224 lines
No EOL
6.3 KiB
YAML
224 lines
No EOL
6.3 KiB
YAML
Core:
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PPU Decoder: Recompiler (LLVM)
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PPU Threads: 2
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PPU Debug: false
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PPU Calling History: false
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Save LLVM logs: false
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Use LLVM CPU: ""
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Max LLVM Compile Threads: 0
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PPU LLVM Greedy Mode: false
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PPU LLVM Precompilation: true
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Thread Scheduler Mode: Operating System
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Set DAZ and FTZ: false
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SPU Decoder: Recompiler (LLVM)
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SPU Reservation Busy Waiting Percentage: 0
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SPU GETLLAR Busy Waiting Percentage: 100
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SPU Debug: false
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MFC Debug: false
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Preferred SPU Threads: 0
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SPU delay penalty: 3
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SPU loop detection: false
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Max SPURS Threads: 6
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SPU Block Size: Safe
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Accurate GETLLAR: false
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Accurate SPU DMA: false
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Accurate SPU Reservations: true
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Accurate Cache Line Stores: false
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Accurate RSX reservation access: false
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RSX FIFO Accuracy: Fast
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SPU Verification: true
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SPU Cache: true
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SPU Profiler: false
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MFC Commands Shuffling Limit: 0
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MFC Commands Timeout: 0
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MFC Commands Shuffling In Steps: false
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Enable TSX: Disabled
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Accurate xfloat: false
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Approximate xfloat: true
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Relaxed xfloat: true
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Accurate PPU 128-byte Reservation Op Max Length: 0
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Stub PPU Traps: 0
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Full Width AVX-512: false
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PPU LLVM Java Mode Handling: true
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Use Accurate DFMA: true
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PPU Set Saturation Bit: false
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PPU Accurate Non-Java Mode: false
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PPU Fixup Vector NaN Values: false
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PPU Accurate Vector NaN Values: false
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PPU Set FPCC Bits: false
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Debug Console Mode: false
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Hook static functions: false
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Libraries Control:
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[]
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HLE lwmutex: false
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SPU LLVM Lower Bound: 0
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SPU LLVM Upper Bound: 18446744073709551615
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TSX Transaction First Limit: 800
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TSX Transaction Second Limit: 2000
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Clocks scale: 100
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SPU Wake-Up Delay: 0
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SPU Wake-Up Delay Thread Mask: 63
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Max CPU Preempt Count: 0
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Allow RSX CPU Preemptions: true
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Sleep Timers Accuracy: As Host
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Performance Report Threshold: 500
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Enable Performance Report: false
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Assume External Debugger: false
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VFS:
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Enable /host_root/: false
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Initialize Directories: true
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Limit disk cache size: false
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Disk cache maximum size (MB): 5120
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Empty /dev_hdd0/tmp/: true
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Video:
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Renderer: Vulkan
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Resolution: 1280x720
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Aspect ratio: 16:9
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Frame limit: Off
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Second Frame Limit: 0.000000
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MSAA: Disabled
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Shader Mode: Async Shader Recompiler
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Shader Precision: Low
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Write Color Buffers: false
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Write Depth Buffer: false
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Read Color Buffers: false
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Read Depth Buffer: false
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Log shader programs: false
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VSync: true
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Debug output: false
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Debug overlay: false
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Renderdoc Compatibility Mode: false
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Use GPU texture scaling: false
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Stretch To Display Area: false
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Force High Precision Z buffer: false
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Strict Rendering Mode: false
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Disable ZCull Occlusion Queries: false
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Disable Video Output: false
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Disable Vertex Cache: false
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Disable FIFO Reordering: false
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Enable Frame Skip: false
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Force CPU Blit: false
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Disable On-Disk Shader Cache: false
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Disable Vulkan Memory Allocator: false
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Use full RGB output range: true
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Strict Texture Flushing: false
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Multithreaded RSX: false
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Relaxed ZCULL Sync: true
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Enable 3D: false
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Debug Program Analyser: false
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Accurate ZCULL stats: false
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Consecutive Frames To Draw: 1
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Consecutive Frames To Skip: 1
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Resolution Scale: 100
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Anisotropic Filter Override: 0
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Texture LOD Bias Addend: 0
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Minimum Scalable Dimension: 16
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Shader Compiler Threads: 0
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Driver Recovery Timeout: 1000000
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Driver Wake-Up Delay: 1
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Vblank Rate: 60
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Vblank NTSC Fixup: false
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DECR memory layout: false
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Allow Host GPU Labels: false
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Disable MSL Fast Math: false
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Output Scaling Mode: Bilinear
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Vulkan:
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Force FIFO present mode: false
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Force primitive restart flag: false
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Exclusive Fullscreen Mode: Automatic
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Asynchronous Texture Streaming 2: false
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FidelityFX CAS Sharpening Intensity: 50
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Asynchronous Queue Scheduler: Safe
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Performance Overlay:
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Enabled: false
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Enable Framerate Graph: false
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Enable Frametime Graph: false
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Framerate datapoints: 50
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Frametime datapoints: 170
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Detail level: Medium
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Framerate graph detail level: All
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Frametime graph detail level: All
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Metrics update interval (ms): 350
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Font size (px): 10
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Position: Top Left
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Font: n023055ms.ttf
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Horizontal Margin (px): 50
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Vertical Margin (px): 50
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Center Horizontally: false
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Center Vertically: false
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Opacity (%): 70
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Body Color (hex): "#FFE138FF"
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Body Background (hex): "#002339FF"
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Title Color (hex): "#F26C24FF"
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Title Background (hex): "#00000000"
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Shader Loading Dialog:
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Allow custom background: true
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Darkening effect strength: 30
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Blur effect strength: 0
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Audio:
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Renderer: Cubeb
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Audio Provider: CellAudio
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RSXAudio Avport: AV multiout
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Dump to file: false
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Convert to 16 bit: false
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Audio Format: Stereo
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Audio Formats: 0
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Audio Device: "@@@default@@@"
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Master Volume: 100
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Enable Buffering: true
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Desired Audio Buffer Duration: 100
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Enable Time Stretching: false
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Disable Sampling Skip: false
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Time Stretching Threshold: 75
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Microphone Type: "Null"
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Microphone Devices: "@@@@@@@@@@@@"
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Music Handler: Qt
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Input/Output:
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Keyboard: Basic
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Mouse: Basic
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Camera: "Null"
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Camera type: Unknown
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Camera flip: None
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Camera ID: Default
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Move: Mouse
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Buzz emulated controller: "Null"
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Turntable emulated controller: "Null"
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GHLtar emulated controller: "Null"
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Pad handler mode: Single-threaded
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Pad handler sleep (microseconds): 1000
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Background input enabled: true
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Show move cursor: false
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System:
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License Area: SCEE
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Language: English (US)
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Keyboard Type: English keyboard (US standard)
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Enter button assignment: Enter with cross
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Console time offset (s): 0
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PSID high: 0
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PSID low: 0
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Net:
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Internet enabled: Disconnected
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IP address: 0.0.0.0
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Bind address: 0.0.0.0
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DNS address: 8.8.8.8
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IP swap list: ""
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UPNP Enabled: false
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PSN status: Disconnected
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Savestate:
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Start Paused: false
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Suspend Emulation Savestate Mode: false
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Inspection Mode Savestates: false
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Save Disc Game Data: false
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Miscellaneous:
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Automatically start games after boot: true
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Exit RPCS3 when process finishes: true
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Start games in fullscreen mode: true
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Prevent display sleep while running games: true
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Show trophy popups: true
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Show shader compilation hint: false
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Use native user interface: true
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GDB Server: 127.0.0.1:2345
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Silence All Logs: true
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Window Title Format: "FPS: %F | %R | %V | %T [%t]"
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Pause Emulation During Home Menu: false
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Log: {} |