110 lines
4.1 KiB
Diff
110 lines
4.1 KiB
Diff
diff --git a/source/common/rendering/gles/gles_system.cpp b/source/common/rendering/gles/gles_system.cpp
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index 51f8ee6a2..24904a7b0 100644
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--- a/source/common/rendering/gles/gles_system.cpp
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+++ b/source/common/rendering/gles/gles_system.cpp
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@@ -10,7 +10,7 @@ CVAR(Bool, gles_force_glsl_v100, false, 0);
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CVAR(Int, gles_max_lights_per_surface, 32, 0);
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EXTERN_CVAR(Bool, gl_customshader);
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-
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+#define __ANDROID__
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#if USE_GLES2
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PFNGLMAPBUFFERRANGEEXTPROC glMapBufferRange = NULL;
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@@ -182,6 +182,7 @@ namespace OpenGLESRenderer
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#if USE_GLES2
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gles.depthStencilAvailable = CheckExtension("GL_OES_packed_depth_stencil");
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gles.npotAvailable = CheckExtension("GL_OES_texture_npot");
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+ gles.useMappedBuffers = true;
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gles.depthClampAvailable = CheckExtension("GL_EXT_depth_clamp");
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#else
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gles.depthStencilAvailable = true;
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diff --git a/source/common/rendering/gles/gles_system.h b/source/common/rendering/gles/gles_system.h
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index d7f6ed139..a43e4e52f 100644
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--- a/source/common/rendering/gles/gles_system.h
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+++ b/source/common/rendering/gles/gles_system.h
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@@ -23,7 +23,7 @@
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#include <sys/stat.h>
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#include <fcntl.h>
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-#define USE_GLES2 0
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+#define USE_GLES2 1
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#if (USE_GLES2)
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#include "glad/glad.h"
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diff --git a/source/games/duke/src/game_misc.cpp b/source/games/duke/src/game_misc.cpp
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index c0a1fa0c2..1ec1bfbdf 100644
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--- a/source/games/duke/src/game_misc.cpp
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+++ b/source/games/duke/src/game_misc.cpp
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@@ -239,8 +239,6 @@ void drawoverlays(double smoothratio)
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int cposx, cposy, cang;
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pp = &ps[screenpeek];
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- // set palette here, in case the 3D view is off.
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- setgamepalette(setpal(pp));
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float blend[4] = {};
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diff --git a/wadsrc/static/language.def b/wadsrc/static/language.def
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new file mode 100644
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index 000000000..210cdfb4e
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--- /dev/null
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+++ b/wadsrc/static/language.def
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@@ -0,0 +1,4 @@
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+[default]
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+
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+// Engine strings
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+CNTRLMNU_OPEN_MAIN = "Open Main Menu";
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diff --git a/wadsrc/static/menudef.txt b/wadsrc/static/menudef.txt
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index 964fdbcac..f4a39981c 100644
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--- a/wadsrc/static/menudef.txt
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+++ b/wadsrc/static/menudef.txt
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@@ -737,6 +737,7 @@ OptionMenu "OtherControlsMenu" protected
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Control "$CNTRLMNU_ADJUST_GAMMA" , "bumpgamma"
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StaticText ""
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+ Control "$CNTRLMNU_OPEN_MAIN" , "menu_main"
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ifnotgame(Exhumed)
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{
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Control "$CNTRLMNU_OPEN_HELP" , "openhelpmenu"
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@@ -1694,33 +1695,14 @@ OptionMenu CustomResolutionMenu protected
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StaticText "$VIDMNU_RESPRESETHEAD"
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StaticText ""
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- StaticText "$VIDMNU_ASPECT43"
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+ Command "320x240", "menu_resolution_set_custom 320 240"
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+ Command "360x240", "menu_resolution_set_custom 360 240"
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+ Command "400x300", "menu_resolution_set_custom 400 300"
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+ Command "450x300", "menu_resolution_set_custom 450 300"
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+ Command "480x320", "menu_resolution_set_custom 480 320"
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+ Command "480x360", "menu_resolution_set_custom 480 360"
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+ Command "512x384", "menu_resolution_set_custom 512 384"
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Command "640x480", "menu_resolution_set_custom 640 480"
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- Command "1024x768", "menu_resolution_set_custom 1024 768"
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- Command "1280x960", "menu_resolution_set_custom 1280 960"
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- Command "1600x1200", "menu_resolution_set_custom 1600 1200"
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- StaticText ""
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- StaticText "$VIDMNU_ASPECT54"
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- Command "1280x1024", "menu_resolution_set_custom 1280 1024"
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- StaticText ""
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- StaticText "$VIDMNU_ASPECT169"
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- Command "960x540", "menu_resolution_set_custom 960 540"
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- Command "(720p HD) 1280x720", "menu_resolution_set_custom 1280 720"
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- Command "1366x768", "menu_resolution_set_custom 1366 768"
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- Command "(1080p HD) 1920x1080", "menu_resolution_set_custom 1920 1080"
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- Command "(1440p HD) 2560x1440", "menu_resolution_set_custom 2560 1440"
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- Command "(4K UHD) 3840x2160", "menu_resolution_set_custom 3840 2160"
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- StaticText ""
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- StaticText "$VIDMNU_ASPECT1610"
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- Command "960x600", "menu_resolution_set_custom 960 600"
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- Command "1280x800", "menu_resolution_set_custom 1280 800"
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- Command "1440x900", "menu_resolution_set_custom 1440 900"
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- Command "1680x1050", "menu_resolution_set_custom 1680 1050"
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- Command "1920x1200", "menu_resolution_set_custom 1920 1200"
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- StaticText ""
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- StaticText "$VIDMNU_ASPECT219"
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- Command "1920x810", "menu_resolution_set_custom 1920 810"
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- Command "2560x1080", "menu_resolution_set_custom 2560 1080"
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}
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