS##*--emulator=}" # read from --emulator= onwards
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EMULATOR="${EMULATOR%% *}" # until a space is found
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ROMNAME="$1"
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BASEROMNAME=${ROMNAME##*/}
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GAMEFOLDER="${ROMNAME//${BASEROMNAME}}"
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### Define the variables used throughout the script
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BLUETOOTH_STATE=$(get_setting bluetooth.enabled)
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ES_CONFIG="/storage/.emulationstation/es_settings.cfg"
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VERBOSE=false
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LOG_DIRECTORY="/var/log"
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LOG_FILE="exec.log"
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RUN_SHELL="/usr/bin/bash"
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RETROARCH_TEMP_CONFIG="/storage/.config/retroarch/retroarch.cfg"
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RETROARCH_APPEND_CONFIG="/tmp/.retroarch.cfg"
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NETWORK_PLAY="No"
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SET_SETTINGS_TMP="/tmp/shader"
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OUTPUT_LOG="${LOG_DIRECTORY}/${LOG_FILE}"
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SCRIPT_NAME=$(basename "$0")
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### Function Library
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function log() {
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if [ ${LOG} == true ]
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then
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if [[ ! -d "$LOG_DIRECTORY" ]]
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then
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mkdir -p "$LOG_DIRECTORY"
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fi
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echo "${SCRIPT_NAME}: $*" 2>&1 | tee -a ${LOG_DIRECTORY}/${LOG_FILE}
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else
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echo "${SCRIPT_NAME}: $*"
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fi
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}
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function loginit() {
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if [ ${LOG} == true ]
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then
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if [ -e ${LOG_DIRECTORY}/${LOG_FILE} ]
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then
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rm -f ${LOG_DIRECTORY}/${LOG_FILE}
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fi
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cat <<EOF >${LOG_DIRECTORY}/${LOG_FILE}
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Emulation Run Log - Started at $(date)
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ARG1: $1
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ARG2: $2
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ARG3: $3
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ARG4: $4
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ARGS: $*
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EMULATOR: ${EMULATOR}
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PLATFORM: ${PLATFORM}
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CORE: ${CORE}
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ROM NAME: ${ROMNAME}
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BASE ROM NAME: ${ROMNAME##*/}
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USING CONFIG: ${RETROARCH_TEMP_CONFIG}
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USING APPENDCONFIG : ${RETROARCH_APPEND_CONFIG}
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EOF
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else
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log $0 "Emulation Run Log - Started at $(date)"
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fi
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}
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function quit() {
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${VERBOSE} && log $0 "Cleaning up and exiting"
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bluetooth enable
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jslisten set "emulationstation"
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clear_screen
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DEVICE_CPU_GOVERNOR=$(get_setting system.cpugovernor)
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${DEVICE_CPU_GOVERNOR}
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exit $1
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}
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function clear_screen() {
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${VERBOSE} && log $0 "Clearing screen"
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clear
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}
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function bluetooth() {
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if [ "$1" == "disable" ]
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then
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${VERBOSE} && log $0 "Disabling BT"
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if [[ "${BLUETOOTH_STATE}" == "1" ]]
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then
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NPID=$(pgrep -f batocera-bluetooth-agent)
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if [[ ! -z "$NPID" ]]; then
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kill "$NPID"
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fi
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fi
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elif [ "$1" == "enable" ]
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then
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${VERBOSE} && log $0 "Enabling BT"
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if [[ "${BLUETOOTH_STATE}" == "1" ]]
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then
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systemd-run batocera-bluetooth-agent
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fi
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fi
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}
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### Enable logging
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case $(get_setting system.loglevel) in
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off|none)
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LOG=false
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;;
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verbose)
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LOG=true
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VERBOSE=true
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;;
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*)
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LOG=true
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;;
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esac
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### Prepare to load our emulator and game.
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loginit "$1" "$2" "$3" "$4"
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clear_screen
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bluetooth disable
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jslisten stop
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### Determine which emulator we're launching and make appropriate adjustments before launching.
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${VERBOSE} && log $0 "Configuring for ${EMULATOR}"
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case ${EMULATOR} in
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mednafen)
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jslisten set "-9 mednafen"
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RUNTHIS='${RUN_SHELL} /usr/bin/start_mednafen.sh "${ROMNAME}" "${CORE}" "${PLATFORM}"'
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;;
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retroarch)
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# Make sure NETWORK_PLAY isn't defined before we start our tests/configuration.
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del_setting netplay.mode
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case ${ARGUMENTS} in
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*"--host"*)
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${VERBOSE} && log $0 "Setup netplay host."
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NETWORK_PLAY="${ARGUMENTS##*--host}" # read from --host onwards
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NETWORK_PLAY="${NETWORK_PLAY%%--nick*}" # until --nick is found
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NETWORK_PLAY="--host ${NETWORK_PLAY} --nick"
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set_setting netplay.mode host
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;;
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*"--connect"*)
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${VERBOSE} && log $0 "Setup netplay client."
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NETWORK_PLAY="${ARGUMENTS##*--host}" # read from --host onwards
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NETWORK_PLAY="${NETWORK_PLAY%%--nick*}" # until --nick is found
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NETWORK_PLAY="--host ${NETWORK_PLAY} --nick"
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set_setting netplay.mode host
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;;
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*"--netplaymode spectator"*)
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${VERBOSE} && log $0 "Setup netplay spectator."
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set_setting "netplay.mode" "spectator"
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;;
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esac
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### Set jslisten to kill the appropriate retroarch
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jslisten set "retroarch retroarch32"
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### Assume we're running 64bit Retroarch
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RABIN="retroarch"
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case ${HW_ARCH} in
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aarch64)
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if [[ "${CORE}" =~ pcsx_rearmed32 ]] || \
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[[ "${CORE}" =~ gpsp ]] || \
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[[ "${CORE}" =~ flycast32 ]] || \
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[[ "${CORE}" =~ desmume ]]
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then
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### Configure for 32bit Retroarch
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${VERBOSE} && log $0 "Configuring for 32bit cores."
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export LIBRARY_PATH="/usr/lib32"
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export LD_LIBRARY_PATH="${LIBRARY_PATH}"
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export SPA_PLUGIN_DIR="${LIBRARY_PATH}/spa-0.2"
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export PIPEWIRE_MODULE_DIR="${LIBRARY_PATH}/pipewire-0.3/"
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export LIBGL_DRIVERS_PATH="${LIBRARY_PATH}/dri"
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export RABIN="retroarch32"
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fi
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;;
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esac
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RUNTHIS='${EMUPERF} /usr/bin/${RABIN} -L /tmp/cores/${CORE}_libretro.so --config ${RETROARCH_TEMP_CONFIG} --appendconfig ${RETROARCH_APPEND_CONFIG} "${ROMNAME}"'
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CONTROLLERCONFIG="${ARGUMENTS#*--controllers=*}"
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### Configure our save state slot or autosave
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CONTROLLERCONFIG="${CONTROLLERCONFIG%% --*}" # until a -- is found
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SNAPSHOT=""
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AUTOSAVE=""
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case ${ARGUMENTS} in
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*"-state_slot"*)
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${VERBOSE} && log $0 "Configuring save state slot."
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CONTROLLERCONFIG="${CONTROLLERCONFIG%% -state_slot*}" # until -state is found
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SNAPSHOT="${ARGUMENTS#*-state_slot *}" # -state_slot x
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SNAPSHOT="${SNAPSHOT%% -*}"
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;;
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*"-autosave"*)
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${VERBOSE} && log $0 "Configuring autosave."
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CONTROLLERCONFIG="${CONTROLLERCONFIG%% -autosave*}" # until -autosave is found
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AUTOSAVE="${ARGUMENTS#*-autosave *}" # -autosave x
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AUTOSAVE="${AUTOSAVE%% -*}"
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;;
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esac
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### Configure specific emulator requirements
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case ${EMULATOR} in
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freej2me*)
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${VERBOSE} && log $0 "Setup freej2me requirements."
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/usr/bin/freej2me.sh
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JAVA_HOME='/storage/jdk'
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export JAVA_HOME
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PATH="$JAVA_HOME/bin:$PATH"
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export PATH
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;;
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easyrpg*)
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# easyrpg needs runtime files to be downloaded on the first run
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${VERBOSE} && log $0 "Setup easyrpg requirements."
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/usr/bin/easyrpg.sh
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;;
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esac
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# Configure platform specific requirements
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case ${PLATFORM} in
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"atomiswave")
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rm ${ROMNAME}.nvmem*
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;;
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"scummvm")
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GAMEDIR=$(cat "${ROMNAME}" | awk 'BEGIN {FS="\""}; {print $2}')
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cd "${GAMEDIR}"
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RUNTHIS='${RUN_SHELL} /usr/bin/start_scummvm.sh libretro .'
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;;
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esac
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### Configure retroarch
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if [ -e "${SET_SETTINGS_TMP}" ]
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then
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rm -f "${SET_SETTINGS_TMP}"
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fi
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${VERBOSE} && log $0 "Execute setsettings (${PLATFORM} ${ROMNAME} ${CORE} --controllers=${CONTROLLERCONFIG} --autosave=${AUTOSAVE} --snapshot=${SNAPSHOT})"
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(/usr/bin/setsettings.sh "${PLATFORM}" "${ROMNAME}" "${CORE}" --controllers="${CONTROLLERCONFIG}" --autosave="${AUTOSAVE}" --snapshot="${SNAPSHOT}" >${SET_SETTINGS_TMP})
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### If setsettings wrote data in the background, grab it and assign it to EXTRAOPTS
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if [ -e "${SET_SETTINGS_TMP}" ]
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then
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EXTRAOPTS=$(cat ${SET_SETTINGS_TMP})
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rm -f ${SET_SETTINGS_TMP}
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${VERBOSE} && log $0 "Extra Options: ${EXTRAOPTS}"
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fi
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if [[ ${EXTRAOPTS} != 0 ]]; then
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RUNTHIS=$(echo ${RUNTHIS} | sed "s|--config|${EXTRAOPTS} --config|")
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fi
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;;
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*)
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case ${PLATFORM} in
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"setup")
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RUNTHIS='${RUN_SHELL} "${ROMNAME}"'
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;;
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"gamecube")
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if [ "${CORE}" = "dolphin-sa-gc" ]; then
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RUNTHIS='${RUN_SHELL} /usr/bin/start_dolphin_gc.sh "${ROMNAME}"'
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elif [ "${CORE}" = "primehack" ]; then
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RUNTHIS='${RUN_SHELL} /usr/bin/start_${CORE%-*}.sh "${ROMNAME}"'
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fi
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;;
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"wii")
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if [ "${CORE}" = "dolphin-sa-wii" ]; then
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RUNTHIS='${RUN_SHELL} /usr/bin/start_dolphin_wii.sh "${ROMNAME}"'
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elif [ "${CORE}" = "primehack" ]; then
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RUNTHIS='${RUN_SHELL} /usr/bin/start_${CORE%-*}.sh "${ROMNAME}"'
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fi
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;;
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"shell"|"ports")
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RUNTHIS='${RUN_SHELL} "${ROMNAME}"'
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;;
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*)
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RUNTHIS='${RUN_SHELL} "start_${CORE%-*}.sh" "${ROMNAME}"'
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;;
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esac
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;;
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esac
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### Execution time.
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clear_screen
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${VERBOSE} && log $0 "executing game: ${ROMNAME}"
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${VERBOSE} && log $0 "script to execute: ${RUNTHIS}"
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### Set the cores to use
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CORES=$(get_setting "cores" "${PLATFORM}" "${ROMNAME##*/}")
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${VERBOSE} && log $0 "Configure big.little (${CORES})"
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case ${CORES} in
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little)
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EMUPERF="${SLOW_CORES}"
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;;
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big)
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EMUPERF="${FAST_CORES}"
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;;
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*)
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unset EMUPERF
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;;
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esac
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### We need the original system cooling profile later so get it now!
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COOLINGPROFILE=$(get_setting cooling.profile)
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### Set CPU TDP and EPP
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CPU_VENDOR=$(cpu_vendor)
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case ${CPU_VENDOR} in
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AuthenticAMD)
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### Set the overclock mode
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OVERCLOCK=$(get_setting "overclock" "${PLATFORM}" "${ROMNAME##*/}")
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if [ ! -z "${OVERCLOCK}" ]
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then
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${VERBOSE} && log $0 "Set TDP to (${OVERCLOCK})"
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/usr/bin/overclock ${OVERCLOCK}
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fi
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;;
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esac
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### Apply energy performance preference
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EPP=$(get_setting "power.epp" "${PLATFORM}" "${ROMNAME##*/}")
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if [ ! -z ${EPP} ]
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then
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${VERBOSE} && log $0 "Set EPP to (${EPP})"
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/usr/bin/set_epp ${EPP}
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fi
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### Configure GPU performance mode
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GPUPERF=$(get_setting "gpuperf" "${PLATFORM}" "${ROMNAME##*/}")
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if [ ! -z ${GPUPERF} ]
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then
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${VERBOSE} && log $0 "Set GPU performance to (${GPUPERF})"
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gpu_performance_level ${GPUPERF}
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get_gpu_performance_level >/tmp/.gpu_performance_level
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fi
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if [ "${DEVICE_HAS_FAN}" = "true" ]
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then
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### Set any custom fan profile (make this better!)
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GAMEFAN=$(get_setting "cooling.profile" "${PLATFORM}" "${ROMNAME##*/}")
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if [ ! -z "${GAMEFAN}" ]
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then
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${VERBOSE} && log $0 "Set fan profile to (${GAMEFAN})"
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set_setting cooling.profile ${GAMEFAN}
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systemctl restart fancontrol
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fi
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fi
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### Offline all but the number of threads we need for this game if configured.
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NUMTHREADS=$(get_setting "threads" "${PLATFORM}" "${ROMNAME##*/}")
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if [ -n "${NUMTHREADS}" ] &&
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[ ! ${NUMTHREADS} = "default" ]
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then
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${VERBOSE} && log $0 "Configure active cores (${NUMTHREADS})"
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onlinethreads ${NUMTHREADS} 0
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fi
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### Set the performance mode for emulation
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PERFORMANCE_MODE=$(get_setting "cpugovernor" "${PLATFORM}" "${ROMNAME##*/}")
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${VERBOSE} && log $0 "Set emulation performance mode to (${PERFORMANCE_MODE})"
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${PERFORMANCE_MODE}
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# If the rom is a shell script just execute it, useful for DOSBOX and ScummVM scan scripts
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if [[ "${ROMNAME}" == *".sh" ]]; then
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${VERBOSE} && log $0 "Executing shell script ${ROMNAME}"
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"${ROMNAME}" &>>${OUTPUT_LOG}
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ret_error=$?
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else
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${VERBOSE} && log $0 "Executing $(eval echo ${RUNTHIS})"
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eval ${RUNTHIS} &>>${OUTPUT_LOG}
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ret_error=$?
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fi
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### Switch back to performance mode to clean up
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performance
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clear_screen
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### Reset the number of cores to use.
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NUMTHREADS=$(get_setting "system.threads")
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${VERBOSE} && log $0 "Restore active threads (${NUMTHREADS})"
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if [ -n "${NUMTHREADS}" ]
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then
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onlinethreads ${NUMTHREADS} 0
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else
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onlinethreads all 1
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fi
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### Restore system TDP
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OVERCLOCK=$(get_setting "system.overclock")
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if [ ! -z "${OVERCLOCK}" ]
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then
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${VERBOSE} && log $0 "Restore system TDP (${OVERCLOCK})"
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/usr/bin/overclock ${OVERCLOCK}
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fi
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### Restore system EPP
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EPP=$(get_setting "system.power.epp")
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if [ ! -z ${EPP} ]
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then
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${VERBOSE} && log $0 "Restore system EPP (${EPP})"
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/usr/bin/set_epp ${EPP}
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fi
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### Restore cooling profile.
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if [ "${DEVICE_HAS_FAN}" = "true" ]
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then
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${VERBOSE} && log $0 "Restore system cooling profile (${COOLINGPROFILE})"
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set_setting cooling.profile ${COOLINGPROFILE}
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systemctl restart fancontrol
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fi
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### Restore system GPU performance mode
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GPUPERF=$(get_setting "system.gpuperf")
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if [ ! -z ${GPUPERF} ]
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then
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${VERBOSE} && log $0 "Restore system GPU performance mode (${GPUPERF})"
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gpu_performance_level ${GPUPERF}
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else
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${VERBOSE} && log $0 "Restore system GPU performance mode (auto)"
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gpu_performance_level auto
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fi
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rm -f /tmp/.gpu_performance_level 2>/dev/null
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### Backup save games
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CLOUD_BACKUP=$(get_setting "cloud.backup")
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if [ "${CLOUD_BACKUP}" = "1" ]
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then
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INETUP=$(/usr/bin/amionline >/dev/null 2>&1)
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if [ $? == 0 ]
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then
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log $0 "backup saves to the cloud."
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run /usr/bin/cloud_backup
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fi
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fi
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${VERBOSE} && log $0 "Checking errors: ${ret_error} "
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if [ "${ret_error}" == "0" ]
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then
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quit 0
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else
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log $0 "exiting with ${ret_error}"
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quit 1
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fi
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