distribution/packages/apps/moonlight/package.mk

39 lines
1.2 KiB
Makefile

# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright (C) 2020-present Fewtarius
PKG_NAME="moonlight"
PKG_VERSION="0169cedb27552a358cfd6afb1d99e3c5e86f22bf"
PKG_ARCH="any"
PKG_LICENSE="GPLv3"
PKG_SITE="https://github.com/moonlight-stream/moonlight-embedded"
PKG_URL="${PKG_SITE}.git"
PKG_DEPENDS_TARGET="toolchain opus SDL2 libevdev alsa curl enet avahi libvdpau libcec ffmpeg"
PKG_SHORTDESC="Moonlight Embedded is an open source implementation of NVIDIA's GameStream, as used by the NVIDIA Shield, but built for Linux."
PKG_TOOLCHAIN="cmake"
GET_HANDLER_SUPPORT="git"
PKG_PATCH_DIRS+="${DEVICE}"
if [ "${PROJECT}" = "Rockchip" ]
then
PKG_DEPENDS_TARGET+=" librga rkmpp"
fi
if [ ! "${OPENGL}" = "no" ]; then
PKG_DEPENDS_TARGET+=" ${OPENGL} glu libglvnd"
fi
if [ "${OPENGLES_SUPPORT}" = yes ]; then
PKG_DEPENDS_TARGET+=" ${OPENGLES}"
fi
if [ "${VULKAN_SUPPORT}" = "yes" ]
then
PKG_DEPENDS_TARGET+=" vulkan-loader vulkan-headers"
fi
post_makeinstall_target() {
mkdir -p ${INSTALL}/usr/config/moonlight
cp -R ${PKG_BUILD}/moonlight.conf ${INSTALL}/usr/config/moonlight
rm ${INSTALL}/usr/etc/moonlight.conf
rm ${INSTALL}/usr/share/moonlight/gamecontrollerdb.txt
}