distribution/packages/jelos/sources/scripts/automount
fewtarius 629647deaf
* Moves creation of game directories into automount and out of tmpfiles.d so automount is the only tool managing them.
* Move post-update a little earlier, and stop rebooting after the update completes as it should no longer be necessary.
* Migrate games from games-{internal,external} to games-{internal,external}/roms to allow upper/lower directory switching.
* If there is no defined upper setting, and there is an external card available, preference the card so modifications to /storage/roms are hosted there as expected.
* Corrects factory reset to ignore new games paths.
2023-12-04 22:06:31 +00:00

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#!/bin/bash
# SPDX-License-Identifier: GPL-2.0
# Copyright (C) 2023 JELOS (https://github.com/JustEnoughLinuxOS)
. /etc/profile
. /etc/os-release
### Vars
UPDATE_ROOT="/storage/.update"
MOUNT_GAMES=$(get_setting system.automount)
GAMES_DEVICE=$(get_setting system.gamesdevice)
MS_DEVICE=$(get_setting system.merged.device)
### Default to the external storage device.
MOUNT_PATH="/storage/games-external"
MS_PATH="/storage/roms"
function unmount() {
log $0 "Unmount ${1}."
umount -f "${1}" 2>/dev/null ||:
}
function start_ms() {
### Entrypoint will be either games card found (external), or not found (internal).
MOUNT_PATH="/storage/games-${1}"
### If the merge target isn't defined and we have an external microsd, we should use the external card by default.
if [ -z "${MS_DEVICE}" ] && \
[ "${1}" = "external" ]
then
set_setting system.merged.device external
fi
### Determine if internal or external is the primary target by configuration.
case ${MS_DEVICE} in
internal)
LOWER="internal"
UPPER="external"
;;
*)
LOWER="external"
UPPER="internal"
;;
esac
MS_ENABLED=$(get_setting system.merged.storage)
if [ -e "/storage/.ms_unsupported" ] || \
[ ! "${MS_ENABLED}" = 1 ]
then
log $0 "Executing bind mount of ${MOUNT_PATH} to ${MS_PATH}"
mount --bind ${MOUNT_PATH}/roms ${MS_PATH}
exit 0
else
log $0 "Enabling merged storage of /storage/games-${LOWER} and /storage/games-${UPPER} to ${MS_PATH}."
for DIR in /storage/games-${UPPER}/.tmp/games-workdir /storage/games-${LOWER}/roms /storage/games-${UPPER}/roms
do
if [ ! -d "${DIR}" ]
then
mkdir -p "${DIR}"
fi
done
mount overlay -t overlay -o lowerdir=/storage/games-${LOWER}/roms,upperdir=/storage/games-${UPPER}/roms,workdir=/storage/games-${UPPER}/.tmp/games-workdir ${MS_PATH}
fi
}
if [[ ! "${MOUNT_GAMES}" =~ [0-9] ]]
then
set_setting system.automount 1
elif [[ "${MOUNT_GAMES}" == "0" ]]
then
start_ms internal
exit 0
fi
function create_game_dirs() {
### We don't want systemd to manage this or the directories could be created in the wrong location.
if [ -e "/usr/config/system-dirs.conf" ]
then
systemd-tmpfiles --create /usr/config/system-dirs.conf >/dev/null 2>&1 ||:
fi
}
function load_modules() {
for MODULE in exfat vfat
do
lsmod | grep ${MODULE} >/dev/null 2>&1
if [ ! $? = 0 ]
then
log $0 "Loading ${MODULE}."
modprobe ${MODULE} >/dev/null 2>&1
fi
done
}
function mount_games() {
local MOUNT_PATH="/storage/games-external"
FSTYPE=$(blkid -o export ${1} | awk 'BEGIN {FS="="} /TYPE/ {print $2}')
case ${FSTYPE} in
ext4)
log $0 "Found supported partition for overlayfs."
if [ -e "/storage/.ms_unsupported" ]
then
rm -f /storage/.ms_unsupported
fi
touch /storage/.ms_supported
;;
*)
log $0 "Partition does not support overlayfs, disabling."
if [ -e "/storage/.ms_supported" ]
then
rm -f /storage/.ms_supported
fi
touch /storage/.ms_unsupported
;;
esac
if [ ! -d "${MOUNT_PATH}" ]
then
log $0 "Create directory ${MOUNT_PATH}"
/usr/bin/busybox mkdir -p ${MOUNT_PATH} >/dev/null 2>&1
fi
NULL=$(cat /proc/mounts | grep -v -e "/var/media" 2>/dev/null | grep ${1})
if [ ! "$?" = "0" ] && \
[ -e "${1}" ] && \
[ ! -e "/storage/.please_resize_me" ]
then
### Udevil shouldn't mount it this early, but just in-case.
umount /var/media/* 2>/dev/null
log $0 "Checking filesystem ${1}."
fsck -Mly ${1} >/dev/null 2>&1
log $0 "Mounting ${1} on ${MOUNT_PATH}"
/usr/bin/busybox mount ${1} ${MOUNT_PATH} >/dev/null 2>&1
fi
start_ms external
create_game_dirs
exit 0
}
function find_games() {
if /usr/bin/busybox mountpoint -q /storage
then
for DEV in $(for dev in mmcblk[0-9] sd[a-z] nvme[0-9]; do blkid | grep ${dev} | awk 'BEGIN {FS=":"}; /ext4/ || /fat/ {print $1}' | sort -r; done)
do
ROOTDEV=$(echo ${DEV} | sed -e "s#^/.*/##g" -e "s#p[0-9].*\$##g")
log $0 "Inspecting ${DEV}."
SIZE=$(awk '/'${ROOTDEV}'$/ {print $3}' /proc/partitions)
if (( ${SIZE} <= 8388608 ))
then
log $0 "Device ${ROOTDEV} is too small, ignoring."
# We don't want to mount partitions smaller than ~8GB.
continue
fi
if [ -L "/sys/class/block/${ROOTDEV}boot0" ]
then
log $0 "Device ${ROOTDEV} might be Android, ignoring."
# Assume this is an android boot device and ignore it.
continue
fi
ISMOUNTED="$(grep "${DEV}" /proc/mounts) >/dev/null 2>&1"
if [ ! "$?" = 0 ] && \
[ -e "${DEV}" ] && \
[ ! -e "/storage/.please_resize_me" ]
then
GAMES_DEVICE=${DEV}
log $0 "Found ${DEV} available to mount."
mount_games "${DEV}"
else
log $0 "${DEV} not available."
fi
done
log $0 "Could not find external card to mount, assume internal."
start_ms internal
create_game_dirs
exit 0
fi
}
## Main..
load_modules
### Unmount any existing storage before beginning operations.
unmount /storage/games-external
unmount /storage/roms
if [ -e "${GAMES_DEVICE}" ]
then
mount_games ${GAMES_DEVICE}
else
find_games
fi