distribution/packages/games/emulators/yabasanshiroSA/patches/aarch64/05-yabasanshiroSA-low-res-mode.patch
2022-09-03 11:33:31 -04:00

26 lines
776 B
Diff

diff --git a/yabause/src/nx/main.cpp b/yabause/src/nx/main.cpp
index 7d7ee2a30..51f5c12ed 100644
--- a/yabause/src/nx/main.cpp
+++ b/yabause/src/nx/main.cpp
@@ -190,7 +190,7 @@ OSD_struct *OSDCoreList[] = {
static SDL_Window* wnd;
static SDL_GLContext glc;
int g_EnagleFPS = 1;
-int g_resolution_mode = 0;
+int g_resolution_mode = 3;
int g_keep_aspect_rate = 0;
int g_scsp_sync = 1;
int g_frame_skip = 0;
diff --git a/yabause/src/sdl/main.c b/yabause/src/sdl/main.c
index b990c1df5..8577c5546 100644
--- a/yabause/src/sdl/main.c
+++ b/yabause/src/sdl/main.c
@@ -141,7 +141,7 @@ NULL
#endif
static int fullscreen = 0;
-static int lowres_mode = 0;
+static int lowres_mode = 1;
static char biospath[256] = "\0";
static char strgsyslangeid[256] = "english";